Okay i found out the success rates for making level 7 and 8. Now I just need: Success rate for making a level 9 enchant; Success Rate for making a level 10 enchant.
freehugs9, I respect the legwork you are doing here and fully understand that you won't take on what i suggested above, I will do it when I get the time. If you don't mind though, I will most likely come back here when I have done so to ask your opinion and to error-check it, I hope you won't mind. Simply put, I respect…
Is there a command that could bind the divininty key [default: TAB]? I would love to be able to bind it so that it was NOT a toggle, therefore when I hold down TAB divinity is on and when I release it is goes off straight away. That would save me from so many accidental divine at-will mistakes. Something like: /bind TAB…
Hello freehugs9, I have a request of you if you have the time. Of major interest to me are how offensive stats compare to each other in usefulness and how defensive stats compare to each other in usefulness. Offensively, I have heard that Armor Penetration basically has a hard cap which depends on the specific mob you are…
I have asked anybody who was contributing to a thread I had started about Crit vs Power (http://nw-forum.perfectworld.com/showthread.php?302762-Crit-vs-Power-%28Maths-inside%29) to come and look at your thread and contribute where possible. I think this thread deserves a lot of attention as your work has borne excellent…
I have not had a lot of time this week to continue this discussion but I would like to promote freehugs9's discussion entitled 'Calculating stats and their effects' at http://nw-forum.perfectworld.com/showthread.php?301761-Calculating-stats-and-their-effects. I have to say that he has surpassed what i have done here…
I agree with 'freehugs9' on this one, I have collated from different sources 40 data points for Crit and when I use his formula for level 60 every point faills within +/- 0.05 which is what the tooltip would round to. It might not look pretty and rounded but it works and actually could be the exact formula that the devs…
I love the work you have done here. What method did you use to ascertain the values above? For example discovering that most of the stat percentages like Critical Strike, Armour Penetration, etc rely on Level Constants and stats raised to a power. I'm impressed.
Happy to surprise you, although to be honest MS Excel 2010 did the calculations via Chart Tools > Layout > Trendline > More Trendline Options > Polynomial (Tick "Set Intercept to 0.0" and "Display Equation on Chart"). Thanks very much for the data, I will include the new combined data set below:Rating Crit…
Actually that wiki link says that the host knows what is behind each door, which is a fact you left out of your writeup and is actually the key fact to the puzzle. If the host knows what is behind each door and he obviously will not choose to open the door with the car behind it then the odds for switching after he exposes…
Hmm, I am pretty sure I have been able to HOLD CTRL and hit 'E' (button I have mapped for Healing Word) and it will hit the target. I will check later when I am in game. BTW, holding CTRL makes fighting mobs that teleport around, so much easier.