Cube Should Not Be Pk Enabled!!!!
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JanusZeal - Heavens Tear wrote: »Thankfully a level 72 is nowhere near doing Room 38 chrono, so you're certainly safe from PWI holding a gun to your head and throwing you into cube to be someone's kill count +1.
Might be nowhere near it, but unless things change even people at this level know they *will* have to deal with it in the future. So their complaints are just as valid as 9x/10x people.[SIGPIC][/SIGPIC]
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LenieClarke - Heavens Tear wrote: »oh goody, i don't HAVE TO go into that particular part of the video game i have chosen to play. what if i WANT to?0
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JanusZeal - Heavens Tear wrote: »Cube is a random instance that allows PK.
i had noticed this, yes.
WHY IS IT SO?
hint: i'm one of those annoying people who don't take "just play by the rules" sitting down. what is the reason for this rule? why must pvp be forced on players who deliberately chose a pve server? what is the purpose for the cube being largely pvp enabled, even outside of the explicitly pvp-is-the-reason-for-this-room rooms?
also, your comparison to heaven/hell utterly fails. the restriction there is one enforced by the game mechanics, and i can get around it simply by leveling up; not something at all unreasonable to ask of a PvE player like me. the PvP restriction in cube cannot be got around by less than either (1) changing the cube --- my preferred resolution --- or (2) removing all PKers from the PvP servers, and telling them to reroll on a PvP server if they want to attack other players. which might satisfy my ego something incredible to do, but isn't a very realistic solution unfortunately.
also also, don't try to have it both ways. don't first use my low level as an excuse for telling me not to go in the cube, when the cube's been open for me to try these past thirty levels, then turn around and use my low level as an example of why i can't get into some other instance entirely. if i were to level up so as to make your second excuse null and void, you would then have to face my original complaint square on; okay, hypothetical-me just hyper-FC'd to 95, got bored of heaven and hell, and wants to start grinding pages for those 99 skills --- why would you force me to do PvP in the cube just for that?[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0 -
JanusZeal - Heavens Tear wrote: »Well, you play by the rules then. Cube is a random instance that allows PK. You have no choice to accept by doing cube you might run into pay rooms, might have to, in 14 and 34, kill other players or in all likelihood just use do-alls to bypass when no one is in there. There is inherent risk in that instance that isn't in others. You also accept the fact that being level 72, you also can't get into heaven or hell. You can want to hug Peachblossom and Hellfire as much as you want, but just because you might want to, you should? That's some pretty interesting logic there. Face it, not every instance is for everyone.
Hence, except in the cases of room 14/34 (geez, I feel like a broken record saying that by now -_-), removing PK from the cube will not alter the premise of the instance like it would if you removed it from, say, DT.
As for pay rooms, well, you never have to pay for anything but dice tickets (and crabmeats for the 100s rooms) if you're smart and patient. Cases in point:
In Room 8 and 17, I sell the Golden Boxes I buy for a 50k markup. They always sell.
In Room 14 and 34, I usually suicide and start over... even more often in 14 as room 14 is pathetically easy to get back to. The do-alls are just not worth it to me.
In Room 18, I always sell 8 of my Robber Cards to make a modest profit, then I use TP to reset, keeping the last Robber in case I should land there a second time. I often arrive in this room with a bomb from room 10, which I deliberately do not cancel in order to not waste my TP. Actually, I never cancel the bomb until I know I'm going past room 20 (which can potentially send you back to 18).
In Room 37, I sell the Sundries Pack I buy for a 50k markup. They sell slowly, but they do sell.
In Room 40, I sell the Platinum Box I buy for a, frankly, huge markup. They always sell. Room 40 is easily my favorite room.
In Room 46, I usually sell all 9 of my Bully Cards and use TP. I sell 9 because this room is a better profit than a PoF anyway, and if I hit it again I'd rather just sell my cards a second time rather than keep going. Again, having a bomb is very helpful.
And in Room 47, if I can't get through it, I just die and reset. Again, all those do-alls just isn't worth it (though I have used them on rare occasions before).
Worst case scenario? I end up in room 46 with a partially cooled-down TP and no bomb. If that happens, I'm perfectly content with waiting it out knowing that I've made at least 600-800k from that run alone. This is where having alts to play is advantageous. :P
I think the only time I ever spend money that I don't make back, is if I hit Room 18 three times before the first one's TP has cooled off. In that case I just eat the 35k or whatever and move on, because I've already sold more than that the first time I was in the room.[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
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LenieClarke - Heavens Tear wrote: »i had noticed this, yes.
WHY IS IT SO?
hint: i'm one of those annoying people who don't take "just play by the rules" sitting down. what is the reason for this rule? why must pvp be forced on players who deliberately chose a pve server? what is the purpose for the cube being largely pvp enabled, even outside of the explicitly pvp-is-the-reason-for-this-room rooms?
also, your comparison to heaven/hell utterly fails. the restriction there is one enforced by the game mechanics, and i can get around it simply by leveling up; not something at all unreasonable to ask of a PvE player like me. the PvP restriction in cube cannot be got around by less than either (1) changing the cube --- my preferred resolution --- or (2) removing all PKers from the PvP servers, and telling them to reroll on a PvP server if they want to attack other players. which might satisfy my ego something incredible to do, but isn't a very realistic solution unfortunately.
also also, don't try to have it both ways. don't first use my low level as an excuse for telling me not to go in the cube, when the cube's been open for me to try these past thirty levels, then turn around and use my low level as an example of why i can't get into some other instance entirely. if i were to level up so as to make your second excuse null and void, you would then have to face my original complaint square on; okay, hypothetical-me just hyper-FC'd to 95, got bored of heaven and hell, and wants to start grinding pages for those 99 skills --- why would you force me to do PvP in the cube just for that?
I agree. PvP cube should be on PvP servers. They are designed for PvP.
Especially when cash chopper has HUGE advantage over non shoppers. It's pretty unfair to player which choose PVE server because they don't want to do PvP. And doing cube is EVEN necessary for you cultivation. So it's not your decision you want to do it or not. You HAVE TO do it, if you want to finish your culti.[SIGPIC][/SIGPIC]0 -
pk torunament has nice rewards too, we should probably make that PvE only
(incidentally you can also get old book and fate pages there)
dragon temple should be PvE only so the whole server can dig chests in peace
temple of blood should be PvE so that everyone can get the crappy rewards from that
TW should be PVE all the time too, because its not fair to new factions and low levels that want to have fun too
hell, if you press the "enable PK mode" button, you should be banished to a PVP server so those annoying PKers arent killing your quest mobs in high traffic PK areas.
the game has rules inherent to the environment, those rules were in place before you got here. you have to play within that environment, deal with it.[SIGPIC][/SIGPIC]0 -
*sigh*SashaGray - Heavens Tear wrote: »pk torunament has nice rewards too, we should probably make that PvE onlySashaGray - Heavens Tear wrote: »dragon temple should be PvE only so the whole server can dig chests in peaceSashaGray - Heavens Tear wrote: »temple of blood should be PvE so that everyone can get the crappy rewards from thatSashaGray - Heavens Tear wrote: »hell, if you press the "enable PK mode" button, you should be banished to a PVP serverSashaGray - Heavens Tear wrote: »TW should be PVE all the time too, because its not fair to new factions and low levels that want to have fun tooSashaGray - Heavens Tear wrote: »the game has rules inherent to the environment, those rules were in place before you got here. you have to play within that environment, deal with it.[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
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Cube should be PvE only so we can spend a couple chips to get 1m xp and a page of fate without having to worry about pkers, and get highly profitable gamble boxes for 100k a pop
see above^^[SIGPIC][/SIGPIC]0 -
SashaGray - Heavens Tear wrote: »the game has rules inherent to the environment, those rules were in place before you got here. you have to play within that environment, deal with it.
this mindset makes no more sense than your average PvP'ers thinking, to me. WHY should the rules automatically be good rules just because they predate my account's registration? what PURPOSE do the rules serve?[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0 -
SashaGray - Heavens Tear wrote: »see above^^
More like cube should be pve only because it is required for a culti, so some people who are going in there are merely trying to finish their culti. It's the reason it was banned in sp, even though on pve servers you choose to go white named in there. A pve server shouldn't have any forced pvp. If you want to finish your culti, finish the only truly continuous story line of the game, and get all your skills you must pvp even though it's a pve server. Furthermore, the only reason to pk in cube is to grief whereas every other instance gives specific rewards for PK and the entire point is pk, really.[SIGPIC][/SIGPIC]
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SashaGray - Heavens Tear wrote: »see above^^
I mean, if we're going to play that way...Cube should be PK enabled in every room so we (or rather, those of us with supergears / CS use) can oneshot half the population who enters the cube for no other reason than to inflate our epeens by pretending we're the newest arm of "luck enforcement."[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
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LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
im kinda wondering if pple are just unlucky or if there is inf act a new generation of asstards that pk in cube more than pple did in the past 1year.[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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Deceptistar - Sanctuary wrote: »im kinda wondering if pple are just unlucky or if there is inf act a new generation of asstards that pk in cube more than pple did in the past 1year.
Haven't noticed much change on LC since 2008. Maybe it's just the PvE servers? People wishing they had rolled on LC instead? b:coolb:sin[sigpic][/sigpic]
MuSHRooMS - Lost City (currently inviting new members) b:victory
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VenusArmani - Dreamweaver wrote: »More like cube should be pve only because it is required for a culti, so some people who are going in there are merely trying to finish their culti. It's the reason it was banned in sp, even though on pve servers you choose to go white named in there. A pve server shouldn't have any forced pvp. If you want to finish your culti, finish the only truly continuous story line of the game, and get all your skills you must pvp even though it's a pve server. Furthermore, the only reason to pk in cube is to grief whereas every other instance gives specific rewards for PK and the entire point is pk, really.
So you don't want people to be forced into doing their chrono in Room 38? Don't do chrono. It's a choice quite a large amount of the population on PVE servers make anyways. Obviously it means your chrono is stuck before the TT 2-3/3-x quests and full chrono rebirth before moonshade is open, and the furthest your cultivation will get is through scarred, but these are conscious choices you have. Trying to change the cube, which was intended to be a mix PVE-PVP arena, yes, even for PVE servers, to fit one's personal views (and the ones most vocal about this, are quite extreme), is really out of the question.
As for your mention of reasons to PK, maybe that's your reason? I PK in the cube when I have to or when I feel threatened. I also have others kill me in pk enabled rooms when I pass chrono room 38 and want to start over, if I can't kill myself, and don't want to waste the gold/silver/coin for teleports. Some people PK in bored room because they see someone they don't like, or see someone maybe that set the tricky cards to 100. You can be a complete a-hole doing PVE in the cube too, and there's many reasons to want to kill someone in the cube. Being that you can, any reason is valid. Whether or not griefing is allowed in the cube, I'm not sure. I could have swore griefing in the cube was not allowed but I couldn't find a post from someone with authority. Nonetheless, the whining is quite ridiculous.
^ Fintan, I'm happy to be on PVE carebear server. Unfortunately some people take it a bit too far with the nonsense, but I wouldn't ever reroll on a PVP server. This game doesn't compel me to like PK.0 -
JanusZeal - Heavens Tear wrote: »^ Fintan, I'm happy to be on PVE carebear server. Unfortunately some people take it a bit too far with the nonsense, but I wouldn't ever reroll on a PVP server. This game doesn't compel me to like PK.
Oh, I certainly did not mean you. I know your feelings about PvE already. b:chuckle
I was referring to the people who knew nothing of the game and blew hundreds of dollars powerleveling before discovering what they were looking for and whether the server would be a good fit. b:sad
(And then there are those, like my girlfriend, who only play on a particular server for the people they know there. She'd be overall happier on a PvE server, surely. But, at the same time, she likes knowing she she can kill people who irritate her, with no real repercussions as we both carry dolls at all times.)[sigpic][/sigpic]
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I started to read through this thread but only got part way so forgive me if I'm repeating others. I don't feel the cube should be completely pk disabled. I don't attack in there and I really am not big on pvp but can't imagine the cube without it.... I think the added danger/risk does add to the appeal.
However I do feel people are being forced to cube because of our chrono/culti quest and thats not right. And saying we still have that choice is ridiculous....choice to not complete our char? That's silly.
There are some rooms shouldn't be pk enabled and 38 is one of them. There's a few others that are ridiculous because usually people are covered in mobs when they get shot in the back. So they could disable SOME of the rooms. OR they could completely remove the chrono/culti questline from the cube and leave the cube as it is. Third option: give a choice to either do room 38 or have that npc also pop up in another non pvp place that is equally difficult so people have a choice of the pvp or pve version. Then people would have their choice of the pvp or pve set up and then you all really could say either shut up or don't do the cube b:chuckle
But most likely things will stay as they are. I've found work arounds for some annoying things in the cube though. I have some lower alts I got to the tricky rooms and had them take the quest at 5 tricky cards and log out. Whenever somebody sets it to 100 now I just log an alt in0 -
Can we make it to page 30? I think we can!! b:thanks0
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JanusZeal - Heavens Tear wrote: »I don't get what the "forced" nature is. So you need room 38 for chrono one time. Yeah, I think it doesn't make sense for PVE servers, but it's one fricken quest. The people that are acting like this is forcing PVE servers into PK for the evil cash shopping bullies to bully them with are obviously making a molehill into a mountain. The logic is bunk even considering people complaining about the rewards of cube and the issue of PK. There are a number of instances/arenas where PK is enabled that give rewards. If you want the easyway on everything just swipe your credit card or go play another game. The cube is a challenge unlike other arenas, it's dumb to make it into a challenge like every other one just to fit the views of people who hate the attitudes PKers have.
It's an important quest though, if it was say a part of some stupid sidequest that gives you a few exp and 1/25th of a mirage stone, I wouldn't really care. Again, its not that we want to take away peoples freedom to PK. I don't think anyone is advocating for it's complete removal from PvE servers. It's that we want the freedom to finish our characters too in the playing style that matches our server choice, PvE. If PvPers enjoy the challenge of a cube, I've already stated that I wouldn't mind their being two separate quests or something so that they could have their fun too. I just don't pvp fun to ruin my pve fun. You can pvp literally anywhere else in the game, furthermore there are some pvp events that give nice rewards, and even further still there is an entire pvp server. But at the moment there is no way a PvE person can finish their characters without being forced to deal with PK. So Pvpers get all of the games content and can get all of their skills and finish the storyline of the game, and could do without ever being blue named past level 30 if they so chose to do so. Whereas PvE people if they want to finish their culti, and get all of their skills and finish their characters they can just give up if they really don't want to play the game that way. TBH, I would even be support of them turning it off for rooms 1-38 and then having pvp enabled for the rest of the rooms for people who want the additional rewards. You can buy PoF. You can't have someone else do your culti.
So you don't want people to be forced into doing their chrono in Room 38? Don't do chrono. It's a choice quite a large amount of the population on PVE servers make anyways. Obviously it means your chrono is stuck before the TT 2-3/3-x quests and full chrono rebirth before moonshade is open, and the furthest your cultivation will get is through scarred, but these are conscious choices you have. Trying to change the cube, which was intended to be a mix PVE-PVP arena, yes, even for PVE servers, to fit one's personal views (and the ones most vocal about this, are quite extreme), is really out of the question.
As for your mention of reasons to PK, maybe that's your reason? I PK in the cube when I have to or when I feel threatened. I also have others kill me in pk enabled rooms when I pass chrono room 38 and want to start over, if I can't kill myself, and don't want to waste the gold/silver/coin for teleports. Some people PK in bored room because they see someone they don't like, or see someone maybe that set the tricky cards to 100. You can be a complete a-hole doing PVE in the cube too, and there's many reasons to want to kill someone in the cube. Being that you can, any reason is valid. Whether or not griefing is allowed in the cube, I'm not sure. I could have swore griefing in the cube was not allowed but I couldn't find a post from someone with authority. Nonetheless, the whining is quite ridiculous.
^ Fintan, I'm happy to be on PVE carebear server. Unfortunately some people take it a bit too far with the nonsense, but I wouldn't ever reroll on a PVP server. This game doesn't compel me to like PK.
Nothing in this game is that serious. It's a game. The general discussion is for us to discuss the game. This is a discussion. IT's really not the big deal you're making it out to be.
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JanusZeal - Heavens Tear wrote: »So you don't want people to be forced into doing their chrono in Room 38? Don't do chrono. It's a choice quite a large amount of the population on PVE servers make anyways. Obviously it means your chrono is stuck before the TT 2-3/3-x quests and full chrono rebirth before moonshade is open, and the furthest your cultivation will get is through scarred, but these are conscious choices you have.
Sure, it is a conscious choice to do culti. I personally like completing all of my culti's because we get fancy new skills. Culti 100 is no exception. So now, how about we say that all of you that arguing "you don't have to do culti" should be not allowed to do the other cultis? Only basic skills for you, I'm afraid. But you don't *have* to do culti to play the game, you say, so deal with it.
I skip other quests that are pointless, but spiritual cultivation is one I never skip. I want the new skills for my character. And while I may not have the funds/want to get level 100 skills for all of my chars, I am considering it for at least one, who is almost at the point of needing room 38. In order to get these skills I am being told that despite being on a PvE server, I would have to basically go into pk mode for the quest. This, then, gives PvPers an unfair advantage, as they can do culti with no problem while people like me that will *never* pk because I detest it (and rolled this server for that reason) are told to say goodbye to any future skills.
It is also completely hypocritical for them to ban pk in Secret Passage so that people can reach Silver Frost for chrono, and allow Cube to stay as it is. You can go blue-named for a short time to get Silver Frost done with. I have no such option for this part of chrono. They should just make Cube a normal "unsafe zone" and then people in pk mode can pk to their heart's content, while PvE players are not forced into it.
All I want is a way to finish my culti without being forced into pk mode on a PvE server. I have at this point given up on Pages of Fate but that is fine because I can finish the game without them, since they and the skills are sold by players if I want them enough. I don't care about other pk enabled events because they aren't necessary for me in any way (once again, if I wanted something rewarded there, I have the option to purchase from players). But I have no option to buy my way out of running Cube for chrono.[SIGPIC][/SIGPIC]
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Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)
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Annalyse - Heavens Tear wrote: »Sure, it is a conscious choice to do culti. I personally like completing all of my culti's because we get fancy new skills. Culti 100 is no exception. So now, how about we say that all of you that arguing "you don't have to do culti" should be not allowed to do the other cultis? Only basic skills for you, I'm afraid. But you don't *have* to do culti to play the game, you say, so deal with it.
I skip other quests that are pointless, but spiritual cultivation is one I never skip. I want the new skills for my character. And while I may not have the funds/want to get level 100 skills for all of my chars, I am considering it for at least one, who is almost at the point of needing room 38. In order to get these skills I am being told that despite being on a PvE server, I would have to basically go into pk mode for the quest. This, then, gives PvPers an unfair advantage, as they can do culti with no problem while people like me that will *never* pk because I detest it (and rolled this server for that reason) are told to say goodbye to any future skills.
It is also completely hypocrital for them to ban pk in Secret Passage so that people can reach Silver Frost for chrono, and allow Cube to stay as it is. You can go blue-named for a short time to get Silver Frost done with. I have no such option for this part of chrono. They should just make Cube a normal "unsafe zone" and then people in pk mode can pk to their heart's content, while PvE players are not forced into it.
All I want is a way to finish my culti without being forced into pk mode on a PvE server. I have at this point given up on Pages of Fate but that is fine because I can finish the game without them, since they and the skills are sold by players if I want them enough. I don't care about other pk enabled events because they aren't necessary for me in any way (once again, if I wanted something rewarded there, I have the option to purchase from players). But I have no option to buy my way out of running Cube for chrono.
At any rate, probability is you die in maybe Listen EX or Dragon's Gate EX itself than get PK'd on the way. People are basing their reaction on extraordinary circumstances all because they dislike people's attitudes about how they do the cube. To me this is no different than crying bloody murder about getting ks'd when someone comes in to do their oracle quest and not waiting in line. My wife was PK'd in Dragon Gate EX while doing her chrono quest for it and didn't go crying about to remove PKing from cube entirely. People asking for this are being quite unreasonable, but far more comical than anything else -- it's not going to happen. 27 pages later, some haven't figured it out.0 -
Removing PVP entirely from the cube is not a good option.
I think what makes sense for a PVE is server is:
1) White names should be allowed to PK eachother in almost all rooms.
2) Rooms 14/34 and maybe 11/32 should be forced PK for everyone.
This is what is most compatible with the elective PVP nature of PVE servers.
The problem is that there is a limitation of PWI that you can only turn forced PK on for an entire map and not just individual rooms.[SIGPIC][/SIGPIC]
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Annalyse - Heavens Tear wrote: »It is also completely hypocritical for them to ban pk in Secret Passage so that people can reach Silver Frost for chrono, and allow Cube to stay as it is. You can go blue-named for a short time to get Silver Frost done with. I have no such option for this part of chrono. They should just make Cube a normal "unsafe zone" and then people in pk mode can pk to their heart's content, while PvE players are not forced into it.
I must interject. The GMs didn't make it bannable to PK in SP, due to people not being able to finish their culti. Think about it a bit. SP is an area for low levels to roam around, that have just managed to obtain ~level 30. It's the only way to get inside FB29, without porting via TP stone. Many, many, many players we're throwing PK mode on (PvP servers = already in PK), and RPKing inside the instance. This, of course, killed many players that we're on their way to FB29, and many high level players would "grieve" the player, until they couldn't get their FB29 done.
While FB29 is a culti, it's not the more "optional" OHT chain culti for Silver Frost. I say optional, because... Do you know how many players have and won't do Wraith's Ploy, or the level 95+ map chain? A lot. It's an optional chain quest, as you don't need to have completed it to be "pro". You can get R9 +12, 5aps +12, etc w/ out it. The only limitation that it will set upon the player is a couple (expensive) level 100 skills for each class, and access to all the OHT maps. While the OHT area's are pretty awesome, and the 100 skills as well... Ultimately, they aren't something that "has" to be completed, in order to sustain your character.
Also, as many have stated (including myself many times in this thread), there won't be a change to Cube. For the people that want it changed, you're in the wrong forums. Hell, you're on the wrong website. You need Wanmei PW-CN's forums, and to know Chinese. At that point, you can post a suggestion on whether PK in Cube should be removed. Though, I highly doubt they would be able to remove it, due to a few rooms in Cube have to be PK'd in to pass. I guess, they would probably just remove the instance, or make it bannable to PK inside it. Which, I feel is pretty stupid. I don't run around in Cube looking to RPK, but when someone attacks me, I attack back. If in the process, I die... Oh well. I do Cube... Again. Not a big deal. It happens. I do Cube everyday on my Barb, and normally once every other day on my BM.0 -
Asterelle - Sanctuary wrote: »Removing PVP entirely from the cube is not a good option.
I think what makes sense for a PVE is server is:
1) White names should be allowed to PK eachother in almost all rooms.
2) Rooms 14/34 and maybe 11/32 should be forced PK for everyone.
This is what is most compatible with the elective PVP nature of PVE servers.
The problem is that there is a limitation of PWI that you can only turn forced PK on for an entire map and not just individual rooms.
With the first part, I agree. I have stated in previous posts that those particular rooms do not bother me, as that is the test you have to pass for the room. I myself suicide or use do-alls in 14/34 anyway, and that leaves only two rooms that I would have to deal with which you have decent odds of skipping.
As to the second part... if it was true that PK had to be turned on for an entire map, then why are rooms 1-20 (11/14 the exception) *not* pk enabled? There are also a couple of random rooms 20+ that are not (I believe squad of three, and possibly room 40, and bully cards room). If they can pick and choose like this, they can turn off pk aside from 14/34 and the jail rooms.[SIGPIC][/SIGPIC]
Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)
Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=7608420 -
Tremblewith - Heavens Tear wrote: »While FB29 is a culti,
no it's not. none of the FBs before 59 is a culti, and even then, culti 59 just involves killing the five bosses in disaster; the actual FB quest is still separate from the culti chain.
i don't actually know if ANY FB quest is in the cultivation chain. i suspect not. the only thing even vaguely cultivation-related in secret passage is silver frost, for chrono.Do you know how many players have and won't do Wraith's Ploy, or the level 95+ map chain? A lot. It's an optional chain quest, as you don't need to have completed it to be "pro".
calling anyone "pro" at playing a video game grates me the wrong way with rough sandpaper, but... if it HAS to be done, at least restrict the term to those that have unlocked all their character's possible abilities and potential. otherwise just start calling ME "pro" at this game, bleh.[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0 -
LenieClarke - Heavens Tear wrote: »no it's not. none of the FBs before 59 is a culti, and even then, culti 59 just involves killing the five bosses in disaster; the actual FB quest is still separate from the culti chain.
i don't actually know if ANY FB quest is in the cultivation chain. i suspect not. the only thing even vaguely cultivation-related in secret passage is silver frost, for chrono.calling anyone "pro" at playing a video game grates me the wrong way with rough sandpaper, but... if it HAS to be done, at least restrict the term to those that have unlocked all their character's possible abilities and potential. otherwise just start calling ME "pro" at this game, bleh.
People should let their play and knowledge speak for itself.0 -
Lol@thread0
-
LenieClarke - Heavens Tear wrote: »no it's not. none of the FBs before 59 is a culti, and even then, culti 59 just involves killing the five bosses in disaster; the actual FB quest is still separate from the culti chain.
i don't actually know if ANY FB quest is in the cultivation chain. i suspect not. the only thing even vaguely cultivation-related in secret passage is silver frost, for chrono.
calling anyone "pro" at playing a video game grates me the wrong way with rough sandpaper, but... if it HAS to be done, at least restrict the term to those that have unlocked all their character's possible abilities and potential. otherwise just start calling ME "pro" at this game, bleh.
Culti is short for "cultivation". All FBs are there for is to finish the quest (culti quest to kill the boss(s), and advance your cultivation level. While, they might not be trully "culti" by the word, I have always considered them a needed advancement via cultivation to my characters.
You can be +12 R9 and +12 5aps while still not unlocking the first OHT map, or killing any of the original bosses from the Wraith's Ploy quest chain. I consider players that can play PvE as well as PvP, very good "pro". Just because they haven't completed an optional culti chain to get level 100 skills and/or the OHT maps, means very little. A player can know their class, and not need to do that culti chain.
I however, use the term "pro" lightly. When I say "pro", I'm referring to players that are skilled in both PvP and PvE, and know their class well.0 -
JanusZeal - Heavens Tear wrote: »I'm confused as to what you're saying about FB and bosses for culti,
the cultivation chain, IMO, are quests which change (increase) your cultivation level, and quests which are prerequisites --- directly or indirectly --- of such quests. (thus, in my opinion, chrono quests are in the cultivation chain.)
FB quests are ones which give you tabs to use at a pillar for killing a boss, such as to give your squad extra XP and rep. as you mention, some of the later culti quests require you to kill the same bosses the FB quests give you tabs for, but the FB quests can still be totally ignored without impacting the culti chain. (up through the level-69 culti chain, anyway. i have no personal experience of cultivation past that.)[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0 -
Annalyse - Heavens Tear wrote: »As to the second part... if it was true that PK had to be turned on for an entire map, then why are rooms 1-20 (11/14 the exception) *not* pk enabled? There are also a couple of random rooms 20+ that are not (I believe squad of three, and possibly room 40, and bully cards room). If they can pick and choose like this, they can turn off pk aside from 14/34 and the jail rooms.
Because they are safe zones where not even white names can attack eachother.
There is no map in the game that features both forced PVP and standard white vs white PVP.[SIGPIC][/SIGPIC]
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Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
Tremblewith - Heavens Tear wrote: »I must interject. The GMs didn't make it bannable to PK in SP, due to people not being able to finish their culti. Think about it a bit. SP is an area for low levels to roam around, that have just managed to obtain ~level 30. It's the only way to get inside FB29, without porting via TP stone. Many, many, many players we're throwing PK mode on (PvP servers = already in PK), and RPKing inside the instance. This, of course, killed many players that we're on their way to FB29, and many high level players would "grieve" the player, until they couldn't get their FB29 done.
While FB29 is a culti, it's not the more "optional" OHT chain culti for Silver Frost. I say optional, because... Do you know how many players have and won't do Wraith's Ploy, or the level 95+ map chain? A lot. It's an optional chain quest, as you don't need to have completed it to be "pro". You can get R9 +12, 5aps +12, etc w/ out it. The only limitation that it will set upon the player is a couple (expensive) level 100 skills for each class, and access to all the OHT maps. While the OHT area's are pretty awesome, and the 100 skills as well... Ultimately, they aren't something that "has" to be completed, in order to sustain your character.
Also, as many have stated (including myself many times in this thread), there won't be a change to Cube. For the people that want it changed, you're in the wrong forums. Hell, you're on the wrong website. You need Wanmei PW-CN's forums, and to know Chinese. At that point, you can post a suggestion on whether PK in Cube should be removed. Though, I highly doubt they would be able to remove it, due to a few rooms in Cube have to be PK'd in to pass. I guess, they would probably just remove the instance, or make it bannable to PK inside it. Which, I feel is pretty stupid. I don't run around in Cube looking to RPK, but when someone attacks me, I attack back. If in the process, I die... Oh well. I do Cube... Again. Not a big deal. It happens. I do Cube everyday on my Barb, and normally once every other day on my BM.
You don't have to do fb29 to get your culti done, it's a separate quest from culti and can even be done during your bh29 if you so choose at level 40. In fact, you can powerlevel your way through it and never do an fb29 at all. In fact, I think I even forgot to pick that tab up on mystic. Oh well. Furthermore, anyone who is in PK mode on a PvE server decided to go white named because they want to pk. The only culti (even though this is indirectly) actually in deception is silver frost. Why do you consider FBs required when you do not need to do them at all to finish your character and unlock all your skills. The fact of the matter is that rule really has not place in SP on a PvE server, you do not have to go into deception white name if it bothers you. That is kinda the whole point of a PvE server. I could careless if someone kills someone else in SP on a PvE server, they can easily do the that part of the quest as PvE if they so choose to do so. No such option exists for cube.[SIGPIC][/SIGPIC]
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