often the group get wiped and not able to defend while the show after the death of malabog in throne room, with hordes of fey witches, and running from campfire is really long run.
that cutscene is way too long, even some guys cant revive others, it made it expired.
thumbs down!!!
having long show and having mobs spawn, giving no chance to defend or protect other players, and super long runs from camps made this dungeon most hated.
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we all know where thay is, we don't need a map showing us.
Agreed.
SO annoying..
advaced option an sisaable them.
-Killing the trash pack before boss.
-Overenthusiastic rogue triggers cutscene.
-the feeling to want to hit him with a keyboard till the escape key drops off goes up.
(temple of the spider in this case but cutscenes in general too)
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
why mobs spawn and killing us in middle of cutscene is very stupid.
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How I feel group cut scenes should work:
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You can't die from this. The worst that happens is that a buff skill you proc'd just before the kill has its duration run out during the cut scene. Otherwise I can only imagine you're dying because you're not paying attention when the cut scene ends and combat resumes.
You could also make a more concerted effort to kill the adds first, if they present such a problem.
Also, OT:
All these cut scenes should be skippable, the one in VT when you traveling to thay is particularly frustrating.
2- The resurrection time runs out
3- Cutscene ends
4- I'm dead
What'd be better is if they reworked and fixed the spawn points in MC. That's what causes all of the issues with the long walks of shame.
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12