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What have you done?! regarding new ship stats. (See dev post on pg. 23)

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  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited May 2013
    marc8219 wrote: »
    The Valdore is just a skin that comes with the refit mogai that can also be used on the fleet version and retrofit, its not a seperate ship. They aren't going to let you unlock a refit skin in any other way then buying the refit like it always has been done, and once unlocked it would be useable on any variant of the ship. So this idea of making a "T5 Valdore" which is different from the Mogai makes absolutley no sense. I doubt there will be 2 different fleet level versions of this ship, the only kind of ships that get that kind of treatment are the 3 pack bundles.

    True, but mirror ships are a fairly similar idea.

    Personally, I'd like to see Cryptic make an 'Advanced Mogai' (plus retrofit and fleet retrofit) which uses the original boff and console layout. Let the Valdore skin be applied if unlocked as normal. Both sides of this dispute win, and there's more things for us to spend zen on without going to the trouble of making a new ship model, so Cryptic wins too.

    It'd be like having mirror versions, except we can just buy them, and don't have to wait for some future lockbox.
  • paradise1killerparadise1killer Member Posts: 145 Arc User
    edited May 2013
    I believe for STO to survive they need a wide variety of Bo setups
    Romulan expansion = new
    Romulan expansion should = new ways to play

    The first setup before change was Ideal
    The current setup need to go more sci base again

    I put two other options below

    Current

    Fleet Mogai Heavy Warbird Retrofit Shipyard Tier 3
    X, X, X, X
    X, X
    X, X, X
    X
    X, X
    Consoles 4, 4, 2Weapons 4/3
    Hull 36300
    Shield Mod 0.99
    Crew 900
    Turn 14
    Devices 3
    +10 Wep, +5 Eng
    Can load cannons

    This is horrible 4 eng slot, who needs 4 eng slots on a escort. 2 other ship have similar Bo setup Fleet escort carrier and JHEC. Its been done we don't need another. At least change the consoles.

    1. Minor change to current setup

    Fleet Mogai Heavy Warbird Retrofit Shipyard Tier 3
    X, X, X, X
    X, X, X
    X, X
    X, X
    X

    Consoles 5, 2, 3
    Weapons 4/3
    Hull 36300
    Shield Mod 0.99
    Crew 900
    Turn 14
    Devices 3
    +10 Wep, +5 Eng
    Can load cannons

    This will allow for some tankie or CC friendly escorts

    2.NEW Complete change sci focus

    Fleet Mogai Heavy Warbird Retrofit Shipyard Tier 3
    X, X, X, X
    X, X, X
    X, X
    X, X
    X

    Consoles 5, 1, 4

    Weapons 4/3
    Hull 34000
    Shield Mod 0.91
    Crew 900
    Turn 16
    Devices 3
    +10 Wep, +5 Eng
    Can load cannons

    This would be a sci capt dream, it could be fragile and a CC beast or a tankie little escort
    Nova Core
    ParadiseKiller

    House of Beautiful Orions
    Zeadonouse
    ToLate
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    No, that would still be bad.
    I dont need science slots on a Mogai really.
    One for a field generator and one for the Romulan set console is enough.

    I would be okey with universal LT Com and 3 Engineering and 3 science consoles.

    But I dont want a useless 4 sci consoles on an escort.
    Just no... I dont want to buy that, no matter how good it looks. I would rather just use the Ha'something escort.

    That's just useless for a tactical captain.
    You know the one supposed to be flying escorts.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    tpalelena wrote: »
    That's just useless for a tactical captain.
    You know the one supposed to be flying escorts.

    /cough

    There are no ship restrictions.

    There is no "the one supposed to be flying" anything.
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    /cough

    There are no ship restrictions.

    There is no "the one supposed to be flying" anything.

    But some ship types were designed with certain classes in mind....... :rolleyes:
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • cha0s1428cha0s1428 Member Posts: 416 Arc User
    edited May 2013
    /cough

    There are no ship restrictions.

    There is no "the one supposed to be flying" anything.

    Well, except an engineer is supposed to be in a cruiser :P
  • cha0s1428cha0s1428 Member Posts: 416 Arc User
    edited May 2013
    tpalelena wrote: »
    But some ship types were designed with certain classes in mind....... :rolleyes:

    It is painfully obvious that the devs ideas and our ideas are gravely different.

    /cough

    *SNB escort*

    /cough
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    I dont pvp, I never will, so a subnucleonic escort is not that great, since it is only useful against the Borg Diamond in HSE.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    tpalelena wrote: »
    But some ship types were designed with certain classes in mind....... :rolleyes:

    Careers != Classes...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    tpalelena wrote: »
    I dont pvp, I never will, so a subnucleonic escort is not that great, since it is only useful against the Borg Diamond in HSE.

    We kind of have to accept that not everybody is playing the game the same way, and because of that - something that might be great for us personally may not be so great for the majority of players - regardless of how they enjoy the game.
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    We kind of have to accept that not everybody is playing the game the same way, and because of that - something that might be great for us personally may not be so great for the majority of players - regardless of how they enjoy the game.

    I know, and I think the majority of the game rather does PVE, at least that's what I know from personal experience.

    And the new Mogai is a great ship for PVE, it seems like one that could carry even a bad ESTF team with a skilled player.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    It goes well beyond PvE vs. PvP. People PvE and PvP differently...
  • theindefatigabletheindefatigable Member Posts: 351 Arc User
    edited May 2013
    "A big part of this, is that a lot of us were looking forward to flying the Mogai and D'Deridex specifically, so we all want layouts that fit OUR styles. A good compromise would be to give us a tier 5 Mogai and Valdore, one would have the science layout and the other would have the engineering layout, and the costumes could be interchangable, so we can get the layout we want then apply the costume we prefer."

    As someone posted maybe 10 pages ago, I do think something like the above might be an interesting solution. The sci-heavy Mogai gives some interesting possibilities and play styles, but an engineering version also presents some tanky or hard-hitting (aux to bat) options. Sure, we've got the Dhelan and Mogai to choose from, but a lot of folks are going to be fans of one ship or the other--I think they both look amazing, but I've been a fan of the Mogai/Valdore since I first saw Nemesis and know that that's what I primarily want to fly just because of that.
    [SIGPIC][/SIGPIC]
    Former/Cryptic Name: Captain_Hans_Langsdorff
    Founding member, Special Service Squadron
    "Fear God and Dread Nought." First Sea Lord, Adm. Jacky Fisher
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    "A big part of this, is that a lot of us were looking forward to flying the Mogai and D'Deridex specifically, so we all want layouts that fit OUR styles. A good compromise would be to give us a tier 5 Mogai and Valdore, one would have the science layout and the other would have the engineering layout, and the costumes could be interchangable, so we can get the layout we want then apply the costume we prefer."

    As someone posted maybe 10 pages ago, I do think something like the above might be an interesting solution. The sci-heavy Mogai gives some interesting possibilities and play styles, but an engineering version also presents some tanky or hard-hitting (aux to bat) options. Sure, we've got the Dhelan and Mogai to choose from, but a lot of folks are going to be fans of one ship or the other--I think they both look amazing, but I've been a fan of the Mogai/Valdore since I first saw Nemesis and know that that's what I primarily want to fly just because of that.

    My sole point of wanting a romulan was to have a tier 5 Valdore with a good resilient tactical-escort build with nice armors, since the ship looks like it sports heavy armor and a lot of wing cannons!

    Though from the concept art I was hoping it would get wing plasma cannons or quad plasma cannons...

    Ah well at least I can run it with Antiprotons and take the advantage they get from all the +crit chance romulan stuff.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • captainforfuncaptainforfun Member Posts: 154 Arc User
    edited May 2013
    tpalelena wrote: »
    I know, and I think the majority of the game rather does PVE, at least that's what I know from personal experience.

    And the new Mogai is a great ship for PVE, it seems like one that could carry even a bad ESTF team with a skilled player.

    I can asure you it would be as good in pve with a ltc sci as it would with a ltc eng. When i saw the first Version of it with a ltc sci i was planning on getting one, but not with an ltc eng.

    And there is no way i will spend zen for a Dhelan at t5, i was glad when i get rid of the ship when i finally hit t3 and got the Mogai /Valdore, just cause of the way they look.

    Until T5 i do not care much for boff layouts, cause you just do not use the ships long enough that it would matter much, but at t5 i do.

    And i want to fly a decent turning ship with a ltc sci that actually looks nice imo. When i see the Dhelan i always want to cover it up with something to avoid looking at it.

    And the Romulan sci ship is no option anyways, to less firepower to fully use the cloak dmg boost and too much drawback cause of the -10 to each subsystem Which makes it pointless to use it with decent weapon power and high aux.
    Reynolds / Thokal

    U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
    U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
    TheWiseGuys
  • threat21threat21 Member Posts: 300
    edited May 2013
    you might like the ha'nom if you're just interested in the sci stuffs. granted it looks like a mogai got knocked up but its not a bad ship and it turns decently well enough.
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    I can asure you it would be as good in pve with a ltc sci as it would with a ltc eng. When i saw the first Version of it with a ltc sci i was planning on getting one, but not with an ltc eng.

    And there is no way i will spend zen for a Dhelan at t5, i was glad when i get rid of the ship when i finally hit t3 and got the Mogai /Valdore, just cause of the way they look.

    Until T5 i do not care much for boff layouts, cause you just do not use the ships long enough that it would matter much, but at t5 i do.

    And i want to fly a decent turning ship with a ltc sci that actually looks nice imo. When i see the Dhelan i always want to cover it up with something to avoid looking at it.

    And the Romulan sci ship is no option anyways, to less firepower to fully use the cloak dmg boost and too much drawback cause of the -10 to each subsystem Which makes it pointless to use it with decent weapon power and high aux.

    The fleet Ha'escort has a lt com universal slot.

    Also, -10 each subsytems really means the mogai is a bad science vessels. You want to put power to weapons and maybe to shields, which is good with the current patrol escort setup.

    Now with a wierd science escort Mogai, you would need to put power into Aux, that would be much more sorely needed in weapons or shields.

    I see that it could be effective with FOUR -threat romulan science consoles so that it never gets agro and can be as squishy as a crystal glass, but that is a pretty hard to get end game gear.

    With the current layout it will be great for a character starting to get end game gear, not just one who already has them all.

    I'm just appaled that a lot of people on these forums just think that every tier 5 ship always falls into your lap with purple mk XII gear and sets :/
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • captainforfuncaptainforfun Member Posts: 154 Arc User
    edited May 2013
    threat21 wrote: »
    you might like the ha'nom if you're just interested in the sci stuffs. granted it looks like a mogai got knocked up but its not a bad ship and it turns decently well enough.

    As i already wrote in my last post the Ha'nom (Romulan Sci ship) is not an option imo, cause of the less Firepower and the drawback thx to the -10 to each subystem. Not to mention that i just want a sci heavy escort for my Romulan, which is slightly different from a sci ship.

    And as you can see in my Signature i already have plenty of sci ships.
    Reynolds / Thokal

    U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
    U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
    TheWiseGuys
  • dalnar83reborndalnar83reborn Member Posts: 2 Arc User
    edited May 2013
    tpalelena, why do you keep repeating the nonsene about the former Mogai being a science vessel ? It was not science vessel, it was nice scort with sci touch.

    Also not every sci power needs aux power = like viral matrix. Just because your playstyle is the dull (sorry) tac/escort that spams DHCs, it does not mean there aren't other ways how to play escort even in both PvE and PvP.

    And I certainly do not know why you are so obsecced by purple mk XII gear ? There is not that much difference betwen bluemkXII /purple mk XI and top notch mk XII pirples.

    Getting STF sets its just matter of grind. If you level up and get rep exp, you will have enough marks and dilithium to purchase easily your sets. You certainly do not need top notch gear to do optionals.
    --- sarcasm is a dish best served hot ---
  • captainforfuncaptainforfun Member Posts: 154 Arc User
    edited May 2013
    tpalelena wrote: »
    The fleet Ha'escort has a lt com universal slot.

    Also, -10 each subsytems really means the mogai is a bad science vessels. You want to put power to weapons and maybe to shields, which is good with the current patrol escort setup.

    Now with a wierd science escort Mogai, you would need to put power into Aux, that would be much more sorely needed in weapons or shields.

    I see that it could be effective with FOUR -threat romulan science consoles so that it never gets agro and can be as squishy as a crystal glass, but that is a pretty hard to get end game gear.

    With the current layout it will be great for a character starting to get end game gear, not just one who already has them all.

    I'm just appaled that a lot of people on these forums just think that every tier 5 ship always falls into your lap with purple mk XII gear and sets :/


    You do not need to put much power into aux with only a ltc sci slot. I mean you would for sure slot a sci team which does not need aux and for the ltc sci i would probably use a psw, which runs with low aux also. The he i would slot, would be primary to erase dots and in the case where you would need high aux you can still pop an aux battery.

    On a sci ship you have more aux related powers and so basically need a overall higher aux power, at least with the setup i run on my sci ships.

    And concerning the mk 12 purple consoles, i haven?t even thought about it so far. I have not a single mk 12 purple console on my current ships.

    Imo your impression that ppl think that t5 fall in mk 12 purple gear setup automatically is more or less wrong, at least for me and i guess i am not the only one.
    Reynolds / Thokal

    U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
    U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
    TheWiseGuys
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    Anybody who is not using two tactical teams is not someone I want to be in an STF with. I'm sorry, its not good enough for me.

    And I need to keep repeating it until it gets trough people's skulls. The science escort and the -40 power drain is not a good combination.

    If you want such a ship, there is the Multivector assault ship of the Feds. It does not work with the -40 power drain, and it overall takes a much bigger investement to be useful before the patrol escort can be useful in an STF.

    I for one want a ship that I can afford to kit out in a way that is good for end game content.

    Not a ship I need end game content gear with so that its viable in end game.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    tpalelena wrote: »
    Anybody who is not using two tactical teams is not someone I want to be in an STF with. I'm sorry, its not good enough for me.

    Would it bother you if somebody could tank a Tac Cube while holding aggro in a Hegh'ta without a single TT? Heck, without any Tac BOFFs...er...no Eng BOFFs either. Say the Hegh'ta Captain was a Sci? Would that bother you?

    Would it bother you less if an Eng in a Mirror Vor'cha could do it without any TT?
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    Would it bother you if somebody could tank a Tac Cube while holding aggro in a Hegh'ta without a single TT? Heck, without any Tac BOFFs...er...no Eng BOFFs either. Say the Hegh'ta Captain was a Sci? Would that bother you?

    Would it bother you less if an Eng in a Mirror Vor'cha could do it without any TT?

    I would just not believe empty boasting.

    Also, this would not be an issue if the Mogai had Fed power levels and like 10 weapon and 10 aux power bonus.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • captainforfuncaptainforfun Member Posts: 154 Arc User
    edited May 2013
    tpalelena wrote: »
    Anybody who is not using two tactical teams is not someone I want to be in an STF with. I'm sorry, its not good enough for me.

    And I need to keep repeating it until it gets trough people's skulls. The science escort and the -40 power drain is not a good combination.

    If you want such a ship, there is the Multivector assault ship of the Feds. It does not work with the -40 power drain, and it overall takes a much bigger investement to be useful before the patrol escort can be useful in an STF.

    I for one want a ship that I can afford to kit out in a way that is good for end game content.

    Not a ship I need end game content gear with so that its viable in end game.

    I don't use a tac team on any of the ships i currently use and i can asure you that you can run a stf and pvp without a tac team.

    We were fine in stfs and pvp before tac team was able to shield distribute, so why shouldn't we now?

    If you can't that seems for me more as a statement for a lack of skill on your side then anything else.

    I am also able to run with the Mogai with an ltc eng quite fine, i just prefer the ltc sci. And yo uforget taht you can cloak in a Warbird if you can't take the aggro anymore.

    And before i forget, i would prefer any other ppl in a stf over someone who just posted a statement like you did.
    Reynolds / Thokal

    U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
    U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
    TheWiseGuys
  • dalnar83reborndalnar83reborn Member Posts: 2 Arc User
    edited May 2013
    Well, You kinda need TT against the asimilated parties when you PUG STF. Not much because of the shield distro, you can do that manually. Sucks that it takes half of tactical slots for some ships.
    --- sarcasm is a dish best served hot ---
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    A cloaked warbird deals no damage. Also, tactical team is much more efficient then the manual redistribution. The manual wont help you when you got high damage incoming.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • captainforfuncaptainforfun Member Posts: 154 Arc User
    edited May 2013
    Well, You kinda need TT against the asimilated parties when you PUG STF. Not much because of the shield distro, you can do that manually. Sucks that it takes half of tactical slots for some ships.

    I basically do nearly only pug stf and so far i haven't missed a tac team on my Vesta.

    I prefer to slot a add hy instead. I alos distribute my shields automaticly every time i hit the spacebar to fire a energyweapon. Keybinds are so usefull...
    tpalelena wrote: »
    A cloaked warbird deals no damage. Also, tactical team is much more efficient then the manual redistribution. The manual wont help you when you got high damage incoming.

    Who says you only use distribution to deal with the incoming dmg?

    There are other options to deal with it. Sure on a Escort i would slot 1 tac team also, but cycling 2 tac teams would interfere with the use of the sci team i basically always slot.

    And better you cloak for a short time if needed then getting killed, which will set you on a respawn timer.
    Reynolds / Thokal

    U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
    U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
    TheWiseGuys
  • stirling191stirling191 Member Posts: 0 Arc User
    edited May 2013
    tpalelena wrote: »
    Also, this would not be an issue if the Mogai had Fed power levels and like 10 weapon and 10 aux power bonus.

    Considering a brawler Mogai is going to have base power levels higher than a Fed ship's, your concern if moot.
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2013
    I would think that Transfer shield strength is better then science team as it does not interfere with other teams. As for the other science ability, I usually use hazard emitters.

    If I got a 3rd slot I would slot in Polarize hull. Problem is the TSS 3 is only from the rare Reman boff that is really hard to get.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • captainforfuncaptainforfun Member Posts: 154 Arc User
    edited May 2013
    tpalelena wrote: »
    I would think that Transfer shield strength is better then science team as it does not interfere with other teams. As for the other science ability, I usually use hazard emitters.

    If I got a 3rd slot I would slot in Polarize hull. Problem is the TSS 3 is only from the rare Reman boff that is really hard to get.

    you can get TSS3 also from other boffs, not only the reman and i carry sci team pirmary as debufff cleaner, the flash shield heal is a nice add, especially if you have a cd reduction doff. But normally i carry TSS, HE and sci team anyways.
    Reynolds / Thokal

    U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
    U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
    TheWiseGuys
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