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Ask Cryptic: August 2011 Questions, please!

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Hey Dan,

    Can you give us an update on the Vesta class please?
    An can we please ask you to, step on the gas, so to speak,
    getting it in game?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Has the STO team been successful in acquiring the necessary resources in order to develop more content, faster, going forward?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    1.will there a option to dchange the uniforms of the npcs on players ship or starbases and stations to the same that the player is wearing!?like the crewuniform on ship?
    2.Is there a way that cryptic is change the cannon sounds like dual heavy cannons and cannons of fed side to a canon one like fireing pulsephasers of the USS-Defiant?
    3.Why is in STO the old Tricorder from TNG and not from Nemesis?will it changed?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    is there a way that cryptic is change the cannon sounds like dual heavy cannons and cannons of fed side to a cannon one like fireing pulsephasers of the USS-Defiant?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Q: What happened to $target in chat?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    1) will we ever be able to select the log out option to go to the character select screen, instead of having to log back into the game each time?

    2) do you offer tours of cryptic studios? i will be visiting CA later this year and would like to meet the group (and get my box signed)...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Will we ever see Space skill points not tied to a specific type of ship class? Having to spec for a specific tier 5 ship is a pain.

    I like to switch between My Excelsior, My Fleet Escort and the Defiant Retrofit and it takes a respec to take full advantage of the switch. Not only is this costly, but it really discourages me from wanting to buy other ships that appear in the C-Store. Perhaps a tier based a approach in which the skill point investment would apply to all of the ships in the tier.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    can you change the in game Tailor to the one when you first build your Toon? The in game one is too dark and hurts your eyes tiring to see everything. The one you start your toon in before the tutorial is bite and you can see everything clearly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Will we see any additional space weapon types and new abillities added, possibly even the introduction of some additional career paths in the future?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Instead of a Level Cap increase, How about just letting us use the skill points earned and update our Char accordingly? Just because a toon reaches max level doesn't mean they stop learning. So is there any way we can do something like this?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Are there any plans to introduce a toggle list of facial expressions on our characters, much like how we can set them to NPCs we create in the foundry?

    Sometimes I want my character to look angry, or joyful even, and not just 'default'.

    Thanks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Firstly, just want to congratulate you guys on season 4's ground combat revamp and klingon content. You all deserve a pat on the back for that one.

    Few questions that I'm sure have been asked already, but just in case...

    Are there any plans to add more filters to the exchange, Primarily in terms of bridge officer abilities?

    Are there any plans to allow us to mail/send comissioned bridge officers between our characters, rather than having to trade with another person to get the job done?

    Are there any plans to introduce a "Dual Torpedo Launcher" or something to that effect like was used on the Defiant (Even with increased cooldown)? And on that note, are there any plans to make torpedoes more viable?

    Is there any chance of getting account wide bridge officer slots?

    Is there any chance of getting extra bridge officer costume slots (allowing us to change their costumes depending on the mission, say, like changing them to TOS uniforms for the Devidian missions).

    With the new ship UI options, are there any plans to make ship tray layouts saveable?

    Is the "queueing" ability that's usable for stuff like THY ever going to be adapted for stuff like CRF, as opposed to it starting upon activation?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    What kind of time frame are we looking at to hear more about when the sale of Cryptic is going ahead? Nothing specific, but it has been quite some time with no news. Even a vague time frame would be good.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Q#1) Can something be done to fix the "bugged" Borg in Kerrat? I hate getting shot at by a ship that I can see, but can't engage.

    Q#2) Is there a way to make the uniforms for the crew inside of the ship match the uniform type the player is (with exception of maybe the Constitution interior)??

    Q#3) If you remove the wings off of a Vulcan Fly, is it then called a walk???
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I would like to know why we take the time to report a bug or an issue and Cryptic no loger gives us a reply or lets us know what the resolution of the ticket or problem is. Instead we are give the response that seems to becomeing more and more their natural response......CHECK the Forums! Really? You cant seach for more than 3 words in phrase then you have to read through alot of other things before you realize that what you seached for is not there. I do realize that every issue cant be given a response. but now the tickets I turn In for bugs that I find with season 4 or anything esle dont even show up on the Holodeck or on my account. Surely there must be a middle ground on this issue. As a customer and a buisness owner I have a good Idea what customer relations are about and I'm finding that Cryptic is takeing on a policy of distancing themselves more and more. I also believe that some of the poeple that stated on the forum that they where leaving STO due to the problems with STO after season 4 came out may not have left if Cryptic would have Kept their customer informed of alot of the issues that most where unhappy with. I myself looked and could find no responses from cryptic in a time of confusion there should have been more customer relations and not let there customers feel like they where on their own or in a state of limbo. I know full well that some of these people would not have been happy with anything. But im one of those folks that looked on the forums for the answers I was told to find and found NOTHING!!! It was not this way 2 years ago. Cryptic reached out to its customers and even through the many system crashes we were still happy and loyal.

    Just a remider: Loyalty has to be maintained and it is a mutual respect that will die if not given the care it deserves.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Oops, forgot one:

    with the success of the TOS Bundle (and more importantly, the interior sets), is there any sort of time frame on when we might see another such bundle based on one of the series?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    When can we see actual CONTENT? You know the stuff that keeps us playing.

    How do you justify the waste of ressources doing fluff like starfleet academy or Quo noS (which is nicely done I have to admit) when there is NOTHING to do in this game any more?

    What´s the purpose of Starfleet academy except that it´s there?

    Is there a new space pvp map planed for the 2nd birthday of STO?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Has there been any talk about adding a ground system using vehicles like the ARGO from Nemesis?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Is it possible to add a time bounded mission that leads the player to the for example gamma quadrant in order to complete quests and collect traces and samples that are available only there?

    By time bounded i mean : Player accepts the mission (to explore quadrant x) and is not able to leave that sector block for maybe 24-48 h. (also not able to return to ESD or somewhere else)

    There he gets access to specific missions (with unique rewards), specific story line (maybe a plot around a specific race there) and a unique exploration sector (where in he only can get specific data samples and traces (for example: omega particle trace would be nice...) for new craftable items).

    To summarize: a small version of the voyager plot added to the endgame content
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Would you consider adding more Crafting synergy sets, For example. There are four types of Deflectors, three types of impulse engines, and four shields, would you add a set of craftible synergy items so we can mix and match them to get their own flavor, for example, Graviton Deflector, Combat Impulse Engines, Resilient Shield Array. That would have the same bonus, of any of the other combinations.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    we have the ability to disable the buletin pop up is there a way or will there be away to disable the tips pop up (refering to the trek symbol with the ? in it)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I know, I know I have asked before but can we get newer ships instead of the 100 year old or more ships? While its fun to fly in the old ones but lets progress a little in ship tech.

    When can we get tractor beams for all ships and don't say "It will be installed on Tuesday"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Here's my list:

    1. Ship Interiors - I heard a rumor that we will eventually be able to design our own ship interiors. If true, we can we expect this? If it's not true, could it be made true? :)

    2. Ship Refits - I've heard that we may eventually get to craft our own ships, but something I've often wondered about is the ability to refit a class of ship we really like to be viable for use at higher ranks. For example, I really like the Excalibur class, as it most closely matches the design of the most awesome Enterprise, 1701-1701A.

    Unfortunately, as a tier 2 ship, it's just not usable at higher ranks. I'd like the ability to refit that ship to add more weapons, BOFF stations and device slots. Is this something that could be implemented for all ships across the board on either faction?

    3. Crew uniforms - Currently, we can only control the look of our characters and BOFFs. That is also cumbersome, as we have to modify each BOFF to match our look. I'd like a system similar to the Fleet Uniforms tab where we can set uniforms for BOFFs and the entire crew...even if we're wearing unlocked uniforms. This would greatly help with immersion and RP. Is this possible?

    4. When is the Foundry coming back? :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Will the Excelsior bridge become available? seems like this has been over looked
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Has the idea of phased introduction of a third or fourth faction been considered at all?

    or

    Might we get a chance to see Romulans playable sooner as a subjected member of the Klingon Empire with a later breakaway into full factionhood?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    In what ways will ship customization be expanded in the future?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    1. Will the game ever have the option to have different Weapon/Armor/Shield load outs set up as variants to quick change during combat? I would love to have the ability to switch to different weapons and gear without having to individually switch my shields, armor, and weapons all the time.

    2. When is the new Defiant variant planning to be released? I heard the interview with Captain Logan recently and was told we should be expecting it in Season 4 but would like to know the date, give or take a few days.

    3. When will the remastered STF's be released?

    4. When can we expect the Foundry to be back online?

    Thank you for the hard work and dedication by the entire staff for keeping all of us informed as best as possible. You all do a great job.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    How about a quick way to immediately make ship interiors useful by adding bank and crafting access to our engineering labs?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Now that Starfleet Academy is on Holodeck, are there future plans to expand what is available there? I see three other empty buildings that could be filled with cool stuff!

    Things that come to mind.
    1. Consensual open PVP melee area, (cadet hand to hand training)
    2. Kobayashi Maru! (I know there are VERY good foundry missions that replicate this... pick one and make it permanent.... give out a reward)
    3. Special vendors not anywhere else...
    4. Something Doff related... like recruiting... nothing like fresh blood to feed to the grinder...

    Stoked has some good ideas in their recent poll as well:
    http://polldaddy.com/poll/5260053/?view=results&msg=revoted&tokenFound
    1. Testing Builds: Spec, then free Holodeck tryout. (Could do that with the holodecks.....)
    2. Mission Replay Upgrade - Auto-Zone me to the first instance (too lazy for me)
    3. Firing range for ground weapons (OMG Awesome!)
    4. PvP Arena "Academy Doge Ball" (Would be totally cool!)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Will Fleet actions be looked at in the foreseeable future? I'm talking about things like easier queuing, difficulty rebalancing (the temple is an absolute nightmare to do, it's not "challenging" as the CE is), and retuning the rewards? (For example, allowing the trophy for second and maybe third place as well)
This discussion has been closed.