In these days players use discord server as main platform of communication.. You could say that this forum is just relict of the past. And it's not only here in Neverwinter online. All games in these days have own official discord servers. Some of my previously played games fully migrated to discord, that's mean they no…
What on earth you all talking about... Since when Neverwinter online had disabaled pvp? huh? It was never disabled, ever. It was and it is always open for all who want to pvp's. Sure pvp was kinda abandone by staff, and it's like since last pvp capagn rework.. And it's easy to understand how and why it happened.. For…
I have no discriminations, neither hate to anyone specificly. Not as how you try portrait.. But one thing I want to be clear.. I am not guy who's think that one or two players personall needs should overshadow rest of playerbase.. He have issues with lifedrinker illusion( visuals).. ok.. Then perhaps first check what can…
Wow... Just wow.. It's amazing how players comes with various excuses so to get rid stuffs which they don't and hate that others do.. Or simply hate that item or as in this case visual effect.. Alright by your logic we should remove Soulforge effect too, cuz that's create effect of shadow, and some kids may be scared of…
It's so amusing.. It's seems here in Neverwinter players get so spoiled due game doing most stuffs for them, that forgot how to build group/party on their own.. Now just reminder, everyone can make private q's.. Also if you look to /zone or /LFG chats,, you can always see someone who type in > +event , or lfg event.. So…
Gateway was browser API, small/mini game and also feature which allowed for players access their inventory, bank, Auction house and crafting and even invoking.. It was very popular for those who loved to run bots... And I can assure you, there was a lot of players exploited gateway to full extent.. Also time to time was…
Dedicate like 10~20 min of your spare time, to play around with google translate by translating party members conversations. More different languages = better.. And you will be facinated how quickly original message get broken, and become some werd sentences or message changed so different from what original sentence…
While don't want to be sound as rude and disrespectful. But are you serious ?? Various similar like issue happened thorough years, and it's appear company always apply same solution.. Which created one of non writen rule within Neverwinter online, call a tradition if you will. Essentially if I take advanage of game issue,…
Don't tell me you are suprised of that.. Lot of game assets being recycled many times.. For start Zariel Companion, and wings mount from Path of fallen. Which I think was only gifted to top 100 players who participate in event. Latter zariel were added to Astral Lockbox.. Wings added to Lockbox.. Which more less nailed…
Not just pointless but waste of time.. As you mentioned player can create alt toon and keep harasing player. Other thing, what is two way blocking??? In whole talk about two way blocking from Stalkers and etc, was not mentioned a single word how it should work in first place... In over 20 years of playing mmo games,, I…
While I don't want to sound as rude.. But are you serious with your post??? I mean, have you ever played mmo rpg games before, the Neverwinter online most toxic players here are nothing more but innocent bunnies, compared to other games toxicity... Don't like person in voice chat?? mute him/her... That's it.. Problem…
So in short you want that warlock would be wizard?? Soulweaver is good example what happens if you try convert one class to do what other class do.. Soulweaver powers mimic/copy what paldin/cleric powers do.. And how it ended up?? Well, in mod 16~17 soulweaver was brushed aside as irrelevant class. Cleric have higher…
I sum up a whole campaign as one day long. And by day I do not mean 24h.. I would say 8~9h at best.. Now to the threads topic.. Why players leave?? Ohh boy... There are a lot of reasons why players leave this game and very little reason why players comes and stay here. And usually they don't last long. I could write list…
Well I can't stand these one day long campaigns.. LIterally you complete quest for the week, then do repeatable quest and wait.. Once weekly cap reset, you complete them and boom, You are done for next week.. More less 0 need to log in to game... And to be fair, I miss legacy Tyrany of Dragons campaign.. While it was…
Warlock by dps is 5'th if lucky. Top dps are Wizard( thauma) .. Rogue, ranger, then barbie and also lets not forget bard. Warlock can outdps above mentioned classes only if you met two conditions.. 1) You can oneshot enemies, more less you steal kills and thus make others without enemies to hit/kill. 2) Above mentioned…
Why not.. Who knows where our adventures may lead to. :) As for more serious,, you realize that such things happens when one CM must cover multiple games... While it's annoying, but it's not major issue.. At least not how I see.. :)
You realize that this mod is not entirely new story line, area and etc?? It's a continuation of previous expansion. So naturally portion of previous expansions stuffs being used here too.. So all stuffs desing and used with this expansions is with the mind that players completed content from previous expansion. If this…
Have you pvp'ed before?? Not only in this game but elsewhere too?? PvP is not PvE. Even if tank use aggro/threat abilties,, players can simply ignore tank.. This is not tab target rpg mmo game, where you can force players to change target to tank. Other thing, pvp was never gone from this game.. It was always here.. But…
Personally I would not pick either of listed mounts.. Cuz I was expecting that dev team will come with some nice new mount.. But well if I have to pick from group.. I would take owlbear.. Also, just a question,, why we have to pick one from the list? I mean why bother to make one mount in first place, and not add them…
Since this is for next year, so why don'ttry things slighly different? Like, why not make off game event.?? The event theme is starry/cosmic mounts. Players pick whatever mount they prefer. Make screenshot and then with whatever picture editing application make your mount look like starry/cosmic.. :) The best looking…
My friend, are you playing this game or others playing it for you?? If you want to be respected, first of all start respect yourself. You play as healer, you choose how you want to set up. you choose how you want to use your abilites.. Quit chasig meta and simply play game for joy, not for trying prove anything to anyone.…
Not gona go in details but simply expain current issue with rewarding those who dps.. Current enemies/creatures are too weak.. Since all path is same all time. Players know where all enemies are or where to spawn.. So they preceast their abilites.. I give you quick example.. When group of enemies spawn, before warlock…
Thanks but I would have to decline. I am no longer active forum member. Only visit it time to time. Same can be said about game.. Also once 10'th Aniversary event ends, I gona stop play this game.
Write ticket to support services, explain issue in details.. They can verify from where you have log in to your account, if logs show that to account get log in and played from same place for loong time.. Then staff may assume that you are true account owner, and may change email..
Keep old version? I would not agree on that, cuz previous version was more an extortion than escort. The old mechanic was that. Player "protected" merchant from creatures/enemies.. Once any of them( enemy) step in Merchants range( yellow aura), it stops and wait till players wipe enemies. Once it's done they get rewarded.…
The escort event.. In past it where less escort and more like extortion. The old mechanic was that. Player "protected" merchant from creatures/enemies.. Once any of them( enemy) step in Merchants range( yellow aura), it stops and wait till players wipe enemies. Once it's done they get rewarded. If there are no creatures in…