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takeing the game back from romulan faction (boffs)

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  • macroniusmacronius Member Posts: 2,526
    edited December 2013
    ghyudt wrote: »
    I don't see why anything should be done. You all bring all these numbers to the table, but in reality these numbers don't really mean anything. Sure, you can calculate your POTENTIAL damage/defense/resistance, but it doesn't matter when you have no idea what the other guy is using. And why shouldn't romulans be stronger than either the kdf or the feds? That's how it was in the series. The only reason the romulans never went to war with either side was because the kdf and feds were allies. And its not like they have a hughe advantage over everyone else. Most of their ships are actually weaker than the fed/kdf equivelants.

    And let's not forget the major issues that come with changing certain stats. I don't wanna be here for months watching people whine and complain about it while pwe works on it. Just leave it alone and find a way around it.

    Wow, double facepalm doesn't seem enough. This is why Cryptic keeps pumping up the power. MOAR power ... MOAR money.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2013
    tragamites wrote: »
    I have been a proponent of BOff space traits since launch. I still think that not all BOffs should have space traits but that all BOffs should have an opportunity to have a space trait.

    i posted a more up to date list on page 11, but its basically lost at this point, so its edited into the OP now. heres a link to the post

    http://sto-forum.perfectworld.com/showpost.php?p=12481301&postcount=103
  • starmergestarmerge Member Posts: 0 Arc User
    edited January 2014
    +1


    In my opinion the problem is the superiority of crit damage. There should be more ways to max out dps than crits.
    Everyone should get a chance to max out their builds but with dps being superior to most other attributes and crits being superior within the dps realm, it kills all the freedom Cryptic spent years to build up.

    What do you do when you want the most out of your ship? Reroll as Romulan and slap on AP!
    What if you don't like Romulans and/or AP? Accept to be much less competitive? What are all the other factions and weapons for? Decoration?
    Absolutely game breaking.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited January 2014
    the 3 traits, subterfuge, operative and infiltrator each buff some of these things each
    - massively boosted stealth scores that no stealth sight can defeat
    - +defense score
    - +crit chance
    - +crit sevarity
    - lower cloak cooldown
    - increase ambush damage -does not stack with multiple boffs of the same grade i dont think
    - increase ambush duration -does not stack with multiple boffs of the same grade i dont think

    updated in post 103 http://sto-forum.perfectworld.com/showpost.php?p=12481301&postcount=103

    I have not tried with multiple Superior Subterfuge for the decloak damage increase, I have only 1 via Rom Embassy. With all the other BOFFs having regular Subterfuge and 1 Superior Subterfuge, the decloak damage increase was 30% instead of the usual 25% with regular Subterfuge.

    The Decloak Damage Duration is typically 5 seconds with no Infiltrator anywhere. However, my Reman SCI has up to 23 seconds decloak damage buff duration.
    +5 seconds standard duration
    +7.5 seconds from my Reman Captain (Infiltrator)
    +10 seconds from a Reman BOFF (Superior Infiltrator)
    Of note, having another Reman with Superior Infiltrator on top of the ones I said did not increase it further. It seems the duration can be increased by different quality Infiltrator Traits, but not of the same quality.

    Operative's Critical related skills stack.

    With that, my Reman SCI coming out of Cloak has a +30% damage buff that lasts 23 seconds.
    XzRTofz.gif
  • tragamitestragamites Member Posts: 424 Arc User
    edited January 2014
    i posted a more up to date list on page 11, but its basically lost at this point, so its edited into the OP now. heres a link to the post

    http://sto-forum.perfectworld.com/showpost.php?p=12481301&postcount=103

    The first issue is that the Romulans have access to Superior space traits. Space traits in and of themselves are a superior ability for a BOff.

    Second traits in game cannot be used as space traits imo as this will either make them OP or confuse people and possibly the game if you have two different traits with the same name.

    Really you only need a handfull of space traits available to BOffs that captains can choose from to outfit your ship.

    See how I address the BOffs here

    The space traits are listed as common while ground traits are Superior. Each might have their own trait but cannot be stacked.
    [SIGPIC][/SIGPIC]
  • kylephoenix3kylephoenix3 Member Posts: 0 Arc User
    edited January 2014
    xwith the release of LoR, we were graced with the romulan faction. thats hilariously better then ether the KDF or fed faction. heres why

    - for 40 less shield power, you get in exchange singularity jump and quantum absorption. 2 heals/evades so useful and powerful, that they will do you a lot more good keeping you alive then a bit more res and regen ever would.

    -battlecloak on everything. with the singularity powers mentioned above, its hard not to escape and live, even under heavy fire

    -their ships have beter basic stats then federation ship, and dont pay for things like a cloak at all with reduced stats like the kdf does.

    - and last but not least, the rom faction boffs, not to be confused with the flunky embassy boffs, that by comparison are washouts that only a desperate fed or kdf captain would want. they are literally table scraps thrown to the dogs.

    rom faction boffs have 2 space traits that when you have a full set of 5 superior slotted on your ship are more powerful then any other item of doff your ship may have.

    the 3 traits, subterfuge, operative and infiltrator each buff some of these things each
    - massively boosted stealth scores that no stealth sight can defeat
    - +defense score
    - +crit chance
    - +crit sevarity
    - lower cloak cooldown
    - increase ambush damage -does not stack with multiple boffs of the same grade i dont think
    - increase ambush duration -does not stack with multiple boffs of the same grade i dont think


    so, my character with 4 superior romulan boff and 1 superior reman has a ~96% defense score, about 15% crit chance base, a 12 second battle cloak cooldown, and a 15 second long ambush bonus.

    my fed and kdf characters cant hold a candle to performance like that, and every ship that does not have a cloak feels like a knife brought to a gun fight.

    for most of you, a rom proboly doesn't feel that OP. thats because you havent spent a ton of EC on an all superior crew, or you spend most of your time shooting STF gates, and that 50 shield power will do you more good then any of that other stuff. the thinking that romulan ships are glass and all that

    if those rom boffs did not do any of those things, that would be one thing. the romulan faction would be fairly balanced. sort of nerfing the rom boffs to the point were they dont even have space traits though, what are we to do?


    buff every other race of boff for KDF and fed so that they can have space traits as powerful.


    i see kdf getting similar cloaking bonuses, and fed getting bonuses for staying in a fight longer, as apposed to cloaking, stuff like that. i strongly feel something like this needs to happen, several pvpers have already totally written off their non rom characters because of how plainly inferior they are.

    LoR just about killed the KDF as far as i can tell, they are basically the rom faction, only extreamly watered down. starved for end game ships, having extreamly inferior non battlecloaks, bops that pay out the nose for battlecloak, the monbosh now trumping all kdf battle cruisers, they dont even have leadership boffs. aside from the high quality totorial missions that are great fun, and the kdf elite disrupters that a rom allied can get, theres no incentive to play kdf at all.

    that can almost be said for the feds too, but enough people want to live the starfleet experience that it still gets plenty of play. i understand making the romulans as powerful as they are, they are new, and if no one played them all that time and effort and money spent to create them would have been for nothing, the expansion would have been a failure. but now, its time to back fill the other 2 factions a bit, so they can compete again.






    updated in post 103 http://sto-forum.perfectworld.com/showpost.php?p=12481301&postcount=103

    umm rofl at ppl such as you. This is the smallest issue what game has in pvp. No wonder i troll all fa..ot pvpers. QQ and QQ and QQ and QQ and ppl get angry because i troll em lol. QQ more i hope things gets nerfed till you can just push a button and kill with your kdf or fed ship. Obv. you dont even know what OP is in this game. I fought ppl with superior Roms and its not even that OP as you try to tell. And your QQ about the singularity **** is a joke too. you are a joke lol.


    "- for 40 less shield power, you get in exchange singularity jump and quantum absorption. 2 heals/evades so useful and powerful, that they will do you a lot more good keeping you alive then a bit more res and regen ever would. Ohh really. Sing jump is not that great, but great against lolcloakers since its uncloak em, and absorption is temporary and you can kill the user with 3 more hits if u dont suck but since you cry about that, you do.

    -battlecloak on everything. with the singularity powers mentioned above, its hard not to escape and live, even under heavy fire Romulans made cloaking device, so why not battlecloak. IMO all cloak should be battlecloak but whatever. Eighter all rom battlecloak, or no kdf and no rom battlecloak at all. and no BOP full uni stations QQ.

    -their ships have beter basic stats then federation ship, and dont pay for things like a cloak at all with reduced stats like the kdf does. ahh comeon KDF cryin? QQ you are a joke. "

    PvP is about OP TRIBBLE (and its not romulan things lol), QQ and QQ and troll. thx for ppl like you

    BTW you talk, who QQ ed about romulan traits doesnt give you what you wanted QQ
  • staq16staq16 Member Posts: 1,181 Arc User
    edited January 2014
    umm rofl at ppl such as you. This is the smallest issue what game has in pvp. No wonder i troll all fa..ot pvpers. QQ and QQ and QQ and QQ and ppl get angry because i troll em lol. QQ more i hope things gets nerfed till you can just push a button and kill with your kdf or fed ship. Obv. you dont even know what OP is in this game. I fought ppl with superior Roms and its not even that OP as you try to tell. And your QQ about the singularity **** is a joke too. you are a joke lol.

    DDIS +1 suppport from this very occasionally PVPing, infrequently posting forum lurker.

    @kylephoenix3 and the other "Don't nerf Roms / Buff others" crowd; I do not see the issue is PVP (and the OP did not make it a PVP issue, nor did he propose amending singularity powers or anything else in the Romulan faction). The simple fact, though is that a Romulan flying a lockbox ship is more powerful than a Klingon or Fed with the same ship, gear and BOff power selection. This is wrong - they should just be different.

    So what? Players are currently penalised in terms of their effectiveness in-game for wanting to play all-Klingon or Vulcan crews... you know, what was depicted on screen in the show that this game is based on. Some of us choose to simply suck it up and stick to a theme, even taking an all-Klingon crew into PVP, but again... players should not be pushed away from Star Trek in a Star Trek game. Really, the same issue applies to a lesser extent with the other space-traited races. There are a lot of other issues in the game but this has one of the most obvious solutions, and one which does not require a lot of graphics coding.

    With regards to the stacking / not stacking debate; I am personally pro-stacking. The simple reason is that players who choose to run a theme (all-Klingon or all-Human to give examples) should not be penalised vs those who adopt a scattergun approach. Allow players to specialise their crews and reap some sort of reward from it.

    The downside of DDIS' suggestion is that it is blatant power creep, but the genie of space traits is well and truly out of the bottle. But perhaps it might encourage more people to try PVP if they didn't have to completely bin their RP interest to do so.
  • bpharmabpharma Member Posts: 2,022
    edited January 2014
    It's at this point I have to ask, is it not worth redoing the way bridge officers are generated, trained and everything?

    I mean one of the reasons we were given for not being able to move abilities around was because it interferes with boff generation back ends. Also being able to train your boffs easier would be much nicer than having to find someone who can train in X ability as well as perhaps making certain abilities less expensive like photonic officer 3

    Finally it could open the door to boff traits being able to be changed for a dilithium, ec or zen fee. I mean if I could stack a trait that gives passive damage boost on my original boffs for 8k dilithium a head, I would be all over that as I do not wish to replace my original crew (though they're all purple clones of the original white boffs) like it or not people do get attached to the officers they have had for 2-3 years.

    Also I got a boff generated with the name corpsa, how could I possibly give that tactical boff up!

    Forgot to also mention that we're getting a lot more boffs that you cannot dismiss now, players should not be penalised because Cryptic thought it was cool to give you a unique boff you didn't want and fill your roster with it.

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • shinzonisbackshinzonisback Member Posts: 330
    edited January 2014
    xwith the release of LoR, we were graced with the romulan faction. thats hilariously better then ether the KDF or fed faction. heres why

    - for 40 less shield power, you get in exchange singularity jump and quantum absorption. 2 heals/evades so useful and powerful, that they will do you a lot more good keeping you alive then a bit more res and regen ever would.

    -battlecloak on everything. with the singularity powers mentioned above, its hard not to escape and live, even under heavy fire

    -their ships have beter basic stats then federation ship, and dont pay for things like a cloak at all with reduced stats like the kdf does.

    - and last but not least, the rom faction boffs, not to be confused with the flunky embassy boffs, that by comparison are washouts that only a desperate fed or kdf captain would want. they are literally table scraps thrown to the dogs.

    rom faction boffs have 2 space traits that when you have a full set of 5 superior slotted on your ship are more powerful then any other item of doff your ship may have.

    the 3 traits, subterfuge, operative and infiltrator each buff some of these things each
    - massively boosted stealth scores that no stealth sight can defeat
    - +defense score
    - +crit chance
    - +crit sevarity
    - lower cloak cooldown
    - increase ambush damage -does not stack with multiple boffs of the same grade i dont think
    - increase ambush duration -does not stack with multiple boffs of the same grade i dont think


    so, my character with 4 superior romulan boff and 1 superior reman has a ~96% defense score, about 15% crit chance base, a 12 second battle cloak cooldown, and a 15 second long ambush bonus.

    my fed and kdf characters cant hold a candle to performance like that, and every ship that does not have a cloak feels like a knife brought to a gun fight.

    for most of you, a rom proboly doesn't feel that OP. thats because you havent spent a ton of EC on an all superior crew, or you spend most of your time shooting STF gates, and that 50 shield power will do you more good then any of that other stuff. the thinking that romulan ships are glass and all that

    if those rom boffs did not do any of those things, that would be one thing. the romulan faction would be fairly balanced. sort of nerfing the rom boffs to the point were they dont even have space traits though, what are we to do?


    buff every other race of boff for KDF and fed so that they can have space traits as powerful.


    i see kdf getting similar cloaking bonuses, and fed getting bonuses for staying in a fight longer, as apposed to cloaking, stuff like that. i strongly feel something like this needs to happen, several pvpers have already totally written off their non rom characters because of how plainly inferior they are.

    LoR just about killed the KDF as far as i can tell, they are basically the rom faction, only extreamly watered down. starved for end game ships, having extreamly inferior non battlecloaks, bops that pay out the nose for battlecloak, the monbosh now trumping all kdf battle cruisers, they dont even have leadership boffs. aside from the high quality totorial missions that are great fun, and the kdf elite disrupters that a rom allied can get, theres no incentive to play kdf at all.

    that can almost be said for the feds too, but enough people want to live the starfleet experience that it still gets plenty of play. i understand making the romulans as powerful as they are, they are new, and if no one played them all that time and effort and money spent to create them would have been for nothing, the expansion would have been a failure. but now, its time to back fill the other 2 factions a bit, so they can compete again.






    updated in post 103 http://sto-forum.perfectworld.com/showpost.php?p=12481301&postcount=103


    I am a Rom Captain who spent tons of EC to buy 4 Romulan Superior Operatives and 1 Reman Superior Infiltrator.

    I agree with you, we are too OP, and that's all due to our BOFF.
    You can get something similar from the embassy, but its not the same.

    Stripping all the traits from our BOff would be a terrible choice, we spent tons of EC to get them.

    The best thing to do would be add space traits to FED and KDF BOffs.
    Italian Player - Forgive my bad English

    [SIGPIC][/SIGPIC]
  • staq16staq16 Member Posts: 1,181 Arc User
    edited January 2014
    bpharma wrote: »
    It's at this point I have to ask, is it not worth redoing the way bridge officers are generated, trained and everything?

    Eh, I agree. It really needs the same sort of overhaul as captain traits did - because if you did introduce a mass of new traits, people (including me) would still want to retain their existing BOffs, if only because of specialist skills (such as BO3). However, this would also allow Cryptic to monetize the conversion by charging Zen for BOff retraits. Traits could also be linked directly to quality (eg a Purple DOff gets 2 superior traits, a Blue gets 1... etc etc).

    They could roll it out something like this:

    - Introduce BOff retraiting at existing skill trainers.
    - On "go live", allow players a free retrait token for each existing BOff
    - Continue to generate BOffs with random traits as rewards but allow players to retrait if needed.

    The retrait scheme allows players to keep their existing BOffs under the new system, but will preserve some of the exchange value as BOffs with a good starting trait set will save their owners a token.
  • twamtwam Member Posts: 0 Arc User
    edited January 2014
    staq16 wrote: »
    Eh, I agree. It really needs the same sort of overhaul as captain traits did - because if you did introduce a mass of new traits, people (including me) would still want to retain their existing BOffs, if only because of specialist skills (such as BO3). However, this would also allow Cryptic to monetize the conversion by charging Zen for BOff retraits. Traits could also be linked directly to quality (eg a Purple DOff gets 2 superior traits, a Blue gets 1... etc etc).

    They could roll it out something like this:

    - Introduce BOff retraiting at existing skill trainers.
    - On "go live", allow players a free retrait token for each existing BOff
    - Continue to generate BOffs with random traits as rewards but allow players to retrait if needed.

    The retrait scheme allows players to keep their existing BOffs under the new system, but will preserve some of the exchange value as BOffs with a good starting trait set will save their owners a token.

    While we're at it, can we also, please, get rid of the captain-only trainable stuff?

    It's such a hassle that to train a single boff you can need up to 4 different methods to get it set up the way you want it.

    Let's say you want a tac with TT1, CRF1, BO3 and APB3, as a sci captain. That would mean you need to:
    1: Get boff, either through level up, doffing or exchange
    2: Go to skill trainer to train TT and CRF
    3: Get boff off the exchange that has BO3, to train your new boff (with the trait you actually want)
    4: Get some tac captain to train APB3 for you

    All to set up a single boff. I mean, really? That's just sloppy game design, when we're talking intuitive and streamlined build-making.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    Yes, or as bpharma suggested (if i read her right), allow us to respec our boff traits, from a pool of traits. I too am very attached to my boffs; and I too upgraded them all to purple at one point (but kept their exact appearances). I personally find it incredibly off-putting to visit my bridge these days, and having to watch these fugly Rom clones, who have NO place on a Federation ship, and are only there for the CrtH.

    Charge me Zen, I don't care: but let me give loyal human crew the traits I want. Then I can finally toss/kick these Roms in a faux Robin Hood suit out of the nearest airlock!

    /rant
    3lsZz0w.jpg
  • tragamitestragamites Member Posts: 424 Arc User
    edited January 2014
    twam wrote: »
    While we're at it, can we also, please, get rid of the captain-only trainable stuff?

    It's such a hassle that to train a single boff you can need up to 4 different methods to get it set up the way you want it.

    Let's say you want a tac with TT1, CRF1, BO3 and APB3, as a sci captain. That would mean you need to:
    1: Get boff, either through level up, doffing or exchange
    2: Go to skill trainer to train TT and CRF
    3: Get boff off the exchange that has BO3, to train your new boff (with the trait you actually want)
    4: Get some tac captain to train APB3 for you

    All to set up a single boff. I mean, really? That's just sloppy game design, when we're talking intuitive and streamlined build-making.

    I assume if the BOff you really wanted had 0 of the skill you want then yes I suppose it would take upto 4 training options. But my question then is why is that the one you want? Unless it's a reward very rare unique BOff I.e. Reman Breen Jem'Hadar or Borg, or CStore Borg or EMH. Anything else you can find the race and sex of the BOff with the skills and traits you want.

    Honestly the biggest reason to offer such a thing is to make an alien the actual playable race.
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited January 2014
    umm rofl at ppl such as you. This is the smallest issue what game has in pvp. No wonder i troll all fa..ot pvpers. QQ and QQ and QQ and QQ and ppl get angry because i troll em lol. QQ more i hope things gets nerfed till you can just push a button and kill with your kdf or fed ship. Obv. you dont even know what OP is in this game. I fought ppl with superior Roms and its not even that OP as you try to tell. And your QQ about the singularity **** is a joke too. you are a joke lol.


    "- for 40 less shield power, you get in exchange singularity jump and quantum absorption. 2 heals/evades so useful and powerful, that they will do you a lot more good keeping you alive then a bit more res and regen ever would. Ohh really. Sing jump is not that great, but great against lolcloakers since its uncloak em, and absorption is temporary and you can kill the user with 3 more hits if u dont suck but since you cry about that, you do.

    -battlecloak on everything. with the singularity powers mentioned above, its hard not to escape and live, even under heavy fire Romulans made cloaking device, so why not battlecloak. IMO all cloak should be battlecloak but whatever. Eighter all rom battlecloak, or no kdf and no rom battlecloak at all. and no BOP full uni stations QQ.

    -their ships have beter basic stats then federation ship, and dont pay for things like a cloak at all with reduced stats like the kdf does. ahh comeon KDF cryin? QQ you are a joke. "

    PvP is about OP TRIBBLE (and its not romulan things lol), QQ and QQ and troll. thx for ppl like you

    BTW you talk, who QQ ed about romulan traits doesnt give you what you wanted QQ

    http://i68.photobucket.com/albums/i4/Fernacious_photos/I-aint-even-mad-But-i-think-you-are.jpg
  • staq16staq16 Member Posts: 1,181 Arc User
    edited January 2014
    tragamites wrote: »
    I assume if the BOff you really wanted had 0 of the skill you want then yes I suppose it would take upto 4 training options. But my question then is why is that the one you want? Unless it's a reward very rare unique BOff I.e. Reman Breen Jem'Hadar or Borg, or CStore Borg or EMH. Anything else you can find the race and sex of the BOff with the skills and traits you want.

    Hypothetically true, but in practice - you'd spend longer trawling the exchange for the right BOff than doing it yourself, to say nothing of skills which require a Captain to train. None of this is difficult - even on Qo'nos there is usually someone willing to help for those not in a fleet - but as Twam notes it ends up being quite a roundabout process.

    The Captains piece in particular is an interesting one. I can see how at launch this was intended to distinguish the classes further but now, in practice, it's so easily circumvented as to be meaningless.
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited January 2014
    xwith the release of LoR, we were graced with the romulan faction. thats hilariously better then ether the KDF or fed faction. heres why

    - for 40 less shield power, you get in exchange singularity jump and quantum absorption. 2 heals/evades so useful and powerful, that they will do you a lot more good keeping you alive then a bit more res and regen ever would.

    -battlecloak on everything. with the singularity powers mentioned above, its hard not to escape and live, even under heavy fire

    -their ships have beter basic stats then federation ship, and dont pay for things like a cloak at all with reduced stats like the kdf does.

    - and last but not least, the rom faction boffs, not to be confused with the flunky embassy boffs, that by comparison are washouts that only a dhesperate fed or kdf captain would want. they are literally table scraps thrown to the dogs.

    rom faction boffs have 2 space traits that when you have a full set of 5 superior slotted on your ship are more powerful then any other item of doff your ship may have.

    the 3 traits, subterfuge, operative and infiltrator each buff some of these things each
    - massively boosted stealth scores that no stealth sight can defeat
    - +defense score
    - +crit chance
    - +crit sevarity
    - lower cloak cooldown
    - increase ambush damage -does not stack with multiple boffs of the same grade i dont think
    - increase ambush duration -does not stack with multiple boffs of the same grade i dont think


    so, my character with 4 superior romulan boff and 1 superior reman has a ~96% defense score, about 15% crit chance base, a 12 second battle cloak cooldown, and a 15 second long ambush bonus.

    my fed and kdf characters cant hold a candle to performance like that, and every ship that does not have a cloak feels like a knife brought to a gun fight.

    for most of you, a rom proboly doesn't feel that OP. thats because you havent spent a ton of EC on an all superior crew, or you spend most of your time shooting STF gates, and that 50 shield power will do you more good then any of that other stuff. the thinking that romulan ships are glass and all that

    if those rom boffs did not do any of those things, that would be one thing. the romulan faction would be fairly balanced. sort of nerfing the rom boffs to the point were they dont even have space traits though, what are we to do?


    buff every other race of boff for KDF and fed so that they can have space traits as powerful.


    i see kdf getting similar cloaking bonuses, and fed getting bonuses for staying in a fight longer, as apposed to cloaking, stuff like that. i strongly feel something like this needs to happen, several pvpers have already totally written off their non rom characters because of how plainly inferior they are.

    LoR just about killed the KDF as far as i can tell, they are basically the rom faction, only extreamly watered down. starved for end game ships, having extreamly inferior non battlecloaks, bops that pay out the nose for battlecloak, the monbosh now trumping all kdf battle cruisers, they dont even have leadership boffs. aside from the high quality totorial missions that are great fun, and the kdf elite disrupters that a rom allied can get, theres no incentive to play kdf at all.

    that can almost be said for the feds too, but enough people want to live the starfleet experience that it still gets plenty of play. i understand making the romulans as powerful as they are, they are new, and if no one played them all that time and effort and money spent to create them would have been for nothing, the expansion would have been a failure. but now, its time to back fill the other 2 factions a bit, so they can compete again.






    updated in post 103 http://sto-forum.perfectworld.com/showpost.php?p=12481301&postcount=103

    I so wish there would add more traits fed/kdf side
    gs9kwcxytstg.jpg
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited January 2014
    wilbor2 wrote: »
    I so wish there would add more traits fed/kdf side

    Nauscissans are pretty good kdf side, though. Strong ground traits and every one has the pirate bonus in space. Now, personally I think the blue & purple ones should get a shot at "bloodthirsty pirate" (superior pirate just sounds wrong) but all in all, its second best IMHO. The fed space traits are just lacking.
  • kvf1kvf1 Member Posts: 0 Arc User
    edited January 2014
    Great post, I wish Cyptic would stop with the insulting 'herd the masses' business mentality, I see no reason why balanced content wouldn't be just as good and profitable, otherwise they are just loosing consumer confidence seeing how the business side is affecting gameplay adversely in the long run.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2014
    kvf1 wrote: »
    Great post, I wish Cyptic would stop with the insulting 'herd the masses' business mentality, I see no reason why balanced content wouldn't be just as good and profitable, otherwise they are just loosing consumer confidence seeing how the business side is affecting gameplay adversely in the long run.

    Their growth over the past couple of years...suggests otherwise. With all the various powercreep, they're constantly lowering the bar - making the game more and more accessible to the most casual of players.

    edit: But yes, at some point they're going to need to do something about retention even for them. We've seen that in various areas, where they do something and then do something else down the road. Their timeline might seem way off for some of us - but it's what their info is telling them is a good timeline.
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