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For the Jem'hadar QQ'ers

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  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    you still dont get it do you... the bug is op. look at the comments before you, come up with a valid argument to explain to me without calling me or anyone a noob or nooblet or any variation of noob and THEN come back and respond. and I said of EQUAL skill, obviously bug captains of great skill, or any great captain knows their strength and weaknesses and prepared for that before hand.

    I actually did already, please re-read my posts.

    Figured you would not be able to find it with all the e-rage
    polie05 wrote: »
    1 sci console
    polie05 wrote: »
    each ship has its own weak areas, if you cant figure your way around a bug, then your a nooblet.
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    polie05 wrote: »

    Wow... Such childish antics... but since you so called did, lets review your post shall we?

    "all you noobs that QQ about the bug being soooo op need to harden the f up. A good pilot in even a wells can take out a bug. (and thats not using the 3 piece lobi store combo)

    Yes, it's the best escort in game, get over it. Theres other ships in game just as OP in there own aspect why don't you go QQ about thse as well. Oh and the Jem 3 piece , Victory is Life, takes what 1 buff. ZOMG big friggin deal! Go QQ about subnuc and subnuc doffs more nooblets. The fact of the matter is that its still is not a good set compared to a borg 2 piece and maco shields.

    Its just a game and if it makes you that angry go play spider solitaire or something.

    /thread"

    :/ that is not a good way to go about a discussion sir... this is not cod, we do not call each other noobs
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    this is not cod, we do not call each other noobs

    Please re-read all my posts and I calls it like I sees it.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    you still dont get it do you... the bug is op. look at the comments before you, come up with a valid argument to explain to me without calling me or anyone a noob or nooblet or any variation of noob and THEN come back and respond. and I said of EQUAL skill, obviously bug captains of great skill, or any great captain knows their strength and weaknesses and prepared for that before hand.

    don't wanna to disturb, but may i've something to add:
    yes, bug is best escort.
    yes, it does not own any other special ability (aka console)
    yes, it may outclass a defiant 1v1, everything else equal
    BUT:
    why do i think that's only for the defiant? as stated there are some decent ships out there.
    next is: it's not that often (but also not THAT rare) that you'll face an opponent where everything is equal in pvp. indeed there seems to be a wide diversity reffering to mixes of gear, specs, careers and ship classes. may most are tacs, but they not seem to dominate from my view.
    there are bugs that get plopped from 3-tac-console-beamboat-cruisers and some that can tank a whole team... but here again i think: as soon an almost average player is in that team, bug get's in trouble no matter about countings.

    ..... in short: yes, it's stronger than the other escorts ("op"?), BUT that's could be seen as it's special-ability, or at least as benefit for the rareness...
    i like my steamrunner more :D

    btw: love that sig :)
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    I just don't see it as OP. OP would mean that NOTHING could touch it, this is not the case at all. It's only those inexperienced players that go against a bug that thinks it soo OP.

    Heck one might be able to say the STEAMRUNNER is OP at this point. (and yes I have that as well and love that friggin ship!)
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    wast33 wrote: »
    don't wanna to disturb, but may i've something to add:
    yes, bug is best escort.
    yes, it does not own any other special ability (aka console)
    yes, it may outclass a defiant 1v1, everything else equal
    BUT:
    why do i think that's only for the defiant? as stated there are some decent ships out there.
    next is: it's not that often (but also not THAT rare) that you'll face an opponent where everything is equal in pvp. indeed there seem to is a wide diversity reffering to careers and ship classes. may most are tacs, but they not seem to dominate from my view.
    there are bugs that get plopped from 3-tac-console-beamboat-cruisers

    ..... in short: yes, it's stronger than the other escorts (op), BUT that's could be seen as it's special-ability, or at least as benefit for the rareness...
    i like my steamrunner more :D

    btw: love that sig :)

    true you have some valid points there, the fleet mvam is a monster as a fleet mate has tried it out on me and scared the mess out of me...

    maybe i need to get some rest and get away from the friendly neighborhood troll that is that guy. no wonder only a few devs ever scroll to this side of town.
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    true you have some valid points there, the fleet mvam is a monster as a fleet mate has tried it out on me and scared the mess out of me...

    maybe i need to get some rest and get away from the friendly neighborhood troll that is that guy. no wonder only a few devs ever scroll to this side of town.


    Its just fools like you that QQ over the jem thinking thats its OP and it's not, you just are well "inexperienced".
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    polie05 wrote: »
    I just don't see it as OP. OP would mean that NOTHING could touch it, this is not the case at all. It's only those inexperienced players that go against a bug that thinks it soo OP.

    Heck one might be able to say the STEAMRUNNER is OP at this point. (and yes I have that as well and love that friggin ship!)

    if i'd be more passionted by this time, may this have could been my post :D;)
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    polie05 wrote: »

    worth a: :D .... meant "at least a bit experienced"(or just what has been named as "equal player" in whatever case)
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    polie05 wrote: »
    Its just fools like you that QQ over the jem thinking thats its OP and it's not, you just are well "inexperienced".

    lol i know how to take a bug down, i am experienced, been pvping since last year. but meh, at the end of the day, its your opinion. you are a bug user from the sound of it. its your natural right to defend your ship. im not saying the ship is iWin, im just saying that the ship is superior to every other escort, there should be balance.

    it is a shame you are immature though... meh what can you do about it...
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    there I fixed it :D
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    lol i know how to take a bug down, i am experienced, been pvping since last year. but meh, at the end of the day, its your opinion. you are a bug user from the sound of it. its your natural right to defend your ship. im not saying the ship is iWin, im just saying that the ship is superior to every other escort, there should be balance.


    WOW you have been PvPing since last year!! ZOMG MAD RESPECT BRO!

    There no reason for it to be balanced, that thinking would make it so that everything was the same and there would be no variety. there's different layouts on different ships with different stats for a reason. Your just showing even again how in-experienced you are.

    At the end of the day you want everyone on beam boats with all the same stats and layouts, get real man this is just a game.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    im just saying that the ship is superior to every other escort, there should be balance.

    balance is a tricky word:
    is a sci-shutdown-transphasic/tricobalt-tractor-wells balanced to an tac-phased-pol-bug?
    i would not bet on the bug f.e.
    at least on both ends many shiptypes/mixes could be put, some "balanced", some totally not.
    if you ask me this is the case with or without the bug, and indeed i don't think it would have the superior position in such a matrix, everything involved... top 10 for sure, but not what i would call op...

    ... even escorts is a tricky one these days :D;)...
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    polie05 wrote: »
    WOW you have been PvPing since last year!! ZOMG MAD RESPECT BRO!

    There no reason for it to be balanced, that thinking would make it so that everything was the same and there would be no variety. there's different layouts on different ships with different stats for a reason. Your just showing even again how in-experienced you are.

    At the end of the day you want everyone on beam boats with all the same stats and layouts, get real man this is just a game.

    variety? dude, there is multiple variety, but you must need a definition...

    I never said i wanted beamboats, if thats your dream then by all means go achieve it

    just a game but you are trolling on the forums? yeah buddy ggs
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    wast33 wrote: »
    balance is a tricky word:
    is a sci-shutdown-transphasic/tricobalt-tractor-wells balanced to an tac-phased-pol-bug?
    i would not bet on the bug f.e.
    at least on both ends many shiptypes/mixes could be put, some "balanced", some totally not.
    if you ask me this is the csae with or without the bug, and indeed i don't think it would have a superior position in such a matrix, everything involved... top 10 for sure, but not what i would call op...



    exactlly my point. For everyship there is a counter. Its chess bro!
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    wast33 wrote: »
    balance is a tricky word:
    is a sci-shutdown-transphasic/tricobalt-tractor-wells balanced to an tac-phased-pol-bug?
    i would not bet on the bug f.e.
    at least on both ends many shiptypes/mixes could be put, some "balanced", some totally not.
    if you ask me this is the case with or without the bug, and indeed i don't think it would have the superior position in such a matrix, everything involved... top 10 for sure, but not what i would call op...

    ... even escorts is a tricky one these days :D;)...

    True but seeing from all the others that have posted, and not even from what I have said, there has to be something wrong if this topic constantly shows up in PvP chat every so often. Something the Devs might want to express their opinions so we can see their point of view.
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    variety? dude, there is multiple variety, but you must need a definition...

    I never said i wanted beamboats, if thats your dream then by all means go achieve it

    Your words, not mine:
    im just saying that the ship is superior to every other escort, there should be balance.


    You want it at the same level as your fleet defiant, which it will never be.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    patrickngo wrote: »
    It's NOT a TEST of skill-it's a test of Means-how much are you willing to spend to win-rather than how good you are or aren't at playing.

    Bugships are a statement: "I have nothing in my life but winning a fifteen kill deathmatch, and I have more disposable income than you do." It's like the guy who shows up to race the kiddie drags in a top-fuel funnycar with full technician support-he's not there for the sport, he's there to display his financial means and rub some faces in the dirt with his wallet.

    In a way, it's a cheap-win compensation for real-life powerlessness. THAT is the core mentality behind "It cost me XXundered dollars in keys/xxmilion EC on the exchange so it SHOULD be better..." as a justification for the stats and a defense of its' marysue-level stats.

    which is, of course, why KILLING ONE is so cool-cooler than killing anything else in the game, either PvP OR PvE-because in competent hands, it's unstoppable, but competent hands usually don't bother.

    ...it's not about the money, it's better cause of the rareness and no extra console... there are more ways than one to get this with ec-only ^^...
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    polie05 wrote: »
    Your words, not mine:




    You want it at the same level as your fleet defiant, which it will never be.

    when did i say it since you are so good at quoting good sir?

    i never said i had a fleet defiant, i dont own one, i just know it is needed to be looked at. please read before you post
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    I have already stated my feelings on the bug ship... and yes every long time pvp players knows its the best escort by a fairly wide margin.

    Some of you guys protest a little to hard. Don't worry daddy isn't going to take away your toys. Still I guess people have a right to laugh at those of you that posture so hard. I have a bug of course... and I love flying it its a fun ship to fly... it zooms like a bop with none of the draw backs whats not to love. :) Seriously thought the Anti Bug talk is pretty understandable I never end up playing mine for more then 10-20 min before I feel dirty and swap to a toon using some other escort. :) lol
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    patrickngo wrote: »
    It's NOT a TEST of skill-it's a test of Means-how much are you willing to spend to win-rather than how good you are or aren't at playing.

    Bugships are a statement: "I have nothing in my life but winning a fifteen kill deathmatch, and I have more disposable income than you do." It's like the guy who shows up to race the kiddie drags in a top-fuel funnycar with full technician support-he's not there for the sport, he's there to display his financial means and rub some faces in the dirt with his wallet.

    In a way, it's a cheap-win compensation for real-life powerlessness. THAT is the core mentality behind "It cost me XXundered dollars in keys/xxmilion EC on the exchange so it SHOULD be better..." as a justification for the stats and a defense of its' marysue-level stats.

    which is, of course, why KILLING ONE is so cool-cooler than killing anything else in the game, either PvP OR PvE-because in competent hands, it's unstoppable, but competent hands usually don't bother.



    So your sayign everyone that flys a bug has no life and is rich? I think not. More than a few got it at the winter event (where it was free), or got it within just a few packs. Some people, (like myself), figured it was coming back in September and slowly aquired keys to buy and sell to earn EC for the re-release of it.

    The last statement you make is that no skilled player uses a bug. hmm thats seems like a broad stroke. Your now calling Rand, Jedi, PAX, Broken, Pug, ect ect incompetent because only incompetent players use them? Sorry but thats just a foolish statement. (Maybe I mis-read it but thats how your last statement reads to me)
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    when did i say it since you are so good at quoting good sir?

    i never said i had a fleet defiant, i dont own one, i just know it is needed to be looked at. please read before you post



    Ok you got me there, but it not going to be nerfed to your level, (which is questionable at this time) because there is nothing wrong with it.
  • bareelbareel Member Posts: 3 Arc User
    edited February 2013
    I'm very confused by your posts polie05.

    You say it is not OP because it is rock to the paper. As in what kills other escorts also will kill it mainly referring to skilled cc play. Same thing that kills any escort.

    Yet it still has superior stats to all other escorts. It has higher turn rate, a great hull/shield mod, etc etc. But that does not make it OP to you.

    Then why would it be a huge deal, if you say that stuff does not matter, if the hull was reduced a tad, or the turn rate? That would not make it underpowered as it would still kill the things that all escorts can kill that being the vulnerable target.

    Or are you ok with such a change, you just think that OP!!! claims are blown out of proportion?
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    polie05 wrote: »
    Ok you got me there, but it not going to be nerfed to your level, (which is questionable at this time) because there is nothing wrong with it.

    Heck, I'm not asking for the god of all nerfs here, I'm asking for the Devs to look at the turnrate. Why? Because to compensate for not having a special console, it has superior hull and shields of any escort (not escort carriers) and a really high turn rate. Maybe nerf the turn rate one or two points (after a discussion with the pvp community to see what is the best decision) seeing as one point base on an escort is really huge.

    It will still have the highest turn rate among escorts in general, and the shields and hull, but be on par with them as well for not having a unique console.
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    True but seeing from all the others that have posted, and not even from what I have said, there has to be something wrong if this topic constantly shows up in PvP chat every so often. Something the Devs might want to express their opinions so we can see their point of view.

    i can state an example (no i'm not a hero. often i just die ;)):
    yesterday c&h, me in my fleet-heavy---armitage... (just watch da photo :))...
    20 kills, no deaths (almost more capping than fighting ^^)
    bug on my team:
    20 kills, 0 deaths

    my dps was only near to 100k below (due to 5th tac console i guess;in the 700k-800k range), my healing was much higher.
    i've hunted down bugs in my fleet defiant as some kind of sports before i got my own. and one is to state, battlecloak or not: it gives the defiant a major advance. not only reffering to the bug, but also to every other fed-ship except gal-x (evade, cloak, alpha). i know players who are very succesful with such tactics.

    it's rare. it's op. so is the recluse f.e., just the other way round :D;)... also you may remember a decent player in a bug much more than one you can let plop all night long...
    lunchtime
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    bareel wrote: »
    I'm very confused by your posts polie05.

    You say it is not OP because it is rock to the paper. As in what kills other escorts also will kill it mainly referring to skilled cc play. Same thing that kills any escort.

    Yet it still has superior stats to all other escorts. It has higher turn rate, a great hull/shield mod, etc etc. But that does not make it OP to you.

    Then why would it be a huge deal, if you say that stuff does not matter, if the hull was reduced a tad, or the turn rate? That would not make it underpowered as it would still kill the things that all escorts can kill that being the vulnerable target.

    Or are you ok with such a change, you just think that OP!!! claims are blown out of proportion?

    The claims that it is OP are blown about of proportion. It only has 1 sci console which tends to lead poor shield and hull healing vs something like a defiant. One does not have to be in a escort to kill it, but again it takes soem work. A wells or modius (sp) can easily be on the same level as a bug if both pilots are of equal level. Its just a matter of play style. What your asking for is it weaken it below the norm, to make is like the Brel BoP. That BoP has a higher turn rate for what its worth. The average player who faces a skill player in a bug will creams its the bug, but when in fact its the player. The player can easily switch ships and still wipe the floor with you, its just that we (as skilled players) like pretty ships. (or in my case purple and we like to ERP at the Turks)
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    patrickngo wrote: »
    On the contrary, good sir, it IS about the money-or 'rarity' (what rarity???).

    the rare odds to get one in the first place (winterevent, doff-packs...). sure, someone bought zen in the first place. but it's not that easy that those are the people who own the bugs now ^^... get it: pay to win also became play to win... it's a hybrid which runs on both, just like a shiny-brand-new-bug-car :D
    patrickngo wrote: »
    Simple test for you:

    would you EVER fly anything ELSE in a PvP match you're serious about winning? Be honest now-do you think you can WIN flying anything BUT a Bugship (or flying in a team with NO bugships-composed only of people you know...)

    There are only two types of situations I've observed where Bugships go down;

    1. Against other Bugships-full stop.
    2. When the pilot's clearly flying something he bought in his first ever PvP experience-as in mistakes Raptor or FedScort jockeys don't tend to make, even when they ARE new-i.e. incredibly, mind-blowingly, elementary mistakes-like burning all your defensive buffs into cooldown in the middle of a hostile FedBall with Trics set to go off nearby, then STOPPING like you're hammering Probes on KASE.

    That's it-I've seen Bugship pilots make a lot of slop mistakes that would kill a Raptor, FedScort, or BoP, and walk away giggling-to go and do it AGAIN. The layout and abilities are OP because you can be sloppy, careless, unskilled, and win.

    then you not seem pvp a lot.
    i use almost everything in pvp, hardly my bug :D... i prefer steamrunner, regent, armitage, vesta, others and also: sometimes my bug and no matter what class i take: i've seen many low-bugs and some pro-bugs. but that count's for almost every other ship/career ;)

    there are many slippy ways to win without skill. that's not about this ship! it's about ship>s<, gear (aka consoles) in combination with specs and abilites...
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013
    Honestly, I prefer being lazy these days and fly my sci guy in a Recluse.

    Hey me need a "ZOMG DA RECLUSE IS TO OP NERF IT!!!!!11!!!!!!one" thread.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    polie05 wrote: »
    The claims that it is OP are blown about of proportion. It only has 1 sci console which tends to lead poor shield and hull healing vs something like a defiant. One does not have to be in a escort to kill it, but again it takes soem work. A wells or modius (sp) can easily be on the same level as a bug if both pilots are of equal level. Its just a matter of play style. What your asking for is it weaken it below the norm, to make is like the Brel BoP. That BoP has a higher turn rate for what its worth. The average player who faces a skill player in a bug will creams its the bug, but when in fact its the player. The player can easily switch ships and still wipe the floor with you, its just that we (as skilled players) like pretty ships. (or in my case purple and we like to ERP at the Turks)

    I don't from what I have seen almost everyone in this thread has basicly said it is a little bit op... but its no the tac consoles or the hull or the shields or the uni slots... its the turn rate... which is out of line sorry to burst your bubble.

    Yes the bop has a better turn... good for it it also has 28k hull full spec and even with 3 field gens it won't crack 5 digit shield numbers with anything accept a junk covariant shield. Its not even close to a comaprison... the bop has its own advantages and it pays for them there isn't anything wrong with the bop accept perhaps that it overpays for its advanatages that have basicly been eroded by ships like the bug and mvam ect ... anyway not to get off topic.

    Skill trumps ANY ship thats not the point. I can kill 98% of the people that play this game in a tier 3 ship that doesn't mean the tier 3 ship is = stat wise. lol

    The issue most people have with the bug isn't that it has Great turn... or the best impulse mod... or the best inertia numbers... or that it has lots of hull... or that it has a 1.0 instead of a .8 shield mod or that it has 2 uni slots or that it has an extra tac console (and lets be honest one sci slot isn't a major handicap... its a drawback but come on its not a big deal for an escort) I think most of the QQ comes from the simple fact that it has ALL of that.

    IMO the only thing that needs to be adjusted on the bug is the turn rate... it should have the same turn rate as the fleet escort / Fleet Patrol Escort.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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