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Disabilities suck

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Rokesmith wrote: »
    Apples and Oranges, unfortunately.

    No one (that I saw) was arguing that it can't be done, but rather that it would take too long to implement to be justifiable. The level of advancement of the game engine has nothing to do with it - and any impact it has is actually on the other side, i.e. taking longer to put out. The models/animations/textures/whatever in this game are more complicated than any analog item from a game like SWG.


    In any case, the linked item was introduced five years after the game launched. Maybe when STO is that old as well there will be time to make something similar.

    In case you didnt know.. The Hoverchair in SWG was a vehicle, once in of combat, the player would simply "exit" the vehicle, and fight notmally.

    There werent any animations, the character simply sat on it and hovered around.

    We allready have the ability to sit, and this would merely be a floating chair..

    We know they are able to make floating moveable objects (Devidians, and Qs ability to change us into one)

    How hard can it be to combine those two things (sitting and moveable floating characters)

    Oh, and FurQue allready said he would compromise for a out of combat item.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Arachnidus wrote: »
    She had a wheel chair because she lived on a planet where you could fly if you maneuvered yourself properly. We're talking, her bones were so light that her body could not support it's own weight in standard G. This is not something that can be medically fixed in any time,

    i know, and bashir came up with a way for her to walk in 'normal gravity' the downside is that she would not be able to return home permanently.

    which is not my point as i was only pointing out that she does use a wheelchair regardless of the exact reason why.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    i know, and bashir came up with a way for her to walk in 'normal gravity' the downside is that she would not be able to return home permanently.

    which is not my point as i was only pointing out that she does use a wheelchair regardless of the exact reason why.

    But the thing is, that using a wheelchair for any other reason would be, well, ridiculous.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I know, and Bashir came up with a way for her to walk in 'normal gravity'. The downside is that she would not be able to return home permanently.

    Read the Star Trek - Titan novels - the problem is solved. Cmdr. Pazlar doesn't need either the wheelchair nor the permanent treatment anymore because she has a special mechanical body suit.

    Wheelchairs in the 25tth century are completely superfluous. Next thing we demand glasses (and I don't refer to sunglasses) or what?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Why on earth would you be upset by the LACK of disabled people?

    The game is set in the future and most disabilitys have been cured (or worked around)

    I have a disability, but I wouldnt never be so rediculous as to be upset that it isnt represented in the game, or suggest that it needs to be.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Hmm ok lets put wheelchairs / hover-chairs / crutches etc in game, assign various NPC's to be in them, allow players to use them, ground combat npc's to have them too.

    Wonder how long before the Daily Mail prints this headline

    BAN THIS SICK FILTH, computer game allows you to kill disabled people, game encourages you to shoot and kill other player's who are in wheelchairs(pvp) or kill computer controlled characters from an alien race who are in a wheelchair.

    Since I am currently playing a Caitan can I have some cat related emotes, Purrrrrr, wash self, cough up fur ball, twine ball etc, also can I have a litter box in captains office.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Doblinian wrote: »
    Read the Star Trek - Titan novels - the problem is solved. Cmdr. Pazlar doesn't need either the wheelchair nor the permanent treatment anymore because she has a special mechanical body suit.


    There's also this. Almost all of our analog solutions to things have been replaced by much more advanced ones. Can't walk around because you grew up on an artificial, near-0g planet? You're in luck, we have a suit that negates gravity to a degree around you. Or, if you really want, an armature that can help you walk around. And if none of that works, turn off the artificial gravity in your quarters and use a holographic telepresence system to walk around.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I think wheelchairs would be OP.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I'm shocked at the amount of hostility STO players have towards the disabled. I mean, look at this!
    Ya know, in my experience, the disabled are pandered to. The "normal" people always having to give deferrence to the "disabled".

    Is this how the average STO player thinks? I sure hope not... but man it would sure explain a lot. Ironically, it's the PvPers that come across as the compassionate ones, while all of the PvErs in this thread seem to like taking shots at the disabled. And here everyone thought it was the PvPers who were the arrogant rude ones :rolleyes::rolleyes::rolleyes:

    Fight the good fight, Furque!

    Viva la wheelchair.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Ya know the thing is even in OUR time we are very close to breakthroughs that will make many physical disabilities non existent. I find it hard to believe that anyone in 2409 would be suffering from a physical disability that would confine them to a wheelchair. The chick from DS9 didn't count because she was from a planet with very low gravity. That wasn't a disability.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    So I'm guessing since Megazero loved my Glasses idea. Everyone else did too?
    Well, they make sense to me. Not only because (as mentioned earlier) Kirk had glasses - if you think about it, some planets are bound to be very bright, so any Starfleet Officer would probably want some kind of protection against that. And as far as I know, Starfleet doesn't do genetic or cybernetic manipulations to implant such protection. (Though it seems that the universal translation might be some kind of partially cybernetic device, or at least implanted in the body, at least for Ferengi.)

    Speaking of implants - cybernetic limbs might make sense as well. If people can be allergic to the medicine used to counter eye problems, it stands to reason they might also have issues with cloned replacement organs. And of course, the Borg already have cybernetic limbs, no reason that some liberated borgs wouldn't (have to) keep them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Well, they make sense to me. Not only because (as mentioned earlier) Kirk had glasses - if you think about it, some planets are bound to be very bright, so any Starfleet Officer would probably want some kind of protection against that. And as far as I know, Starfleet doesn't do genetic or cybernetic manipulations to implant such protection. (Though it seems that the universal translation might be some kind of partially cybernetic device, or at least implanted in the body, at least for Ferengi.)

    Uhh LASIK, hello. No need for glasses. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    hurleybird wrote: »
    I'm shocked at the amount of hostility STO players have towards the disabled. [...] Is this how the average STO player thinks?

    Only because one poster is preposterously bashing the disabled, surely most of the STO playerbase is anti-disabled, likewise. :rolleyes::rolleyes::rolleyes:

    Aside from this individual, the other people discuss the (ludicrous) idea of wheelchairs ingame, not disabled ingame (And there are ones - there's Geordie's VISOR in the Tailor options).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    hurleybird wrote: »
    I'm shocked at the amount of hostility STO players have towards the disabled. I mean, look at this!



    Is this how the average STO player thinks? I sure hope not... but man it would sure explain a lot. Ironically, it's the PvPers that come across as the compassionate ones, while all of the PvErs in this thread seem to like taking shots at the disabled. And here everyone thought it was the PvPers who were the arrogant rude ones :rolleyes::rolleyes::rolleyes:

    Fight the good fight, Furque!

    Viva la wheelchair.

    Just because somebody is disabled doesnt mean they cannot be open to having thier ideas critisized.

    Like I said, I am disabled, but unlike some here, I am not going to give you my sob story about how hard life has been, or how wonderfull and clever I have been to overcome those disabilities.

    Disabled or not almost every person in the world has problems and struggles to overcome. I am not going to pat myself on the back and tell myself that I am entitled to put other peoples time and resources on the line just to satisfy a whim I have about rp'ing my disability, in a game set in a time where disabilitys are almost none existant.

    I'm not going to tell you how terribly I have been treated, or how people look down on me, or whatever labels some disabled people CHOOSE to give themselves, yes you can choose to accept a label and you can CHOOSE if you are going to be offended or not.

    The original poster said disabilitys suck, yes they do suck, but that doesnt make you entitled to any special treatment, and people are free to disagree with you whether you like it or not. Wheelchairs in the game would be wasting time and money catering for a minoritory. Perhaps if the game had unlimited money and manpower it could be considered, but in the current circumstances, your suggestion is not only pointless, it is quite selfish, considering you can play the game fine without it. You are suggesting we divert time and money away, in order for you to satisfy a whim.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Doblinian wrote: »
    Only because one poster is preposterously bashing the disabled, surely most of the STO playerbase is anti-disabled, likewise. :rolleyes::rolleyes::rolleyes:

    I don't want to name names -- although that poster I quoted is obviously the worst -- the majority of posters whom I don't recognize (and are therefore almost certainly PvErs) seem to be hostile or at the very least snarky towards Furque. On the other hand, every PvPer who I see posting here is well behaved, supportive of Furque, and generally pro-disability. Maybe it's a bit in bad taste to point out, or even a bit off-topic, but I just found it funny and ironic how those same PvPers who are so often vilified by the community as jerks and elitists are the ones who are compassionately standing up for the disabled.

    But I digress, I don't want this thread to boil down to PvErs vs. PvPrs, there are much more important things like social justice and equality of representation within the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    hurleybird wrote: »
    On the other hand, every PvPer who I see posting here is well behaved, supportive of Furque, and generally pro-disability.

    Perhaps because they are all in the same fleet? did you notice they all have similar avatars, so yes of course they are going to support a fleet member.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    No, I recognize others too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    hurleybird wrote: »
    No, I recognize others too.

    So NOT including his fleet members how does your theory hold up? what is the ratio of pvp vs pve in favour of this idea?

    I'm not sure of your logic on this theory you have, you are suggesting that pvp'ers are somehow more compasionate than people who pve? I'm sorry but you will have to justify that with a few facts and figures before I beleive it.

    Pidgeon holing people (which is what your suggestion does) is perhaps just as close minded as those you are singling out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I was just making an observation. Perhaps it was a mistake.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I can see it now.

    wheelchairs , coming soon to the cstore in the special unlocks category

    500 cryptic points for the standard alloy chair

    1000 cryptic points for the motorised captain pike edition.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I consider it more likely that there could be "robotic legs" skin to represent disability rather than wheelchairs. Although this game is fairly young right now I can't see the wheelchair-hoverchair-tech within the decade ingame, still. Moreover, the "game allows disabled people-bashing" in newspapers is a serious argument, too.
    Let's face it: This game (and others) will continue to be lacking legless people, Imho.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    if you read the biographies of peoples chars....
    they often have some psychic problems...
    almost every Vulcan fights with his emotions in some way,
    Trills allways seem to have problems with their Symbiots,
    a lot of *psychological damaged* liberated Borg are walking around...
    Visors aren't *cool sunglasses*, those People *ahem* CHARS are actually BLIND.


    I don't think we are going to see a wheelchair in STO....
    if people get seriously hurt in battle... they are more likely going to get a Purple Heart and get send home to their families (or maybe get a *safe* desk job).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    What a lovely thread... :eek:

    *sacrifices a tribble to summon a merciful dev to take care of it*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    hurleybird wrote: »
    I was just making an observation. Perhaps it was a mistake.

    I dont think most people who are irritated by this idea have any problem with disabled people some are even disabled themselves. What irks me is that this guy wants the games (severely limited) resources spent on something that he has admitted he does not need. It is simply so he can role play his real life persona (which sort of defeats the purpose of role playing...)

    Now if this was a real issue, and somebody had a problem accessing the game due to a disability (like colour blindless, or deafness) then I'm sure people would be very supportive of resources being used for subtitles, or colour blind settings and so forth.

    So the reason that this poster does not evoke any sympathy, is because he is asking for something he does not need, his legs do not affect his ability to play the game effectivly, and he is asking for limited resources to be spent on a whim he 'feels' he needs.

    I'm sorry but if I could have everything I wanted, just because I felt I needed it, I would be a very rich person indeed, disability or not.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Vipermist wrote:
    I can see it now.

    wheelchairs , coming soon to the cstore in the special unlocks category

    500 cryptic points for the standard alloy chair

    1000 cryptic points for the motorised captain pike edition.

    I like this^^^ :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I would pay 1000 C-store points for a pikemobile, gladly. A part of the proceeds could go to disabled people therefore proving that Cryptic isn't greedy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    MegaZer0 wrote: »
    Originally Posted by Vipermist

    I can see it now.

    wheelchairs , coming soon to the cstore in the special unlocks category

    500 cryptic points for the standard alloy chair

    1000 cryptic points for the motorised captain pike edition.
    This post has been edited to remove content which violates the Atari Community Rules and Policies ~WishStone
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Crimsonoa wrote: »

    Welp, there goes my PvPers are more compassionate theory :eek:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    What disturbs me a bit is that some people seem to take pride in being disabled, as if being disabled is a good thing.
    I mean really... why on earth would anyone want to fantasize about being a disabled person?
    Do not all disabled persons want to be able to make full use of their bodies?
    Do they enjoy being disabled? I think not!

    2409 is a time where disabilities as we know it no longer exist.
    Lost limbs can be replaced by biosynthetic limbs, organs can be replaced no problem and science has even advanced as far as to allow the entire spinal cord of a humanoid to be completely replaced.
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