I am a Control wizard level 36 and so far every time i have been partied with a Rogue they come out on top with quite a bit more DPS then me. In every dungeon i have been in the top players are rogues, even if i'm a few levels higher i still cant keep up, and they don't even seem to be that squishy, they just kill everything so quick they don't take much damage.
I am a Control wizard level 36 and so far every time i have been partied with a Rogue they come out on top with quite a bit more DPS then me. In every dungeon i have been in the top players are rogues, even if i'm a few levels higher i still cant keep up, and they don't even seem to be that squishy, they just kill everything so quick they don't take much damage.
Trickster Rogues are a pure DPS class.
If they don't out DPS a control wizard they aren't a very good rogue. Your class is more of a crowd control/DPS class. They aren't OP, they are just doing their job. This isn't WOW, Rogues are proper Rogues in this game.
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itdude123Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Thats because control wizard is "control" and not DPS. You will start topping the charts with clerics later when your AEs start to come into their own. I'm sure they will come out with the other wizard striker classes, that is what you probably wanted to play.
Not sure if you do but focus on using a lot of aoe whenever there are packs around (which again means using/improving skills/feats that improve your aoe). You will never out dps a rogue on single target. Thats not called something being OP, just classes having different roles. Secondly, stop caring about your dps that much. Brainwashed by WoW i guess . And if you can't let go, just start a rogue yourself, there.
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jepoy0614Member, Neverwinter Beta UsersPosts: 4Arc User
edited May 2013
trickster mania
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darkstarmjpMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
I felt overpowered at time but end game I was dying a lot though I think it's just cos the areas are harder.
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deffyMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I have played WoW for maybe a week lol i don't like that game, i guess itdude123 is right i wanted more of a dps nuke wizard more then a "control" wiz...
I am a Control wizard level 36 and so far every time i have been partied with a Rogue they come out on top with quite a bit more DPS then me. In every dungeon i have been in the top players are rogues, even if i'm a few levels higher i still cant keep up, and they don't even seem to be that squishy, they just kill everything so quick they don't take much damage.
The trick is "they kill everything so quick". If they didn't, you'd find out that they are squishy but not as squishy as mages. And if this is not about PVP, why worry about it.
ramuxxMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 4Arc User
edited May 2013
If you aren't on top as a CW, you are doing CW DPS wrong. Go full AOE and watch the damage numbers skyrocket as you wipe adds before a rogue can even touch them. I am ALWAYS on the top of damage, if not I am near enough that I don't care. CW should not ever be focusing on single target damage.
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terradraconisMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 17Arc User
edited May 2013
Lets just skip the whole tired 'Class X is more powerful than Class Y' arguement. Frankly it's just tedious.
And not I'm playing a control wizard not a rogue.
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terradraconisMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 17Arc User
edited May 2013
True, in the group skirmishes and dungeons I've run as a control wizard I typically am the top of the damage dealers.
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deffyMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
I got tore up pretty good on my rogue one on one by a control wizard. He couldn't kill me quick but he basically had me useless until I finally died. I think its all pretty even. GWF needs a bump in dps if anything.
Thats because control wizard is "control" and not DPS. You will start topping the charts with clerics later when your AEs start to come into their own. I'm sure they will come out with the other wizard striker classes, that is what you probably wanted to play.
The problem is TR still beats AE classes when there are huge groups of monsters. So sure AE classes get better but still nothing compared to TR, and they are definitely not topping the charts.
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prophetdarkMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 23Arc User
edited May 2013
With out going into a HUGE philosophical debate about game design and throwing up charts and examples here it is in a nut shell.
Rogues take on more risk then mages and have a much more DPS centric design.
axer128Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I'd say 90% of what matter most for topping the damage/kill counts is player skill, 2nd gear. Class a distant third.
I actually lead all the counts on 5 out of the last 6 dungeon/skirmishes I did.. Playing a guardian, one of the lowest dps classes.
Last party had 2 rogues and a wizard, both I vastly out damaged.
Been that way for the first 35 levels anyways.
looking at a screenshot for cragmire crypts:
me (guardian 26): 673k
rogue1 : 508k
clr: 453k
wizard: 382k
rogue2: 377k
Playing with a friend who plays a rogue well, I get out damaged by a large margin. Huge gaps in damage based on your skill as a player.
The problem is TR still beats AE classes when there are huge groups of monsters. So sure AE classes get better but still nothing compared to TR, and they are definitely not topping the charts.
Have to ask if the AE classes you play with are putting all of their skill points and hotbar abilities into DPS like a TR does?
You can't look at one facet or aspect of the TR's experience and say "hey! OP"....Theres single player normal, Single Player Boss fight, then their is the multi-player raid where you have to work as a group..... It is a complex and dynamic balance...fixing it for one occasion may ruin it for another ...guess what Im saying its more complicated than most people who just leap to claim its "OP" tend to realize.
If your hand touches metal, I swear by my pretty floral bonnet I will end you.
The issue is single-target DPS is king in this game especially PvP. So single-target classes such as TR are always going to have an inherent advantage against multiple target classes such as CW. (And lets not even bother bringing up the lol-wut-DPS case of GWFs.......)
Comments
If they don't out DPS a control wizard they aren't a very good rogue. Your class is more of a crowd control/DPS class. They aren't OP, they are just doing their job. This isn't WOW, Rogues are proper Rogues in this game.
wait until stuff is hard so control is needed
rogue currently is the only pure dps class ingame, of course its dmg is going to be the highest, everything else would be stupid
The trick is "they kill everything so quick". If they didn't, you'd find out that they are squishy but not as squishy as mages. And if this is not about PVP, why worry about it.
its also very,very very VERY old.....................
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And not I'm playing a control wizard not a rogue.
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The problem is TR still beats AE classes when there are huge groups of monsters. So sure AE classes get better but still nothing compared to TR, and they are definitely not topping the charts.
Rogues take on more risk then mages and have a much more DPS centric design.
It comes down to that simple fact.
I actually lead all the counts on 5 out of the last 6 dungeon/skirmishes I did.. Playing a guardian, one of the lowest dps classes.
Last party had 2 rogues and a wizard, both I vastly out damaged.
Been that way for the first 35 levels anyways.
looking at a screenshot for cragmire crypts:
me (guardian 26): 673k
rogue1 : 508k
clr: 453k
wizard: 382k
rogue2: 377k
Playing with a friend who plays a rogue well, I get out damaged by a large margin. Huge gaps in damage based on your skill as a player.
-Epic Dread Vault Crushed.
Characters (Dragon): Axer (60 Guardian, Leader of Crush It!), Controller (60 Wizard), Warlocker (60 Warlock)
Have to ask if the AE classes you play with are putting all of their skill points and hotbar abilities into DPS like a TR does?