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Ask Cryptic: August 2011 Questions, please!

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I am mostly interested in when will Cryptic Release the KDF Ship Line (the new one), and the KDF content which I am assuming are some missions along with the DOFF system. Also I would love to know for players who want to play on their own terms when we will get some anti-zerging protection against the player harrassment via blind fleet invites.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    When the new bank system, (where the bank tabs expands to the size of the fleet) go's live will we loose any bank tabs we have already acquired/unlocked in our Fleet Banks if we only have a small fleet?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Why doesn't Cryptic ask us questions?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Any chance we'll ever have a way to filter scans? Sometimes I just want to complete the mission and move on, sometimes I want the data, sometimes data is stuck in the map and irretrievable so I have to move far enough away from it to scan something else. A way to 'scan for data' and 'scan for mission objective' would be nice.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Hello i was reading stuff about season 5 and my main focus is PvP,

    1. The Territory Control War how are you guys going to do it, like in the episode in DS9 Sacrifice of Angles Build defenses and offenses for the attack and then take the ground Etc.

    2. With the new PvP stuff will there be special crafting items and consumables, Etc. and,

    3. will we be able to go to war with other fleets and add a bounty system?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I have two questions...

    1. You guys keep hinting that there is going to be updates to the Klingon missions to make them less of a grind and that you are going to add more any kind of ETA on this?

    2. We keep hearing that Cryptic is going to be adding new ships. Andorian, Ambassador, Vesta, Etc... can you give us any kind of update on when these will make it into the game?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Is there some way to implement the 'advanced trait of mercy' that so impressed the Metrons, so we don't have to slaughter every ship and foe we come across?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    How are you going to address the fact that PvP and PvE have completely opposite balance points?

    Eg. Tac Escort is the most powerful in PvE where the only thing that matters is killing things quickly. On the other hand, science in a science ship is the least powerful in PvE because it takes the longest for them to kill NPCs, and those NPCs aren't worth the effort to control/debuff.

    On the other hand, in PvP tactical in an escort is probably the least powerful combination. You want at most one of these on your team (for spike), and anymore than that can seriously gimp a team due to lack of support. Sci/sci is very powerful in PvP where you can never have too much science.

    This is a problem, no?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Like the space map creator in the foundry, will we ever have the option to create custom interior maps? Instead of taking a premade map and adding walls and d
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I'm really looking forward to the new DOff system. When will it be available for testing/release?

    What is the possibility of the game featuring MACO troops?

    Will tricorders have the ability to filter things out? Differentiate between data samples, life signs, mission objectives, etc.

    In PvE, science ships are absolutely pitiful in space combat, but they score highest in PvP. Can this be balanced?

    I know I've asked this before, but it hasn't been answered yet, so I'll keep asking until it is. I'm a chess player and I would love to see a Tri-Dimensional chess minigame included in STO someday. Is that a possibility?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    23 - As seen in the last JJ Abrams film there is a quad Naceled Ship with Duel Secondary Hulls. Its very
    simular to the FBB from the SFC series? Will we ever see ship baised off this design?
    24 - Are there anyplans to add the delta / Gamma Quadrants?
    25 - I remeber in an interview you said u were thinking about selling non game stuff from the C-Store
    (Hats - Tshirts - Models of ships) Any Update on that?
    26 - Are there any plans to do deeper in to the history of Trek? Eugenics Wars / Romulian Wars / Tonkin
    Empire
    27 - Any Spoilers on the DS9 'mini' revamp?
    28 - Will we ever see more IP acurate bridges? Galaxy / Galaxy Battle Bridge / Intrepid / Soverigan /
    Constitution Refit?
    29 - Since we now have Starfleet Academy will we see Starfleet Command?
    30 - What are your plans for the Exploration Revamp?
    31 - When in MVAM will we get the ability to select an 'attack patton' (Tell a section to defend a target ect)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    We are encouraged to fly different ships, I love many of the ship variants/classes, but in the skill tree you always have to train/respec in to different ship class to get the full potential out of it what isn't really motivating to change ship or even acquire a different ship in the first place.
    When will the skill tree be adjusted so that we do not need to train/respec every time we change ship class or variant.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    With Starfleet Academy's zone in game and the Klingon Academy zone being added soon.

    Will there be Advanced Courses for current players, examples below.

    1) Course in Advanced Hand to Hand/Melee weapons for Commanders and Up: Once completed you would get the Maco Accolade, which would grant you 15% Buff of Close Combat and Martial Arts to all Classes.

    2) For Ranks Lt. through Commander ; Have a course that when completed would allow you to change 1 of your Traits or Player Class(i.e. Eng. Sci or Tac.).

    3) For Captain through Vice Admiral(UH)/Major General; when course is completed you would get an additional Trait.

    4) For Vice Admiral/Lt. General; You would have to take a prequiste Advanced Fleet Command course before being promoted to Fleet Admiral and they would get a New Fleet Command Trait to be added to game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Are there any plans to include dual-specializations per character, to allow for 2 different specializations for the purpose of more easily flying different ship types, or switching focus between ground and space without having to constantly respec?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    ciprianp wrote: »
    Hello. Can you give us an estimate about when you'll introduce in the C-STORE the bonus items from pre-order ( like the TR-116 rifle, etc) ?
    I know that many people would buy it as it hits the store ( currently an e-bay auction for such a code for this rifle is reaching 100$ ).

    please i would love this to be upgrade for VA rank i would pay a lot for this could make it in game too for 500 embs? - please please.....

    news on fleet stuff?

    Q, Can we have more ranks in our fleets ( or able to make as many as we want)-
    Q,PLEASE can we use c-store bits in our fleet uniform. . Our fleet have all got the new Jupiter uniform and we would love to set this for a fleet uniform. - for fleet fokes who have not got it form c-store the fleet could pay X amount to use it for fleet uniform eg a two million credits?

    Q, could we also up load a small logo for our fleet logo?
    Q, can we also have more tabs in the fleet section, like a notice board tab - rather than just fleet mailing or MOD this could be good for all to use almost like a fleet blog ?
    Q, also can we buy more fleet bank tabs. again i would get from c-store?
    thanks
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    also with the update for the fleets on its way, could we have a fleet friend and fleet foes. ( but not just fed V klink. but fed v fed , and also have a fleet friend, with a fleet friend chat and then have a interfleet events tab... so we can book in our battles for the other fleets. it would also be good if we could set up a way of setting a prize.. ie both fleets put up one million credits from the fleet bank and the winning fleet takes all? also we could give a a cool bit of kit for the number one player. it will make a fleet battle a bit more interesting and a reason to take place...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    What is Cryptic going to do for the 45th Ann of Star Trek TOS on the Sept. 8, of 2011 ??
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Are there any plans to make space more "tangible?" As in adding the ability to collide with asteroids, atmospheres, etc?

    And are there any plans to add more objects to space maps such as asteroids and anomalies you can interact with, mine, manipulate with a tractor beam, etc, much in the spirit of EVE?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I think one of the biggest draws to Star Trek is the characters. I would like to know if there were any plans to expand the signature characters. I still don't know the command crew of DS9, and how all the Signature characters fit in to the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    when the skill revamp and the ability to do retrofitting for lower teir ships arriving in tribble ??
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    When is the lag the the uk seems to be getting going to be fixed, because rubberbanding and Dc are rather annoying
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    If memory serves, it's been mentioned before that improvements made during the R&D process of Neverwinter's Foundry will make their way into Star Trek Online. Will the Neverwinter team be also developing a terrain editor functionality similar to, if perhaps not as open ended as, that of the Aurora Toolset from Neverwinter Nights? And if they are, can we expect that in Star Trek Online's foundry at some point, rather than needing to rely on prefab ground and interior maps?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Will we ever get the ability to add more ranks to our Fleets? As the Fleet Admiral of the 10th I find 7 Fleet ranks is not enough. We would like the ability to add more ranks to our fleet, so we can promote people more often without everyone being an Admiral.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Are there plans for dual torpedo launchers, like the ones the Defiant has in DS9?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    What new KDF ships are being worked on, and when will they be ready? Are the Har' Pengs going to given to the side that invented them sometime soon? I would love to return the penging with a B'rel. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    With ground combat now on par with space combat. Can we expect a large push of new content to give us something new to do now that the game as a whole is fun to play? I don't mean a few featured episodes I mean a serious amount of end game content to keep players attention and focus for a good amount of time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    1) What happened to more hair styles?
    2) When does the 1701-F come?
    3) Who is its captain?
    4) When can we do the ushaan on Andoria?
    5) When can we have a bank for all of our charcters?
    6) When can we transfer credits from our charcter on tribble to our charchter on holodeck?
    7) When can decorate our ships?
    8) When can we set a uniform for the crew npc's on our ship?
    9) When can we have a shuttlebay?
    10) When will the Akira be removed from the intrepid bridge?
    11) When can we use the poker table in the mess hall in our ship?
    12) When can we play poker in general?
    13) When can we exchange credits for latnium for a fee?
    14) When do DOFF's appear?
    15) When will the lagmageddon end?
    16) When can we call up on our other ships that we own to assist us?
    17) When can we design our own ships?
    18) When can we change the carpet in the hallways?
    19) When can there be random emergency situations such as red alert on spacedock and everyone in that instance has opportunity in participating or going to another instance, such as defend Earth from a klingon attack either in space or on the spacedock itself or on the academy grounds itself?
    20) Same thing as #19 for Qon'os?
    21) When can we socialize with our crew?
    22) When will there be quests related to #21?
    23) When can we have storms in space?
    24) When can we land starships on planets or moons or large asteroids? (Prometheus, Nova, Intrepid, Defiant have this ability, along with the Constitution's saucer section)
    25) When can our avatars get married?
    26) When can we go to Betazed?
    27) Katanas?
    28) Constellation class?
    29) Celsius Class (USS Kelvin)?
    30) Ambassador Class?
    31) Xindi?
    32) Get drunk when drinking the proper drinks, not the synthol variety?
    33) Argo shuttle with buggy?
    34) Aeroshuttle and Wave-rider?
    35) Children on Galaxy class ships?
    36) Warp-Core slot?
    37) Projectile weapons to only use on borg because they are not as humane?
    38) Ability to by melee weapons for Federation players rather than relying on crafting them, picking them up off dead bodies or the exchange?
    39) Risa clothes?
    40) Ability to use the engineering lab to craft items?
    41) Ability to go to sickbay and treat injuries?
    42) Segways?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Will we ever have the ability to link some of the STO Fleet data to our website or guild site? Information like fleet banks, PvP wins, Fleet members in-game status.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    1) Can we get a direct "beam to sector" option for moving to Sirius from ESD? This option already exists for the Academy.

    2) Can we get a"Crew based starship internal mission"? This seems like if you can do the shuttle switching, it's theoretically possible to do.

    3) Can we get account-wide crew transferring for our alts?

    4) Can we get a clearly labeled mission that results in a crewmember perma-death?

    5) Can I get a question answered? :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Why now we dont see any Leader Board and Scores from Fleet Action?
This discussion has been closed.