I must admit I have felt that several of the classic bridges have been missing from the game on some of the iconic ships, is there any chance of us seeing such bridges as excellsior, nebula, stargazer or the NX bridge?
One of the frustrating things is that it is difficult to tell how much more or less effective a skill or item makes you. I am wondering if there is a plan to consolidate player stats and bonuses into a single, easier to read, UI? If not, can there be?
I remember at one point, there was talk of adding the ability to beam Boffs to the player's location if they get stuck in maps. What's the latest on this?
And...
How far away is player-chosen transporter effects?
I must admit I have felt that several of the classic bridges have been missing from the game on some of the iconic ships, is there any chance of us seeing such bridges as excellsior, nebula, stargazer or the NX bridge?
Add the constitution refit bridge and an accurate miranda class bridge. The one in game looks nothing like any series.
So, the question on all of our lips for some time now is this - when do we get some new content? It feels like an age since we had something new to do in game. The Borg invasions coming up at the end of the month are nice to see, but when are we going to get back on with some featured series and Endgame content?
Don't get me wrong - ground combat 2.0 = good, C-Store goodies = good, but let's have a reason to use them
Can you comment on what Races are the most commonly played amongst the playerbase? Perhaps a handy Pie Chart?
I've been thinking of some questions on a similar vein. Would you like to share with us some fun statistics about the game to show us just kind of information you are able to data mine? Like the question above about a species breakdown, or maybe what percent of the playerbase is tactical, science or engineer? Or how many fleets there are in game, or the fleet average size? What about how many toons does the average player have? What percent of players have max rank toons? Or maybe something silly like how many costume slots on average per player, or maybe the most popular costume even? Or maybe the most common space weapon type? Things like that. Thanks!
Comments
you can get to the bridge by pressing the down arrow just to let left of the map in the corner in sector space and select Visit Bridge
And...
How far away is player-chosen transporter effects?
Add the constitution refit bridge and an accurate miranda class bridge. The one in game looks nothing like any series.
Don't get me wrong - ground combat 2.0 = good, C-Store goodies = good, but let's have a reason to use them
Whats the timeframe an the Romulan Faction? Or Should i give up the hope and move on to a another game?
Will there be refits for Engineer and Tactical at tier 2?
Will there be refits for KDF for tier 2, 3, and 4?
Can you add the Pasteur's skin in and the Bridge as well?
I've been thinking of some questions on a similar vein. Would you like to share with us some fun statistics about the game to show us just kind of information you are able to data mine? Like the question above about a species breakdown, or maybe what percent of the playerbase is tactical, science or engineer? Or how many fleets there are in game, or the fleet average size? What about how many toons does the average player have? What percent of players have max rank toons? Or maybe something silly like how many costume slots on average per player, or maybe the most popular costume even? Or maybe the most common space weapon type? Things like that. Thanks!
60 questions were answered. Thank you everyone for your patience! Hopefully this will be posted soon.