Instead of pulling flawed and inaccurate numbers out of a hat, maybe you should try playing your game. If you think the data you have collected is anywhere close to representative of how the classes perform compared to one another, you are delusional. You can only hide behind fudged numbers and fancy words for so long…
I don't see any names here that don't deserve to be listed a thousand times over. Like, these are the only content creators that are still left in your game, if you don't know them by now, what are you doing with your lives? This thread doesn't need to exist, just spend, idk, 15 seconds googling things about your game? You…
Since ZEN:AD Exchange went from 500:1 up to 750:1 the value of our AD has decreased significantly. But earning RAD is more difficult and time consuming and the RAD cap remains at 100K/day.
Scaling was introduced because: You wanted to make dungeons more challenging, so that people could engage in the mechanics. Except they aren't more challenging, they just take longer and have become boring. Due to Mod16 gameplay changes, the combat is less engaging, slower paced, and less enjoyable as a whole. You wanted…
The issue with the concept of a crit: It is based on RNG which is a gambling mechanic. Brain releases dopamine in anticipation of a reward. Reward is a crit. Everyone now training their brains to embrace a gambling addiction. 100% crit chance = less chance of psychological damage. As a doctor I can say this change is very…
Not always, sometimes it only gives 16% Griffon's Wrath doesn't even work half the time, can't even use 3rd charge, it just locks up, and then you can't see when it goes on cooldown. Why wait til mod 16, just hit us with the nerfs now while the class is unplayable.
I want to acknowledge the fact that there are people out there who don't like seeing things written in caps lock. There are also people who don't like profanity. People also exist who don't enjoy it when they see others "troll" zone chat. Sexuality and aggressive behavior in public chat also bother some that happen to be…
Right, I suppose that's what I'm trying to say. If you find a player annoying and don't want to see what they are typing, or even if 50 people find that person annoying, they should all be able to ignore that player without him/her being placed on a 24 hour chat ban. I would understand if it was a ban from speaking in Zone…
So that's the main issue here it seems - there is no distinguishing between the "ignore" button and the "report" button. It's an automatic process that completely silences whoever people were trying to place on ignore, and that player can now no longer speak in Zone, Guild, Alliance, Say, Tell, or ANYTHING whatsoever. I…
You're right, all I did was type in caps-lock for 5 minutes in public. Not even spamming, just having normal conversation. I was chatlocked and had my permissions stripped within 5 minutes and I wasn't even being that rude. This is an issue.
I'll go ahead and support the 2-way ignore button idea. Just not financially, unless GF gets their buffs back. Out of all the flavors, I still choose salty.