Greetings All,
Please use this thread to post your feedback on the companion changes.
Here are some highlights of what has changed with companions:
Active companion paradigm and Player Bonuses (formerly known as ACBs)
- Active companion slots have been replaced with player bonus slots
- Each slot has one of 3 themes (offense, defense, utility)
- Player bonuses are themed and can have multiple themes attached to them
Pet Enhancements
- Focused buffs or debuffs that are equipped on the pet via the pet enhancement slot (Purple)
- The specified effect can activate on power use as long as your companion is in range
Companion Equipment
- Companions can only equip companion equipment now
- Equipment slots are now universal meaning any piece of gear can go into any slot
- Equipment slots apply to the currently summoned companion. There is no longer a need to equip each companion individually
- Companion gear now only takes runestones
- Runestone slots are now bonding runestone slots
- Bonding runestones work like eldritch stones now
- Bonding runestones are used by both augment and combat companions
- Eldritch can be exchanged at the antiquities dealer in PE
Bolstering and Categorization
- Companions now fit into 1 of 5 categories
- Depending on the number and quality of owned companions of the same category the summoned companion will be bolstered (Up to 5)
- Bolstering increases the power of the companion by the percentage displayed in the companion window
Thanks
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Formatting Your Feedback and Bugs
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Examples:Bug: The fire archon's player bonus (ACB) does not appear to be working when equipped.Feedback: It would be nice if my companion could mount a dragon and use it as a weapon.
Comments
Guild--And the Imaginary Friends
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
At the very beginning of the load screen, my companions started cascading down as they said that my inventory was filling up with them. Unlike the first time, I did the following actions while the companion icons flashed down my screen. I opened a mail box and scrolled through it, I opened my character sheet and denied the free respec. Then I opened my inventory. Only one of my 150 companions were in my inventory. None were in my mailbox. They disappeared.
Guild--And the Imaginary Friends
Siege master bonus at-will bonus rate is missing.
Twigblight insight's equip bonus is +3.1 Null +1500 Accuracy.
Cleric: Marquis Elmdore - Current Main
Wizard: Iamblichus
Fighter: Anna the Titan
Barbarian: Anann Valkyrja
Ranger: Minerva Cory'phaia
Warlock: Suri Coralyne Reid
Guild: She Looked Level 18.
Alliance: Imperium
A bunch of weapon damage % based equip powers either don't display the percentage, don't deal damage and don't scale with power/buffs and so on.
NOT COOL.
I don't like the fact there is only one active companion, feels like i've wasted a lot of money getting 5 legendary ones. I don't like how the powers work, trying to select the active powers from all the many many companions I have is both confusing and annoying. I don't like the fact that they can only now be equipped with companion only gear but the slots don't tell you what gear is needed, I can only fill two spaces on my con artist, none of the other companion gear i have will go into the third slot, and and worse still rings don't count which we have all farmed for +5's or bought masterwork ones to do just that. Additionally I don't like the fact that you cant slot normal enchantments into the companion gear only runestones, again having taken the time and effort to get 6 rank 14's for my companion. The only enchants i had that would slot in were eldrich, which have no value and have to be traded in, but the only thing i can trade them for is more bonding runestones. Surely i don't want 6 more of them in the gear too - or do they stack up to 9 times now?
companion enhancement/offense
defense/offense
defense/utility
I find this aesthetically unpleasing
maybe:
offense/defense
offense/defense
companion enhancement/utility
nevermind. different classes (based upon role I imagine) have a different breakdown of types of powers.
my bar dps has 2 offense and 2 defense
my pal tank has 1 offense and 3 defense
Equipping Adorable bites ring crash the game too, When I reload the game the ring are on my companion and if I try to remove it from my companion it crash the game.
― J.R.R. Tolkien, The Two Towers
I dont see how to tell how many slots I still have open for new pets....(Idle slots) AND I do NOT see a way to dismiss or delete a Pet I no longer want.
please disregard if this was already posted!
Also, does that mean that companion stats no longer increase with rarity? Or does that mean we need to rank up even more companions?
The Ring of Adorable Bites and the Girdle of the Striker I had were available for all three slots.