what would happen is (historically speaking) opportunists would, in the beginning would buy out all the cheaper unlikable enchantments and exchange them for a better value enchantment... as i myself first thought. I gave it two minutes to sink in, its probably too good to be true logistics is simple. value between…
Assassin path is more or less in a good place, less the global issues present in all classes of course - too low at wills, too high dailies. Stealth being useless is an arguable thing. In PvP it still serves a purpose to just be invisible all the time but outside of that it does very little towards PvE content. Because AI…
I'm going to make this brief hoping it makes sense and somebody reads it. Whisperknife path is quite heavily undermatched not excelling at a role it is trying to be: Is it ranged? Is it AoE? It is good for neither. It is just a tad bit better than the other path. Powers and feats are not where they fit the most. Hateful…
It could just come back on the next meta swap - like free respec when there is a class update. My question is, how many times can you exchange the same enchantment after it comes out as BtA? @nitocris83
glad to see pvp is still broken af... glad cus i aint u no more lol BDO is no less grindy or balanced but at least it's pretty. try woodworking.. helps keep the urge to pvp at bay and @morenthar, howdy you!
When you get in as a +1 in an ongoing match (Identified as when it pops, you see 1/0 in the green notification where the Waiting for map text is) and then you play in this match and get vote kicked. MY (ahem) your leaderboard scores reset from 1800 kills 1 bazillion matches to 0-0-0-0-0. I'm quite certain there are other…
@sgrantdev#8718 I LOVE and HATE the CC diminishing returns as it stands now. When I initially proposed the idea in another thread, a 15 second immunity was not what I had in mind. You need to scale this down to current CC immunity effects: Oghma, ITC etc have 5 seconds uptime give or take and as a TR I can say for certain…
I should add (please don't kill the messenger :no_mouth: ) that there is a bug where if TWO TR proc Shadow of Demise on the same target, the first gets the damage of the other Its well known in PvE if running 2 TR in party, lucky guy gets more for paingiver.. but who cares paingiver anyway! LEL Apparently, this carried…
True and true. The entire meta needs a HUGE shakedown because honestly every class is broken on the weak side and on the strong side.. Major point being that Clerics outheal so much and take so little damage, which in turn makes GF/TR burst extremely sought for (*abused) mechanics in this game. But not just clerics.. I had…
He is low. TR feats do net 50%+ bonus/buff damage to targets below 30% HP.. + if has Orcus set... So that 178K is overdamage... might as well have killed him with a 10K hit at this point. See combat log at 1:12 the first SoD hit for 89538 (140196) @dupeks TY for clarifying. I can see there at 1:20 XXXX = 178K and YYYY =…
I agree with this. While SoD is overwhelming at first, it brings back some variety. I recently faught a GF using Supremacy of Steel/Fighter's Recovery on a tank build. Suffice to say, with 1.2K kills under my belt in just 1 week, this is one GF I CAN'T KILL. Granted, he doesn't do damage, but he's doing his role of being a…
It's not normal, but that statement is very wrong. TR does not deal 100K damage every 6 seconds. You also said that, previously, it wasted action points. For the common BiS TR, dealing 100K+ SoD is still a daily rotation, whether that is Courage Breaker (vs OP) or Bloodbath. The downside with CB+SoD is that it only works…
Quoting myself from the PTR thread on the Shadow of Demise fiasco in PvP. I thought it may be relevant to bring some attention to PvE. But please post your thoughts where it matters. It's good that we're talking to each other here, but it looks as now we have one dev who cares at all, and I doubt he's getting paid to read…
@rgutscheradev Just to get all the information out there! Hopefully this helps - 1. There is a counter. BiS TR already instinctively know how to avoid the big Shadow of Demise bursts by dodging the attacks leading up to the hit. This is because SoD calculates all pre-mitigated damage but not "dodged" attacks. Say, if the…
same thing with First Strike; OWTS even skullcracker gives that lingering one-time buff when you switch loadouts (for feat trees) or passives (like FS)
@pitshade I freely admit to being a mad scientist build tester, since forever ago that they introduced WK. With all my love for it, and time spent running it to the "best" of its potential (@morenthar I'm looking at ya :))... WK has nothing remotely on par with MI in either PvE or PvP. It had brief shining moments, mod…
Not that it won't work, but it's way easier said than done. Diminishing returns work on numbers, so for the portion of powers that are number-based, need to further classify those as defensive, offensive (or support) which some are in the grey area. Certain stats are also on the grey area of offense or defense. Examples,…
Ok, I really rather stay off the GWF topic as it's not relevant for right now, but there are points here that don't need to be conflicting. It sounds to me @aryoux is saying, more simply put, that GWF just needs a more reliable mechanic than stacking buffs. And where it should land is about the same in damage and tankiness…
Thank you @rgutscheradev!!! Not enough exclamation points to express how happy we are with where this is going! From one programmer to another - I know how extremely tough it is to rig up somebody else's code to even respond to these balance requests. Kudos to everything! That said, if I could take a little more of your…
Yeah I've been spiteful for a long time how people don't realize how weak the TR is because of the false pretenses the exploit-heavy kids put out. I guess survi-troll-bility is way up there but give me any maxed toon that I'll put 20K recovery on, lets see if it isn't as impossible to catch haha! I feel bad for the kids…
Oh here we go again lol Fact one, YES it does happen: Fact two, that takes 3 players to set up. Totally maxed up shocking from the first strike exe TR @200K average, not including SoD proc of course. DC (Krispetapug) debuff enemy to hell, goes to 300-350K. ITF from heaven. Boom 600.
A PvP only buff, "Every second you are controlled gain a stack of immunity, at X stacks you become immune to control effects for Y seconds" is by far simpler than any attempt to nerf CC in any way IMO. @rgutscheradev
Ok ok... geez. Back to topic xD As I've blabbered plenty to my friends in game, if healing depression is ever to get an update (Yes, it should) it should be around 30% so as not to push it too far, but hopefully make an impact. But I agree with you simpler is better. Would I propose to change certain items, or powers to…