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Perfect Bonding runestones Versus Ioun stones

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  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    When I get the binding stones up on my shadow demon... things will get very scary. I have a guildie who put a r10, r11 and r12 on his Zhentarim Warlock and his max Power went up 20k. They were upgraded r9 and r10....​​
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  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited February 2016

    Well now everything is done and said I could care less about the speed of the companion, but I recommend 3 companions Zhen warlock, Fire Archon, and the Shadow Demon, those 3 companions are good, but my favorite out of the 3 is the Shadow demon, it hit hard and I meen hard, it is so far top dog right now in my current book, if you like dmg and stats Shadow Demon with the triple bonding setup is 100% FTW im loving it

    Not sure why there are suggestions that Fire Archon be used with bonding runestones. Fire Archon's attack speed isn't fast.
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  • edited February 2016
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  • urabaskurabask Member Posts: 2,923 Arc User

    lirithiel said:

    Shadow demon hit hard?

    It does not compared to a BIS level character!

    ok keep thinking that when iv seen high crits from shadow demon, lol Shadow demon crits harder then most players iv seen in neverwinter, sure BIS player will crit harder, but my point is if you want a companion that crits hard, the shadow demon is where it is at and also seen him make players in IWD back off and rethink their attack, so all you Naysayers out there can DOG all you want and be mad all you want, SHADOW DEMON RULES!!!
    Sure. Say it more louder that makes you right!
    I can bring you ACT slides where all companion shadow demon or otherwise is a nuisance compared to the main character dmg but I think I have better things to do!
    Please show me an instance where a Shadow Demon that hits for 100k and gives me 150% of its 4k Power is out-performed by someone running with an Augment. Actually your whole argument is invalid as we aren't comparing a companion to a player, as neither one can replace the other...
    lol your funny go test it out for yourself I don't have to show you nothing, all I should have to do is tell you, and you should be smart enough to go test it on test server for yourself, if not your loss, and I see well over 100k crits with shadow demon at 195% stats with 3 stacks of companions gifts, augments don't compare, your argument is invalid... so invalid you probly didn't even read the previous pages of people who did testing and posted results on augments vs strikers, augments lost lol
    Not that it isn't superior to an augment technically but with the right buffs in your party everything is going to melt anyways.
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  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User

    Well now everything is done and said I could care less about the speed of the companion, but I recommend 3 companions Zhen warlock, Fire Archon, and the Shadow Demon, those 3 companions are good, but my favorite out of the 3 is the Shadow demon, it hit hard and I meen hard, it is so far top dog right now in my current book, if you like dmg and stats Shadow Demon with the triple bonding setup is 100% FTW im loving it

    Not sure why there are suggestions that Fire Archon be used with bonding runestones. Fire Archon's attack speed isn't fast.
    sometimes it is not about speed its about the companion actually staying alive and keeping you stacked with companions gift, which the fire archon is very good at for those who need a cheap solution.
    Does Fire Archon give its owner three stacks of the buff full time?
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User

    Does Fire Archon give its owner three stacks of the buff full time?

    The only way to get stacks full time would be to get incredibly lucky on procs and pet deaths (don't know if dying still resets the time on procs...havent been playing for a bit). If they fix the pet dying thing, then its basically a matter of preference - do you want less stacks but consistent buff (slower attacking pet), or a bigger buff for a short period.

    My preference is a large buff for a short time, since basically if the target is dead, the buff isn't required further ;) Stuff really melts when you get Rank 12s on your pet and around 3500+ IL, and 3-4 bonding stone procs.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User

    Does Fire Archon give its owner three stacks of the buff full time?

    The only way to get stacks full time would be to get incredibly lucky on procs and pet deaths (don't know if dying still resets the time on procs...havent been playing for a bit). If they fix the pet dying thing, then its basically a matter of preference - do you want less stacks but consistent buff (slower attacking pet), or a bigger buff for a short period.

    My preference is a large buff for a short time, since basically if the target is dead, the buff isn't required further ;) Stuff really melts when you get Rank 12s on your pet and around 3500+ IL, and 3-4 bonding stone procs.
    Could you explain why "less stacks" is "consistent buff" and why "bigger buff" is "short period"?
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User

    Could you explain why "less stacks" is "consistent buff" and why "bigger buff" is "short period"?

    Basically, would you rather have 1-2 stacks the majority of the time (less stacks due to slow speed attacking companion, but more chance to have the buff up in some form at all times), or 3 stacks for 20 seconds and then nothing for 10 seconds while they are on cooldown (bigger buff, short period).

    It all probably evens out in the end for a long fight, but for the short burrst fights NW seems to throw at us, getting 3 stacks right away is usually preferred. My HR jumps to like 50k power and 100%+ crit when 3 stacks pop.

    My record for stacks using a Mercenary is 6 so far, which was last night. So the death reset still is in play. I have a Zhen Warlock but the Mercenary at Blue quality is just to darn awesome looking not to use.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited February 2016

    Could you explain why "less stacks" is "consistent buff" and why "bigger buff" is "short period"?

    Basically, would you rather have 1-2 stacks the majority of the time (less stacks due to slow speed attacking companion, but more chance to have the buff up in some form at all times), or 3 stacks for 20 seconds and then nothing for 10 seconds while they are on cooldown (bigger buff, short period).

    It all probably evens out in the end for a long fight, but for the short burrst fights NW seems to throw at us, getting 3 stacks right away is usually preferred. My HR jumps to like 50k power and 100%+ crit when 3 stacks pop.

    My record for stacks using a Mercenary is 6 so far, which was last night. So the death reset still is in play. I have a Zhen Warlock but the Mercenary at Blue quality is just to darn awesome looking not to use.
    Are you sure the proc has a cooldown? The description of bonding runestone doesn't say that, and I also haven't heard other players say that.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User

    lirithiel said:

    Shadow demon hit hard?

    It does not compared to a BIS level character!

    ok keep thinking that when iv seen high crits from shadow demon, lol Shadow demon crits harder then most players iv seen in neverwinter, sure BIS player will crit harder, but my point is if you want a companion that crits hard, the shadow demon is where it is at and also seen him make players in IWD back off and rethink their attack, so all you Naysayers out there can DOG all you want and be mad all you want, SHADOW DEMON RULES!!!
    Sure. Say it more louder that makes you right!
    I can bring you ACT slides where all companion shadow demon or otherwise is a nuisance compared to the main character dmg but I think I have better things to do!
    Please show me an instance where a Shadow Demon that hits for 100k and gives me 150% of its 4k Power is out-performed by someone running with an Augment. Actually your whole argument is invalid as we aren't comparing a companion to a player, as neither one can replace the other...
    lol your funny go test it out for yourself I don't have to show you nothing, all I should have to do is tell you, and you should be smart enough to go test it on test server for yourself, if not your loss, and I see well over 100k crits with shadow demon at 195% stats with 3 stacks of companions gifts, augments don't compare, your argument is invalid... so invalid you probly didn't even read the previous pages of people who did testing and posted results on augments vs strikers, augments lost lol
    Read my post again and you will realise I was advocating the use of said companion with Bonding over an augment *sigh*
    Our pain is self chosen.

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  • edited February 2016
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  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User

    Are you sure the proc has a cooldown? The description of bonding runestone doesn't say that, and I also haven't heard other players say that.

    The stones have an internal 30 second cooldown. If they did not have an internal cooldown, with a 20 second buff and 3 stones able to proc on each attack...you could easily get 30+ stacks with a fast attack companion. At that point, you'd be one shotting practically everything.

  • moltenperezosomoltenperezoso Member Posts: 52 Arc User
    Well I bit the bullet and switched from my Ioun Stone of Allure to a legendary blink dog and painfully and expensively put on some Rank 11 bondings and what a difference already. I am averaging 25% more DPS than with my augment and I am nowhere near BiS on it yet. That is going to be a long and probably expensive process but will be worth it. Loving it compared to my augment. Getting used to see the lower stats without the bonding procs but at the end of the dungeon/skirm, see a tankadin pulling 3rd place for dmg dealt as well as Immovable Object is a pretty sight :) This is in a average 3.2IL party btw...... Higher IL than that and I go back to a close 4th place :(
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    Its a huge difference, especially when you get to R12's at 95%. I've seen my power go up past 80k (from 20k) during heavy fighting in SH Dragon event. If you are watchful and use the bell that rezzes the pet faster, you can do even better (though this is borderline bug abuse I guess).

    I don't think you can even compare an augment to a companion at this point once the bondings are up around R10. To be honest, that is sort of how to should be - if the pet can die, it should provide more benefits while its alive than something that cant ever die (the damage from pets is largely irrelevant in most cases).

    Speaking purely of balance, I think they could balance this a bit by making the cooldown permanent (not resetting on death), or by making the auto-rez a legendary thing or something. As it is, I think its swing a little to far to the regular companion side of effectiveness.
  • eion311eion311 Member Posts: 338 Arc User
    edited February 2016
    I think it's been settled that once you can afford a companion with bonding stones it is the only pet to have.

  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited March 2016

    Its a huge difference, especially when you get to R12's at 95%. I've seen my power go up past 80k (from 20k) during heavy fighting in SH Dragon event. If you are watchful and use the bell that rezzes the pet faster, you can do even better (though this is borderline bug abuse I guess).

    [...]

    I see the wiki says R12's bonus is 95%. But the description of R12 on Auction House says the bonus is 65%. Is the in-game description out-dated?
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  • lerapiso818lerapiso818 Member, NW M9 Playtest Posts: 92 Arc User
    Party stats buffs (for example DC power buff : AA, BoB feated, WoL) work on pets and synergise with bonding.

    This mean if your pet has 5000pwr, it will give you 14250pwr at 3 r12 bonding procc.
    Now if a DC is buffing your party, your pet can reach 20000pwr and it will give you 57000pwr at 3 r12 bonding procc.

    Bonding too stronk, augments are HAMSTER.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited March 2016

    Its a huge difference, especially when you get to R12's at 95%. I've seen my power go up past 80k (from 20k) during heavy fighting in SH Dragon event. If you are watchful and use the bell that rezzes the pet faster, you can do even better (though this is borderline bug abuse I guess).

    [...]

    I see the wiki says R12's bonus is 95%. But the description of R12 on Auction House says the bonus is 65%. Is the in-game description out-dated?
    The tool-tips are wrong.
    Thanks. I guess it deserves a bug report, though it's not actually a bug.
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User



    Thanks. I guess it deserves a bug report, though it's not actually a bug.

    I believe they are fixing this in Mod9 - I think its in the notes.
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    @oldbaldyone

    You're correct bud, it's in the Patch Notes and should be fixed in Mod 9. :)
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