What about Aliens? Aliens with spots can only have them on the face/neck and not other body parts.
Also extending to the textured options like scaled too of course.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
I would absolutely LOVE having the spots on my Aliens go all they way down their bodies. I have two of them that use spots and that would just make my day.
Well, it seems they are fixing some Tailor Issues with the next Tribble patch, so hopefully this might mean that PWE are finally gonna' let the Costume Creators address more issues.
I imagine it must be frustrating for the artists at Cryptic, to not be able to make their creations shine due to small bugs, and to not be allowed the time to make things right.
When you look at the concept art, and you see some of the wonderful stuff already in game (and let's be honest, there are some fantastic, and beautiful costumes in STO) I reckon it would be almost heartbreaking, not to be able to implement and fix the things because of time/money constraints imposed by the publisher.
Well, it seems they are fixing some Tailor Issues with the next Tribble patch, so hopefully this might mean that PWE are finally gonna' let the Costume Creators address more issues.
I imagine it must be frustrating for the artists at Cryptic, to not be able to make their creations shine due to small bugs, and to not be allowed the time to make things right.
When you look at the concept art, and you see some of the wonderful stuff already in game (and let's be honest, there are some fantastic, and beautiful costumes in STO) I reckon it would be almost heartbreaking, not to be able to implement and fix the things because of time/money constraints imposed by the publisher.
The concept art is punishment because there are so many things that are there but not in the game, like the beautiful draped wrap top for the Romulan uniforms, and half a dozen great hairstyles. These artists are legit gifted. If they would just keep adding new hair options every half a season I'd be happy.
Actually, I just reminded myself that Borg Infected doesn't work for the whole body either...
Sorry man.:(
That would make an appropriately creepy look in a swimsuit.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
I don't suppose this issue from page 3 has been looked at recently? It's rather annoying and doesn't affect my Omega Force costume, just my Off Duty costumes.
Not sure if it's something you'd consider worth bringing up, but...
Anytime you go in to modify an Off-Duty or otherwise not-Uniform costume you'll be dumped into one of the default uniform costumes. Sometimes it'll even reset all appearance settings to the character creation default for whatever species your captain is.
There was a brief period (one or two weeks tops) after LoR launched when this wasn't an issue but it went right back to being one almost immediately.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
I don't suppose this issue from page 3 has been looked at recently? It's rather annoying and doesn't affect my Omega Force costume, just my Off Duty costumes.
So just to be clear (so I can send this to our team with as much detail as possible)..
It sounds like you are trying to modify a extra costume slot that is not the main one? And then once you do that, the tailor resets a bunch of your options?
So just to be clear (so I can send this to our team with as much detail as possible)..
It sounds like you are trying to modify a extra costume slot that is not the main one? And then once you do that, the tailor resets a bunch of your options?
I think it's the same problem I have as well a lot.
If I want to update my Klingon's KHG, or my Fed's MACO or the old Omega Mk X visuals unlock (never got round to getting any higher), it resets it to a basic uniform slot, same happens with Off Duty clothing slots on my Fed and Romulan as well.
I think it's the same problem I have as well a lot.
If I want to update my Klingon's KHG, or my Fed's MACO or the old Omega Mk X visuals unlock (never got round to getting any higher), it resets it to a basic uniform slot, same happens with Off Duty clothing slots on my Fed and Romulan as well.
Happens all the time. The costumes lose their "type"(voth, off duty, omega and so on) and become "uniforms". So when you edit it all the "invalid" costume pieces get replaced with uniform pieces. Happens with both captains and bridge officers.
My workaround is to use the save costume button before editing, then change the type to the correct type, load the costume I saved before and then do whatever changes I wanted to do in the first place.
Happens all the time. The costumes lose their "type"(voth, off duty, omega and so on) and become "uniforms". So when you edit it all the "invalid" costume pieces get replaced with uniform pieces. Happens with both captains and bridge officers.
My workaround is to use the save costume button before editing, then change the type to the correct type, load the costume I saved before and then do whatever changes I wanted to do in the first place.
It's probably been stated already, but selecting the proper uniform type and clicking the "reset values" buttons for upper and lower body uniform also seems to work and doesn't rely on remembering to save every time you make changes.
Just saw the mirror uniform and KHG fix notes on Tribble (sorry, am slow sometimes :P). Good show callevista and character team. Love seeing costume fixes!
So just to be clear (so I can send this to our team with as much detail as possible)..
It sounds like you are trying to modify a extra costume slot that is not the main one? And then once you do that, the tailor resets a bunch of your options?
Here's a video of the offending bug ~5.64MB. (Sorry for the lack of cursor, FRAPS doesn't pick it up for some reason.)
I select the second costume slot which is an Off Duty type, and when I hit Modify it resets to a Uniform type, which of course loads all of the wrong parts since the saved parts are "invalid" on a Uniform type. When I go to the Head tab and reset the type back to Off Duty it resets all the parts a second time since the loaded Uniform parts are invalid for an Off Duty type, which is what overlapo was describing.
It's probably been stated already, but selecting the proper uniform type and clicking the "reset values" buttons for upper and lower body uniform also seems to work and doesn't rely on remembering to save every time you make changes.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Is there any chance you can incorporate the "glow colors" or "Neon Colors" if you will, that you have on the Undine T5 body armor, and allow the amount of color options be added to the Maco, and Voth set. It has so many to choose from, it would be nice if those sets could have the same amount of options. I know the voth set recently was updated to allow more color options for the glow lights on the armor, but the maco mark xii set, and the adapted set, Klingon mark xii set, and Klingon adapted set, are very lack luster for color options in the "glow light" selection, not to mention armor colors as well.
Is there any chance you can incorporate the "glow colors" or "Neon Colors" if you will, that you have on the Undine T5 body armor, and allow the amount of color options be added to the Maco, and Voth set. It has so many to choose from, it would be nice if those sets could have the same amount of options. I know the voth set recently was updated to allow more color options for the glow lights on the armor, but the maco mark xii set, and the adapted set, Klingon mark xii set, and Klingon adapted set, are very lack luster for color options in the "glow light" selection, not to mention armor colors as well.
Thnx
Loc
On that subject, I would appreciate if you would look at the holodisplay lighting on the Science kit pieces....really all the kit pieces. Specifically, I use that piece on tactical officers, and a red display would be a nice touch.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Not forgetting the glow color options for patters on Alien species like the ESD DJ is sporting.
Oh yes. I like bioluminescent aliens.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
I laugh at the feeble attempt of putting swimwear in to the game. Welcome to Sexist Trek where there's not equality between males and females.
11 swimsuits for females (a nice number of good looking ones too)
3 swimsuits for men (seriously, there are so many designs on the market that a simple google search would give you loads of ideas. But not even basic ones like Bermuda Shorts, Spedoes and Boxer trunks are available.
The 70-ies inspired whorts look horrid. I would never time travel to that time for the fashion. The Cut-out wetsuit looks fun. Too expensive. The Full body wet suit, really, lack of imagination for more interesting ideas? Not seen any of the Star Trek episodes from Risa or vacation spots like on Voyager for instance? doesn't seem like you have.
The skin options doesn't include the HOST spots for Aliens to continue on to their bodies as they should.
This made me to completely loose interest in this event other then getting last year's ship for one of my toons.
5 gold stars for the environment creators though. Looks fab.
Content makers gets no stars from me.
However, there seems to be a very black mark in the groin area, too black to be a shadow. Without wanting to sound too crude it looks like my toon forgot to wax
I could be wrong but it looks like the pants that cover our shame when the transporter officer beams our clothes out first are showing through.
I am glad to see that the bikini debut added a body skin finally (this really needs to be added for all outfits with the matching complexion that we choose) but it seems to only be for the body and not the legs, hands or feet. The option under chest that says Alien Skin 01 has an option in the dropdown for Alien Skin 01 and Alien Skin 02 but they both look the same (this is the last one with the color choice). On top of that, the neck texture bug is still there so it makes for a really unusual looking character.
the head and feet are the correct shades, the legs and body are completely wrong and don't match at all on any fur color options, some of them are so horribly wrong it looks like you have chopped up two bodies and stuck them together. these are the pictures of the colors i use and results in mismatch.
still on ferasans but a slightly different issue, klingon academy eye patch can't be worn, considering the similar muzzles to caitians who can wear the eye patch its a bit odd ferasans cannot wear parts of the one and only kdf c store outfit in the entire game.
still on ferasans but a slightly different issue, klingon academy eye patch can't be worn, considering the similar muzzles to caitians who can wear the eye patch its a bit odd ferasans cannot wear parts of the one and only kdf c store outfit in the entire game.
ferasans have nose rings...yes, that was the exact idiotic reason given by a dev long ago when people asked why ferasans couldn't wear those eyepatches
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
the head and feet are the correct shades, the legs and body are completely wrong and don't match at all on any fur color options, some of them are so horribly wrong it looks like you have chopped up two bodies and stuck them together. these are the pictures of the colors i use and results in mismatch.
still on ferasans but a slightly different issue, klingon academy eye patch can't be worn, considering the similar muzzles to caitians who can wear the eye patch its a bit odd ferasans cannot wear parts of the one and only kdf c store outfit in the entire game.
Hoping this stuff is fixed when they do all the texture updates.
Comments
Also extending to the textured options like scaled too of course.
Mine Trap Supporter
I imagine it must be frustrating for the artists at Cryptic, to not be able to make their creations shine due to small bugs, and to not be allowed the time to make things right.
When you look at the concept art, and you see some of the wonderful stuff already in game (and let's be honest, there are some fantastic, and beautiful costumes in STO) I reckon it would be almost heartbreaking, not to be able to implement and fix the things because of time/money constraints imposed by the publisher.
My character Tsin'xing
Sorry man.:(
That would make an appropriately creepy look in a swimsuit.
Joined January 2009
My character Tsin'xing
So just to be clear (so I can send this to our team with as much detail as possible)..
It sounds like you are trying to modify a extra costume slot that is not the main one? And then once you do that, the tailor resets a bunch of your options?
I think it's the same problem I have as well a lot.
If I want to update my Klingon's KHG, or my Fed's MACO or the old Omega Mk X visuals unlock (never got round to getting any higher), it resets it to a basic uniform slot, same happens with Off Duty clothing slots on my Fed and Romulan as well.
K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
Happens all the time. The costumes lose their "type"(voth, off duty, omega and so on) and become "uniforms". So when you edit it all the "invalid" costume pieces get replaced with uniform pieces. Happens with both captains and bridge officers.
My workaround is to use the save costume button before editing, then change the type to the correct type, load the costume I saved before and then do whatever changes I wanted to do in the first place.
It's probably been stated already, but selecting the proper uniform type and clicking the "reset values" buttons for upper and lower body uniform also seems to work and doesn't rely on remembering to save every time you make changes.
Mine Trap Supporter
Here's a video of the offending bug ~5.64MB. (Sorry for the lack of cursor, FRAPS doesn't pick it up for some reason.)
http://www.implyingimplications.com/offduty.mpg
I select the second costume slot which is an Off Duty type, and when I hit Modify it resets to a Uniform type, which of course loads all of the wrong parts since the saved parts are "invalid" on a Uniform type. When I go to the Head tab and reset the type back to Off Duty it resets all the parts a second time since the loaded Uniform parts are invalid for an Off Duty type, which is what overlapo was describing.
Squee I love you.
Joined January 2009
Is there any chance you can incorporate the "glow colors" or "Neon Colors" if you will, that you have on the Undine T5 body armor, and allow the amount of color options be added to the Maco, and Voth set. It has so many to choose from, it would be nice if those sets could have the same amount of options. I know the voth set recently was updated to allow more color options for the glow lights on the armor, but the maco mark xii set, and the adapted set, Klingon mark xii set, and Klingon adapted set, are very lack luster for color options in the "glow light" selection, not to mention armor colors as well.
Thnx
Loc
On that subject, I would appreciate if you would look at the holodisplay lighting on the Science kit pieces....really all the kit pieces. Specifically, I use that piece on tactical officers, and a red display would be a nice touch.
Recruitment: Neverwinter Online (spotlight)(wiki) - Star Trek Online Federation - Star Trek Online Klingon - Star Trek Online Romulan - Champions Online
Guild FAQs: Neverwinter FAQ - Star Trek FAQ - Champions FAQ ..........Facebook: Mattachine Guild
I totally want some glowing eyes for my Martians.
K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
Oh yes. I like bioluminescent aliens.
And the String bikini costume is missing its chest!
11 swimsuits for females (a nice number of good looking ones too)
3 swimsuits for men (seriously, there are so many designs on the market that a simple google search would give you loads of ideas. But not even basic ones like Bermuda Shorts, Spedoes and Boxer trunks are available.
The 70-ies inspired whorts look horrid. I would never time travel to that time for the fashion. The Cut-out wetsuit looks fun. Too expensive. The Full body wet suit, really, lack of imagination for more interesting ideas? Not seen any of the Star Trek episodes from Risa or vacation spots like on Voyager for instance? doesn't seem like you have.
The skin options doesn't include the HOST spots for Aliens to continue on to their bodies as they should.
This made me to completely loose interest in this event other then getting last year's ship for one of my toons.
5 gold stars for the environment creators though. Looks fab.
Content makers gets no stars from me.
Recruitment: Neverwinter Online (spotlight)(wiki) - Star Trek Online Federation - Star Trek Online Klingon - Star Trek Online Romulan - Champions Online
Guild FAQs: Neverwinter FAQ - Star Trek FAQ - Champions FAQ ..........Facebook: Mattachine Guild
Ha. Apt reference.
However, there seems to be a very black mark in the groin area, too black to be a shadow. Without wanting to sound too crude it looks like my toon forgot to wax
I could be wrong but it looks like the pants that cover our shame when the transporter officer beams our clothes out first are showing through.
That bug is fixed by closing STO, re-launching STO and modifying the outfit.
http://i.imgur.com/ilg5Lum.jpg
http://i.imgur.com/sDuVBqx.jpg
the head and feet are the correct shades, the legs and body are completely wrong and don't match at all on any fur color options, some of them are so horribly wrong it looks like you have chopped up two bodies and stuck them together. these are the pictures of the colors i use and results in mismatch.
http://i.imgur.com/W4swwVv.jpg
you can see here up close the visible difference and neckline shades onto body shade
http://i.imgur.com/DSgvQ55.jpg
still on ferasans but a slightly different issue, klingon academy eye patch can't be worn, considering the similar muzzles to caitians who can wear the eye patch its a bit odd ferasans cannot wear parts of the one and only kdf c store outfit in the entire game.
utter bull****
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Hoping this stuff is fixed when they do all the texture updates.