Well if one of the devs said it it must be true! :rolleyes:
If he wants to talk about limited enhancement lets talk about the Galaxy's 5 engineering console slots. Unlike tac consoles resistance consoles suffer from diminishing turns making that many engineering console slots useless.
First you tac monkeys need to stop talking for everyone ...some like the 5 consoles like me a eng...and with those 5 i can get 70 to 71% resists and and well over 66k hull wiht those and a few eng tricks so heres an idea you tac monkeys stay in escorts and stop trying to make cruisers in to escorts..somthing they are not and not meant to be and never will be
First you tac monkeys need to stop talking for everyone ...some like the 5 consoles like me a eng...and with those 5 i can get 70 to 71% resists and and well over 66k hull wiht those and a few eng tricks so heres an idea you tac monkeys stay in escorts and stop trying to make cruisers in to escorts..somthing they are not and not meant to be and never will be
They dont want to make the galaxy an escort, but putting it on the same level as the D'D is where it needs to be. The D'D has the layout the G-R should have had, with the console layout it needs.
I have the Fleet version of both ships, the Galaxy way under preforms to its counter parts. Both my Fleet neg'var, and fleet D'D are just as good at tanking, the D'd is much better at healing. And neg'var trumps the gal in dmg easily.
Some people want to keep the fleet galaxy the same, k. Make a Fleet Galaxy-V aka venture refit from DS9 give it the D'd console/boff layout we all win. And honestly there is so many versions of the galaxy in the game whats one more.
While you can stack resists high with 5 eng consoles here is the thing, with 50% resists or 70% resists your not dying virtually at all either way so stacking it into absurdity on a ship reachs a moot point. Diminishing returns, and lack of widely useful boff powers to enhance with them make eng consoles some of the least useful in a way.
3 tac consoles has sorta become the norm for what people consider good ships. Not saying its nessary just thats the perception. If you lack tac consoles you better have good sci powers/consoles to make up for it. The galaxy doesnt, heck keep the 5/3/2 consoles but give it the d'd layout. Least then the ltc sci and ltc tac can make up for the rest.
I think Cryptic have answered our question on what we can expect from a Galaxy Reboot now and in the future and thats a stern FU to the ship.
They had a chance to make changes to the ship. Sure i understand not changing the z-store models boff or console layouts as they had already been purchased by players. You could argue the same for the Fleet Galaxy however the Galaxy should have got the Tor'Kaht treatment. The Fleet Tor'Kaht can use the Vor'cha skin but the boff layout is different.
I slated and was furious when i saw the changes to the Fleet Galaxy-X and lack of changes to the Galaxy. However i did purchase the Fleet Galaxy. My review of the ship. Saucer on the ship she still has a hard time manoeuvring and getting into position to be a good battleship, still a unfriendly ship to play compared to other Fed cruisers,
Separated is a different story run her as a few/aux2bat/ap beta beam boat and the star drive has the manoeuvrability to bring some real pain. However i don't like being reduced to having to fly half a ship to have a performing Galaxy.
Can someone in Cryptic please explain why the Galaxy has to be least effective Fed cruiser at end game when you have 3 older designs that should be ranked below her.
Can someone in Cryptic please explain why the Galaxy has to be least effective Fed cruiser at end game when you have 3 older designs that should be ranked below her.
This thread pretty early on established where the Excelsior bias comes from.
What other two are older? The Ambassador and ... what one am I missing?
Nope, you're wrong, as I said in another post, the whole is greater than the sum of it's parts. I've been perfecting that build for years, and whilst it looks unusual on paper in practise it works. It doesn't matter to me really if it doesn't get the drunk seal of approval, it works for me and quite a few others who have copied it.
as someone who finds and exploits weaknesses in the builds of ship i fight in pvp everyday, no im not wrong. that build would stand no chance holding off anything trying to kill it, and its no warbird, it cant escape at the drop of a hat.
in what content exactly does that build work at all? you showed off lance kills, and ya, the cloak+ EPtW3+ lance is the only 3 things that actually line up in an effective way in the entire build, i'll give you that. other then that its a cruiser with no staining power, and an incredibly short window that its able to do even the bare minimum of tanking.
as someone who finds and exploits weaknesses in the builds of ship i fight in pvp everyday, no im not wrong. that build would stand no chance holding off anything trying to kill it, and its no warbird, it cant escape at the drop of a hat.
Actually, with EPtE and the Impulse Capacitance console, I've pulled off 20km in 4 seconds, and farther with Aux2Damp. It's doable, and it's fun to watch.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
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I think he/she was referring to the Fleet Cheyenne class.
Ohhhhhhh.
I usually think of that as a more modern ship since when I flew it originally way back when at T3 of my first character I used the stargazer skin. The Ambassador and the Excelsior don't have other skins do they?
Also, is it better than the Galaxy? I used to think so, but like over a year ago someone shot down my interest in that ship on these very forums. I think it was dontdrunkimshoot actually.
I usually think of that as a more modern ship since when I flew it originally way back when at T3 of my first character I used the stargazer skin. The Ambassador and the Excelsior don't have other skins do they?
Also, is it better than the Galaxy? I used to think so, but like over a year ago someone shot down my interest in that ship on these very forums. I think it was dontdrunkimshoot actually.
Since then I've kind of forgotten about the ship.
im no cheyenne hater, i thought i was the only one who liked it and uses it fairly often. the mirror version certainly gave it positive exposure. the fleet cheyenne is basically the fleet version of the RA sov, only its got 1 better turn rate too.
i just dont like how the nacelles arent mirrored top to bottom, and since it was a model that launched with the game its pretty low quality looking. its not like what its based off of was ever a made into a high quality model though
Actually, with EPtE and the Impulse Capacitance console, I've pulled off 20km in 4 seconds, and farther with Aux2Damp. It's doable, and it's fun to watch.
if thats what he does then its still a 1 trick lance pony, and theres only a dozen better ways and ship out there if he wants to use a vaper playstyle.
im no cheyenne hater, i thought i was the only one who liked it and uses it fairly often. the mirror version certainly gave it positive exposure. the fleet cheyenne is basically the fleet version of the RA sov, only its got 1 better turn rate too.
i just dont like how the nacelles arent mirrored top to bottom, and since it was a model that launched with the game its pretty low quality looking. its not like what its based off of was ever a made into a high quality model though
It's been like about a year since I was turned off the ship, so it might not have been you.
I usually think of that as a more modern ship since when I flew it originally way back when at T3 of my first character I used the stargazer skin. The Ambassador and the Excelsior don't have other skins do they?
Also, is it better than the Galaxy? I used to think so, but like over a year ago someone shot down my interest in that ship on these very forums. I think it was dontdrunkimshoot actually.
Since then I've kind of forgotten about the ship.
it has the boff lay out of the free Sov but the 1.1 shield mod and mine at least with skills and consoles sit at 50,000 hull with a 4/3/3 console layout. it's a tough little ship. when it first came out i had PUGs telling me to stop using beams on an escort do to it being so zippy and to stop ruining there elite STF with a T3 ship LOL
a single galor was basically considered no threat to a galaxy class in the very first cardasian episode. later that episode a nebula took on several off camera, and even when its shields were disabled remotely could handle pop them with just a torpedo spread. this game could not have gotten the canon ships more wrong.
The point of the build was to be a decloaking alpha striker with massive damage, approaching 400K in 10 seconds. It was to take the lance and make it viable, it's not supposed to be a dogfighting build, I never said it was. You are judging a build you haven't tried using a clich
The beef shall continue to be served here until the Galaxy is improved.
More like horse-meat. LONG DEAD horse-meat that's being pounded into glue at this point.:eek::D;)
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PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
a single galor was basically considered no threat to a galaxy class in the very first cardasian episode. later that episode a nebula took on several off camera, and even when its shields were disabled remotely could handle pop them with just a torpedo spread. this game could not have gotten the canon ships more wrong.
the galor did not even stand a chance by the way they where talking took it out in less then a minute of the engagements start
The point of the build was to be a decloaking alpha striker with massive damage, approaching 400K in 10 seconds. It was to take the lance and make it viable, it's not supposed to be a dogfighting build, I never said it was. You are judging a build you haven't tried using a clich
Comments
First you tac monkeys need to stop talking for everyone ...some like the 5 consoles like me a eng...and with those 5 i can get 70 to 71% resists and and well over 66k hull wiht those and a few eng tricks so heres an idea you tac monkeys stay in escorts and stop trying to make cruisers in to escorts..somthing they are not and not meant to be and never will be
wait snog ....are they about to nerf patterns??? (smiles)
They dont want to make the galaxy an escort, but putting it on the same level as the D'D is where it needs to be. The D'D has the layout the G-R should have had, with the console layout it needs.
I have the Fleet version of both ships, the Galaxy way under preforms to its counter parts. Both my Fleet neg'var, and fleet D'D are just as good at tanking, the D'd is much better at healing. And neg'var trumps the gal in dmg easily.
Some people want to keep the fleet galaxy the same, k. Make a Fleet Galaxy-V aka venture refit from DS9 give it the D'd console/boff layout we all win. And honestly there is so many versions of the galaxy in the game whats one more.
While you can stack resists high with 5 eng consoles here is the thing, with 50% resists or 70% resists your not dying virtually at all either way so stacking it into absurdity on a ship reachs a moot point. Diminishing returns, and lack of widely useful boff powers to enhance with them make eng consoles some of the least useful in a way.
3 tac consoles has sorta become the norm for what people consider good ships. Not saying its nessary just thats the perception. If you lack tac consoles you better have good sci powers/consoles to make up for it. The galaxy doesnt, heck keep the 5/3/2 consoles but give it the d'd layout. Least then the ltc sci and ltc tac can make up for the rest.
They had a chance to make changes to the ship. Sure i understand not changing the z-store models boff or console layouts as they had already been purchased by players. You could argue the same for the Fleet Galaxy however the Galaxy should have got the Tor'Kaht treatment. The Fleet Tor'Kaht can use the Vor'cha skin but the boff layout is different.
I slated and was furious when i saw the changes to the Fleet Galaxy-X and lack of changes to the Galaxy. However i did purchase the Fleet Galaxy. My review of the ship. Saucer on the ship she still has a hard time manoeuvring and getting into position to be a good battleship, still a unfriendly ship to play compared to other Fed cruisers,
Separated is a different story run her as a few/aux2bat/ap beta beam boat and the star drive has the manoeuvrability to bring some real pain. However i don't like being reduced to having to fly half a ship to have a performing Galaxy.
Can someone in Cryptic please explain why the Galaxy has to be least effective Fed cruiser at end game when you have 3 older designs that should be ranked below her.
They've got changes a-coming. That's for sure.
This thread pretty early on established where the Excelsior bias comes from.
What other two are older? The Ambassador and ... what one am I missing?
as someone who finds and exploits weaknesses in the builds of ship i fight in pvp everyday, no im not wrong. that build would stand no chance holding off anything trying to kill it, and its no warbird, it cant escape at the drop of a hat.
in what content exactly does that build work at all? you showed off lance kills, and ya, the cloak+ EPtW3+ lance is the only 3 things that actually line up in an effective way in the entire build, i'll give you that. other then that its a cruiser with no staining power, and an incredibly short window that its able to do even the bare minimum of tanking.
Actually, with EPtE and the Impulse Capacitance console, I've pulled off 20km in 4 seconds, and farther with Aux2Damp. It's doable, and it's fun to watch.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
Ohhhhhhh.
I usually think of that as a more modern ship since when I flew it originally way back when at T3 of my first character I used the stargazer skin. The Ambassador and the Excelsior don't have other skins do they?
Also, is it better than the Galaxy? I used to think so, but like over a year ago someone shot down my interest in that ship on these very forums. I think it was dontdrunkimshoot actually.
Since then I've kind of forgotten about the ship.
im no cheyenne hater, i thought i was the only one who liked it and uses it fairly often. the mirror version certainly gave it positive exposure. the fleet cheyenne is basically the fleet version of the RA sov, only its got 1 better turn rate too.
i just dont like how the nacelles arent mirrored top to bottom, and since it was a model that launched with the game its pretty low quality looking. its not like what its based off of was ever a made into a high quality model though
if thats what he does then its still a 1 trick lance pony, and theres only a dozen better ways and ship out there if he wants to use a vaper playstyle.
It's been like about a year since I was turned off the ship, so it might not have been you.
it has the boff lay out of the free Sov but the 1.1 shield mod and mine at least with skills and consoles sit at 50,000 hull with a 4/3/3 console layout. it's a tough little ship. when it first came out i had PUGs telling me to stop using beams on an escort do to it being so zippy and to stop ruining there elite STF with a T3 ship LOL
here is how mine looked at the time
http://i608.photobucket.com/albums/tt161/01gpgt/USSVictoriaAC154.jpg
The Cheyenne is the other one
Wondering how anyone is still finding topics to talk about :P
The beef shall continue to be served here until the Galaxy is improved.
More like horse-meat. LONG DEAD horse-meat that's being pounded into glue at this point.:eek::D;)
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Shhhhhh......
Dammit Jim, don't give everyone our secret ingredient! :eek: :P
Its a ships that in game is over 40 years old and replaced as flagships twice over.
the galor did not even stand a chance by the way they where talking took it out in less then a minute of the engagements start
http://www.youtube.com/watch?v=UZk-SapVtpc
Moot point when the Excelsior is over 100 years old at this point and it's miles ahead of the Galaxy.
Exactly.
Exactly.