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Astral Diamond Changes

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  • aratecharatech Member, NW M9 Playtest Posts: 269 Arc User
    oliboyph said:

    after 2 days about 4 hours a day I made 164k ad that's not to bad I don't think just takes more work and leaves no time for my campaign stuff but if need to farm diamonds its possible.

    Please explain how you got it. I have already posted my very detailed 4 hour farming today and only got 24k ad.
    Likewise. I'm eager to see a breakdown. Because so far, I've run 4 dungeons (with VIP) across two characters and gotten a whopping 8K. And no. I didn't get any 3K bonus AD. And the last dungeon gave my a whopping 75.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    kitkathd said:

    The prices of items have droped, the Astral exchange is highly favorable for people with AD, so all is well for the player.

    You would need AD to buy Zen. Also to buy on the auction house. And I don't feel so motivated right now. YOU must have something socked away. Are you an exploiter??
  • givearandomnamegivearandomname Member Posts: 292 Arc User
    edited September 2015
    did't have to quit my job as I said did't play more then 4 hours a day and only ran 2 dungens across my 8 char between the salvage and the daily reward was more then enough ad.

    I fear most of you are just not trying to earn it and are suffering from the give me like little kids do give me this give me that please I don't want a job just give it to me lol.
    Namin Soulburner
    NW-DHNVMMGVJ Dragons horde part one.
    http://youtu.be/0KbqTWeJqxc
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    Um.... I ran eLol 2x in a row... and pulled in over 12k without salvaging the drops and chest contents. All told... with using my seals to buy unneeded gear... i gathered over 45k rAD. Add to that the invoke bonus and I made about 50k rAD today... on one toon in about 2 hours. Yesterday, 2 DD runs and 2 skirmishes, I made about 20k rAD. So the combination includes drops from yesterday and today... that were salvaged.

    You need to check the corpses of the bosses to get your bonus AD. That is supposed to be changing though.​​
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • rollingonitrollingonit Member Posts: 1,322 Arc User

    did't have to quit my job as I said did't play more then 4 hours a day and only ran 2 dungens across my 8 char between the salvage and the daily reward was more then enough ad.

    I fear most of you are just not trying to earn it and are suffering from the give me like little kids do give me this give me that please I don't want a job just give it to me lol.

    Uhh.. right.. no... more just to help the devs, balance is my intention.

    Thanks Dr. seems like you get it.

    We can pretend.
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    Oh Wonder - Without You

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    Rage, rage against the dying of the light.
    - Dylan Thomas
  • tripsofthrymrtripsofthrymr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,624 Community Moderator
    The basic idea of earning AD through playing the game is a good one. I sure wish the game had been designed that way from Day One.

    It was not.

    People (I guess not you) invested vast amounts of time playing the Leadership aspect of the game. That investment was yanked away in about the most clumsy manner imaginable. There were many ways to modify Leadership to reduce the value of 50 toons all running Leadership, while retaining value for people running 2-8 toons. The solution selected was to go into the resource editor and just remove AD.

    Is it good for the game in the long run? Sure, if enough players stick around.

    Is it fair to the many players (judging by the walls of protest on the forums and in /zone) who made the huge investment? Not in the slightest.
    Caritas Guild Founder (Greycloak Alliance)

    Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
  • cerberusxllcerberusxll Member Posts: 387 Arc User
    people still making good AD eh? I'm sure they'll fix that in good time.

    I can see them binding drops to character to prevent salvaging account-wide as being among the next steps. then nerf the drops to the first run only.

    as for seals, if they get really desperate, they can always hit the salvage rate hard.

    I wouldn't put anything past cryptic at this point in time.
    Cerberus | Scylla | Orion | Makelo | Nemesis | Ares | Artemis | Asclepius | Nyx | Hades | Dexithea | Dolos | Demonax | Athena | Enyo | Medusa | Talos | Alcyone
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    edited September 2015

    did't have to quit my job as I said did't play more then 4 hours a day and only ran 2 dungens across my 8 char between the salvage and the daily reward was more then enough ad.

    I fear most of you are just not trying to earn it and are suffering from the give me like little kids do give me this give me that please I don't want a job just give it to me lol.

    I'm sorry, but this does not explain anything. I ran 4 dungeons, 4 skirmishe(EPIC), 2 pvp with my main this took me about 4 hours because of all the delays and queues, only got 24k with salvage on 4 kessel drops (12k from salvage + 12K from runs) on my main. On my alternates I ran the 2 dungeon normal on all my alts, I get 2-5k per character in total (AD Drops from dungeons are bugged right now) so that's about 40k on all of my alt characters. 64k total. I have been playing for 8 hours now. How did you get your 82k for 4 hours?

    If you are not going to put up any details i'll just assume you are making this up.
    Post edited by oliboyph on
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    oliboyph said:

    did't have to quit my job as I said did't play more then 4 hours a day and only ran 2 dungens across my 8 char between the salvage and the daily reward was more then enough ad.

    I fear most of you are just not trying to earn it and are suffering from the give me like little kids do give me this give me that please I don't want a job just give it to me lol.

    I'm sorry, but this does not explain anything. I ran 4 dungeons, 4 skirmishe(EPIC), 2 pvp with my main this took me about 4 hours because of all the delays and queues, only got 24k with salvage on 4 kessel drops (12k from salvage + 12K from runs) on my main. On my alternates I ran the 2 dungeon normal on all my alts, I get 2-5k per character in total (AD Drops from dungeons are bugged right now) so that's about 40k on all of my characters. 64k total. I have been playing for 8 hours now. How did you get your 82k for 4 hours?

    If you are not going to put up any details i'll just assume you are making this up.
    Also, he said he had to stop everything he was doing to do this the entire time. Yeah, solo players enjoy running the same old dungeons over and over... It means they're unable to enjoy the game which = they quit which = less money for cryptic... But he should go ahead and insult them some more while he's at it. Because that's what the narrow minded do....

  • tom40stom40s Member, NW M9 Playtest Posts: 43 Arc User
    edited September 2015
    mattock13 said:

    It is very hard to post responses when it is very clear the only response many of you want to see is that the leadership changes will be reversed.

    Many of you see AD as a fixed value so you see less AD generation as less value gained when in truth you could be gaining less AD at more value than before. Supply and demand is an economic law even when applied to currency and the rate of AD generation just could not be counterbalanced between all of the leadership farming by bots and players alike. If the economy was healthy then we wouldn't have been sitting at 500:1 AD:Zen for nearly two years.

    It reached a point where creating AD sinks to counteract the leadership farming would be exactly what many of you are calling this: detrimental to casual and new players. The economy was being completely offset by those with large farms and especially by the bots who sat and did nothing but farm leadership all day every day. You can't balance the economy with sinks to combat that AD revenue without making it unbearably hard on players who are new or do not want to manage leadership farms like a second job.

    The old system was broken and it couldn't be fixed. My only complaint when I heard about this change was that it should have been done a long time ago.

    People will have more AD than others due to the old system but that will balance out in time and is absolutely not a reason to cite the old broken as hell system to remain.

    Bots will still exist but it will be far harder for them to create bots to grind game content than it will be for them to create account hopping leadership farms.

    That doesn't mean it is perfect. The Community Team is not happy with the new Leadership Rewards to start and we definitely want AD to be generated more commonly for more in game activities. The best bit of feedback I collected from this thread was a player saying that he was forced to choose between running dungeons/skirmishes/pvp for AD or doing campaign missions for the one to two hours he had to play and I agree it that is a huge problem.


    We are silent because many of you make it clear there is no common ground communication. It's hard to communicate and work together with people who make it clear the only thing they want to hear is 'the broken system is coming back.' The old system was broken and for most of the reasons advocates for it cite as the problem with the direction of the current changes.

    The new system is not perfect. It needs tweaking and a lot of it and we are looking through threads such as this one to collect feedback for improvements like the example I provided earlier. If you want more two way communication you are going to have to step beyond the knee jerking 'we want the old system' and look towards what is truly wrong with this system.

    First off, I applaud you coming here. Not even the paid guys want to address this.

    I can't argue about AD being inflated. The thing is, most people in this thread are upset because of the implementation and not the idea of changing leadership itself. Such a drastic change should have been implemented as a nearly finished package with room for tweaking. All the AD sinks are still in place, leadership is currently worthless, in game AD is bugged, you can only earn AD in group content and even that is a reduction. As a whole, this is a public relations disaster. That is what I'm most upset about. I've already lost the vast majority of my friends and guildmates to mod 6, and the fallout of this looks to be far worse.

    If these changes were packaged with major reductions or eliminations of AD sinks, if leadership rewards could be used to significantly advance alts, if it included a complete plan for ingame AD generation, etc. then the reception would have been light years better. People may have still been unhappy about it but they would see a light at the end of the tunnel. As it is now, not only are the changes grossly incomplete but we have zero communication from the powers that be about what types of things could be done to mitigate this going forward or even if anything meaningful will be done.

    I posted feedback in here on how to help keep the game alt friendly but I doubt anyone will see it in this thread. Personally, that is my main concern.

    Also, just to add, characterizing this as the usual angry forum backlash is wrong. Much of this thread is people who rarely, if ever, visit the forum.


    ETA: I meant to suggest above that we have an official feedback thread, with little to no discussion. Similar to on the preview forum.
    I disagree with you both its very easy to say that these changes were supposed to happen a long time ago when you two most likely have had the benefit of farming astral diamonds using and including the leadership resources. Most likely you feel this way because you two have been able to make invincible characters using the astral diamonds "you" have been able to farm because of this and do not give a dam that new players or ones like me who have been playing for a couple of years have not reached that level yet.
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    edited September 2015
    drkbodhi said:

    Um.... I ran eLol 2x in a row... and pulled in over 12k without salvaging the drops and chest contents. All told... with using my seals to buy unneeded gear... i gathered over 45k rAD. Add to that the invoke bonus and I made about 50k rAD today... on one toon in about 2 hours. Yesterday, 2 DD runs and 2 skirmishes, I made about 20k rAD. So the combination includes drops from yesterday and today... that were salvaged.



    You need to check the corpses of the bosses to get your bonus AD. That is supposed to be changing though.​​

    How did you get 6k per run? Everyone was pissed yesterday because we kept running around the corpses and we did not get the promised minimum 3k.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • regenerderegenerde Member Posts: 3,047 Arc User
    edited September 2015

    "You would need AD to buy Zen. Also to buy on the auction house. And I don't feel so motivated right now. YOU must have something socked away. Are you an exploiter??"



    Everyone who has many ADs now is an exploiter - ever thought about the people who have more AD's than you are simply smarter! Prepared for the changes and/or know how to make ADs ... poor people will always be jealous of rich people, so sad.

    And people saying to others, they are only jealous, are only trying to protect their own status quo.

    Not to mention, that there are not many rich people in the world, that can prove beyond any doubt that they really earned their wealth honestly, and it didn't involved exploiting other people.
    For example, you might want to take some history lessons on how the aristocracy made their wealth and kept it over all these centuries.

    Btw. to get back on topic, it's a well known fact, that the Devs or GMs never really cleaned up any of the AD gained through bugs or exploits.
    And at the current time, i even doubt that they got all the bugs and exploits involving AD fixed...
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • blanndeblannde Member Posts: 76 Arc User
    There is a definite trend against solo and casual players, fine Cryptic suit yourselves was fun whilst it lasted, my limited time and my credit card will go elsewhere
  • azurerogue1824azurerogue1824 Member Posts: 22 Arc User
    I've made about 50k per day using only three character (one level 70, two level 60s) and just invoking on a level 30-something. It's not so bad. And that was with relatively minimal playtime added to my usual routine of farming for gear with my level 70. That's like 350k per week for just playing the game. I think that's just fine.

    When I commented on this in PE, I got a bunch of people telling me I was lying. Clearly those people haven't just gone out and tried playing the game to earn AD. Too many people reacted to this change by just sitting around complaining rather than exploring how to generate AD now.

    And this actually is an increase in my daily AD income compared to before (I had no leadership army, and actually no characters with max leadership).
  • givearandomnamegivearandomname Member Posts: 292 Arc User
    aratech said:

    oliboyph said:

    after 2 days about 4 hours a day I made 164k ad that's not to bad I don't think just takes more work and leaves no time for my campaign stuff but if need to farm diamonds its possible.

    Please explain how you got it. I have already posted my very detailed 4 hour farming today and only got 24k ad.
    Likewise. I'm eager to see a breakdown. Because so far, I've run 4 dungeons (with VIP) across two characters and gotten a whopping 8K. And no. I didn't get any 3K bonus AD. And the last dungeon gave my a whopping 75.
    part of the problem is people do not relize the ad are a drop from the final boss you don't pick it up you don't get it lost count how many times seen ranged classes and even melee kill boss and exit never running over to pick up there ad
    Namin Soulburner
    NW-DHNVMMGVJ Dragons horde part one.
    http://youtu.be/0KbqTWeJqxc
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    edited September 2015

    aratech said:

    oliboyph said:

    after 2 days about 4 hours a day I made 164k ad that's not to bad I don't think just takes more work and leaves no time for my campaign stuff but if need to farm diamonds its possible.

    Please explain how you got it. I have already posted my very detailed 4 hour farming today and only got 24k ad.
    Likewise. I'm eager to see a breakdown. Because so far, I've run 4 dungeons (with VIP) across two characters and gotten a whopping 8K. And no. I didn't get any 3K bonus AD. And the last dungeon gave my a whopping 75.
    part of the problem is people do not relize the ad are a drop from the final boss you don't pick it up you don't get it lost count how many times seen ranged classes and even melee kill boss and exit never running over to pick up there ad
    It doesn't work. It's been posted several times on the bug thread. Even when everyone tries keep running around boss and everywhere just in case it's not in boss' body, you still can't get the 3k+. I only get above 3k 30% of the time. This is in the first 2 runs btw.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • givearandomnamegivearandomname Member Posts: 292 Arc User
    oliboyph said:

    aratech said:

    oliboyph said:

    after 2 days about 4 hours a day I made 164k ad that's not to bad I don't think just takes more work and leaves no time for my campaign stuff but if need to farm diamonds its possible.

    Please explain how you got it. I have already posted my very detailed 4 hour farming today and only got 24k ad.
    Likewise. I'm eager to see a breakdown. Because so far, I've run 4 dungeons (with VIP) across two characters and gotten a whopping 8K. And no. I didn't get any 3K bonus AD. And the last dungeon gave my a whopping 75.
    part of the problem is people do not relize the ad are a drop from the final boss you don't pick it up you don't get it lost count how many times seen ranged classes and even melee kill boss and exit never running over to pick up there ad
    It doesn't work. It's been posted several times on the bug thread. Even when everyone tries keep running around boss and everywhere just in case it's not in boss' body, you still can't get the 3k+. I only get above 3k 30% of the time. This is in the first 2 runs btw.
    hmm I have had no trouble getting mine I always get the full amount plus bonus everytime I run usauly end up with 7 to 8k for after 2 runs
    Namin Soulburner
    NW-DHNVMMGVJ Dragons horde part one.
    http://youtu.be/0KbqTWeJqxc
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    edited September 2015

    oliboyph said:

    aratech said:

    oliboyph said:

    after 2 days about 4 hours a day I made 164k ad that's not to bad I don't think just takes more work and leaves no time for my campaign stuff but if need to farm diamonds its possible.

    Please explain how you got it. I have already posted my very detailed 4 hour farming today and only got 24k ad.
    Likewise. I'm eager to see a breakdown. Because so far, I've run 4 dungeons (with VIP) across two characters and gotten a whopping 8K. And no. I didn't get any 3K bonus AD. And the last dungeon gave my a whopping 75.
    part of the problem is people do not relize the ad are a drop from the final boss you don't pick it up you don't get it lost count how many times seen ranged classes and even melee kill boss and exit never running over to pick up there ad
    It doesn't work. It's been posted several times on the bug thread. Even when everyone tries keep running around boss and everywhere just in case it's not in boss' body, you still can't get the 3k+. I only get above 3k 30% of the time. This is in the first 2 runs btw.
    hmm I have had no trouble getting mine I always get the full amount plus bonus everytime I run usauly end up with 7 to 8k for after 2 runs
    Broken here, i've done more than 20 runs in the past 2 days. Everyone gets the same amount sometimes we get 4k in one run, but most of the time it's just between 1-2k.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User

    I've made about 50k per day using only three character (one level 70, two level 60s) and just invoking on a level 30-something. It's not so bad. And that was with relatively minimal playtime added to my usual routine of farming for gear with my level 70. That's like 350k per week for just playing the game. I think that's just fine.

    When I commented on this in PE, I got a bunch of people telling me I was lying. Clearly those people haven't just gone out and tried playing the game to earn AD. Too many people reacted to this change by just sitting around complaining rather than exploring how to generate AD now.

    And this actually is an increase in my daily AD income compared to before (I had no leadership army, and actually no characters with max leadership).

    This confuses me. You keep saying that the people that are complaining aren't giving enough efforts in, but you won't even put in the effort to detail your numbers.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • kitiaraliwtfkitiaraliwtf Member Posts: 4 Arc User
    Lemme jump into this and be a part of the choir going "Yay, you screwed over the casual player".

    With limited time on hand due to real life (you know, some of us are adults right?) I, as many others have already stated, used the low leadership income to make long term goals - and even though the income was low, it was an income. Whenever I have had time, I have played the different aspects of the game, to increase the income a little.
    Now, you have just gone "If you have a life, and cannot spend hours playing this bugged game daily, or do not want to overload your credit card; Bugger off".

    And whilst I am pointing towards the game being bugged; Did you ever consider, revisiting the rewards for the leadership tasks, and the time they take, when you decided to remove AD from 'em? I mean, seriously....some of 'em are just downright silly now.

    Oh, and could you actually bother to fix the broken-for-months invocation?
  • tobias260tobias260 Member Posts: 1 Arc User
    What can we do against this lawlessness?
    DO NOT DONATE. DO NOT PLAYING. We can "vote with feet" only.
  • givearandomnamegivearandomname Member Posts: 292 Arc User
    oliboyph said:

    I've made about 50k per day using only three character (one level 70, two level 60s) and just invoking on a level 30-something. It's not so bad. And that was with relatively minimal playtime added to my usual routine of farming for gear with my level 70. That's like 350k per week for just playing the game. I think that's just fine.

    When I commented on this in PE, I got a bunch of people telling me I was lying. Clearly those people haven't just gone out and tried playing the game to earn AD. Too many people reacted to this change by just sitting around complaining rather than exploring how to generate AD now.

    And this actually is an increase in my daily AD income compared to before (I had no leadership army, and actually no characters with max leadership).

    This confuses me. You keep saying that the people that are complaining aren't giving enough efforts in, but you won't even put in the effort to detail your numbers.
    what details do you want I said 8 char 2 runs each plus salvage that's all I did what more info do you need?

    ok let me chart it out
    char 1 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 2 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 3 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 4 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 5 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 6 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 7 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 8 qued for dungen finished dungen then queed for second dungen finished salvaged loot

    day two see day 1

    end of day 2 transferred all ad to main char got total logged out for the day went to fourms made post with results and as I stated it took about 4 hours to do all 8 chars which left me no time to do any of my campaign dailes
    Namin Soulburner
    NW-DHNVMMGVJ Dragons horde part one.
    http://youtu.be/0KbqTWeJqxc
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    I managed one LoL run last night and pulled 7.7k (4.7k from Lostmauth drop and 3k from the chest item) with no other drops along the way. With that and the 2 Invokes that's 8k for that toon, for 20 minutes effort. Claims of the first post don't seem far fetched if all you are doing is farming for the AD.

    Now if there is a bug (and that wouldn't surprise me) I can also imagine that some people are having a hard time getting any reasonable amount of AD, but the truth is I happened to be looking right at Lostmauth as the AD dropped and so it was chance that I got it at all, so I also find it likely that people are just not getting the AD.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    edited September 2015

    oliboyph said:

    I've made about 50k per day using only three character (one level 70, two level 60s) and just invoking on a level 30-something. It's not so bad. And that was with relatively minimal playtime added to my usual routine of farming for gear with my level 70. That's like 350k per week for just playing the game. I think that's just fine.

    When I commented on this in PE, I got a bunch of people telling me I was lying. Clearly those people haven't just gone out and tried playing the game to earn AD. Too many people reacted to this change by just sitting around complaining rather than exploring how to generate AD now.

    And this actually is an increase in my daily AD income compared to before (I had no leadership army, and actually no characters with max leadership).

    This confuses me. You keep saying that the people that are complaining aren't giving enough efforts in, but you won't even put in the effort to detail your numbers.
    what details do you want I said 8 char 2 runs each plus salvage that's all I did what more info do you need?

    ok let me chart it out
    char 1 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 2 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 3 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 4 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 5 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 6 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 7 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 8 qued for dungen finished dungen then queed for second dungen finished salvaged loot

    day two see day 1

    end of day 2 transferred all ad to main char got total logged out for the day went to fourms made post with results and as I stated it took about 4 hours to do all 8 chars which left me no time to do any of my campaign dailes
    Wow all your alts can do epics? I guess you're not going to be affected then, and the key thing from what i said is of course numbers, but if all your characters are geared, you're quite the exception.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • rodrant64rodrant64 Member, NW M9 Playtest Posts: 172 Arc User
    I'm thinking about getting

    It is very hard to post responses when it is very clear the only response many of you want to see is that the leadership changes will be reversed.

    Many of you see AD as a fixed value so you see less AD generation as less value gained when in truth you could be gaining less AD at more value than before. Supply and demand is an economic law even when applied to currency and the rate of AD generation just could not be counterbalanced between all of the leadership farming by bots and players alike. If the economy was healthy then we wouldn't have been sitting at 500:1 AD:Zen for nearly two years.

    It reached a point where creating AD sinks to counteract the leadership farming would be exactly what many of you are calling this: detrimental to casual and new players. The economy was being completely offset by those with large farms and especially by the bots who sat and did nothing but farm leadership all day every day. You can't balance the economy with sinks to combat that AD revenue without making it unbearably hard on players who are new or do not want to manage leadership farms like a second job.

    The old system was broken and it couldn't be fixed. My only complaint when I heard about this change was that it should have been done a long time ago.

    People will have more AD than others due to the old system but that will balance out in time and is absolutely not a reason to cite the old broken as hell system to remain.

    Bots will still exist but it will be far harder for them to create bots to grind game content than it will be for them to create account hopping leadership farms.

    That doesn't mean it is perfect. The Community Team is not happy with the new Leadership Rewards to start and we definitely want AD to be generated more commonly for more in game activities. The best bit of feedback I collected from this thread was a player saying that he was forced to choose between running dungeons/skirmishes/pvp for AD or doing campaign missions for the one to two hours he had to play and I agree it that is a huge problem.


    We are silent because many of you make it clear there is no common ground communication. It's hard to communicate and work together with people who make it clear the only thing they want to hear is 'the broken system is coming back.' The old system was broken and for most of the reasons advocates for it cite as the problem with the direction of the current changes.

    The new system is not perfect. It needs tweaking and a lot of it and we are looking through threads such as this one to collect feedback for improvements like the example I provided earlier. If you want more two way communication you are going to have to step beyond the knee jerking 'we want the old system' and look towards what is truly wrong with this system.

    If there's only one reason for bringing "the old system" back, it's so the developers can have more time to come up with an actual replacement for the system instead of just yanking the carpet out from under us with absolutely nothing in return to start. This is no "system" we've got right now, the changes to AD gain from dungeons/skirmishes/pvp is not only nothing for most but actually a loss in AD for a lot of people.

    The new "system" is just ripping out a big chunk of the game with promises of improvement "later". This happened with the dungeons, and months later we still have no dungeons. So is it going to be months until we get an actual new system or are we going to be stuck with an economy more broken than it was before.

    Leadership farms were a crutch that never should've been in the game in the first place, but it's the crutch that was given to us. They can't just knock it out from under our feet and gives us absolutely nothing in return, because we aren't going to just sit and crawl around on our hands and knees hoping for the best. Because when was the last time we got anything close to the best?

    If all you hear from us is "we want the broken system back" then there really is no point in communicating. Especially when this all started with the complete bald faced lie of combating bots. Who'd want to talk with a bunch of liars?
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  • dufistodufisto Member Posts: 537 Arc User

    oliboyph said:

    I've made about 50k per day using only three character (one level 70, two level 60s) and just invoking on a level 30-something. It's not so bad. And that was with relatively minimal playtime added to my usual routine of farming for gear with my level 70. That's like 350k per week for just playing the game. I think that's just fine.

    When I commented on this in PE, I got a bunch of people telling me I was lying. Clearly those people haven't just gone out and tried playing the game to earn AD. Too many people reacted to this change by just sitting around complaining rather than exploring how to generate AD now.

    And this actually is an increase in my daily AD income compared to before (I had no leadership army, and actually no characters with max leadership).

    This confuses me. You keep saying that the people that are complaining aren't giving enough efforts in, but you won't even put in the effort to detail your numbers.
    what details do you want I said 8 char 2 runs each plus salvage that's all I did what more info do you need?

    ok let me chart it out
    char 1 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 2 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 3 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 4 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 5 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 6 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 7 qued for dungen finished dungen then queed for second dungen finished salvaged loot
    char 8 qued for dungen finished dungen then queed for second dungen finished salvaged loot

    day two see day 1

    end of day 2 transferred all ad to main char got total logged out for the day went to fourms made post with results and as I stated it took about 4 hours to do all 8 chars which left me no time to do any of my campaign dailes
    hurray, running elol 16 times a day.....
  • zorothegalladezorothegallade Member Posts: 32 Arc User
    edited September 2015

    Lemme jump into this and be a part of the choir going "Yay, you screwed over the casual player".

    With limited time on hand due to real life (you know, some of us are adults right?) I, as many others have already stated, used the low leadership income to make long term goals - and even though the income was low, it was an income. Whenever I have had time, I have played the different aspects of the game, to increase the income a little.
    Now, you have just gone "If you have a life, and cannot spend hours playing this bugged game daily, or do not want to overload your credit card; Bugger off".

    And whilst I am pointing towards the game being bugged; Did you ever consider, revisiting the rewards for the leadership tasks, and the time they take, when you decided to remove AD from 'em? I mean, seriously....some of 'em are just downright silly now.

    Oh, and could you actually bother to fix the broken-for-months invocation?


    You know...the most important thing in a game is to make the player feel in control. Professions capable of generating AD was just that: players were able to set a goal and work towards it slow and steady. You also had the power to do whatever you wanted and still get rewarded for playing your way.

    All these changes do is slap the player in the face and say "Nope, you're going to play OUR way whether you like it or not".

    It's not having less AD, it's about not being able to play ANY of the (little) content besides the 6 dungeons, 4 skirmishes and broken PvP the game has and get any sensible progression towards that. When I looked up NWO reviews before starting to play, I saw that one of the many flaws was "too many currencies". I was intrigued by that, because I figured it would lead to players having to be smart, and balance them out for profit and fun. Instead, what I found was that 99% of the currencies in the game (Including GOLD) were nigh useless for pretty much everything, and hardly if ever convertable to others. The game's so-called "economy" is out of whack, because of a single currency making collecting any other a moot point, and making obtaining the few that are actually worth collecting a chore to repeat at infinitum.

    And that is not making the player feel in control. That's the exact opposite: puppet-stringing the player into only doing certain actions and deny them any form of progression if they "stray" from this path. The amount of control a player has is pretty much the same as Pac-Man in this point: You can decide how you move and little more.
  • hypnoticbeasthypnoticbeast Member Posts: 108 Arc User
    edited September 2015
    hustin1 said:

    This is what I see:

    - our ability to earn AD has been cut by perhaps 70-90%
    - fixed-price items that are absolutely required to progress are priced exactly the same

    To me, this is inexcusable. Changing leadership in this way is an earth-shaking change and demands due diligence. How else can we react except to ask, "why is this so?" Is it laziness? Is it a knee-jerk reaction to the present sad state of the NWO economy? Or, is it a calculated move to try to nudge -- in a rather forceful way -- players to buy Zen that they can convert to AD?

    The way that this was done does not engender trust. The utter lack of communication to valid questions and suspicions does not, either -- AT ALL. You do not do something like this to a playerbase and then initiate a complete communication blackout.

    EARN? Earn you say? How? You log in and pushed a button and got AD the next day. YOU EARNED NOTHING! You did NOT fight, you did NOT quest, You put no TIME in for your new AD, your BOTS did!! That's the point here. You don't get to just push a button and reap the rewards. And Don't give me or any one else any bull about how you put so much time to doing Leadership should get to the AD. Every scrap of my AD I got from having to play with some dork in burning this or that armor and spend half of the run picking THEM off of the floor. If anyone who saw this flaw early on should have had the Integrity to notify the devs so the BS doesn't happen!!!
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    Basically instead of slowly steering the game into the right direction, we were suddenly forced to go a different direction at full speed without even know where we are supposed to go. Reading the new patch note, apparently we will continue in this limbo direction for another week. I don't want to have to repeat what I did today (8 hours of TOS, Kessels, eLOL) everyday for the next 7 days, and I still have my VIP active for another 5 months.... The community aspect of this game is gone, this might as well be some action game I play on my phone.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • aandrethegiantaandrethegiant Member Posts: 3,369 Arc User
    edited September 2015
    The REALITY here is twofold:

    1. Cryptic never could foresee that people would be loyal and roll alts. Even since pre-alpha the attitudes were "Ahhh people will play for two weeks, quit for a while, come back later". So good people just played the game the way it was intended and it hurt the bottom line.

    2. Botters. But not just AD bots. ALL EXPLOITERS have cost Cryptic. Blaming just AD botting was simply terribly misleading. Exploiters already have a plan to strike it rich, and will fine tune within a few days.

    Guilds like Tyrs have many guildies with 5, 10 15 alts.. easy. These are all honest players that do not exploit. Many are paying customers with over TWO + YEARS of play.

    To ask players to go from 5-10 alts (a matter of pride and accomplishment for many) to 1 or 2 characters after 2+ years is terribly defeating.

    This is an IDEA ON PAPER that has gone horribly wrong in motion. Its more than a catch 22, it is a perfect storm.

    Solutions are many though, and Cryptic has a CHANCE to make this right.

    So, HOW does Cryptic get this game back on track? Well the way you get ANY game back on track... there needs to be a GAME PLAN. And it needs to be announced asap, because to use a real estate term.... "time is of the essence."

    So what we need as guild leaders first and foremost is a PLAN. We need ask our guildies to be patient because a fix is on the way and this is the plan. Without this, we are swimming upstream.

    Guild leaders WILL HELP YOU stop the bleeding. We just need something to go with....

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