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Ground PVP Concerns Directory 1.0

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  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited March 2013
    pug02 wrote: »
    Here are some reference youtube videos demonstrating the issues:

    Knockback Resistance
    http://youtu.be/w6nnusE6eT4?hd=1

    Hold Resistance
    http://youtu.be/baWmNqd2UJs?hd=1

    Reroute Power to Shields Broken
    http://youtu.be/BkETv1ymfOE?hd=1

    Omega Shield Broken
    http://youtu.be/L973L0NTdvM?hd=1


    Great vids pug, thanks for all the work.

    It seems that the proc "expose to damage owner" it's not working correctly in any item/ability.
    Division Hispana
    www.divisionhispana.com
  • futurecaptainfuturecaptain Member Posts: 60 Arc User
    edited March 2013
    Yeah it's bad enough when a piece of gear is broken but when a captain ability that is life or death for an engy sometimes is busted then it's a major problem. Balance fix one thing only to break another. Sigh! Gonna put my new engy on hold for awhile now!
  • pug02pug02 Member Posts: 17 Arc User
    edited March 2013
    22. Mechanic: Knockback Resistance
    For this video I was running the Omega Shield (+29 Knockback resistance) on a character that has 9 in Willpower. The one thing to note that there is absolutely no resistance against knockback! There was a patch just pre Season 6 that boosted Willpower. With the introduction of Season 6 this Willpower boost was removed. With Season 7 we got a removal of all immunity resistances.
    [SIGPIC][/SIGPIC]
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2013
    benovide wrote: »
    I can't believe I seriously just wasted the time to actually read the drivel in the OP.

    Pounce ability is not that dramatic at all, if you can't counter another players Pounce, I'm sorry, but you need to just stop doing PVP.

    If you think jumping around on Shanty Town is an exploit, than tell me why Klingon Players, even Andorian Players have been able to get up on the roof tops.

    Apparently it's not an issue when non-cat species get on the roof and spam one-shot snipers from tacs or begin mortar spam.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited March 2013
    I did that with my Alien Sci, so anyone can do it if they know how. :rolleyes:
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
    My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
    Click here to view my DeviantArt.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2013
    lindaleff wrote: »
    I did that with my Alien Sci, so anyone can do it if they know how. :rolleyes:

    But like I said, it's not an "issue" when it's a non-cat.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • radkipradkip Member Posts: 0 Arc User
    edited March 2013
    It is an issue no matter which race does it.
    Joined: January 2010

    Fanfiction! ZOMG! Read it now!
    kate-wintersbite.deviantart.com/art/0x01-Treachery-293641403
  • maltinpolarmaltinpolar Member Posts: 5 Arc User
    edited March 2013
    ashkrik23 wrote: »
    Apparently it's not an issue when non-cat species get on the roof and spam one-shot snipers from tacs or begin mortar spam.

    Thank you.
    radkip wrote: »
    It is an issue no matter which race does it.

    Why exactly is it an issue? Honest question. I seem to miss the point with this one, really.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2013
    radkip wrote: »
    It is an issue no matter which race does it.

    Your fellow PVPers from earlier in this thread seem to disagree strongly.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited March 2013
    ashkrik23 wrote: »
    Your fellow PVPers from earlier in this thread seem to disagree strongly.

    That has more to do with the increased jump height (which makes it easier to get back up on the roof after they have been killed or driven off) and their increased dodge chance on ranged attacks (which makes it harder to kill them with sniper fire). The felines have a definite advantage here.
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

    Take back your home,end the grind!


    Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited March 2013
    Well, the species is something you have to pay to unlock. By definition, anything you have to pay for is going to be better than stuff you get for free, otherwise it would be given for free. Thanks to the Dilithium Exchange, you can easily buy these powerful items for yourselves. Problem solved.


    If you think something is so overpowered though, you should stop complaining about it, and take that thing into Elite STFs, like Hive. When the cat species saves you from being instakilled by THE FLOOR, and that Tholian Sword used along with Pounce keeps the Queen ON THE GROUND, You will be GLAD that you had them.
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
    My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
    Click here to view my DeviantArt.
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited March 2013
    lindaleff wrote: »
    Well, the species is something you have to pay to unlock. By definition, anything you have to pay for is going to be better than stuff you get for free, otherwise it would be given for free. Thanks to the Dilithium Exchange, you can easily buy these powerful items for yourselves. Problem solved.


    If you think something is so overpowered though, you should stop complaining about it, and take that thing into Elite STFs, like Hive. When the cat species saves you from being instakilled by THE FLOOR, and that Tholian Sword used along with Pounce keeps the Queen ON THE GROUND, You will be GLAD that you had them.


    What if i don't like the look of a Cat? Why i have to play with Mr. Hairball as the only viable option for PvP?. I want my human to be equally competitive as any other race. And this not only applies to Humans, it does to any other race as well except Caitians/Ferasans

    Besides, did you realize that these situations that you're describing are broken mechanics within the current game state?. You're taking advantage of broken game mechanics to beat PvE content.
    Division Hispana
    www.divisionhispana.com
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited March 2013
    Post updated with more issues and videos.
    Division Hispana
    www.divisionhispana.com
  • marc8219marc8219 Member Posts: 0 Arc User
    edited March 2013
    Haven't been doing all that much lately as I have been mostly doffing and doing space but the few times I did in past few weeks have been a lot more fun thanks to balancing the Cryo launcher. Now they just have to fix the willpower resists to stun/knockback and it will be great.
    Tala -KDF Tac- House of Beautiful Orions
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited March 2013
    lindaleff wrote: »
    If you think something is so overpowered though, you should stop complaining about it

    Ok... what about no? This is a MMORPG, the Role-Playing Game tell you something? And to make it even worst, is a STAR TREK game..

    In other words: If I want to play with my Vulcan, I should be able to be competitive. The fact that you paid for a race is what you get, a NEW race to play, NATHING more, and nothing less. It does not have to be overpower and it does not have to TRIBBLE the poor ground PVP like is happening now.

    If you want to play cats online, you should go to Hello Kitty.

    Hoo.. if you need a cat to finish in to the hive, is because you are doing it wrong.
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
  • nulonunulonu Member Posts: 507 Arc User
    edited March 2013
    Issue: The Chill/Hold from cold damage is suppose to develop an Immunity against repeated Cold effects. This immunity does not function even though the resistance is displayed on the buff bar. Multiple users of the CRM200 or Compressed Cryo Pulsewave can effectively hold a team in place, for large extended periods of time by chaining their Cold AOE damage


    I disagree that there's anything wrong here. The player was held 2x when the cold hold resist was not showing as active and the chill is a "slow" not a hold if I'm not mistaken. Since the player was not "held" while immunity was up this looks like it's working like it should.
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited March 2013
    Update from Borticus
    Just FYI, fixes for the Omega Shield, Reroute Power to Shields, and Stasis Pistol + Weapon Malfunction have all been checked in. However, due to the ramp-up to the Expansion, we have to be a little picky about which code/data gets put into builds, and these ones appear to have dependencies that aren't ready to see daylight just yet.

    As for the complaints about Resistances... Well, I believe there's a misconception about how Resistance to Control effects works in STO.

    When you have Resistance to a Knockback effect (for example), the result is not that Knockbacks have a lower chance to effect you. Instead, it's that Knockbacks effect you to a far lesser degree. You are resisting the Magnitude of the effect, not the effect itself.** So, to a certain extent, these resistances appear to be Working As Designed, when they are properly applying upon the expiration of a Control effect. If a Control effect does NOT grant any sort of resistance or immunity upon expiration, that's a bug we will endeavor to address.

    Now, despite this Resistance functionality being WAD, that doesn't necessarily mean that our current Design is foolproof. We're currently examining expiration-based resistance/immunity effects to see if the Design needs to change. We'll update the community if we decide to make such a sweeping choice.


    **EDIT: Or, sometimes, the Duration of the effect.
    Division Hispana
    www.divisionhispana.com
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2013
    Ok... what about no? This is a MMORPG, the Role-Playing Game tell you something? And to make it even worst, is a STAR TREK game..

    In other words: If I want to play with my Vulcan, I should be able to be competitive. The fact that you paid for a race is what you get, a NEW race to play, NATHING more, and nothing less. It does not have to be overpower and it does not have to TRIBBLE the poor ground PVP like is happening now.

    If you want to play cats online, you should go to Hello Kitty.

    Hoo.. if you need a cat to finish in to the hive, is because you are doing it wrong.

    Once again another typical response with the cliche bad insults. One-shot kills from pulsewaves are more OP than any species ability could ever be. But as usual it's ignored because if it's not a one-shot pulsewave or an escort in space, and it wins, then it's deemed too strong.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited March 2013
    The fact that you paid for a race is what you get, a NEW race to play, NATHING more, and nothing less.

    if i'm paying real money for a race, it damn well better have something good to offer me, and not just a look

    the jump height exploit is only a problem because there's no collision in the areas cats can currently get to to stop them from getting there; a few invisible walls will quickly fix that, and without having to touch something someone paid for

    as for the dodge issue, the omega personal shield gives a 29%+ to dodge chance, which is 19% more than the cat races get, and those pieces can be gotten for FREE with a bit of grind and work on ANY race, so your complaint is invalid...not that it wasn't already invalidated as soon as you insulted lindaleff
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2013
    Non-feline races can exploit areas too Shadow. Even without the jump boost.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited March 2013
    ashkrik23 wrote: »
    Non-feline races can exploit areas too Shadow. Even without the jump boost.

    which is why invisible walls need to be put up instead of smashing everything in sight that the players don't like with the nerfbat
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited March 2013
    if i'm paying real money for a race, it damn well better have something good to offer me, and not just a look

    the jump height exploit is only a problem because there's no collision in the areas cats can currently get to to stop them from getting there; a few invisible walls will quickly fix that, and without having to touch something someone paid for

    as for the dodge issue, the omega personal shield gives a 29%+ to dodge chance, which is 19% more than the cat races get, and those pieces can be gotten for FREE with a bit of grind and work on ANY race, so your complaint is invalid...not that it wasn't already invalidated as soon as you insulted lindaleff

    The dodge chance of the Feline trait,the shield and the gambling device stack,and it does make the cats harder to kill.

    Anything that makes an average player good and a good player unbeatable is OP.
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

    Take back your home,end the grind!


    Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited March 2013
    Anything that makes an average player good and a good player unbeatable is OP.

    true, but in the case of feline dodging, and dodging in general for that matter, cryptic can always do for that what they did for phaser subsystem disable...add a timer after a successful dodge that prevents further dodging in that time

    sure, the cats would still have a higher dodge chance than any other race, but that would just mean such a timer would be getting triggered more frequently, leaving said cat vulnerable to fully damaging attacks for a few seconds, which is more than enough time to kill someone on the ground

    basically, there are plenty of different ways around a problem without resorting to a direct nerf

    EDIT: or if dodge chance can stack, maybe make it have a hard cap and/or subject to diminishing returns, like resistance
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited March 2013
    true, but in the case of feline dodging, and dodging in general for that matter, cryptic can always do for that what they did for phaser subsystem disable...add a timer after a successful dodge that prevents further dodging in that time

    sure, the cats would still have a higher dodge chance than any other race, but that would just mean such a timer would be getting triggered more frequently, leaving said cat vulnerable to fully damaging attacks for a few seconds, which is more than enough time to kill someone on the ground

    basically, there are plenty of different ways around a problem without resorting to a direct nerf

    EDIT: or if dodge chance can stack, maybe make it have a hard cap and/or subject to diminishing returns, like resistance

    Cats should have never been given dodge within their trait. Feline instincts is already worth 5 different traits. You will notice that the KDF equivalent does not have the dodge bonus. Cryptic realized just how OP that trait is, and they didn't repeat their mistake. If you don't think it's OP, consider this. When using the Omega Mk XII set with two other players on the team with the Omega set, a cat is able to hit 100% dodge chance. That means that all incoming fire on the cat is first cut in half. The damage must then pass through the shield resists before then getting though ~45% armor damage resistance. Which means from every attack on a cat, less than 20% of weapon damage is actually damaging the cat. Add in the fact that there is currently no ability to decrease dodge, and you begin to see why cats are overpowered.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited March 2013
    Cats should have never been given dodge within their trait. Feline instincts is already worth 5 different traits. You will notice that the KDF equivalent does not have the dodge bonus. Cryptic realized just how OP that trait is, and they didn't repeat their mistake. If you don't think it's OP, consider this. When using the Omega Mk XII set with two other players on the team with the Omega set, a cat is able to hit 100% dodge chance. That means that all incoming fire on the cat is first cut in half. The damage must then pass through the shield resists before then getting though ~45% armor damage resistance. Which means from every attack on a cat, less than 20% of weapon damage is actually damaging the cat. Add in the fact that there is currently no ability to decrease dodge, and you begin to see why cats are overpowered.

    you must've missed this part of my post, so i'll post it again
    or if dodge chance can stack, maybe make it have a hard cap and/or subject to diminishing returns, like resistance

    that would stop ALL members of a team carrying omega gear and gambling device buffs from having all their incoming damage cut in half, not just those of the team that are cats

    consider the deeper issues here instead of being tunnel visioned by the fact that a PREMIUM race has a better trait than a freebie race (and i mean that in the nicest way possible)
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited March 2013
    if i'm paying real money for a race, it damn well better have something good to offer me, and not just a look

    the jump height exploit is only a problem because there's no collision in the areas cats can currently get to to stop them from getting there; a few invisible walls will quickly fix that, and without having to touch something someone paid for

    No one said or ask for the caitian nerf (not me at least), but the maps should not allow the exploit. And I am glad that you agree with that, and you don`t want a pay to win race like lindaleff, correct?

    as for the dodge issue, the omega personal shield gives a 29%+ to dodge chance, which is 19% more than the cat races get, and those pieces can be gotten for FREE with a bit of grind and work on ANY race, so your complaint is invalid...not that it wasn't already invalidated as soon as you insulted lindaleff

    What in the name of god are you talking about? I said nothing about dodge and I dont even care.. I only said that for the only fact that you paid for a race you should not be allow to exploit a map. Do you even reed what I wrote?
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited March 2013
    What in the name of god are you talking about? I said nothing about dodge and I dont even care.. I only said that for the only fact that you paid for a race you should not be allow to exploit a map. Do you even reed what I wrote?

    that part of my post was directed at the general population all moaning about how the dodge chance on Feline Instincts somehow makes the trait worth 5 of any other trait, for which there are plenty of ways to deal with it in a manner acceptable to everyone; it wasn't directed at you at all

    EDIT: nevermind; i just noticed i did direct it at you specifically...my apologies for that, but my point above still stands
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • felderburgfelderburg Member Posts: 853 Arc User
    edited March 2013
    consider the deeper issues here instead of being tunnel visioned by the fact that a PREMIUM race has a better trait than a freebie race (and i mean that in the nicest way possible)

    That gets into another deeper issue of "pay to win" - should people that have more money be able to buy items that give them an advantage in PvP? Yes, premium, paid races should have something "special" about them, but I think that special thing is the race itself in this case, rather than a trait that causes as much controversy as the Caitians' do.
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited March 2013
    felderburg wrote: »
    That gets into another deeper issue of "pay to win" - should people that have more money be able to buy items that give them an advantage in PvP?

    just an advantage? certainly

    an advantage that lets someone with little skill easily win against someone of much higher skill that would otherwise beat said lesser skilled player? (pre-nerf tricobalt mines being a good example) definitely not, but people did still pay for that item/race/ship/whatever, so it shouldn't be nerfed into utter uselessness, which is what threads like this generally try to make happen

    if cryptic can find a way to modify the trait just for PvP without affecting it in PvE like they did for the damage on the compressed cryo launcher, i'm all for that, but if that's not possible with the way traits are coded, i'd rather they not jump the gun like they've done with other things
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited March 2013
    Just to make things clear, I don't want things to be nerfed into utter uselessness. I'm just listing the current issues that Ground PvP has. I'm not saying "I want this kind of fix", "I want this fixed this way" by any means.

    I really care about Ground and I want things to be balanced and fun at the same time, just like any other devoted PvPer.

    Regarding the Jump Height of Caitians/Ferasans, it's an issue, you can escape almost all movement debuffs by just jumping, how fair is that?. You can easily access areas where other players cannot follow without using external methods like a Cover Shield, etc, how fair is that?.

    Borticus said that it's an animation issue, but it's unlikely to see a fix before May.
    Division Hispana
    www.divisionhispana.com
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