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Update on Fleet Marks and Dilithium

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  • rinksterrinkster Member Posts: 3,549 Arc User
    edited February 2013
    dastahl wrote: »
    As I stated 100s of threads before, additional Fleet Marks are coming.

    Will Fleet Marks be added back to Foundry missions? Nope.

    Will Fleet Marks be increased on other missions? Yes.

    How soon?

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.

    We have been told repeatedly that you, dStahl and others, have been reading this thread.

    Clearly that particular cake was a lie.

    One of the most repeated criticisms of the recent change was based on the apparent non-desire to listen to feedback.

    The change was released to tribble, generated 75 pages odd of feedback, absolutely none of which was acted on when it was sent live to holodeck.

    Virtually all of the problems were found by the tribble testers, the boff slot problem, the 2 minute cooldown, the clear damage the FM decision would do to small fleets.

    Absolutely none of it listened to, let alone acted on.

    As other posters have said, this has moved beyond the attack on small fleets with the removal of the IOR/FM wrapper.

    All of this released before a 3 day weekend.

    Do you really have such a tin ear?

    The tone of your response is comtemptuous of us, the player base.

    The continuing secrecy you seem so attached to is not the solution, it is the problem.

    And nowhere, absolutely nowhere, in your reply is any sense of apology.

    Even your loyal community moderators are telling you that the secrecy is not helpful.

    While your post was, undeniably, a reply. It is not an answer, not even close.
  • miloflippermiloflipper Member Posts: 0 Arc User
    edited February 2013
    dastahl wrote: »
    As I stated 100s of threads before, additional Fleet Marks are coming.

    Will Fleet Marks be added back to Foundry missions? Nope.

    Will Fleet Marks be increased on other missions? Yes.

    How soon?

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.

    I am truely disgusted with this response.

    Posters on this thread have spent hundreds of hours trying to express their concerns and ideas.

    We all deserve better treatment.

    Dan, if you can't be bothered, can you ask someone else please?

    Shocking.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    God, why didn't he repost that *here*...

    Aside from the fact that it skips by all of the other concerns in this thread, it is at least a decent post and not a bunch of unsubstantiated points.

    It however doesn't deal with the fundamental problems facing fleet holdings, namely the complete lack of anything resembling fun in the fleet mark acquisition process, and the absolute disdain shown from the highest levels at even the suggestion that small and medium sized fleets be viable when it comes to finishing a starbase sometime this decade.
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited February 2013
    dastahl wrote: »

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.

    Wouldnt it be better to put these changes up on to a test server first and at least have a weeks worth of solid testing? Just in case the new addition of fleet marks might cause ships to explode in sector space whenever someone types in zone chat.
    [SIGPIC][/SIGPIC]
    I drink, I vote, and I PvP!
  • lordagamemnonb5lordagamemnonb5 Member Posts: 0 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    God, why didn't he repost that *here*...

    Too busy trying to get fleets to take time away from their grind to do the Harlem Shake.

    At least he seemed to have learned from that ill-timed post.
    How the Devs see Star Trek, apparently:
    Star Trek: The Original Grind
    Star Trek: The Next Grind
    Star Trek: Deep Space Grind
    Star Trek: Voyage to the Grind
  • kyuui13kyuui13 Member Posts: 0 Arc User
    edited February 2013
    tuskin67 wrote: »
    How about just for the great stories some of the foundry authors make? You shouldn't need a reward incentive just to play a foundry mission.
    Thank you for proving my point. Remove all rewards from the foundry, all of them, loot, experience, EC. The reward is the story. Thats all you should need. That is all the foundry authors should need.

    As for me, my experience with a set group of them, has soured the whole thing for me. My choice is to not reward them by playing anything from it, I don't want to condone the use of the foundry, at all.
    Next time you log in, ask yourself this.
    dastahl wrote: »
    If you can't have fun, then what is the point?
  • thebumblethebumble Member Posts: 2
    edited February 2013
    I find it amazing after 200 pages and 2200 posts that all he got out of it was we're mad about Fleet Marks.

    Oh Dan, you really need to start looking at the big picture...

    On top of that, we get another patch in 2 days that's not on the Tribble server being tested AT THIS MOMENT. Want to bet more things get broken??

    Do not let this man placate you with false hope. None of our major concerns were addressed, and in actuality, were glossed over with this hope that MAYBE the 'changes' being made on Thursday will fix the game. The smart people know they will not.

    Do not be a machine programmed to grind. Do not let them tell you how long you should play their game every day/week like they have been. You are people who log onto Star Trek Online to have fun, Not grinding machines to be told by Cryptic you need to grind an average amount of hours per night/day/week to make what they deem necessary to advance yourself and your fleet. Their content is bug ridden. Workarounds have to be discovered by their players. They do not fix their bugs.

    Maybe you should all read back over the 200 pages in this thread, read the opening remarks made by D.Stahl and remember why we're here in the first place...

    Its not just about Fleet Marks...

    Its about what this game is supposed to represent...
  • vagiusvagius Member Posts: 0 Arc User
    edited February 2013
    Wouldnt it be better to put these changes up on to a test server first and at least have a weeks worth of solid testing? Just in case the new addition of fleet marks might cause ships to explode in sector space whenever someone types in zone chat.

    As noted several times in great detail, one of the biggest issues, and the reason it's suggested that TPTB don't listen to feedback, is that these problems are usually reported in detail by players on Tribble, then pushed to Holodeck without any fixes. I really don't know why they bother with Tribble at this point.

    My fed sci has been flying around without boffs since the last patch. Even if I wanted to play the boring FM events, I couldn't.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited February 2013
    This just shows your sheer ignorance of the true heart of the matter. Some were petty. SOME. The vast majority here are sick and tired of the grind of this game, the lack of QA, and the forced playstyle. If you actually took the time to read AND understand, you will see this for yourself.

    Anyway...Power to the People! Keep fighting The Good Fight!

    I've read the whole thread actually...

    Have been keeping up since it first opened.

    I just don't see any reason to get so worked up over an Online Computer Game.

    Things have changed drastically many times since this games inception (including the company who owns it), this is just another change that has come along that has many players in a snit cause it isn't something they like.

    A month or two from now there will be another change that causes an uproar and this one will slide to a back burner.

    I've been around long enough to know that what I can't change or control, means I have to adapt or go find something else to do.

    A game, is not something that I let get the best of my emotions...

    Especially when that's one of the driving forces behind companies attempting to get my money.
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2013
    Next time you remove something without an immediate replacement, consider the following;

    How would you feel if you turned up for work in the morning and got told "Today we're going to stop paying you, don't worry though in the next few months we'll start paying you again at an increased rate. We're not going to tell you what that rate is, or what you'll have to do to get it, but just trust me."

    I think you'd tell them where to shove it, just as hundreds of your player base have done in this thread. Thursday marked the first time in 7 months I haven't logged into the game every day, I have no intention of returning until you make this right.

    Stop looking at 'metrics', like that's what's important, and start listening to the people, who really are important.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • vagiusvagius Member Posts: 0 Arc User
    edited February 2013
    gr4v1t4r wrote: »
    Let's be honest, this is about far more then just the IOR. Tensions have been high since about halfway S6 when it became clear that bugs weren't getting fixed, requirements wouldn't be lowered etc. What we see here is what happens when you have a community that's on edge. The smallest additional affront just make thing's boil over. Or maybe a flash over would be a better analogy. This is just like when they took out the STF rewards. By this change they didn't just take away an easy source of fleetmarks, they effectively force us to get them elsewhere. In other words, we are being forced to do things we don't want to do and they take longer then the IOR did too. Our fun just got diminished, and because it takes longer we have less time for things we *do* enjoy. Look at the STF rewards, things stayed unruly untill the item drops where restored. Simply because getting an item, or having the chance to get one, is fun . I never understood why the reputation system had to replace the old system. Those unlucky few who didn't get their tech drops would have had the guarantee of being able to get them, and the rest of us could enjoy looking forward to the lootbag at the end. The dev's keep thinking all we care about is dilithium and fleetmarks, etc. but we don't. If they ever introduce new drop-only gear that can be collected by doing missions with an STF structure, I would play them all day long regardless of them rewarding marks of any kind or dilithium. There no longer are real achievements in this game, it's all about endurance and perseverence now. It isn't rewarding to play this game anymore. All the stuff is either buyable for zen/dilithium, or EC(which effectively is also buyable by zen or dilithium). Sure, you need some marks, running some elites will get you those quick enough. Or I guess grinding down eppohs if you need RM's.

    This game as it stands now, has become a grindfest. Now, that in itself isn't that big of a deal. The problem is that a lot of us are not mmo fans or whatever, we are here because of Star Trek. That means that this game has incredible potential, with loyal fans. However, it also means they can't treat us like mmo fans who like to grind all day. Most of us love the IP to much to just walk away, so we will put up with it for a while....But sooner or later, we will reach a breaking point, where even the most loyal Star Trek fan refuses to put up with this any longer. That would mean the end of this game, because aside from the IP this game has nothing to offer. There are several mmo's out there, that from a gameplay perspective are far better developed, there are several that are more fun, etc.

    Basicly they have the goose laying golden egg's here, only they keep pushing the goose for more egg's. Hell, they are close to taking a chokehold on the goose and shake it for more golden egg's. At the short term that might work, and the goose will lay some additional golden egg's, but then it will die. Keeping the goose happy and entertained might produce a few daily egg's less, but the goose will lay those egg's for years and years to come.

    Stop trying to force the community to spend money, if you present us with enjoyable content, gameplay, bugfixes, fun items, etc. we will gladly give it to you!!!

    ^I'm bumping this so that perhaps it won't get lost in the shuffle. it quite nicely outlines many of the issues this thread is about beyond just fleet marks
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited February 2013
    We are not detailing that change until the patch notes hit.

    lol, wheneveryou guys dothat, its NEVER a positive change.

    thankthe goddess guildwars 2 re-enchanted me this weekend. Their patchnotes don't make me ill.
    Leave nerfing to the professionals.
  • themariethemarie Member Posts: 1,055 Arc User
    edited February 2013
    dastahl wrote: »
    As I stated 100s of threads before, additional Fleet Marks are coming.

    Will Fleet Marks be added back to Foundry missions? Nope.

    Will Fleet Marks be increased on other missions? Yes.

    How soon?

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.


    Quoted, screen-grabbed and photo-bucketed for reference after Thursday.

    I will now adopt a wait and see position... but what has happened I expect there to be a serious improvement.

    Both in the QUALITY of the code that is released live... and an equal change to the QUALITY of the "grind experience."

    Because really, Dan. No one wants to grind rabbits in the slums. You said so your self.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited February 2013
    I probably won't be popular for saying this, but I do want to say it since the thread it was posted in has now been closed. (This came from the closure post for the Harlem Shake thread.)


    Mr. Stahl, I'm sorry to hear your daughter is sick. I mean that. I hope your job allows telecommuting so you can be there now as well as last night.

    In regards to the Harlem Shake thing...I am indeed dismayed by the way the PR and communications have been handled, but there is no personal animus from me. In all seriousness, I truly hoped my post in the first few minutes after yours would get your attention and help you avoid this. I was trying to be gentle. And just the same in my second post, I was still trying to warn you off from something that I could only see hurting instead of helping. :-/

    Perhaps you would consider letting Branflakes handle projects like that, since as I understand it, community games are part of his job description. It's "normal," for lack of better words, to have him in that sort of role. Granted I don't know his workload, but I'm sure he'd do a good job, if he has time. :)

    I don't want this community to blow up when it is IMHO completely avoidable. It's both a game and a community for me--and indeed, this community has nearly replaced a sick one that I used to post in a lot more than I do now, because here I feel I can speak and play without constantly getting attacked by other posters. My fleet is that way for me too, and I wouldn't have met them without STO--the only MMO I've ever played (or probably ever will play).

    What I am trying to say is this. I want STO to succeed. I want to see things fixed, and I want to see things thought through so that when changes are made, they are the right changes or at least are implemented in a way that helps, not hurts...because I do not want to lose what I've found here. You have the potential here. You have something that can be great. If/when things are fixed, and I am confident things will run more smoothly going forward...heck, I'd like to financially support the game again because even as an F2P player I realize that you have server bills and salaries to pay.

    When I am angry or dismayed at what happens here, it's because I do not want to lose this game or its community. Help us to help you.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • linyivelinyive Member Posts: 1,086 Arc User
    edited February 2013
    --- Deleted own post. ---
  • kyuui13kyuui13 Member Posts: 0 Arc User
    edited February 2013
    thebumble wrote: »
    I find it amazing after 200 pages and 2200 posts that all he got out of it was we're mad about Fleet Marks.
    Blame shift. Blaming US even though they created the very thing that created the "exploit"
    thebumble wrote: »
    Oh Dan, you really need to start looking at the big picture...
    to be sarcastic, this would require him to stop looking at his "metrics"
    thebumble wrote: »
    On top of that, we get another patch in 2 days that's not on the Tribble server being tested AT THIS MOMENT. Want to bet more things get broken??
    Those who do not learn from history, are doomed to repeat it. It seems Dan and cryptic have not read their history.
    thebumble wrote: »
    Do not let this man placate you with false hope. None of our major concerns were addressed, and in actuality, were glossed over with this hope that MAYBE the 'changes' being made on Thursday with fix the game. The smart people know they will not.
    Until he addresses his own statement and what is now my sig for this forum. I won't let him do anything of the sort, he's already proven himself untrustable.
    thebumble wrote: »
    Its not just about Fleet Marks...

    Its about what this game is supposed to represent...
    Forrest for the tree. All they see is the tree on fire, not the rest of the Forrest, ablaze.
    Next time you log in, ask yourself this.
    dastahl wrote: »
    If you can't have fun, then what is the point?
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited February 2013
    kyuui13 wrote: »
    Thank you for proving my point. Remove all rewards from the foundry, all of them, loot, experience, EC. The reward is the story. Thats all you should need. That is all the foundry authors should need.


    If that were to happen, it would likely kill off the foundry completely. Some of the missions are fun, some are fantastically written, but it is the rewards that draws people in to play these things.
    When there were no rewards, I never touched the foundry. There simply was no point whatsoever in wasting time with that as everything else had some kind of reward attached to them.

    Besides, if the rewards were eliminated entirely not only would the foundry die off but we would have a group of brassed off foundry 'super' authors barging around, mouthing off about how butt-hurt they are. I don't know which is worse!

    Sure the foundry in it's recent form was exploitable and flawed, but at least it existed AND had people playing it. If I were in charge of the foundry at cryptic, I would fix the bugs, make the odd adjustment to rewards and leave it at that.
    I need a beer.

  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited February 2013
    dastahl wrote: »
    As I stated 100s of threads before, additional Fleet Marks are coming.

    Will Fleet Marks be added back to Foundry missions? Nope.

    Will Fleet Marks be increased on other missions? Yes.

    How soon?

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.

    One thing has become clear with this reply of yours. You can not do your current job. We have no apology only a vague promise. Well your promises don't mean much anymore. We've all but bang your head with issues and ideas and you just ignore us and do what ever and the sheer arrogance in your last statement is insulting. Even a forum moderator has blasted you on your handling of this issue. So step down Stahl and fine something you can actual do for it is clear you can not do what your currently doing. I wish you the best of luck in any future endeavours....as long as it isn't with STO
  • lordagamemnonb5lordagamemnonb5 Member Posts: 0 Arc User
    edited February 2013
    daveyny wrote: »
    I've read the whole thread actually...

    Have been keeping up since it first opened.

    I just don't see any reason to get so worked up over an Online Computer Game.

    Things have changed drastically many times since this games inception (including the company who owns it), this is just another change that has come along that has many players in a snit cause it isn't something they like.

    A month or two from now there will be another change that causes an uproar and this one will slide to a back burner.

    I've been around long enough to know that what I can't change or control, means I have to adapt or go find something else to do.

    A game, is not something that I let get the best of my emotions...

    Especially when that's one of the driving forces behind companies attempting to get my money.


    And this is partly why this game is in the current state. I have said this many times;

    Far too many people too willing to accept and even pay for mediocrity and failing to hold developers accountible.
    How the Devs see Star Trek, apparently:
    Star Trek: The Original Grind
    Star Trek: The Next Grind
    Star Trek: Deep Space Grind
    Star Trek: Voyage to the Grind
  • hump5hump5 Member Posts: 14 Arc User
    edited February 2013
    ..... Or what about the snottiness of that reply?

    It did seem a little terse to say the least but I can't really blame him. He has come in for some pretty heavy flack throughout this thread and if it were me I think I might be disinclined to smile and stroke some ego's too.

    Not that I for a second disagree with the sentiment expressed in the thread .... I just think insulting the man was/is not the best way to highlight our concerns.

    As it stands we get some kind of change/s as early as Thursday which I have to say is a lot earlier than I expected any kind of movement. Then there are more promised to follow. A reason to be happy as far as I am concerned.

    I have a tiny fleet ...essentially just my brother and myself. He lives in Canada and I in the UK ....STO is our 'bro time'. We don't want to be part of a big fleet and started ours just so that we could 'eventually' experience some of the stuff in game that others do.

    I fully understand that being the two of us it might take us a while to get there but, like most people, I need the carrot that dangles in front of me to at least give the illusion that I might get a bite sooner or later. If I can't even see the carrot then someone is not doing their job.

    I don't really group with others .... not because I am anti-social or a snob but because I have MS. Quite often in the middle of battle I get spasms or my hand will lock on the mouse ...... I would be mortified if I screwed the mission for others so I tend not to put myself or others in that position. I did try one last night but the fear of messing up meant that I was a wreck by the end. The other players were nice enough not to call me up if I did mess up though so I survived! :D

    I don't say that to elicit sympathy or make excuses and quite frankly it is no-ones problem but mine. It would be nice however if there were ways that I could solo stuff or play it with my bro (who just laughs when I mess his battle up) that reward as well as the grouping stuff. I swear I am becoming the scourge of Nukara but six marks a time is a tad grindy even for me.

    I can buy the dilithium or farm it ... likewise for other stuff .... I can trawl the exchange etc. However there are no other way to get marks. I for one would be happy if there were more options open to me to get the stuff I need. I don't mind sinking my money to get what I want .....and surely that is the point. I could be rich as Croesus and still I would be a fleet mark pauper. For a game model based around getting me to spend it seems a tad counter intuitive.

    Just my experience of course and there may be reasons behind these decisions that I could not hope to understand but if I can't have it all my own way then explain why and I will respect your honesty.

    Just my thoughts.
  • solidsamsolidsam Member Posts: 0 Arc User
    edited February 2013
    When Dan gives you lemons, he expects you to drop them and entertain him with Harlem Shakes.

    Sadly, pulling my fleet off of the grind to make such a video is probably the only way we'll have fun until more entertaining ways of earning fleet marks are added. Sad, sad truth.

    If you wanted to showcase a video of fleets having fun, you should have filmed my fleet running Foundry content together and lapping up those fleet marks. That was fun. PvE Queue missions for FMs are not fun. They're a chore, but slightly less fun than vacuuming the carpet.
    Formerly known as Khannnnn
    "Spock, this 'child' is about to wipe out every living thing on Earth. Now, what do you suggest we do? Spank it?" -Commander Leonard 'Bones' McCoy, M.D.
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited February 2013
    dastahl wrote: »
    As I stated 100s of threads before, additional Fleet Marks are coming.

    Will Fleet Marks be added back to Foundry missions? Nope.

    Will Fleet Marks be increased on other missions? Yes.

    How soon?

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.

    PVP is a fleet activity.

    And thanks to the PVP Community run Bootcamp endorsed by your Devs & Community Manager, who are currently offering their time freely to support it, the queues are getting busier.

    Fleet Marks in the queues, Omega Marks in Kerrat. It's so simple.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    daveyny wrote: »
    I've been around long enough to know that what I can't change or control, means I have to adapt or go find something else to do.

    Then I'd suggest you're reading the wrong thread :)
    Please join our peaceful protest to help make STO a better game
    [SIGPIC][/SIGPIC]
    Proudly not contributing to PWE's bottom-line since October 2012
  • litchy74litchy74 Member Posts: 417 Arc User
    edited February 2013
    dastahl wrote: »
    As I stated 100s of threads before, additional Fleet Marks are coming.

    Will Fleet Marks be added back to Foundry missions? Nope.

    Will Fleet Marks be increased on other missions? Yes.

    How soon?

    As I hinted at last week, you will see changes over the next several month, but the first change will be this Thursday.

    We are not detailing that change until the patch notes hit.

    Is that it, over 2000 angry post and the company response is tough.................

    If it wasn't for the Star Trek IP I believe this game wouldn't last 6 months.

    I ask all to take the FTP model fully, don't spend any real world money on this game, our wallets are the only thing they will listen too.
    Where ever you go, there you are.......

    Join The Space Invaders,..... Federation and KDF fleets.
  • broadnaxbroadnax Member Posts: 340 Arc User
    edited February 2013
    One thing has become clear with this reply of yours. You can not do your current job. We have no apology only a vague promise. Well your promises don't mean much anymore. We've all but bang your head with issues and ideas and you just ignore us and do what ever and the sheer arrogance in your last statement is insulting. Even a forum moderator has blasted you on your handling of this issue. So step down Stahl and fine something you can actual do for it is clear you can not do what your currently doing. I wish you the best of luck in any future endeavours....as long as it isn't with STO

    Perhaps he's getting tired of repeating himself or being insulted when he does try to give a more fully crafted response.

    I see nothing arrogant or wrong with his post. It's concise and to the point.

    Look up his posts in the dev tracker and you'll find some more fleshed out statements.
  • vividhvividh Member Posts: 108 Arc User
    edited February 2013
    Let's just see what happens on Thursday.
    In game: @vividh
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    Way to go everyone!! The sudden influx of responses to Dan's brief comments have jumped this thread up to fifth most commented news post since the game entered beta into 2010 - 1st place is in sight :D
    Please join our peaceful protest to help make STO a better game
    [SIGPIC][/SIGPIC]
    Proudly not contributing to PWE's bottom-line since October 2012
  • kyuui13kyuui13 Member Posts: 0 Arc User
    edited February 2013
    Besides, if the rewards were eliminated entirely not only would the foundry die off but we would have a group of brassed off foundry 'super' authors barging around, mouthing off about how butt-hurt they are. I don't know which is worse!
    given how they've whined about the "exploits" so much as of late? I'm almost willing to risk watching them rage and froth at the mouth. It really couldn't be much worse, besides, in my humble opinion, they'd get what they deserve.

    One "author" was whining recently that his tips have gone down drastically. They're not in it for a story at all, they're in it for money, plain and simple greed is all it is. Nothing more, nothing less. And that my dear captain, is why I don't want to have it give rewards. If they were really in it for the story then the loss of tips wouldn't matter, but it does.
    Next time you log in, ask yourself this.
    dastahl wrote: »
    If you can't have fun, then what is the point?
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited February 2013
    The tips really aren't that much. They're nice, but the main reason I wrote and posted my mission was because I had a story to share and I wanted people to have the chance to play it and hopefully have fun.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    broadnax wrote: »
    Perhaps he's getting tired of repeating himself or being insulted when he does try to give a more fully crafted response.

    When a "more fully crafted response" includes details, solutions and a distinct lack of the implication that Cryptic doesn't give a damn about small/medium/KDF fleets, I think it's safe to say that people will be willing to enter into a dialogue.

    A five paragraph post on how we're not going to being told anything until a change goes live and we need to trust Cryptic to fix all the ills of this game, while simultaneously telling anyone who isn't in a multi-hundred member fleet to give up on building their starbase on the other hand...
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