everyone saying the HR sucks; switch to trapper and come join the big boys (and girls) got no complaints about its damage at all
Not everyone wants to be forced, we want a choice.
Exactly! So boring seeing every class with the same Paragon and same feat trees..
The problem is more dungeons, i have a melee HR, a Temptation scourge and building a sentinel GWF now, i really like those paths, other people dont....
I've tried Sentinel GWF it was fun for a bit. Also thought about going different paths on Scourge, but It's only level 30 anyways. xD
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treesclimberMember, NW M9 PlaytestPosts: 1,161Arc User
Hard to believe i was 29 when the patching started and now I'm 30 and still no idea when the game is online again
Happy Birthday! It is my birthday too, but I have several years on ya.
Happy birthday both of you xD. You should ask for a present to the devs for doing this on your birthday, they would be so intimidated maybe it would work.
Hard to believe i was 29 when the patching started and now I'm 30 and still no idea when the game is online again
Happy Birthday! It is my birthday too, but I have several years on ya.
Happy birthday both of you xD. You should ask for a present to the devs for doing this on your birthday, they would be so intimidated maybe it would work.
Thanks! And happy birthday zebular!
If the birthday gift is more damage to archery hr's and less control ability to trapper I'll gladly take that
This game has more maintenance and patch issues than any other online game I have played ever. And all of them combined doesn't even come close to this game. I can't recall a patch day or maintenance day in the last few months that hasn't been extended. I know things can happen and usually does but this happens like every patch/maintenance. I really think you should be looking into why this happens so often. Maybe invest in some better servers that don't have so many issues. Just my two cents.
Has anyone asked why when you have an event that's due to finish at a given time, they take the server down 6 hours before the end of the event? Seems a bit stupid to me.
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instynctiveMember, NW M9 PlaytestPosts: 1,885Arc User
Not everyone wants to be forced, we want a choice.
yeah fair enough. You just need to look at it like this: a class that can do both melee and range will be at it's best when using everything it has rather than just favouring one aspect of its abilities
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^^^ This.
I'm 50/50 on my HR. I soften up mobs from 80+ feet away using AOE ranged stuff, then finish them off when they run up to me and I switch to blades.
Assuming my defender companion doesn't stall them long enough for me to finish them off at 40+ feet.
Has anyone asked why when you have an event that's due to finish at a given time, they take the server down 6 hours before the end of the event? Seems a bit stupid to me.
you should know by now they always screw you out of the last couple of hours of events
We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
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urlord283Member, NW M9 PlaytestPosts: 1,084Arc User
You know as a network manager for 30 years...
stuff happens
Networks tuff, you know
Better wait for 10 hours than have it porked for the next week
Man, it already takes my paladin forever to kill stuff and now the enemies have even more hit points thus making it take even longer to kill them. Meaning that even though they do less damage, I will take even more damage than before due to the fact it will take much longer to kill them. This just really doesn't make any sense at all. Lowering the damage made sense due to the fact it was a little to much to begin with. But adding 50% more hit points to enemies that already had enough to begin with just wasn't thought out at all. Maybe if it was just 10 or 15% more hit points that might be okay, but diffinitely not 50% more. Why always go so way overboard with everything. You way over nerfed the only good skill the paladin had for doing dps and now you way over did it with adding to many hit points to everything. Why not do something in the middle sometime and go from there. Well, I hope you buffed the dps of the paladin class so it doesn't take a hour just to kill one mob in the game now.
I am going to take a shot in the dark here, but I think why we have so many 1 step forward 2 steps back moves from Cryptic is that there is a pro-player contingent within Cryptic that knows our pain and wants to make things better, but this group is constantly stymied by the anti-player contingent made up of 1 PWE suit in a corner office. In my head I see this Cryptic group knocking on the door of Mr Suit and presenting their proposal. Mr Suit loves the idea, but just needs a couple of tweaks to get it past corporate. These tweaks take "we really need to address player concerns regarding enemy balance and lower the damage output of enemies" and turn it into "we reduced damage output of enemies but decided to jack up their HP to keep you playing but with reduced progression". They take quests with stupidly low drop rates for quest items and raise the drop rate, but then jack up the number you need. They offer more opportunities to earn RP, but then nerf dragon hoards to compensate.
It's this silly sort of not really fixing problems but creating new ones that holds the game back. One day I hope that Mr Suit wakes up and realizes HE is the one responsible for the state of the game, and sitting in his comfy chair in his corner office and letting Cryptic take all the flack for his decisions has so isolated him from the chaos he has sewn that he becomes overwhelmed with grief, quits the game business and goes back to his previous job as Walmart Greeter.
It's kind of strange, actually, having played this game for so long, to see the turn it has taken. The devs are really wanting to help us, I feel that completely. But I have a feeling their hands are simply tied by The Man. The Man looks only at quick-dinero, instead of long-term dinero. Bad way of thinking in my opinion
Do you realize that combine a decrease 25% in inflicted damage and an increase 50% in HP for Mobs means, indeed, an increase of 12.5% in damage received by player until defeat the foe? Simply math...
Comments
I've tried Sentinel GWF it was fun for a bit. Also thought about going different paths on Scourge, but It's only level 30 anyways. xD
Happy birthday both of you xD. You should ask for a present to the devs for doing this on your birthday, they would be so intimidated maybe it would work.
Happy birthday!! Man, you'd think they'd avoid doing patchday on your birthday! Sheesh!
Thanks! And happy birthday zebular!
If the birthday gift is more damage to archery hr's and less control ability to trapper I'll gladly take that
NO ONE expects the Spanish Inquisition!
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^^^ This.
I'm 50/50 on my HR. I soften up mobs from 80+ feet away using AOE ranged stuff, then finish them off when they run up to me and I switch to blades.
Assuming my defender companion doesn't stall them long enough for me to finish them off at 40+ feet.
"...I grab my wiener and charge!" - ironzerg79
you should know by now they always screw you out of the last couple of hours of events
Not bad, not bad. I paint models like this for competition and resale.
no answer at all.
That's OK, we are all probably thinking the same thing.
stuff happens
Networks tuff, you know
Better wait for 10 hours than have it porked for the next week
https://www.youtube.com/watch?v=CjxI9i5-MGo
It's kind of strange, actually, having played this game for so long, to see the turn it has taken. The devs are really wanting to help us, I feel that completely. But I have a feeling their hands are simply tied by The Man. The Man looks only at quick-dinero, instead of long-term dinero. Bad way of thinking in my opinion
now that if funny
LOL
Do you realize that combine a decrease 25% in inflicted damage and an increase 50% in HP for Mobs means, indeed, an increase of 12.5% in damage received by player until defeat the foe? Simply math...
better make sure they didn't mess it up too before you dump everything
Unless the 2X Maintenance Event gets even more bigger event and then the whole 2xRP will be over already