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mordekai#1901 Arc User

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mordekai#1901
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  • (Quote) Yep. If the threads are being checked and moderated regularly then it should be fairly manageable to keep the discussions alive here on the official forums. I think the key to that is in the initial Topic Choices and keeping them focused. O…
  • Obvious question, I know, but sometimes we do miss the obvious... You're not testing it in a zone where there is any form of Scaling are you? Scaling seems to have no rhyme or reason to how it faffs with numbers.
  • In a sense of honesty and openness I just remembered the other side of the coin... A "new player" experience my subconscious had obviously been trying to keep suppressed. I had the joyous experience of one player who took my offer of &quo…
  • (Quote) I know. Didn't want to go down this route, but... I created and still run a small guild specifically aimed at new players (not low level toons on experienced players...) offering them that help. I get a fairly regular, though somewhat reduc…
  • My top 3. 1. Legacy Rewards are a mess. Too many out of date currencies and reward structures tied to legacy campaigns. Reduce the number of currencies per campaign to just a couple, impose daily/weekly limits on one to manage speed of progress. Al…
  • (Quote) For me, the main concern would be the fact that "people helping others" shouldn't need any sort of legislative procedure to happen. (It really should be an obvious process of Enlightened Self Interest that more players who are bet…
  • I'm guessing that from the stupefied initial reactions, that the people responding to the Road Map hadn't seen it n advance? If so, Bravo for sticking to a notional idea of secrecy and fairness that everyone would see it at the same time. But dig th…
  • (Quote) I agree. Look at STO, they use voice actors from the TV Series to add another layer of immersion and it's brilliant. I started a new character when Discovery dropped and since I think Tilly is one of the best characters in that show really e…
  • My biggest fear regarding Master Crafting, (and Crafting in general) is that the easy option is taken and rather than fixing the process already in play, a new level or levels are shoved on top, making what people have now redundant. MW 1 to 3 need …
  • (Quote) No, just measuring your bull HAMSTER claim about an elaborate enough spreadsheet one day being able to do more than a human DM against where reality sits. If you honestly think calling spreadsheets dull is ironic because all games are just …
  • (Quote) Nah. That's rubbish. D&D is a framework for telling a story. Gary Gygax, the guy who invented it said that the rules were there to be used as and when and how required for the game to be fun. I've ignored every rule in those books many …
  • Since we're drilling down into specifics I want to go on the record regarding a few ideas that have been mooted. 1. The notion of making Professions/MW gear "Account Bound". I believe it has been mentioned above, but the whole purpose of…
  • (Quote) I might agree with the New Player Bonus in theory, but I'd like to see it changed so that you have to remain within XX distance of that new player for YY% of the run to get it. Maybe put a little floating icon above the new character's head …
  • (Quote) I was in the middle of composing a reply to the VIP CDP at the very moment Chris closed it, with an alternative approach to this issue that kind of fit in with the VIP talk, and also "kind of" fits in with what we are talking about…
  • I don't know enough about drop rates and specifics to talk about loot drops and gear progression so I'm going to stick with the basic rewards you get from campaigns. FEEDBACK OVERVIEW Streamline (PRIMARILY LEGACY) Campaign Rewards . FEEDBACK GOAL…
  • There are two main things that keep an online game alive. 1. Money 2. Players The Cryptic FTP model allows both to make as much impact as possible. Within the game there are 3 main groups of players. 1. Cash Rich/Time Poor 2. Time Rich/Cash Poor…
  • I don't particularly give a fig if it becomes Unbound, (sure, I'll be able to stockpile a tonne of it and sell it later for lots of AD...) but it definitely should be less restrictive than Bound to Character. At least unlock it account wide... Un…
  • I think a lot of stuff related to this is going to come up in the rewards CDP. But what if the Random Queue worked more like the beginners version of the Levelling Dungeon Queue? You unlock Dungeons that get added to your own version of the Standa…
  • (Quote) Rainer is one of the best content creators associated with the game. Go to Youtube search "Rainer Neverwinter" and prepare to learn a lot. Every time a new lock box appears, Rainer opens 10'000 of them on the preview server and col…
  • (Quote) I'm not sure a vote is needed, but an update to the OP highlighting the most frequently discussed topics might help. Even so, I think to get involved in something like this, you need to understand a lot of the "Why" people want ce…
  • (Quote) Well, I guess the good news is that now you've made them aware of it they can pass it on to their respective communities and we can expect to see a massive uptake on the contributions.
  • Like I said before, halving the number of keys is fine, IF they are doubling the price of keys in the Zen store. If the keys in the Zen store remain the same price with the increased drop rate, then halving the keys in VIP means VIP keys are being d…
  • Can I just save everyone a bit of time, and chip in with this response to people complaining about VIP being less high up the issue list than other stuff. When you commit to doing something like the CDP as an organisation, sticking all the big issu…
  • (Quote) Yep, that signpost is like crack. Put a special VIP tester period in those level up crates for your first character, and give them that sign post for a week, and if they continue with the game into the end game, they're buying VIP. Cynical?…
  • (Quote) Understandable. And from the darkest depths of my memory, I don't remember what first led me down the route of VIP, but I do recall wanting to get to... whatever Rank gives Signpost. 4? I think??? It's one of those things that when you star…
  • (Quote) Can I ask what Rank VIP you have got to? If you have jumped to Rank 12 and don't find the access to the Sign Post et al, more useful than one daily key, I'd give it some more time and then dump the VIP for a week while grinding Legacy weekli…
  • (Quote) In order to give a measured reply to this, you would need to elaborate on how much keys will cost in the Zen market, and whether or not they too will effectively double in cost to "balance" any increase in odds. If Keys are going t…
  • If I'm reading this right, from the header, you say this happened on your PC? If so, then you need to post about it on the PC Bug Report page. This one is for X Box Bugs. If it IS an XBox problem, I'd remove the bit about PC from the header if I …
  • (Quote) Wow. That's a lot of stuff from one CDP. Speaking as someone whose spent the latter part of my working life running Kaizen/6 Sigma -esque BIT courses, that is going to be an awful lot of "identifying of the specific elements" tha…
  • IF tanks could get more HP, and I agree that for someone playing a well built Tank main with all the bells and whistles, and a friendly Healer who knows their game, it's not necessarily needed, but there's another way of looking at this.. Coming at…