Caster Nirvana Talismans Qq V 2.0

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Alex_Gantz - Dreamweaver
Alex_Gantz - Dreamweaver Posts: 468 Arc User
edited March 2012 in General Discussion
Ok guys here we go again... why casters need talismans to run caster nirvy that limits them to no more than 4 daily runs only while melee classes can run regular nirvy as much times as they want? don t you find this unfair? so my dear casters.. lets start QQing about this until someone hear our voices.. pls pls PWI stop **** the caster classes! we just want the chance to run our instance as many times as we want like melee classes can run their nirvana .. b:cry
Post edited by Alex_Gantz - Dreamweaver on
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2012
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    Awww, they fixed a glitch and you're not happy about it? QQQQQ
    I post in forums. This one and others. That's why I post.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited February 2012
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    Ok guys here we go again... why casters need talismans to run caster nirvy that limits them to no more than 4 daily runs only while melee classes can run regular nirvy as much times as they want? don t you find this unfair? so my dear casters.. lets start QQing about this until someone hear our voices.. pls pls PWI stop **** the caster classes! we just want the chance to run our instance as many times as we want like melee classes can run their nirvana .. b:cry

    Because they said so, deal with it. b:cute
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited February 2012
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    On the bright side, APS was nerfed.....insignificantly of course.
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  • OontzOontz - Dreamweaver
    OontzOontz - Dreamweaver Posts: 782 Arc User
    edited February 2012
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    Maybe you could try dropping squad before it takes the talisman away. Of course it wouldn't work if they changed it to requiring the talisman at the npc teleport.
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  • Dekita - Lost City
    Dekita - Lost City Posts: 4 Arc User
    edited February 2012
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    QQ tell me about it caster nv ftw aps nv can gtf imo b:angry
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited February 2012
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    Hmm, if I start to see the pages of QQ that I think I can expect to see in the near future, this situation will have turned awfully ironic, seeing as how all the casters rejoiced at the removal of cc because it was "fixing a glitch"...
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited February 2012
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    .... Why not run with a non aps barb in normal nirvana again? you can run as many as you want. oh wait that isn't effiecient enough for even magic classes anymore. (before you comment yes I am 5.0 and yes I am a bm but I don't nirvana with only aps I take anyone.)

    .............
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  • Sefiere - Sanctuary
    Sefiere - Sanctuary Posts: 81 Arc User
    edited February 2012
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    do a regular run and pretend its caster nirvana?
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    Hmm, if I start to see the pages of QQ that I think I can expect to see in the near future, this situation will have turned awfully ironic, seeing as how all the casters rejoiced at the removal of cc because it was "fixing a glitch"...

    They are fixing the only glitch on the PWI history that actually gave some balance to the game
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2012
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    They are fixing the only glitch on the PWI history that actually gave some balance to the game

    And that's a biased opinion from a caster... BMs were severely nurfed when they removed CC and many quit playing.
    I post in forums. This one and others. That's why I post.
  • jeremyhuff
    jeremyhuff Posts: 1 Arc User
    edited February 2012
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    LOL... just lol :)
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    And that's a biased opinion from a caster... BMs were severely nurfed when they removed CC and many quit playing.

    Well I guess that is what PWI wants .. problably next expantion will be PWI 5.0 and all the classes will be reduced to just SINS/BM`s and archers.. wait if forgot the APS Barbs b:laugh
  • Dariboo - Lost City
    Dariboo - Lost City Posts: 228 Arc User
    edited February 2012
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    Just when 2x kicks in too b:angry
    Filling the forums with idiocy since 2/2/2012 b:pleased

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    Inactive on PWI. I still play PW, just...elsewhere
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    Just when 2x kicks in too b:angry

    Looks like that was the idea b:shutup
  • Cytte - Harshlands
    Cytte - Harshlands Posts: 1,044 Arc User
    edited February 2012
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    Thats some BS, So while the speed addicted fish people and bms get to toy all day and night in NV with their "fix" casters get the shaft again. The one aspect of the game that let casters come close to the money making ability of the 4/5 aps people just had to be removed. I can think of many other glitches that this game would be better off without but ya'll had to choose the one that benefited the classes considered "obsolete".
    I <3 A lot of people
  • SoniMax - Sanctuary
    SoniMax - Sanctuary Posts: 529 Arc User
    edited February 2012
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    They are fixing the only glitch on the PWI history that actually gave some balance to the game
    true dat :D
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2012
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    Well I guess that is what PWI wants .. problably next expantion will be PWI 5.0 and all the classes will be reduced to just SINS/BM`s and archers.. wait if forgot the APS Barbs b:laugh

    You're still able to run more Nirvana squads per day than non-casters. Having more isn't good enough anymore. lol

    Seriously, hypocrisy at it's finest.
    I post in forums. This one and others. That's why I post.
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    You're still able to run more Nirvana squads per day than non-casters. Having more isn't good enough anymore. lol

    Seriously, hypocrisy at it's finest.

    More runs per day than non casters? lol non casters can make endless runs per day during and x2 for example.
  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
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    You're still able to run more Nirvana squads per day than non-casters. Having more isn't good enough anymore. lol

    Seriously, hypocrisy at it's finest.

    Hmmmm lets see 3 keys a day that don't expire vs 3 cards a day that go away in 24 hours and have to do BH to get 2 of em......something about that seems a bit broken xD I'm just saying Micheal he isn't the only one spouting some hypocrisy.
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  • _Nei_ - Sanctuary
    _Nei_ - Sanctuary Posts: 334 Arc User
    edited February 2012
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    The thing is the talismans are timed, so you have to stack your bh's to turn those and be able to keep doing caster runs.
    I bet you will not have any problem looking for a squad during 2x time.
    Suggestion is: remove the limit time on talismans.

    b:laugh
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2012
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    Yes, yes... fix all the glitches, except the ones that you abuse. That's totally fair.
    I post in forums. This one and others. That's why I post.
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    Yes, yes... fix all the glitches, except the ones that you abuse. That's totally fair.

    I`m not QQing about the glitch.. I just wanted to know why they just cannot remove the talisman and make it fair.
  • _Nei_ - Sanctuary
    _Nei_ - Sanctuary Posts: 334 Arc User
    edited February 2012
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    I`m not QQing about the glitch.. I just wanted to know why they just cannot remove the talisman and make it fair.

    Why? I like the free mirages!!! non timed talismans will be more fair.
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  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
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    Right I perfectly understand the sentiment of having to do BH for a card that you can exchange for 50k. I also understand glitches have to be fixed, however I do not understand why it has to be timed for 24 hours? Yes there is an increased drop rate there however the bosses are more difficult in caster as well. I would understand if they don't last forever but 24 hours is a bit slim as if someone has 8 hours to spend on the game everyday :P
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  • Nyxyo - Harshlands
    Nyxyo - Harshlands Posts: 233 Arc User
    edited February 2012
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    remove time limit on talisman would be like best fix in history everb:laugh
  • Sabella - Harshlands
    Sabella - Harshlands Posts: 213 Arc User
    edited February 2012
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    remove time limit on talisman would be like best fix in history everb:laugh
    +1 and make them stack
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    Even if they remove the time for caster it will still be unfair to be able to get only one tali for free and having todo a BH for the other 2.. what about the days when you got Lunar? caster will have to pay 500k fee for a tali.. I still think that removing the talis is the best option or just give 3 free talis with no time limit...
  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
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    +1 and make them stack

    God yes *gathered 8 cards in one day at one point* @_@
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  • BerserkBeast - Sanctuary
    BerserkBeast - Sanctuary Posts: 1,417 Arc User
    edited February 2012
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    On the bright side, APS was nerfed.....insignificantly of course.

    What?
    The only way to beat a troll is....to troll him back b:angry
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited February 2012
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    What?

    Don t worry you wont even notice the reduction b:shutup