Very UNFAIR rules for Magic Classes
Comments
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There was and is already a thread for this.. use it: http://pwi-forum.perfectworld.com/showthread.php?t=1296231
There are 300+ posts and counting there and now 150 (151) here.. Why dilute the message the casters are trying to send? Dont make two threads when one bigger thread is more likely to garner attention.0 -
ZoracGallant - Raging Tide wrote: »Casters get a tali free, without having to do a bh or anything, just talking to the guy gives a tali, meele classes don't get 1 that way they only get them from bhs
Hmmk. I never got around to leveling my sin to 100 (I can't stand listening to forks in the blender...), so I wasn't quite sure about that part. (But considering how damn hard it is for a caster, even a cleric, to find a farming squad during 2x, I may be working on my sin today. b:cry) But I do know that I've had melee in squad head to RT after BH1 to get their subs/mirages before they forget, so I knew they got that one at least.
In any case, ideally, we'd be running Caster as much as melee run Normal. As it stands, casters have to waste a number of teles to even interest people in 99 key runs, and we can't do non-stop Caster like melee can with Normal.
No matter how you feel about the issue overall, something's broken somewhere. The problem is that common ground can't be found easily on the forum to determine where "somewhere" is.
(And I'm kinda miffed at Fuzzy for closing my thread with a potential solution while leaving both QQ threads open. b:sad)[sigpic][/sigpic]
MuSHRooMS - Lost City (currently inviting new members) b:victory
WeAreMuSHRooMS.com0 -
b:cute Well joyous I don't know if you noticed in this patch you can now amp the bosses in caster, such as the ones the previously were immune to most forms of amps.
Oh right and shush bout cc MD heh so not a thing anymore.[SIGPIC][/SIGPIC]0 -
Pressa - Heavens Tear wrote: »b:cute Well joyous I don't know if you noticed in this patch you can now amp the bosses in caster, such as the ones the previously were immune to most forms of amps.
I wouldn't really know. One of the 2 Caster runs I've done since the expansion release (oh yeah, we really are able to do as much NV as melee... *sigh*), I was the only cleric. Didn't exactly have much time to try to see if the bosses were still immune to my debuffs when they were before. b:chuckle The other time, it never even crossed my mind.[sigpic][/sigpic]
MuSHRooMS - Lost City (currently inviting new members) b:victory
WeAreMuSHRooMS.com0 -
Michael_Dark - Lost City wrote: »I'm pretty sure CC nerf was far worse for BMs than any other classes, on top of that we get 5aps nerf. If you got nerfed like that as a caster, you'd be crying far louder than you are for having a glitch fixed. That is hypocrisy.
What I'm wondering is how fast a 7 minute caster nirvana party can do a regular nirvana run.
Riiight, 7min caster nirvana. A caster squad with several r9s and very good geared r8s does a run in 22minutes.
As I've already said, the solution to the problem is very simple - allow both classes to run as many nirvanas as they want. The aps classes will still make more money than us per hour and it's not like you risk collapsing the market prices because aps classes have monopoly over it/crippled prices over the past 2years to the point it cant go lower anyway.0 -
TheDendra - Harshlands wrote: »Riiight, 7min caster nirvana. A caster squad with several r9s and very good geared r8s does a run in 22minutes.
As I've already said, the solution to the problem is very simple - allow both classes to run as many nirvanas as they want. The aps classes will still make more money than us per hour and it's not like you risk collapsing the market prices because aps classes have monopoly over it/crippled prices over the past 2years to the point it cant go lower anyway.
Yeah, and you get roughly 2-3 times the chests per Nirvana, depending on how lucky you are.
Allowing both of them to run as many as they want won't balance it out, Nirvana is for EVERYONE which is why the keys don't go away. Caster Nirvana is specifically designed for casters and gives more drops, which is why the Talisman is limited. How exactly would making caster Nirvana spammable like that be fair to those people that aren't highly geared and aren't arcane? You casters only think about yourselves and about how inferior you are to 5.0 farming squads, but you need to get over it. You have Caster, which is what you whined and moaned for, and now that they finally fixed a glitch all you do is cry even more.
If they make a Melee Nirvana with unlimited Talismans then sure, cry out for a Talisman that's permanent, but until then just deal with the fact that a glitch that actually allowed you to do something efficiently is gone just like BMs had to.0 -
TheDendra - Harshlands wrote: »Riiight, 7min caster nirvana. A caster squad with several r9s and very good geared r8s does a run in 22minutes.
As I've already said, the solution to the problem is very simple - allow both classes to run as many nirvanas as they want. The aps classes will still make more money than us per hour and it's not like you risk collapsing the market prices because aps classes have monopoly over it/crippled prices over the past 2years to the point it cant go lower anyway.
I think this was posted here before, or another thread, 7mins 33 sec caster run with op casters. I am not compounding more hate, just pointing out it can be done. Read the chat log at the end.Lets troll the forums together b:victory0 -
Zanryu - Dreamweaver wrote: »Yeah, and you get roughly 2-3 times the chests per Nirvana, depending on how lucky you are.
Allowing both of them to run as many as they want won't balance it out, Nirvana is for EVERYONE which is why the keys don't go away. Caster Nirvana is specifically designed for casters and gives more drops, which is why the Talisman is limited. How exactly would making caster Nirvana spammable like that be fair to those people that aren't highly geared and aren't arcane? You casters only think about yourselves and about how inferior you are to 5.0 farming squads, but you need to get over it. You have Caster, which is what you whined and moaned for, and now that they finally fixed a glitch all you do is cry even more.
If they make a Melee Nirvana with unlimited Talismans then sure, cry out for a Talisman that's permanent, but until then just deal with the fact that a glitch that actually allowed you to do something efficiently is gone just like BMs had to.
That's telling them to deal with the fact that they are forced to farm at a less effective rate than the Normal/APS nirvanas. If you're going to have a farming instance, why limit it?
And oh God, PLEASE quit saying "You can do normal Nirvana too." Less everyone is blessed with wonderful groups of friends who don't care what refine, class, etc [And let's be real, they're not. This game is too full of greedy people], you're NOT going to be able to run normal Nirvana enough to even finish one friggin' piece of equipment without waiting a long time or breaking down and rolling an APS class to go with other squads.
So unless you have friends or you have patience, if you're not rolling a sin to 'keep up with the times', you're not going to be able to farm at the same rate. Now how is that fair for Casters?
Don't get angry with them wanting the chance to equally farm as the normal Nirvana. It wasn't their fault PWI made a second instance that drops better. PWI should have included those ideas into Normal vana to make the use of Caster in those squads more acceptable and needed. And I am still willing to bet my **** that people would still be elitest and find a way to exclude the not-so-hardcore players. "VANA LOOKING ANY CLASS. +10 REFINE ONLY, LINK WEAPON."
Jeez, this is a sad argument to watch when the solutions are so simple. Offer the solution so everyone has fair gameplay. Those who argue with Caster Nirvana being unlimited seems to only have this hatred against the Casters being able to farm in the first place. Just let them be, and don't tell them to suck it up.
And stop comparing that friggin' BM glitch to the amount of farming glitch enough for profit/gear. Even though both were fix, the difference in its gamebreak is so staggering, it makes me QQ for your QQ. b:sad0 -
As much as I would like for them to do away with the timer and let us stack talismans, it's probably not gonna happen.sachelfunlol wrote: »I think this was posted here before, or another thread, 7mins 33 sec caster run with op casters. I am not compounding more hate, just pointing out it can be done. Read the chat log at the end.
Not the same, but this run was ~10mins 26secs: http://www.youtube.com/watch?v=NL168XD-fiA (obviously sped up)
Also, the gear a caster needs to sufficiently run caster nirvana is not as much as what's needed for a melee to sufficiently run normal nirvana.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Caster nirvana takes 3-4 times the amount of time as regular nirvana with 2-3 times the drops(sometimes). Whats the problem if casters CAN spam it? It'd be like if they all went and made APS toons and spammed regular nirvana. -_-0
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Eoria - Harshlands wrote: »As much as I would like for them to do away with the timer and let us stack talismans, it's probably not gonna happen.
Not the same, but this run was ~10mins 26secs: http://www.youtube.com/watch?v=NL168XD-fiA (obviously sped up)
Also, the gear a caster needs to sufficiently run caster nirvana is not as much as what's needed for a melee to sufficiently run normal nirvana.
somehow the link dissapeared on mine http://www.youtube.com/watch?v=fP7RCHq5ah4Lets troll the forums together b:victory0 -
ZoracGallant - Raging Tide wrote: »Casters get a tali free, without having to do a bh or anything, just talking to the guy gives a tali, meele classes don't get 1 that way they only get them from bhs
wtf. Melee classes don't need talis so why would any melee class QQ if a caster got a free one?I **** bigger than you...
Shut up and play the game.....Damn0 -
Truthfully, why worry about it. It is very likely now that you can get superior pve gear simply by doing a daily quest now. I mean the entire game is changeing towards the direction where even the most awesomely geared sin is simply not going to be able to solo farm anything worth while. TT and nirvana are becoming yesterdays gear. Won't be long an we will all be in the same boat where it is do daily quests/bhs and or insert cc.
In truth if you were to build an awesome sin today, you would likely have to farm untill the game shuts down just trying to recoup the initial investment. I give about 6 months untill farming anything at all in this game is dead.0 -
Ladyhellcatq - Dreamweaver wrote: »Truthfully, why worry about it. It is very likely now that you can get superior pve gear simply by doing a daily quest now. I mean the entire game is changeing towards the direction where even the most awesomely geared sin is simply not going to be able to solo farm anything worth while. TT and nirvana are becoming yesterdays gear. Won't be long an we will all be in the same boat where it is do daily quests/bhs and or insert cc.
In truth if you were to build an awesome sin today, you would likely have to farm untill the game shuts down just trying to recoup the initial investment. I give about 6 months untill farming anything at all in this game is dead.
+1 b:victoryLets troll the forums together b:victory0 -
Michael_Dark - Lost City wrote: »Caster Nirvana 7.5 minutes:
http://www.youtube.com/watch?v=fP7RCHq5ah4
You all are a bunch of horribly geared, glitch abusing cry babies who probably don't ever get invited to normal squads because you suck that much.
b:bye
And yet again ur offcially most ignorant person posting on this thread or just a hot headed aps class FIRST OF ALL: r9+10-12 ppl in that caster squad not everyone cashshops to get r9 SECONDLY u dont need to be r9+12 aps class to finish vana in 5min take r8+10 sins 2 decide bms +8-10,barb and veno i can bet u they will finish that vana just as fast now add that same combination to caster w r8+10 mage,2 R8+10 psys,cleric,veno no ways u will finish in 7.5min like that squad did.So yes ur point is invalid dont try bring OP ppl to show caster can be done fast when i can assure u dont need OP ppl to finish fast vana...And incase u try comment and tell me that r8 or +10 is OP thats also **** when +10 orbs go on sale 25mil each on my server if u do a few 3-3 runs u can fund that without csin and r8 thats just a joke now days everyone and thier mother can get r8 with how cheap it is b:bye0 -
Michael_Dark - Lost City wrote: »7 minutes 15 seconds.
http://www.youtube.com/watch?v=lhxZuYs5z8A&feature=related
Everyone saying caster nirvana takes like 20 minutes is full of sh*t.
Incase u didnt notice or maybe just trying to talk sh*t urself look VERY carefully at that vid???Do you see what i see OH wait clearly not...Its been edited at at least 3x faster then it was recorded at if u cant see that then i dunno JUST lol b:chuckle0 -
@ Michael_Dark - Lol at posting the video of casters doing real nirvana. When they hit a certain boss (I've seen this one before and cant be bothered again) they even mention they've been in there over an hour already xD amybe watch the vids u link first?
Edit: Watch minute 4:05. Now, where's your argument that we can do real nirvana? Anyone who does it got an extreme amount of time on their hands for something not even worth the time with all the pot/genie spamming costs.
As for the vid of the other people running it with R9s and r8s who were probably nicely refined...well..there is nothing to say to that more than GL finding it when getting a random squad. Or is everyone nowadays friends with 2-3 r9s who can all run at once?b:chuckle
Most of my squads are nowhere near to that speed when we consider ourselves fast. Yet I ask for TT99+ weapons and usually +4 and up refines.
Also to all the casters out there who form squads and then fail open them. Ive lost a sh1tload of my BH talismans to this lately and honestly, if u can't open..don't do it. Ask people for rally/tali links if you're gonna open and stop spamming away my worked-for talis b:angry
If u had links and still fail, thank the person with the full quest list. This is seriously startin to **** me off that we sometimes work and then gain nothing. b:cry[SIGPIC][/SIGPIC]
~ Suspended on Silverwings ~0 -
Nightmare/ - Harshlands wrote: »Incase u didnt notice or maybe just trying to talk sh*t urself look VERY carefully at that vid???Do you see what i see OH wait clearly not...Its been edited at at least 3x faster then it was recorded at if u cant see that then i dunno JUST lol b:chuckle
You realize that vid is regular Nirv with a bunch of casters...no...all clerics, using
REALLY BAD WEAPONS
right...?
None of you watched it, it actually took 1hour 15min.
However,
http://www.youtube.com/watch?v=fP7RCHq5ah4
that he posted earlier actually looks to be 1x speed. That's not even a full R9 squad.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
@Quilue - Your arguments are interesting but quite off the general discussion. The profit vs output a caster squad would get in normal is an argument itself to not do it. And, whoever made u guys so hellbent on proving we can do them, who said we cannot? I bet 95% of us can, but would we wanna spend 30min+ for a crappy drop instance that took more than half the drop profit away in charm/pot prices and at the same time drove me insane as a cleric trying to keep people alive? Nah, I don't think so.
Whoever made the caster instance were right on track, simply failed when they increased the drops. Should have just cut HPs some more and made the drops equal so we don't have to deal with all the QQing from both parts.
But hey, maybe we should actually limit normal nirvana the same way to fix this economy problem eh? Maybe we should make people work their BHs as said before, and then have the same system we do currently when opening. One person messing the squads talismans up by making it fail open. I bet alot of APS people would QQ their ***** off they can no longer plan their runs and are limited to 3 per day + may fail all of them cause they join random people. b:victory[SIGPIC][/SIGPIC]
~ Suspended on Silverwings ~0 -
As a caster yeah it sucks that the glitch was taken away, but it wasn't intended that way so I can't be mad. I havn't really done much farming cause it just doesn't seem as worth it but, what I did do instead was get together with a bunch of faction members and we ran 99 keys quest instead for everyone. It might not be as profitable but at least it will take your mind off not being able to spam caster nirvy and have fun with faction members while making some coin at least. Maybe you can use this info.[SIGPIC][/SIGPIC]
**** Laws of Physics I'm going to shoot crystals from my hands and summon meteors from the air.... Laws of Psychics0 -
Nightmare/ - Harshlands wrote: »And yet again ur offcially most ignorant person posting on this thread or just a hot headed aps class FIRST OF ALL: r9+10-12 ppl in that caster squad not everyone cashshops to get r9 SECONDLY u dont need to be r9+12 aps class to finish vana in 5min take r8+10 sins 2 decide bms +8-10,barb and veno i can bet u they will finish that vana just as fast now add that same combination to caster w r8+10 mage,2 R8+10 psys,cleric,veno no ways u will finish in 7.5min like that squad did.So yes ur point is invalid dont try bring OP ppl to show caster can be done fast when i can assure u dont need OP ppl to finish fast vana...And incase u try comment and tell me that r8 or +10 is OP thats also **** when +10 orbs go on sale 25mil each on my server if u do a few 3-3 runs u can fund that without csin and r8 thats just a joke now days everyone and thier mother can get r8 with how cheap it is b:bye
Wow, go away you frost nub. And learn how to grammar.
b:byeI post in forums. This one and others. That's why I post.0 -
Accalica - Heavens Tear wrote: »As for the vid of the other people running it with R9s and r8s who were probably nicely refined...well..there is nothing to say to that more than GL finding it when getting a random squad. Or is everyone nowadays friends with 2-3 r9s who can all run at once?b:chuckle
Most of my squads are nowhere near to that speed when we consider ourselves fast. Yet I ask for TT99+ weapons and usually +4 and up refines.
Anyway, this vid is real:
http://www.youtube.com/watch?v=fP7RCHq5ah4
My point was, that seems to be overlooked again and again by QQing casters is that Caster Nirvana can be run in 7.5 minutes.
A 7.5 minute caster nirvana is comparable to a 5 minute APS run.
Why do you ask this?
Because, contrary to popular opinion, most APS runs aren't 5 minutes long. Complaining about APS runs being 5 minutes is complete logical fallacy. If you want to do a 5 minute run, you're not going to be getting many pickup parties who do that. You need a squad with at least 4-5 +12 weapons... which if you had for caster nirvana, would put you similarly paced to the video I posted that was legitimate.
This thread is all about casters with +2 Neon Purgatories and +4 R8 weapons complaining that they can't even compare to a 5 minute APS squad. They want everything to be handed to them without spending the time, effort or money to gear up so they can accomplish something like that.
OMG my neighbor has a Ferrari. I only own a Jaguar. Someone should just give me a Ferarri because my neighbor can drive faster than me. QQQQ
/facepalm
And yes, this is a double post. I'm not re-editing my post to numbskull because he doesn't deserve a well written response.
EDIT: And I'm pretty sure any caster in that 7.5 minute run has no problems getting normal Nirvana squads... why you might ask? Because they spent the time and effort to gear up.I post in forums. This one and others. That's why I post.0 -
Michael_Dark - Lost City wrote: »Anyway, this vid is real:
http://www.youtube.com/watch?v=fP7RCHq5ah4
My point was, that seems to be overlooked again and again by QQing casters is that Caster Nirvana can be run in 7.5 minutes.
A 7.5 minute caster nirvana is comparable to a 5 minute APS run.
Why do you ask this?
Because, contrary to popular opinion, most APS runs aren't 5 minutes long. Complaining about APS runs being 5 minutes is complete logical fallacy. If you want to do a 5 minute run, you're not going to be getting many pickup parties who do that. You need a squad with at least 4-5 +12 weapons... which if you had for caster nirvana, would put you similarly paced to the video I posted that was legitimate.
This thread is all about casters with +2 Neon Purgatories and +4 R8 weapons complaining that they can't even compare to a 5 minute APS squad. They want everything to be handed to them without spending the time, effort or money to gear up so they can accomplish something like that.
OMG my neighbor has a Ferrari. I only own a Jaguar. Someone should just give me a Ferarri because my neighbor can drive faster than me. QQQQ
/facepalm
And yes, this is a double post. I'm not re-editing my post to numbskull because he doesn't deserve a well written response.
EDIT: And I'm pretty sure any caster in that 7.5 minute run has no problems getting normal Nirvana squads... why you might ask? Because they spent the time and effort to gear up.
As a caster i hail to this post. people need to stop complaining about this caster nirvana B.S =_=;;All you need is something to believe in. -Solar_one. <-- mah snoockums, mah hubby, mah eberyfing.
Lag; You think yours is bad ? It took Jesus 3 days to Respawn !
[SIGPIC][/SIGPIC]
"Current games aren't -games- anymore, just light shows operated by win buttons, lol."
"ah sh*t, were gonna die!.... but it's still cool!" -INTMDATOR0 -
Nightmare/ - Harshlands wrote: »And yet again ur offcially most ignorant person posting on this thread or just a hot headed aps class FIRST OF ALL: r9+10-12 ppl in that caster squad not everyone cashshops to get r9 SECONDLY u dont need to be r9+12 aps class to finish vana in 5min take r8+10 sins 2 decide bms +8-10,barb and veno i can bet u they will finish that vana just as fast now add that same combination to caster w r8+10 mage,2 R8+10 psys,cleric,veno no ways u will finish in 7.5min like that squad did.So yes ur point is invalid dont try bring OP ppl to show caster can be done fast when i can assure u dont need OP ppl to finish fast vana...And incase u try comment and tell me that r8 or +10 is OP thats also **** when +10 orbs go on sale 25mil each on my server if u do a few 3-3 runs u can fund that without csin and r8 thats just a joke now days everyone and thier mother can get r8 with how cheap it is b:bye
you know, if you dont use perfect grammar thats fine, it is the internet after all.
BUT FOR ****S SAKE USE ****ING PERIODS AT THE VERY LEAST.0 -
Malei - Sanctuary wrote: »That's telling them to deal with the fact that they are forced to farm at a less effective rate than the Normal/APS nirvanas. If you're going to have a farming instance, why limit it?
No, it's not, because they can also run regular Nirvana if they want.
And oh God, PLEASE quit saying "You can do normal Nirvana too." Less everyone is blessed with wonderful groups of friends who don't care what refine, class, etc [And let's be real, they're not. This game is too full of greedy people], you're NOT going to be able to run normal Nirvana enough to even finish one friggin' piece of equipment without waiting a long time or breaking down and rolling an APS class to go with other squads.
You don't have to be blessed with chumps for friends, it just takes effort to form groups. Yeah, it's hard, but it's far from impossible.
So unless you have friends or you have patience, if you're not rolling a sin to 'keep up with the times', you're not going to be able to farm at the same rate. Now how is that fair for Casters?
Why should casters that spend nowhere near as much as melees on their gear be able to farm as efficiently? What kind of fairness is that? Casters are great for certain things, farming Nirvana just happens to be an area where they don't shine as bright as melee. Tell you what, when I can one or two shot someone from 28 meters away then Casters can farm as efficiently as me. Until then, hell no.
By the way, of course it takes patience, this is some of the best gear in the game. Just ayin'
Don't get angry with them wanting the chance to equally farm as the normal Nirvana. It wasn't their fault PWI made a second instance that drops better. PWI should have included those ideas into Normal vana to make the use of Caster in those squads more acceptable and needed. And I am still willing to bet my **** that people would still be elitest and find a way to exclude the not-so-hardcore players. "VANA LOOKING ANY CLASS. +10 REFINE ONLY, LINK WEAPON."
I'm not angry at people wanting to farm equally, I'm angry that you think equality should be handed out on a silver platter. It's not melee people's fault PW didn't implement those bosses in regular Nirvana.
It's natural that people with +10 and high value gear will want to run with others of the same quality, think about it.. why let lower geared people piggy-back off your hard work? You're gonna wanna run with people that can keep up with you.
Jeez, this is a sad argument to watch when the solutions are so simple. Offer the solution so everyone has fair gameplay. Those who argue with Caster Nirvana being unlimited seems to only have this hatred against the Casters being able to farm in the first place. Just let them be, and don't tell them to suck it up.
We're telling you to suck it up because you lost your glitch, and you really should.
And stop comparing that friggin' BM glitch to the amount of farming glitch enough for profit/gear. Even though both were fix, the difference in its gamebreak is so staggering, it makes me QQ for your QQ. b:sad
Oh no, you lost your ability to make a little money. Well we lost our ability to PvP skillfully, sure we can stunlock but against higher geared targets that gets you nowhere fast if you can't actually put out the damage to kill them. Cancel casting was something we could use to get past that, so it was a pretty big loss. About as big to us as the caster glitch is to you. By the way I'm not QQing, you're the one crying about Caster not being fair.
Replies to yet another dumb Caster in red.0 -
Michael_Dark - Lost City wrote: »Anyway, this vid is real:
http://www.youtube.com/watch?v=fP7RCHq5ah4
My point was, that seems to be overlooked again and again by QQing casters is that Caster Nirvana can be run in 7.5 minutes.
A 7.5 minute caster nirvana is comparable to a 5 minute APS run.
Why do you ask this?
Because, contrary to popular opinion, most APS runs aren't 5 minutes long. Complaining about APS runs being 5 minutes is complete logical fallacy. If you want to do a 5 minute run, you're not going to be getting many pickup parties who do that. You need a squad with at least 4-5 +12 weapons... which if you had for caster nirvana, would put you similarly paced to the video I posted that was legitimate.
This thread is all about casters with +2 Neon Purgatories and +4 R8 weapons complaining that they can't even compare to a 5 minute APS squad. They want everything to be handed to them without spending the time, effort or money to gear up so they can accomplish something like that.
OMG my neighbor has a Ferrari. I only own a Jaguar. Someone should just give me a Ferarri because my neighbor can drive faster than me. QQQQ
/facepalm
And yes, this is a double post. I'm not re-editing my post to numbskull because he doesn't deserve a well written response.
EDIT: And I'm pretty sure any caster in that 7.5 minute run has no problems getting normal Nirvana squads... why you might ask? Because they spent the time and effort to gear up.0 -
Zanryu - Dreamweaver wrote: »Replies to yet another dumb Caster in red.
Lets see.... r8+top, NV leggings+7, NV wrists+5, NV boots+7, Wings of Cloudcharger+6, G15 weap+8 (20 attack lvls), WS belt+9,cv neck+7, lvl 5 tome, WS helm+7. I'm pretty sure I've spent more money on gear than an average aps sin and still, not even counting shards, a whole squad Caster NV with similar gear will not compare to the profit/hour that an aps squad makes. The reason for the post was to point out that some balance had been brought to pve, albeit unintentionally, for people who like to play their casters. True, it was a glitch, but the fact that it still did create some fun. I personally do caster NV for the fun, and not really for the profit since most random squads take an average of 40m(http://pwi-forum.perfectworld.com/showpost.php?p=16054641&postcount=7 click if you don't believe me), and when the instance first came out, runs averaged 1 hour (You'll have to take my word for it).0 -
AnimaBlanc - Sanctuary wrote: »As a caster i hail to this post. people need to stop complaining about this caster nirvana B.S =_=;;
And 5 minute runs aren't even common for most farming parties. Most people who run 1-3 people with alts to open are happy with a run that takes 10-20 minutes because they're not splitting the drops 6 ways.
People who can do 5 minute runs don't generally advertise, nor do they accept random people.Haruzi - Lost City wrote: »Even w/ gear comparable to a 5 aps g13 sin, caster runs take up to 20 minutes, while an aps run will take 10min tops. At least that's what I see the average being when I do aps runs. And even when I use my ep for reg NV (Yes, I have friends) the runs tend to be less than 20m. As for yoru argument about gear, I have a G15 weapon and still run caster NV so this doesn't only apply to the CV/r8 +4 people running caster. Actually, with those kind of weapons, I'm surprised they even manage to finish it within the timer of the last boss.
Hey, I'm not saying there isn't a problem here. Something needs to be fixed. But the fact is, if you have a full party of casters with +12 weapons, you still can do some relatively fast runs.
I think keys shouldn't stack and there should only be one type of key where you can choose to do caster or normal nirvana.
One of the main reasons why it's so broken is that non-caster keys can stack up, and there are hundreds, if not thousands of alts and abandoned chars that are logged in each day just to get more keys.I post in forums. This one and others. That's why I post.0 -
Michael_Dark - Lost City wrote: »And 5 minute runs aren't even common for most farming parties. Most people who run 1-3 people with alts to open are happy with a run that takes 10-20 minutes because they're not splitting the drops 6 ways.
People who can do 5 minute runs don't generally advertise, nor do they accept random people.
Ah, they are advertised on Sanct from time to time, even with the promise of multiple runs.
they are however the ones that demand +10 or higher and at least TT99 gear or a R8 weapon and only ask for BM's or sins. But those are few and far between. *shrugs*
edit: just remembered what i wanted to add to this first paragraph, Casters complaining about this the hardest are pulling their examples from the 2 outmost extremes. +12'd already nirvana'd full JOSD'ed BM's/Sin's/archers doing these runs VS. a poor +3 TT90 wearin caster. That is NOT the right comparison. Nor is it a valid argument.
I've already tried adressing this exact issue in the caster QQv.2 thread but all people spouted back is that my opinion is prolly biased anyway because i more than likely have an aps char that i can farm on. little to people know, Anima is the only char that's able to do Nirvana.b:chuckle
My best friends in game, have NEVER ran a nirvana and both have nirvana weapons, as a barb (and his alt cleric) and veno!
Why ? they wanted something, merched, grinded and maybe CS'ed the last 20 for them so by the time they reached 100 they had a weapon up to their level.
edit: just remembered what i wanted to add to this first paragraph, Casters complaining about this the hardest are pulling their examples from the 2 outmost extremes. +12'd already nirvana'd full JOSD'ed BM's/Sin's/archers doing these runs VS. a poor +3 TT90 wearin caster. That is NOT the right comparison. Nor is it a valid argument.All you need is something to believe in. -Solar_one. <-- mah snoockums, mah hubby, mah eberyfing.
Lag; You think yours is bad ? It took Jesus 3 days to Respawn !
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Haruzi - Lost City wrote: »Lets see.... r8+top, NV leggings+7, NV wrists+5, NV boots+7, Wings of Cloudcharger+6, G15 weap+8 (20 attack lvls), WS belt+9,cv neck+7, lvl 5 tome, WS helm+7. I'm pretty sure I've spent more money on gear than an average aps sin and still, not even counting shards, a whole squad Caster NV with similar gear will not compare to the profit/hour that an aps squad makes. The reason for the post was to point out that some balance had been brought to pve, albeit unintentionally, for people who like to play their casters. True, it was a glitch, but the fact that it still did create some fun. I personally do caster NV for the fun, and not really for the profit since most random squads take an average of 40m(http://pwi-forum.perfectworld.com/showpost.php?p=16054641&postcount=7 click if you don't believe me), and when the instance first came out, runs averaged 1 hour (You'll have to take my word for it).
I can believe some runs would take that long if their gear isn't great or they don't know how to play very well.
Unless your whole squad is as well geared as you it'll cut down on your profits, a well geared sin or BM running with people with a +7 weapon is gonna cut down the money they make when they could instead run with people with +10-12. The same principle applies to caster Nirvana, if you bring people with gear similar to yours then you'll do well enough to make money.
We've seen how efficient both caster and regular Nirvana can be, I'd say that 7.5 minutes to get 2-3 times the drops as a normal vana is pretty balanced if they can only do it once a day. Those same squads could very well run regular Nirvana and do pretty well so.. yeah...0
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