silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
you dont need cc.. and even when you did.. having "just" vals set wasnt enough.. that was the total issue a super small percentage on seconds isnt much, you also had to add feats, and pets to the equation to really make it work, which also makes making a actual " control" wizard one of the most expensive things to do in game.
the funniest thing with the active companions is : people ask for nerf for lostmauth set but not the way the bondings work on the companions.
people QQ about anything they cannot afford so there
buffed by dancing blade for a 5-7x 95% stats from companion? do you really think this is WAI? Somone wrote about GWF like that having >100k power for some period no qq only mention that we discuss all time about broken things, some seems to be political correct, some don´t
[11/5 14:45] [Combat (Self)] Critical Hit! Your Hidden Daggers deals 27659 (22127) Physical Damage to Target Dummy.
[11/5 14:45] [Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 7080 (5664) Physical Damage to Target Dummy.
a 27k crit = 7k additional dmg not bad seems like it is working fine to me
over 3 crits I seen additional 15k dmg on about 90k worth of crits, so as far as I can tell from looking threw the logs it don't need no stinking nerf cry all you want to
On the other hand... [Combat (Self)] Critical Hit! Your Indomitable Battle Strike deals 3765142 (2279584) Physical Damage to Traven Blackdagger.
[Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 398340 (273540) Physical Damage to Traven Blackdagger.
Not a fan of the set, a lot of imbalance in it. Hate seeing CW's and SW's forced into wearing it to remain competitive within their class. It's just not right. Other sets should be on par or at least give something else that's satisfying.
Also stop exaggerating, most power I managed to get out of my Zhen Warlock + pally buffs + DC buffs (anointed army + Righteous feat) was 75k. On a proc alone (3 stacks) it can get up to 40k power and that's it, stop spreading nonesense.
[11/5 14:45] [Combat (Self)] Critical Hit! Your Hidden Daggers deals 27659 (22127) Physical Damage to Target Dummy.
[11/5 14:45] [Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 7080 (5664) Physical Damage to Target Dummy.
a 27k crit = 7k additional dmg not bad seems like it is working fine to me
over 3 crits I seen additional 15k dmg on about 90k worth of crits, so as far as I can tell from looking threw the logs it don't need no stinking nerf cry all you want to
On the other hand... [Combat (Self)] Critical Hit! Your Indomitable Battle Strike deals 3765142 (2279584) Physical Damage to Traven Blackdagger.
[Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 398340 (273540) Physical Damage to Traven Blackdagger.
Not a fan of the set, a lot of imbalance in it. Hate seeing CW's and SW's forced into wearing it to remain competitive within their class. It's just not right. Other sets should be on par or at least give something else that's satisfying.
Also stop exaggerating, most power I managed to get out of my Zhen Warlock + pally buffs + DC buffs (anointed army + Righteous feat) was 75k. On a proc alone (3 stacks) it can get up to 40k power and that's it, stop spreading nonesense.
you never had more than 3 stacks? my willow wisp gives 4 lots of time, even slotting one bonding i get 2 procs some times, how? some do stacked up to 5 i experienced myself 5 procs during SH dragons and this guy in forum posting Bonding runestone rank 12 give 95% buff? another writes up to 7 stacks from dancing blade , thats what i read in this forum you get 3 nothing more hm nonsense ok, open your eyes i would say
[11/5 14:45] [Combat (Self)] Critical Hit! Your Hidden Daggers deals 27659 (22127) Physical Damage to Target Dummy.
[11/5 14:45] [Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 7080 (5664) Physical Damage to Target Dummy.
a 27k crit = 7k additional dmg not bad seems like it is working fine to me
over 3 crits I seen additional 15k dmg on about 90k worth of crits, so as far as I can tell from looking threw the logs it don't need no stinking nerf cry all you want to
On the other hand... [Combat (Self)] Critical Hit! Your Indomitable Battle Strike deals 3765142 (2279584) Physical Damage to Traven Blackdagger.
[Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 398340 (273540) Physical Damage to Traven Blackdagger.
Not a fan of the set, a lot of imbalance in it. Hate seeing CW's and SW's forced into wearing it to remain competitive within their class. It's just not right. Other sets should be on par or at least give something else that's satisfying.
Also stop exaggerating, most power I managed to get out of my Zhen Warlock + pally buffs + DC buffs (anointed army + Righteous feat) was 75k. On a proc alone (3 stacks) it can get up to 40k power and that's it, stop spreading nonesense.
you never had more than 3 stacks? my willow wisp gives 4 lots of time, even slotting one bonding i get 2 procs some times, how? some do stacked up to 5 i experienced myself 5 procs during SH dragons and this guy in forum posting Bonding runestone rank 12 give 95% buff? another writes up to 7 stacks from dancing blade , thats what i read in this forum you get 3 nothing more hm nonsense ok, open your eyes i would say
Dude, it's exactly the same as getting 2 stacks of Augment buffs when you switch instances. Bug? yes. Gamebreaking? No. I get 4 stacks veeeeery rarely and briefly, and even with 4 stacks it's not well over 100k or anywhere near. Again, stop exaggerating.
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
its 4 stacks 5 stacks 4 stacks 5 stack raeason is obvious and taht´s what I also recognized in dragon HE : the moment you have 3 stacks and your companion dies he resurrects and resets and stacks again 2 buff so dancing blade in melee range stacks 3, dies, stacks 2on top, dies, stacks again even not dieing my wilo stacks 4 times up and only slotting one bonding he stacks 2 times on dummy ! any rational explantion to do so? no its as allways , bugged and bad coding, forgot to implement internal cooldowns as it happens in this game 100 time before i can live with it , but I name it dudes
and to point at these endless threads about wich companion and how much AD to earn by getting ppl to buy that stuff and get rid of these huge ammount of fire archons any companions stacks the buff up to 3, more or less fast, EVERY COMPANION and it is not said that its benefitial to have a caster with a good KI that never dies!
dancing blade 700k wonderous bazar, blue is good enough, i guess (dies more), 3x offensive slots, attack speed 1 second go get it, its WAI....no not broken
3 buffs at 95%, maxed ranks 12, will give 18912 (if 95% from rank 12 is correct) 6 buffs 37825 power plus 24k power is common for maxed GWF? 24000+37825 add some buffs in your group that stack warlock buffs 20% power, DC 15% powerbuff----atm we are at 85.318k power take some more buff and you get there...
as always, 100 times I had to figure out in this forum, name any topic, you meat 10 ppl that tell its not the the way you say, talking about endless tests on preview they did to underline their arguments (looking like a in game scientist) same with AP bug in PVP from DC and tons of other stuff and some off you guys defintely are lieing and try to hide things as hard as you can to not get nerfed or fixed, or even are that blind? we all now cryptic does no tests nor balancing and the reason for giving companions a feat to stack a buff 3 times at least and on top give you crazy active bonus like 50% controlresist etc. , own damage and tanking or healing or control abilities on top is not answered in any way being rational
before mod 7 started, i think it was sophie as warlock who posted stats like 70k power on her toon GWF stacks much more power from feats thats called steely defence and disciple of war and at-will as so IBS base damage gets buffed >6 times from feats and powers leading to the fact that this setup may 3-hit some minibosses in case of getting buffs on top like warlock onehits things using TT or puppet...all broken yes it is same lolset broken everyone knows it
sry again, we talk about unbalanced broken things and it would be very kind to name it as so and stop pretending not knowing whats up, thx
This is a great thread, thanks for starting it. I want to add my own fuel to the fire. I wanted to study all of the concerns about combat companions dying and taking too much aggro....
Admittedly, I haven't tried this with a melee companion, but I followed the advice of Ironzerg and tried a Zhentarim Warlock.
For a couple of weeks, I recorded my times soloing mini-dungeons, like the daily lairs in Dread Ring, Sharandar, IWD. I'd swap between my stone and my combat companion, and I made it so their gear stats were equivalent. Since I wasn't running with anyone, I was not getting extraneous buffs in one run compared to another, so I could minimize variables. And I knew my combat companion was going to take more heat in these runs than in runs with a team of my peers, a consideration that, in this testing, gives the augment a leg up. And, for some of the runs, I was at my limit as a player and character...
When I compared my ETAs between runs, the advantages of the combat companion became clear immediately. Even with only 2 perfect stones in a Blue combat companion, ETAs were faster than with an Epic augment. Math says 3 greater bonding stones would have been more effective than that, and considerably cheaper... and my testing of 3 perfects in a epic Warlock companion just made stuff melt... at legendary? woot.
And.. the fears of death and extra aggro were either unwarranted because my warlock didn't die or because that "extra time fighting aggro" was eclipsed by the mad DPS boost. [edit: I did 30 dungeon runs, averaged 8% faster with the bonded warlock and that 8% is mitigated by the considerable time running between small encounters in most of the daily dungeons. In the Battle for Caer Konig, which is nearly a constant fight, the improvements were more like 15%.]
So, the main objection to Bonding stones is that they are enormously expensive. When that objection is raised, I think what is being overlooked is that we don’t need Perfect stones to get excellent value, and this value doesn’t get thrown away, like an augment will, when/if you do decide to work on being BiS. While you are working up to a set of Perfects, you don’t lose the money that you put into lower level Bonding stones. So, if you are just starting out, buy a set of lessers! That’ll still be a great option.
More than that, once you start going for the top of the line enchantments, the value of stat points per AD is increased probably ~50%. Current transcendent prices are 1-2M? You may eventually be buying/building 6 of them and you are getting 50% more out of each... which means you end up actually saving money by going with the bonding stones... and let's face it... bonding stones are BiS for most builds that use an augment, too.
What I have noticed, using 3 R12's in a Fire Archon, is that a slower casting pet may actually be better. Sometimes the Archon doesnt trigger the 3rd stack right away, which spreads them out a bit. I'll have 2 stacks, then 1 stack, then 2 stacks again, then 1....it bounces back and forth but while Im not getting max impact, I';m getting constant buffs.
If you get three triggered right away, stuff melts. 20 seconds of 3 stack buffs increases damage to the point that it way overcompensates for the loss during the cool down.
I'm not a big tester, but I think having 3 different ranked stones may allow them to trigger faster. Having the same buff, I think it has to trigger 3 times to get the 3 stacks, wheras with different ranked stones, you can trigger them all on 1 attack. Not sure.
0
beatannierMember, NW M9 PlaytestPosts: 692Arc User
edited November 2015
I was running many month with R8-10, over month with R10+11+12, and then I run a few weeks with 3×R12 already. There is absolutelly no difference beetween R10, R11 and R12 (beside Power/Defense bonus and visual: icon).
Each single Bonding Runestone (independing of it's rank and other's ranks) have independent ICD and works independend.
Just wondering, what are the best companions to do this with aside from the zen warlock? I've heard good things about the Mercenary, Flame Sprite, Young Yeti, Fire/Air Archons, and Psuedodragon, but testing the latter two (air and psuedo dragon) haven't been that impressive.
Fast attacks are the key, and fast animations. As is stated before, some 1s cooldown pets have such a long animation that they are not useful. A fast attack pet that dies after about 5-6 seconds seems optimal, as it will rez and possibly add another tsack on rez.
Fast attacks are the key, and fast animations. As is stated before, some 1s cooldown pets have such a long animation that they are not useful. A fast attack pet that dies after about 5-6 seconds seems optimal, as it will rez and possibly add another tsack on rez.
I see.
Can you list some examples of companions who fall into the category of "fast attacks, slow animations" and "fast attacks, fast animations"? Im a rogue who finally got 3 perf bonding runestones and I'm looking into a companion to level up (don't have means to get death slaad or zen warlock unfortunately), but the 3 perf bondings completley dried up my spare ad... I don't have enough to do extensive testing on multiple companions.
At the moment I'm looking at:
Neverwinter Guard Archer or Kenku archer Flame Sprite Fire Archon Young Yeti Mercenary
I've had good things about the last one and the yeti, although the flame sprite and fire archon also look interesting (just not as much information about their attack speed/etc online). I tried out the Psuedodragon and wasn't that impressed (as well as the air archon).
Fast attacks are the key, and fast animations. As is stated before, some 1s cooldown pets have such a long animation that they are not useful. A fast attack pet that dies after about 5-6 seconds seems optimal, as it will rez and possibly add another tsack on rez.
I see.
Can you list some examples of companions who fall into the category of "fast attacks, slow animations" and "fast attacks, fast animations"? Im a rogue who finally got 3 perf bonding runestones and I'm looking into a companion to level up (don't have means to get death slaad or zen warlock unfortunately), but the 3 perf bondings completley dried up my spare ad... I don't have enough to do extensive testing on multiple companions.
At the moment I'm looking at:
Neverwinter Guard Archer or Kenku archer Flame Sprite Fire Archon Young Yeti Mercenary
I've had good things about the last one and the yeti, although the flame sprite and fire archon also look interesting (just not as much information about their attack speed/etc online). I tried out the Psuedodragon and wasn't that impressed (as well as the air archon).
Wait for the winter event they should have the Zhentham Warlock again for their normal prizes atleast crosses fingers and hopes to die they do it again for this years winter event!!!!! until then I recommend the fire archon he will hang back away from the fight and keep you stacked with companions gift @ a decent rate too, iv enjoyed my fire archon, We Will Leave only Ash behind!!!!!
I warn again: Don't bet on it. Nominally only the event rewards of the last year are in the pool... ...which might or might not be one of C's incorrect tooltips / announcement, though. But I can't remember having seen them this year.
If they're in, price will drop, though. So if you can wait...
Ya, I got one on my TR AND one on my GWF, so they must have been common.
Common isn't the appropriate term - got one on 15 chars doing the Simril stuff each day. You've been lucky. Also way less rare than they'd been before - they'd been the bonus companion when buying a fat-ish chunk of AD, a single one per account, on at least two occasions - in 2013 and 2014.
I am currently using a Sylph with a set of standard, greater and perfect bonding runestones. She seems to put up all three gifts pretty quickly and the boost for my 2.5 k ilv CW is definitely noticeable. Is she the best companion for this purpose ? Frankly, I don't know and I don't care. She seems to be reasonably good but is definitely nice to have around. Her animations while fighting are quite dramatic and her little routines during the quiet times are a bit of fun. A companion is there to help with the entertainment value of the game, not just to boost your stats, so don't forget to take that aspect into account when you decide which one(s) to go with
That's the reason why if I ever decide to pick up an augment for my CW it will be a cat. I'm a cat person so there would be no other choice. Likewise, I will never be getting a spider as a companion or mount even if they were the best possible option in either role as I really hate spiders.
Comments
do you really think this is WAI?
Somone wrote about GWF like that having >100k power for some period
no qq only mention that we discuss all time about broken things, some seems to be political correct, some don´t
[Combat (Self)] Critical Hit! Your Indomitable Battle Strike deals 3765142 (2279584) Physical Damage to Traven Blackdagger.
[Combat (Self)] Critical Hit! Your Lostmauth's Vengeance deals 398340 (273540) Physical Damage to Traven Blackdagger.
Not a fan of the set, a lot of imbalance in it. Hate seeing CW's and SW's forced into wearing it to remain competitive within their class. It's just not right. Other sets should be on par or at least give something else that's satisfying.
Also stop exaggerating, most power I managed to get out of my Zhen Warlock + pally buffs + DC buffs (anointed army + Righteous feat) was 75k. On a proc alone (3 stacks) it can get up to 40k power and that's it, stop spreading nonesense.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
some do stacked up to 5
i experienced myself 5 procs during SH dragons
and this guy in forum posting Bonding runestone rank 12 give 95% buff?
another writes up to 7 stacks from dancing blade , thats what i read in this forum
you get 3 nothing more
hm nonsense ok, open your eyes i would say
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
works as intended sure
blub
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
Check 26:09 min. You can see 5 Stacks. I think you can get more then 3 ^^.
raeason is obvious and taht´s what I also recognized in dragon HE : the moment you have 3 stacks and your companion dies he resurrects and resets and stacks again 2 buff
so dancing blade in melee range stacks 3, dies, stacks 2on top, dies, stacks again
even not dieing my wilo stacks 4 times up and only slotting one bonding he stacks 2 times on dummy ! any rational explantion to do so?
no its as allways , bugged and bad coding, forgot to implement internal cooldowns as it happens in this game 100 time before
i can live with it , but I name it dudes
and to point at these endless threads about wich companion and how much AD to earn by getting ppl to buy that stuff and get rid of these huge ammount of fire archons
any companions stacks the buff up to 3, more or less fast, EVERY COMPANION
and it is not said that its benefitial to have a caster with a good KI that never dies!
dancing blade 700k wonderous bazar, blue is good enough, i guess (dies more), 3x offensive slots, attack speed 1 second
go get it, its WAI....no not broken
3 buffs at 95%, maxed ranks 12, will give 18912 (if 95% from rank 12 is correct)
6 buffs 37825 power plus
24k power is common for maxed GWF?
24000+37825
add some buffs in your group that stack
warlock buffs 20% power, DC 15% powerbuff----atm we are at 85.318k power take some more buff and you get there...
as always, 100 times I had to figure out in this forum, name any topic, you meat 10 ppl that tell its not the the way you say, talking about endless tests on preview they did to underline their arguments (looking like a in game scientist)
same with AP bug in PVP from DC and tons of other stuff
and some off you guys defintely are lieing and try to hide things as hard as you can to not get nerfed or fixed, or even are that blind?
we all now cryptic does no tests nor balancing
and the reason for giving companions a feat to stack a buff 3 times at least and on top give you crazy active bonus like 50% controlresist etc. , own damage and tanking or healing or control abilities on top is not answered in any way being rational
before mod 7 started, i think it was sophie as warlock who posted stats like 70k power on her toon
GWF stacks much more power from feats thats called steely defence and disciple of war
and at-will as so IBS base damage gets buffed >6 times from feats and powers leading to the fact that this setup may 3-hit some minibosses in case of getting buffs on top
like warlock onehits things using TT or puppet...all broken yes it is
same lolset broken everyone knows it
sry again, we talk about unbalanced broken things and it would be very kind to name it as so and stop pretending not knowing whats up, thx
Admittedly, I haven't tried this with a melee companion, but I followed the advice of Ironzerg and tried a Zhentarim Warlock.
For a couple of weeks, I recorded my times soloing mini-dungeons, like the daily lairs in Dread Ring, Sharandar, IWD. I'd swap between my stone and my combat companion, and I made it so their gear stats were equivalent. Since I wasn't running with anyone, I was not getting extraneous buffs in one run compared to another, so I could minimize variables. And I knew my combat companion was going to take more heat in these runs than in runs with a team of my peers, a consideration that, in this testing, gives the augment a leg up. And, for some of the runs, I was at my limit as a player and character...
When I compared my ETAs between runs, the advantages of the combat companion became clear immediately. Even with only 2 perfect stones in a Blue combat companion, ETAs were faster than with an Epic augment. Math says 3 greater bonding stones would have been more effective than that, and considerably cheaper... and my testing of 3 perfects in a epic Warlock companion just made stuff melt... at legendary? woot.
And.. the fears of death and extra aggro were either unwarranted because my warlock didn't die or because that "extra time fighting aggro" was eclipsed by the mad DPS boost. [edit: I did 30 dungeon runs, averaged 8% faster with the bonded warlock and that 8% is mitigated by the considerable time running between small encounters in most of the daily dungeons. In the Battle for Caer Konig, which is nearly a constant fight, the improvements were more like 15%.]
So, the main objection to Bonding stones is that they are enormously expensive. When that objection is raised, I think what is being overlooked is that we don’t need Perfect stones to get excellent value, and this value doesn’t get thrown away, like an augment will, when/if you do decide to work on being BiS. While you are working up to a set of Perfects, you don’t lose the money that you put into lower level Bonding stones. So, if you are just starting out, buy a set of lessers! That’ll still be a great option.
More than that, once you start going for the top of the line enchantments, the value of stat points per AD is increased probably ~50%. Current transcendent prices are 1-2M? You may eventually be buying/building 6 of them and you are getting 50% more out of each... which means you end up actually saving money by going with the bonding stones... and let's face it... bonding stones are BiS for most builds that use an augment, too.
If you get three triggered right away, stuff melts. 20 seconds of 3 stack buffs increases damage to the point that it way overcompensates for the loss during the cool down.
I'm not a big tester, but I think having 3 different ranked stones may allow them to trigger faster. Having the same buff, I think it has to trigger 3 times to get the 3 stacks, wheras with different ranked stones, you can trigger them all on 1 attack. Not sure.
There is absolutelly no difference beetween R10, R11 and R12 (beside Power/Defense bonus and visual: icon).
Each single Bonding Runestone (independing of it's rank and other's ranks) have independent ICD and works independend.
Master of Flame Renegade guide: Burn with me!
Can you list some examples of companions who fall into the category of "fast attacks, slow animations" and "fast attacks, fast animations"? Im a rogue who finally got 3 perf bonding runestones and I'm looking into a companion to level up (don't have means to get death slaad or zen warlock unfortunately), but the 3 perf bondings completley dried up my spare ad... I don't have enough to do extensive testing on multiple companions.
At the moment I'm looking at:
Neverwinter Guard Archer or Kenku archer
Flame Sprite
Fire Archon
Young Yeti
Mercenary
I've had good things about the last one and the yeti, although the flame sprite and fire archon also look interesting (just not as much information about their attack speed/etc online). I tried out the Psuedodragon and wasn't that impressed (as well as the air archon).
...which might or might not be one of C's incorrect tooltips / announcement, though. But I can't remember having seen them this year.
If they're in, price will drop, though. So if you can wait...
Common isn't the appropriate term - got one on 15 chars doing the Simril stuff each day. You've been lucky. Also way less rare than they'd been before - they'd been the bonus companion when buying a fat-ish chunk of AD, a single one per account, on at least two occasions - in 2013 and 2014.
That's the reason why if I ever decide to pick up an augment for my CW it will be a cat. I'm a cat person so there would be no other choice. Likewise, I will never be getting a spider as a companion or mount even if they were the best possible option in either role as I really hate spiders.
what changes with a rank 10,11,12 instead of 3 rank 12?
im starting spending some ads for pve
edit: what about the shadow demon? if i have to run around with a pet, better to be cool