Did not. Guess I will stop doing that then. Thought it was like the other game forums I am on where that is done from just about everything the people what changed. Thanks!
I love the idea of the Jupiter as a playable, and I would love to play with it with autodefense turrets.
I like the idea of a both photon and phaser defense turrets on the ship.
3 to fore 3 to aft works but the BOFF seems off to me. A ship built for war needs a Commander Tact.
I love the idea of the Jupiter as a playable, and I would love to play with it with autodefense turrets.
I like the idea of a both photon and phaser defense turrets on the ship.
3 to fore 3 to aft works but the BOFF seems off to me. A ship built for war needs a Commander Tact.
I didn't put a commander tac in there because combined with the slow turn rate and 6 weapon slots, the added abilities would not be that great. Plus, lets face it, the best tac abilities are cannon ones and attack patterns. We could get those with a lower tac slot.
The higher eng makes more sense to me to have it tank well and the slightly higher sci would give it a few neat abilities to pop off in combat.
With the Comm Eng you can get Aux2SIF 3 which is one of the best heal skills. I do think that Eng should be commander slot, but Sci and Tac should get the LTC slots.
My 2 cents...
It could use a spit-polish, I think the nacelles look awful where they are. What you do is you make those puppies a little bigger and you drop the pylons, put the nacelles straight on or even in the main hull of the ship. That cleans up the silhouette, and it doesn't have the T-Rex style tiny little limbs sticking out the back.
If that's not an option for whatever silly canon reason you stretch and broaden the pylons to look like a part of the hull, a la Romulan D'deridex.
One way or another you gotta sort out those stubby little engines. Other than that I like it. Looks intimidating.
It could use a spit-polish, I think the nacelles look awful where they are. What you do is you make those puppies a little bigger and you drop the pylons, put the nacelles straight on or even in the main hull of the ship. That cleans up the silhouette, and it doesn't have the T-Rex style tiny little limbs sticking out the back.
If that's not an option for whatever silly canon reason you stretch and broaden the pylons to look like a part of the hull, a la Romulan D'deridex.
One way or another you gotta sort out those stubby little engines. Other than that I like it. Looks intimidating.
Yup, something we've all agreed on for some time... Somewhere lost in these pages is an image by a supporter that has been photoshopped to fix the engines, it looked pretty nice. Actually, almost exactly as you described it
After all of the clamoring for the Ambassador this thread no longer surprises me. To be honest, I would rather see the Typhoon class made playable. The Jupiter is without a doubt the ugliest ship in the entire game, it looks like a cumbersome sloppy kitbash, pieces just thrown together with little detail and no though at all to esthetics. If they ever do make it playable I hope its just a minor addition included along with new designs and not passed off as some special class of ship, If that thing fell out of a drop box or wound up in the C-store my faith in the game will have been lost as that will be taking a gigantic step backwards.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
The Jupiter-class always struck me as a slapdash assembly where function won out over form. It reminds me of the description of some of the ships in the DS9 Millennium-series of books where prolonged war causes the Federation to just throw TRIBBLE together.
To me, it makes sense it would be phased out as more refined classes were developed like the various refits, Typhoon, and Galaxy-X. The Jupiter is simply a stopgap to fill a need in the fleet until better ships could be launched. It struck me as a bathtub with nacelles taped onto it.
Does that mean it shouldn't be playable? Well, who knows. I'm not against it.
I approve of this thread under the condition that the Typhoon class battleship should be made playable aswell.
I think both of these ships have a flair of their own given that they fill
niche roles within Starfleet as "pure battleships" and as such
sport a much more utalitarian appearance than most other Starfleet spacecraft
which is a welcome alternation in my oppinion.
Also I don't really think these ships should be carriers.
I think they should be exactly what it says on the tin: Battleships!
Afterall we shouldn't forget that space combat is a lot different from
modernday naval combat which stems from the fact that distances over
which battles are fought are greater than they are on the sea and
that frickin' laser beams actually travel the speed of light making
evasive maneuvers a pure game of luck.
Not mention that the lasers might spread over distance increasing
the "effective kill zone" for lesser shielded vessels like fighters.
That's not an environment where fighters can show their strengths,
as they would've a smaller range than that of a dedicated Battleship
and would therefore never get a chance to land the first hit while
the fighters themselves stand no chance against the Battleships
opening salvo.
So the only way to effectively deploy fighters in such an environment
is to deploy them in a Human wave attack which however wouldn't really fit
Starfleet's defensive doctrines
and is something you'd expect the Klingons to pull off
(now guess who got the carriers first XD).
In that regard Battleships may actually serve a purpose in STO's gameplay
as an ultraheavy cruiser.
A spacecraft with the offensive power of an escort and the sturdiness of a
cruiser by sacrificing science abilities and maneuverability, perhabs in
exchange for a high weapons and shield modifier and
reduced energy drain for beam weapons?
C'mon Cryptic, the Typhoon Battleship is the most aggressive and badass looking ship in the entire Starfleet. How could it not be playable!?
And don't forget about the Jupiter and the Balaur and every other awesome NPC ship that absolutely deserves to be playable!
C'mon Cryptic, we know you can do it!
The funny thing about people calling the Jupiter and Typhoon ugly, will happily play with a Galaxy, this is the most awful ship ever to grace Star Trek, with the exception of the Frankenstein fleet from DS9.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
The funny thing about people calling the Jupiter and Typhoon ugly, will happily play with a Galaxy, this is the most awful ship ever to grace Star Trek, with the exception of the Frankenstein fleet from DS9.
Galaxy X isnt that bad... the hidious ship of the game is the vesta.
I approve of this thread under the condition that the Typhoon class battleship should be made playable aswell.
I think both of these ships have a flair of their own given that they fill
niche roles within Starfleet as "pure battleships" and as such
sport a much more utalitarian appearance than most other Starfleet spacecraft
which is a welcome alternation in my oppinion.
Also I don't really think these ships should be carriers.
I think they should be exactly what it says on the tin: Battleships!
Afterall we shouldn't forget that space combat is a lot different from
modernday naval combat which stems from the fact that distances over
which battles are fought are greater than they are on the sea and
that frickin' laser beams actually travel the speed of light making
evasive maneuvers a pure game of luck.
Not mention that the lasers might spread over distance increasing
the "effective kill zone" for lesser shielded vessels like fighters.
That's not an environment where fighters can show their strengths,
as they would've a smaller range than that of a dedicated Battleship
and would therefore never get a chance to land the first hit while
the fighters themselves stand no chance against the Battleships
opening salvo.
So the only way to effectively deploy fighters in such an environment
is to deploy them in a Human wave attack which however wouldn't really fit
Starfleet's defensive doctrines
and is something you'd expect the Klingons to pull off
(now guess who got the carriers first XD).
In that regard Battleships may actually serve a purpose in STO's gameplay
as an ultraheavy cruiser.
A spacecraft with the offensive power of an escort and the sturdiness of a
cruiser by sacrificing science abilities and maneuverability, perhabs in
exchange for a high weapons and shield modifier and
reduced energy drain for beam weapons?
After all of the clamoring for the Ambassador this thread no longer surprises me. To be honest, I would rather see the Typhoon class made playable. The Jupiter is without a doubt the ugliest ship in the entire game, it looks like a cumbersome sloppy kitbash, pieces just thrown together with little detail and no though at all to esthetics. If they ever do make it playable I hope its just a minor addition included along with new designs and not passed off as some special class of ship, If that thing fell out of a drop box or wound up in the C-store my faith in the game will have been lost as that will be taking a gigantic step backwards.
Why does no one understand that we ALL AGREE IT NEEDS WORK!
None of the Jupiter supporters (or the Typhoon for that matter) would accept either ship as is. They both need a bit of a face lift.
The best argument anyone ever comes up with against the Jupiter or the Typhoon is that they are ugly... Seriously? You think we don't know they need work? You think we want them as is? You think there'd be a chance in hell that the Devs would put them in as is? No, no they wouldn't.
If they become playable, they will look nicer and it'd be another ship for people to fly around. What's the big deal with that? Does it so offend your sight that it would ruin the game for you to see it in a fleet action? Well let me tell you something... That's subject to your own opinion. I think the Galaxy/Ambassador/all the other 2,765 variants of it are bum ugly. But you didn't see me on the ambassador thread saying it was ugly so it doesn't deserver to be included.
If you have an actual reason for not wanting the Jupiter, say it. Otherwise, with all due respect, take a hike.
-Quiiliitiila
you know, i wouldnt mind these in game. think of how fun it would be to blow them up!
Only 3/3 weapons slots on the fore and aft sections for a ship that massive would be suicide. It's a drednought, not a bloddy freighter. If the devs are smart, they'll rethink the layout before getting these monsters a run on player setups
Vice Admiral Thylek Shran- U.S.S. Omega (Odyssey Class Battleship) United Federation Space Command
Vice Admiral T'vix RRW Talon (Scimitar Drednought)
General S'tal IKS Q'vat (Bortasq' Battle Cruiser)
Every time somebody bumps this thread I shake my head in utter astonishment, these ships were never meant to be flown, they're meant to be blown up, they are cheap simple disposable scenery. These designs don't need "a little work" they need to be scrapped and reworked from scratch and I will not be alone in thinking that the quality of goods in this game has fallen dramatically if designs as bad as the Jupiter are ever considered good enough to offer to customers. It's my opinion and I should take a hike if I don't like it? Well that's true enough but it is just as important that members of the community stress the importance of wanting quality in the products being offered them than to sit back and say nothing when any ugly incomplete peace of TRIBBLE is ushered into the game uncontested.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
I do have to question the validity of this vessel as a playable T5 starship. Sure, it's been seen to be on-par or better with the biggest, baddest cruisers in Starfleet's NPC ships, but is it really a marketable product?
Besides, the ship really breaks the traditional looks of Starfleet "saucer-engineering hull-nacelles" configuration. Although stats may be enough to win over certain captains, I would stay away from buying this ship. To be honest, I would get sick of the look after a week of playing.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
I do have to question the validity of this vessel as a playable T5 starship. Sure, it's been seen to be on-par or better with the biggest, baddest cruisers in Starfleet's NPC ships, but is it really a marketable product?
Besides, the ship really breaks the traditional looks of Starfleet "saucer-engineering hull-nacelles" configuration. Although stats may be enough to win over certain captains, I would stay away from buying this ship. To be honest, I would get sick of the look after a week of playing.
To answer your first question, yes I think that it's a marketable product. As you would/have/or will see in the plethora of pages that this thread contains, there are many who would buy the ship. In fact this is the second thread I've opened on the topic, the first having been closed with the forum overhaul. Not to mention there will undoubtably be quite a few players IG who don't use the forums who would buy it, and I know for a fact there are many players who would buy it for the sake of saying they have all the ships in the game.
Secondly, to be honest, there are MANY ships IG that break the Saucer/Engineering/Nacelles look. Most of the escorts for a start, a few science ships and even some variants of the Stargazer! I'd say that the Jupiter looks like a bigger brother to the Stargazer, and I wouldn't be remiss by saying the resemblance is a bit close.
I vote "yes" as long as they re-design the Jupiter ship a bit more...Lets face it's not a "looker" but we do need a better Dreadnought with better carrier abilities than the cat ATROX ship. We can name it the "doggie" ship or the PUG ship....:D
Serioulsy we do need more sound carriers for FED side
They said if she was made as a playable ship she would be redesigned. and Yes Ik say Dil carrier. Make her the Voquv of the fed.
I'd be fine with a redesign to bring her more in line with other 2409 ships, as long as it still kept the Jupiter class at it's core so you could still tell what she was originally.
I'd be fine with a redesign to bring her more in line with other 2409 ships, as long as it still kept the Jupiter class at it's core so you could still tell what she was originally.
My main grip with making the Jupiter a Carrier is:
1. on the Fed side we already have 5 Carriers
-The Atrox
-The Artimage
-The 3 Vestas
2. The current pets are inadequate to be used on the Jupiter, I mean if they make it a carrier I want to launch Mirandas or Defiants out of it not runabouts.
My main grip with making the Jupiter a Carrier is:
1. on the Fed side we already have 5 Carriers
-The Atrox
-The Artimage
-The 3 Vestas
2. The current pets are inadequate to be used on the Jupiter, I mean if they make it a carrier I want to launch Mirandas or Defiants out of it not runabouts.
It is entirely possible the jupiter and typhoon will be introduced, because after clammering for an ambassador class, it finally happened. These ships will come, eventually, but surely:)
Comments
Kyle
I love the idea of the Jupiter as a playable, and I would love to play with it with autodefense turrets.
I like the idea of a both photon and phaser defense turrets on the ship.
3 to fore 3 to aft works but the BOFF seems off to me. A ship built for war needs a Commander Tact.
I didn't put a commander tac in there because combined with the slow turn rate and 6 weapon slots, the added abilities would not be that great. Plus, lets face it, the best tac abilities are cannon ones and attack patterns. We could get those with a lower tac slot.
The higher eng makes more sense to me to have it tank well and the slightly higher sci would give it a few neat abilities to pop off in combat.
My 2 cents...
Kyle
I've got a lifetime, I can wait... Hopefully I don't have to though...
Still here,
Quiiliitiila
If that's not an option for whatever silly canon reason you stretch and broaden the pylons to look like a part of the hull, a la Romulan D'deridex.
One way or another you gotta sort out those stubby little engines. Other than that I like it. Looks intimidating.
Yup, something we've all agreed on for some time... Somewhere lost in these pages is an image by a supporter that has been photoshopped to fix the engines, it looked pretty nice. Actually, almost exactly as you described it
To me, it makes sense it would be phased out as more refined classes were developed like the various refits, Typhoon, and Galaxy-X. The Jupiter is simply a stopgap to fill a need in the fleet until better ships could be launched. It struck me as a bathtub with nacelles taped onto it.
Does that mean it shouldn't be playable? Well, who knows. I'm not against it.
I think both of these ships have a flair of their own given that they fill
niche roles within Starfleet as "pure battleships" and as such
sport a much more utalitarian appearance than most other Starfleet spacecraft
which is a welcome alternation in my oppinion.
Also I don't really think these ships should be carriers.
I think they should be exactly what it says on the tin: Battleships!
Afterall we shouldn't forget that space combat is a lot different from
modernday naval combat which stems from the fact that distances over
which battles are fought are greater than they are on the sea and
that frickin' laser beams actually travel the speed of light making
evasive maneuvers a pure game of luck.
Not mention that the lasers might spread over distance increasing
the "effective kill zone" for lesser shielded vessels like fighters.
That's not an environment where fighters can show their strengths,
as they would've a smaller range than that of a dedicated Battleship
and would therefore never get a chance to land the first hit while
the fighters themselves stand no chance against the Battleships
opening salvo.
So the only way to effectively deploy fighters in such an environment
is to deploy them in a Human wave attack which however wouldn't really fit
Starfleet's defensive doctrines
and is something you'd expect the Klingons to pull off
(now guess who got the carriers first XD).
In that regard Battleships may actually serve a purpose in STO's gameplay
as an ultraheavy cruiser.
A spacecraft with the offensive power of an escort and the sturdiness of a
cruiser by sacrificing science abilities and maneuverability, perhabs in
exchange for a high weapons and shield modifier and
reduced energy drain for beam weapons?
And don't forget about the Jupiter and the Balaur and every other awesome NPC ship that absolutely deserves to be playable!
C'mon Cryptic, we know you can do it!
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Galaxy X isnt that bad... the hidious ship of the game is the vesta.
So Much agreement with this post!
Founder and Current CO of Gamma Strike Force
Player since December 2009
Why does no one understand that we ALL AGREE IT NEEDS WORK!
None of the Jupiter supporters (or the Typhoon for that matter) would accept either ship as is. They both need a bit of a face lift.
The best argument anyone ever comes up with against the Jupiter or the Typhoon is that they are ugly... Seriously? You think we don't know they need work? You think we want them as is? You think there'd be a chance in hell that the Devs would put them in as is? No, no they wouldn't.
If they become playable, they will look nicer and it'd be another ship for people to fly around. What's the big deal with that? Does it so offend your sight that it would ruin the game for you to see it in a fleet action? Well let me tell you something... That's subject to your own opinion. I think the Galaxy/Ambassador/all the other 2,765 variants of it are bum ugly. But you didn't see me on the ambassador thread saying it was ugly so it doesn't deserver to be included.
If you have an actual reason for not wanting the Jupiter, say it. Otherwise, with all due respect, take a hike.
-Quiiliitiila
Only 3/3 weapons slots on the fore and aft sections for a ship that massive would be suicide. It's a drednought, not a bloddy freighter. If the devs are smart, they'll rethink the layout before getting these monsters a run on player setups
Vice Admiral T'vix RRW Talon (Scimitar Drednought)
General S'tal IKS Q'vat (Bortasq' Battle Cruiser)
Besides, the ship really breaks the traditional looks of Starfleet "saucer-engineering hull-nacelles" configuration. Although stats may be enough to win over certain captains, I would stay away from buying this ship. To be honest, I would get sick of the look after a week of playing.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
To answer your first question, yes I think that it's a marketable product. As you would/have/or will see in the plethora of pages that this thread contains, there are many who would buy the ship. In fact this is the second thread I've opened on the topic, the first having been closed with the forum overhaul. Not to mention there will undoubtably be quite a few players IG who don't use the forums who would buy it, and I know for a fact there are many players who would buy it for the sake of saying they have all the ships in the game.
Secondly, to be honest, there are MANY ships IG that break the Saucer/Engineering/Nacelles look. Most of the escorts for a start, a few science ships and even some variants of the Stargazer! I'd say that the Jupiter looks like a bigger brother to the Stargazer, and I wouldn't be remiss by saying the resemblance is a bit close.
Hope that answers your questions,
-Quiiliitiila
Serioulsy we do need more sound carriers for FED side
They'll run out of content eventually!
Founder and Current CO of Gamma Strike Force
Player since December 2009
I'd be fine with a redesign to bring her more in line with other 2409 ships, as long as it still kept the Jupiter class at it's core so you could still tell what she was originally.
Also Ew carrier :P
Founder and Current CO of Gamma Strike Force
Player since December 2009
well what else would she be, she's big enough?
A Dreadnought? lol.
My main grip with making the Jupiter a Carrier is:
1. on the Fed side we already have 5 Carriers
-The Atrox
-The Artimage
-The 3 Vestas
2. The current pets are inadequate to be used on the Jupiter, I mean if they make it a carrier I want to launch Mirandas or Defiants out of it not runabouts.
Founder and Current CO of Gamma Strike Force
Player since December 2009
none are dil carriers and 2 are are more escort.
Wait, what? How'd they kill the Typhoon? I must've missed something while trolling in Planetside :P