...before, I used make rank12´s with Presward, was cheaper... then Tradebar -shop did make difference and now after Tradebar scam, IDK what is cheapest, lucky I did most allready and will not upgrade items now. Success rate is nice ... 90% can take many presward´s and 3% can be instant...
Before some players did say, -Dungeons too long, but havent see word "too hard" before disaster mod6. Before most "random" -teams has chance to complete most T1/T2 if they just listening, but after mod6 this chance became very thin. ...fabricated perfected 2K -teams and speedruns, :), try something what happens after one…
IDK, maybe but maybe better not say it what was forgotten. Stable insignias... erh, are they usefull for Pve for Average NEW player - who has not complete all campapigns-boons-perfect gear? pvp... is a joke so all power there and can geab pocorn and read pvp -topic, ;)
Interesting NERF - will Neverwinter Fools adapt it or just look else where. Maybe AH prices was too low and no money grab was fading... @putzboy78 analytic writhening was something I suspect to be Truth ...for economy, we need temporal - paying NEW player, rinse and repeat... ps. we are now parking in prayring -…
hmmm, mod5 was just beginning off disaster... well, Tiamat were, erhm, very playable if wanted trust RNG and player has high tolerance to anything...erm, very good... I played mod5 few weeks and finished it from AH... :-/
hmm, that is true and if they ever tone down those "SH boons" huh... Each campaign ZONE takes 30 - 60 minutes to complete, Sharandra, 1 - 3 ZONE´s , depends if unlocked all. Dread Ring, 1 ZONE, quest you get depends - How far you gone in campaing IWD, 1 - 2 ZONE + instance missions, after few week you get DW open Tyranny…
If DR comes back then SH Boons are NERFed but like some one says below... ...Powercreep is being filled up... A thousand ArP, a thousands Crits, a thousand Powers, millions way waste your money... we never get back...
3. Count rewards, use 6 HOURS to make 25 surplus points or use same time for some other task? 4. 9x slot open, 6 HOURS per task 25 surplus per task = HOW MANY POINTS PER 24H?!!! (900 surplus points) I wondering if I count it right, but is ONE "Purple" -item 810 surplus or is so that RP -task´s gives much more return...…
I voted remove rings but there is more to do, I enjoy to be with "invis bubledin" but I dont pvp too much after mod4 because I dont play TR-HR, ;). Maybe Rings shuold stay as they are untill pvp is totally dead?
Well, dungeons are too short now and before longer dungeons had too many shortcuts. Try make random queue on these days and wait half hour to get in broken instance, ;). ...maybe power creep must be removed same way like "Leadership AD" was removed, then old dungeons with new trick became again challenge and current eCC…
24K per 24h is OK, but if we have douple AD event then make 2x refine too... ...and for Leadersjhit, just remove all AD generating task from it and replace them wit some usefull... as long ledershjit generates AD it will be problem for this game so called "economy"... ..current change is OK, nothing changed , o:)
Heh, so you need just BIS gear and most "Broken" -class ingame and it is easy? Normal players still have problems with dungeons and BTW why those videos were so "choppy", pretty bad idea stand all the time on reds...oh, I forgot it is "broken" class what keeps "mentally challenged" player alive. And for those who seek…
Sooo, next you must run it naked and if you die then pres "esc", delete character and start grind from Shore.... if it not hard enough that way... he really have big epeen.
Benefits to play pvp were good and game mode was fun on mod1 - 5(some FOTM class failures), but mod7 brought really bad situation because stronghold requires ridiculous amount resources... most newcomers playes few times pvp, then try find guild or premade so they can win and then they quit pvp. I just stopped pvp after i…
IWD is deserted, you cant get pvp stuff if you dont arrange "trade_party" for farm it... and Grym pvp achievement is broken allready, cant get it... did that NPC stuff long time ago, was easy to do... certain technique.
Seriously, whales sings songs and dont lie. I after year break I came back, looked game on preview and then checked live... pvp was seriouslys horrid blast. Worth talking about both occasions and just the bad or the horrid. Premades, semipremades with perfect gear against 9 - 14K newcomers, only my TR got some chances... 5…
Lucky game, bad behavior make people leave, it is not winning if it taste bad... IDK, what to think. ...leaving pvp -match is good option if whole team think it is good idea...
...what, Who play TR -match with CW, just switch TR and hunt newcomers like everyone do, my "boonless" TR with rank10's is fun (for me), :cool: . sometimes I get some competition, but then I run away and hunt easy prey. :cool:
I dont see any "Refining system" changes on preview(yet), just added level for Arti weapon/equip etc. but "refining Armor" sounds interesting, but is it really needed? Leadership gives some RP items, rank5 enchants drops are very common on new map areas and they are needed if one like have level140 gear... so RP drop rate…