Is Eye of the Storm even a consideration? Could shift stats from crit to power to make of for some lost DPS.
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
edited June 2015
No, it isn't. This is because built correctly, chaotic nexus essentially has the same role as eye of the storm. Btw iron, you may want to look into MoF ren, I believe on one of the MoF OH passives is 5% crit chance and severity and MoF ren also has the benefit of smolder.
Your advice is to swap to the cripple paragon, yeah ok. That sounds super.
I can sense your anger. Trust me. Don't bother. They don't care what we think. It's all about the $. They sell us more power then nerf it away. Rinse and repeat.
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
Your advice is to swap to the cripple paragon, yeah ok. That sounds super.
My advice is to adapt, I also main CW and share your frustration, but I am willing to adapt. If you don't like MoF, devotion OP somehow missed the nerf hammer and can currently kill tiamats heads in under a minute, as well as stop time in the instance. There is an over powered class you can play, until it gets fixed. Whilst I definitely don't think a nerf of this magnitude was in line, I do think the class can cope with it.
That's a cool insinuation that betrays utter ignorance about what other classes can do without using bugs. A+ for empty patronising advice would be condescended to again
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
That's a cool insinuation that betrays utter ignorance about what other classes can do without using bugs. A+ for empty patronising advice would be condescended to again
Well, I actually am 100% aware of what devotion OP can and cannot do with and without bugs, considering I compiled a comprehensive bug report on the class after a lot of testing in the first place. Was trying to be sarcastic in my post but it obviously failed to carry across, as usual *sigh.*, whilst MoF might have, comparitively, been crippled before this patch in comparison to SS ren, in the past, the only major difference between them has been sudden storm, storm spell and eots. As builds like this do not rely on eots, there are almost no differences and you may find that the..."crippled paragon" isn't so crippled now in comparison.
So after today, will it become; "Control is the best control"?
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited June 2015
Please don't fill up my build thread with complaints and doomsaying over the death of CWs. I've seen CWs declared officially dead about 4 times now, and every time we come back better and stronger.
If you're interested in adapt to the changes and intelligently discussing these changes, please continue. Otherwise, there's plenty of threads to lament the changes in other parts of the forum.
"Meanwhile in the moderator's lounge..."
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kieranmtornMember, NW M9 PlaytestPosts: 382Arc User
So after today, will it become; "Control is the best control"?
Not as an oppressor, soon as there is another CW in the party, your capstone has issues (if the other CW freezes the target, your capstone isn't in play). But then again, pvp is your thing, so you will probably not have to worry about that.
Crowd Control has more than one meaning, and immune targets aren't impressed by anything but DPS....
Can you explain the change, i dont understand, whats 0.5 ICD? And if does not crit, then what will it do?
The ICD appears to be counted on a per-target basis, this means that SS can still proc on multiple enemies at once from AOEs. The real hit here is that crit severity will no longer increase it's damage, you will never see an SS proc over 50k again (this is assuming it's damage is still based on the attack that procced it, removing this would be a third nerf).
[SIGPIC][/SIGPIC]
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited June 2015
If the ICD is on a per target basis, then that's actually very fair. I'm not crazy about it not being able to crit, but I understand why they're doing it...to be fair I hope that "procs can't crit" becomes consistent across the board.
But anyway, it just might mean that Crit Severity becomes substantially less important for CWs. All that really means is we don't use Vorpals any more, maybe back to PF or Terror. Or Feytouched?
However, I'm one of the few (apparently) CW's here who's not too worried about it. The reality is in most dungeon groups I'm running, I'm doubling the damage of most other classes (with the exception of some of my really well geared SW and GWF friends, but even them I'm still coming out 20-40% ahead). If the nerf puts our overall DPS down about 20%, that's probably justified.
And we knew when they tried to "balance" Storm Spell by making it only proc on crits, but upping the chance from 20% to 30% (which had the side effect of making it ALWAYS crit) that it was a gift.
Anyway, if you're a CW and you're reading this, please let's show the rest of the classes that we hold ourselves to a higher standard when it comes to nerfs and buffs. Don't feed the doomsayers, and don't yourself lament the changes.
Remember what is best in life. To crush your enemies, see them driven before you and hear the lamentations of their women. I'm pretty sure we'll still be able to do all three on Thursday afternoon
"Meanwhile in the moderator's lounge..."
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aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited June 2015
If we lose 15%, I'll still end up on top, 90% of the time. Being on top is not even something I care about.
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
As long as the boss dies and everyone gets loot, I could care less who wins Paingiver.
I've finished at the top thousands and thousands of times...never got anything special for it
Do you think your basic Thama Spellstorm will still be the god to build, or do you think MoF might have some light shown to it?
Im just curious on how much it will affect us (Lets be honest, a super nice part of SS was when you had multiple spells ticking off and criting, so the .5 ICD might be a big deal).
Do you think your basic Thama Spellstorm will still be the god to build, or do you think MoF might have some light shown to it?
Im just curious on how much it will affect us (Lets be honest, a super nice part of SS was when you had multiple spells ticking off and criting, so the .5 ICD might be a big deal).
Have look at this here post. It was merely a 5min Test in WoD but should give you a rough guesstimate what to expect. Read the lines beneath the graph and table in particular.
Have look at this here post. It was merely a 5min Test in WoD but should give you a rough guesstimate what to expect. Read the lines beneath the graph and table in particular.
Hm so if it IS per source it is a slap on the wrist and not the end of the world as it seems (as most spells dont tick per .5 seconds)
ironzerg I have a question about the Acolyte of Kelemvor. I'm currently using the Zhentarim Warlock exactly as per your guide and the Companion's Gift procs very fast, which I'm happy with.
The question about the Acolyte is: how much slower the proc is with it? Can I still benefit from fast procs using it? I have it al rank 33 and it procs quite slow so I'm not sure what to expect if I get it to legendary... Any light into this would be helpful.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
If the ICD is on a per target basis, then that's actually very fair. I'm not crazy about it not being able to crit, but I understand why they're doing it...to be fair I hope that "procs can't crit" becomes consistent across the board.
But anyway, it just might mean that Crit Severity becomes substantially less important for CWs. All that really means is we don't use Vorpals any more, maybe back to PF or Terror. Or Feytouched?
However, I'm one of the few (apparently) CW's here who's not too worried about it.
I have my suspicions that my own CW isn't going to notice a lot of difference. I use a Terror enchant, which means her crit damage is good but not HOLYFARK. I've never even considered putting her in a Lostmauth set, although I'm currently missing the bit of arpen and the int point lost from switching a purple BI belt for blue Valindra. It'll sort itself out. /shrug
ironzerg I have a question about the Acolyte of Kelemvor. I'm currently using the Zhentarim Warlock exactly as per your guide and the Companion's Gift procs very fast, which I'm happy with.
The question about the Acolyte is: how much slower the proc is with it? Can I still benefit from fast procs using it? I have it al rank 33 and it procs quite slow so I'm not sure what to expect if I get it to legendary... Any light into this would be helpful.
You can estimate how well a companion will proc companion's gift based on the cooldown times listed on its power tooltips. The Acolyte is a fairly fast caster, but I'm not sure there is anything out there as zippy as the Warlock.
ironzerg I have a question about the Acolyte of Kelemvor. I'm currently using the Zhentarim Warlock exactly as per your guide and the Companion's Gift procs very fast, which I'm happy with.
The question about the Acolyte is: how much slower the proc is with it? Can I still benefit from fast procs using it? I have it al rank 33 and it procs quite slow so I'm not sure what to expect if I get it to legendary... Any light into this would be helpful.
The Acolyte is more about surviving. If you're soloing tough encounters, the bonus to your lifesteal is going to substantially outweigh the benefit from faster proccing stacks of Companions Gift (or using an augment).
On a hard HE, like in IWD, surviving is more important that the moderate damage boost, as when you're dead, the game is over.
"Meanwhile in the moderator's lounge..."
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited June 2015
I'll take some time to work on any tweaks this weekend, but for now, I've updated the front page a bit:
I'll take some time to work on any tweaks this weekend, but for now, I've updated the front page a bit:
Haha well played:) Anyway I am looking forward to your testing, and just in case you dont know it already, we are a lot of players that really appriciate the Work you put into these posts:)
Haha well played:) Anyway I am looking forward to your testing, and just in case you dont know it already, we are a lot of players that really appriciate the Work you put into these posts:)
Yes we do!
Ive done some runs and while my damage seems a bit lower (Im getting less of the OMGCRITPROCCRITPROCCRITPROC feedback loops of massive damage) im still doing very good damage. Our single target damage is basically the same (a bit lower), while our AoE has been hit a little- atleast thats how it feels.
You can estimate how well a companion will proc companion's gift based on the cooldown times listed on its power tooltips. The Acolyte is a fairly fast caster, but I'm not sure there is anything out there as zippy as the Warlock.
Thanks for the info, although I already knew that. I was more concerned about how the "Expert Leader" / "Master Leader" ... 'powers' really affected those cooldowns (4s and 7s for it's 2 actual casted powers). Are those reduced somehow?
Comments
Arcane presence also presents some unique ideas, especially considering the off-hand +2% AP gain when you use a cold based power.
I can sense your anger. Trust me. Don't bother. They don't care what we think. It's all about the $. They sell us more power then nerf it away. Rinse and repeat.
My advice is to adapt, I also main CW and share your frustration, but I am willing to adapt. If you don't like MoF, devotion OP somehow missed the nerf hammer and can currently kill tiamats heads in under a minute, as well as stop time in the instance. There is an over powered class you can play, until it gets fixed. Whilst I definitely don't think a nerf of this magnitude was in line, I do think the class can cope with it.
Well, I actually am 100% aware of what devotion OP can and cannot do with and without bugs, considering I compiled a comprehensive bug report on the class after a lot of testing in the first place. Was trying to be sarcastic in my post but it obviously failed to carry across, as usual *sigh.*, whilst MoF might have, comparitively, been crippled before this patch in comparison to SS ren, in the past, the only major difference between them has been sudden storm, storm spell and eots. As builds like this do not rely on eots, there are almost no differences and you may find that the..."crippled paragon" isn't so crippled now in comparison.
If you're interested in adapt to the changes and intelligently discussing these changes, please continue. Otherwise, there's plenty of threads to lament the changes in other parts of the forum.
Not as an oppressor, soon as there is another CW in the party, your capstone has issues (if the other CW freezes the target, your capstone isn't in play). But then again, pvp is your thing, so you will probably not have to worry about that.
Crowd Control has more than one meaning, and immune targets aren't impressed by anything but DPS....
The ICD appears to be counted on a per-target basis, this means that SS can still proc on multiple enemies at once from AOEs. The real hit here is that crit severity will no longer increase it's damage, you will never see an SS proc over 50k again (this is assuming it's damage is still based on the attack that procced it, removing this would be a third nerf).
But anyway, it just might mean that Crit Severity becomes substantially less important for CWs. All that really means is we don't use Vorpals any more, maybe back to PF or Terror. Or Feytouched?
However, I'm one of the few (apparently) CW's here who's not too worried about it. The reality is in most dungeon groups I'm running, I'm doubling the damage of most other classes (with the exception of some of my really well geared SW and GWF friends, but even them I'm still coming out 20-40% ahead). If the nerf puts our overall DPS down about 20%, that's probably justified.
And we knew when they tried to "balance" Storm Spell by making it only proc on crits, but upping the chance from 20% to 30% (which had the side effect of making it ALWAYS crit) that it was a gift.
Anyway, if you're a CW and you're reading this, please let's show the rest of the classes that we hold ourselves to a higher standard when it comes to nerfs and buffs. Don't feed the doomsayers, and don't yourself lament the changes.
Remember what is best in life. To crush your enemies, see them driven before you and hear the lamentations of their women. I'm pretty sure we'll still be able to do all three on Thursday afternoon
As long as the boss dies and everyone gets loot, I could care less who wins Paingiver.
I've finished at the top thousands and thousands of times...never got anything special for it
This
/10char
Do you think your basic Thama Spellstorm will still be the god to build, or do you think MoF might have some light shown to it?
Im just curious on how much it will affect us (Lets be honest, a super nice part of SS was when you had multiple spells ticking off and criting, so the .5 ICD might be a big deal).
Have look at this here post. It was merely a 5min Test in WoD but should give you a rough guesstimate what to expect. Read the lines beneath the graph and table in particular.
Hm so if it IS per source it is a slap on the wrist and not the end of the world as it seems (as most spells dont tick per .5 seconds)
The question about the Acolyte is: how much slower the proc is with it? Can I still benefit from fast procs using it? I have it al rank 33 and it procs quite slow so I'm not sure what to expect if I get it to legendary... Any light into this would be helpful.
I have my suspicions that my own CW isn't going to notice a lot of difference. I use a Terror enchant, which means her crit damage is good but not HOLYFARK. I've never even considered putting her in a Lostmauth set, although I'm currently missing the bit of arpen and the int point lost from switching a purple BI belt for blue Valindra. It'll sort itself out. /shrug
Neverwinter Census 2017
All posts pending disapproval by Cecilia
You can estimate how well a companion will proc companion's gift based on the cooldown times listed on its power tooltips. The Acolyte is a fairly fast caster, but I'm not sure there is anything out there as zippy as the Warlock.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
The Acolyte is more about surviving. If you're soloing tough encounters, the bonus to your lifesteal is going to substantially outweigh the benefit from faster proccing stacks of Companions Gift (or using an augment).
On a hard HE, like in IWD, surviving is more important that the moderate damage boost, as when you're dead, the game is over.
Ha. I needed a smile. It's hard to after you've been mugged.
Haha well played:) Anyway I am looking forward to your testing, and just in case you dont know it already, we are a lot of players that really appriciate the Work you put into these posts:)
Yes we do!
Ive done some runs and while my damage seems a bit lower (Im getting less of the OMGCRITPROCCRITPROCCRITPROC feedback loops of massive damage) im still doing very good damage. Our single target damage is basically the same (a bit lower), while our AoE has been hit a little- atleast thats how it feels.
Thanks for the info, although I already knew that. I was more concerned about how the "Expert Leader" / "Master Leader" ... 'powers' really affected those cooldowns (4s and 7s for it's 2 actual casted powers). Are those reduced somehow?
ironzerg I was asking mostly for dungeons.