I think someone said it earlier, the problem is not necessarily the mechanic of vote kicking, it is those people in the community who exploit it.
There will always be a need to remove people from your party for legitimate reasons:
- Someone leaves for whatever reason (real life issues, disconnects etc.). You need to replace them. You find a friend or guildie to replace them but the spot keeps getting filled by randoms. So you kick the randoms
- Someone leaves for the same reason and you need to replace them like-for-like (tank for tank, healer for healer). Randoms keep taking the spot, you kick the randoms.
- Someone is almost permanently AFK. You need to replace them.
If we didn't have vote kick, how would you go about replacing people? Have the party leader do it? Submit an in-game ticket for some kind of in-game moderator (dungeonmaster in keeping with the D&D theme?) if such a person were to actually exist?
Its not the legitimate cases that most folks seem to have a problem with though, its the illegitimate ones, where players are being kicked with 5% of a boss to go, or get kicked after the boss is dead, but are unable to retrieve their chest rewards.
I can't think of a reason why you wouldn't want to disable the ability to remove people whilst in combat. If you are making a conscious choice to change the party makeup, then wipe, reset out of combat, kick who you want to kick, and start again with the new full party.
I've never been kick after boss death, but before chest claim, so I don't know exactly what happens, but surely some kind of timer could be implemented, so that after being kicked from the party, you can still interact with the instance, loot your chest etc. Would have thought you could also bind the chest to the players who killed the boss at the point of boss death, so kicking someone and inviting someone new means the new person can't see the chest. Also means the person who was there for the kill and got kicked, can go back in the instance and claim the reward. This way you'd prevent an exploit where people could just keep inviting people in, loot the chest, kick them, invite someone else, loot the chest, kick them etc. You'd also have to bind the player to the instance and have some kind of instance reset timer a la WoW.
Bit of a ramble, anyway - you have to treat the cause, not the symtom. The cause being greedy/lazy people who want others to do their work for them, but take all the credit. Not being able to kick in combat, and binding chests to players who kill the boss does that, whilst still retaining vote kick for legitimate uses.
Admitedly, you could still kick someone who has spent 2 hours clearing the dungeon prior to the final boss, which would still suck, but I can't think of a way to prevent that.
I ran into my first kick last night and it DOES feel crummy. I have leveled up all 7 classes now to 60 just to avoid doing Dungeons for fear of the kick <font color="orange">HAMSTER</font> that goes on. Well last night I was feeling froggy so I jumped into a Throne of Idris group on my Templock. It was 4 DPS one of which was another Lock and then me. The group must not have realized that I was a healer type or maybe it was personal because I was a second lock but I was kicked at the last boss. Funny enough I re-queued and was put right back into that team and I guess they didnt realize because they started the boss and we walked through it pretty easy. Since technically I was there the whole Dungeon when I looked at the post game wrap up I healed for almost 4 mil and was 3rd in damage (of course the 16k GS rouge was number 1, why he was even in this Dungeon ill never know)
My point - Had I not re-queued and been put back into that group I would not have gotten the piece of gear I was missing and wanting from that Dungeon. And to be kicked for no obvious reason right at the last boss is just ignorant and very discouraging. I am not sure I want to do any more Dungeons with the current ability to just randomly get the boot for nothing. Its silly and very childish to say the least.
Anyways that's my story. I just hope this gets fixed some how some way and soon. There are several Dungeons I have yet to experience and would love to at least once.
To the developers - how hard is it to make it so players can't be kicked DURING the final boss fight? If they don't realize this is an issue, then they have no idea what's going on in their game.
I like this game, but this boot and loot culture is going to ruin the game for a lot of people. Some of us have the luxury of running full teams at all times, but most will not. Fix it, devs, or lose a large portion of your player base.
"I saw you out there. I don't know what came over me, but I couldn't let you die. I found something inside of myself, something incredibly heroic. I mean, not to brag, but objectively..." -Peter Quill
I'm a healing DC. Just completed an epic Caverns of Karrundax. I jumped in near the middle as the group was disbanding -- 3 slots opened up, 3 people joined, and kicked the other DPS. Another joined. We completed the dungeon without issue. Killed the last boss, and while cleaning up the residual adds -- the wave of vote kicks happened. I had noticed earlier, but didn't think of it, 3 players were from the same guild. So, once all the "hard work" was completed, they kicked everyone who wasn't in their guild. Since adds were still up -- couldn't loot the chest. So, I essentially wasted about an hour of my time with nothing to show for it. The fear of kicking shouldn't even exist after the final boss has been defeated.
Why are you even allowed to kick after the final boss has been defeated? It would simply take a relatively small chunk of code to tie in disabling the kicking system if loot chest has "spawned."
And, for the overall kicking problem -- while I don't always like to relate things in terms of WoW, they redesigned a lot in terms of "bring the player, not the class." As it stands now -- it is bring the class, but not exactly more than 1 of said class. You could further alter the queuing system by allowing the selection of a healer/tank/dps role. This queue and kicking system is extremely outdated, and can be downright frustrating.
so your ok with it because you weren't kicked?????????????
Yes there is a reason to kick but to fix the boss kicks it's pretty easy. Dev make it where when your inside the boss area and after(5mins etc) than there is no kicking. It's pretty easy fix. To those that said no kicking your out of your mind. Every mmo has one it's simple when you have to much of one class, looking for friend to join, or need a certain class. Get over the idea no kicking won't happen. The kicking during boss is dirty and should be reported if possible but can be fixed pretty easy.
Here's a brand new thread, which documents the major known issues for Neverwinter on Xbox One. I'll update these as they come and go.
Vote kick issue: To those bad bad people who kick party members for no reason, it's horrible and you should be ashamed. That being said, we are well aware and are going to fix it ASAP.
Chat spam: This one is also frustrated and will be addressed/fixed ASAP.
Greater Bag of Holding not at Rewards Claim Agent: This will be fixed very very very soon.
Item Inventory Black Holes: Currently addressing this as well.
Server Lag: We're always looking into improving the performance of Neverwinter with each patch.
I'd like to state that these are NOT all the known issues, but the major ones.
5 times now I have run castle never epic from start to finish. Beating the boss and leading in damage as I should with a tr. only to be kicked because the spymasters dagger drops. Keeping in mind I am the only one in the group everytime that can even use the gear. These people that kick like that are the scum of the earth and have no business being in the game. Everytime you report the players or ask to restitution for the hours you are robbed of, nothing ever happens. It's a joke and pretty pathetic.
The kicking is getting way out of hand..either they allow teams to join queues or they stop the kicking period.
I've been kicked three times in a row after the boss has been defeated. I have been kicked because I wasn't the class the group needed - I have no problem with that at all, but this is ridiculous. I'm playing for free right now so my input is worth what I've spent; however, any consideration that I had to spend money when I can't play is gone until there is either a solution to this issue or a consequence for those who do it.
This kick system is seriously getting out of hand. I'd say it's BEEN out of hand already but when you've got people trying to kick in the CTA... where everyone gets a drop and the whole point is to just get to the end chest? WTF is really going? Are you guys (devs/forum administrators) actually trying to do something about this? This is likely one of thousands of post about this issue. When is something going to be done about this?
Im very sad. Did the chasm dungeon, got to boss and get kicked. Im like ok thats kinda expected, do it again. Get a nice seeming group.
We get to boss and lose first try. The low gear guy decides he cant finish.... bum bum bum. New guy comes in. Waves of kick votes start coming, on everyone.
This guy decided the group wasnt to his liking, he tried to vote out me 4 times after he failed with other people. Eventually he kicks the people around us out. And then me.
Not really knowing the kick system im not sure how to quicly vote him out in time. 3 hours wasted no reward at all. Still gotta do it for rhex, maybe tomorrow... sigh
This kick system is seriously getting out of hand. I'd say it's BEEN out of hand already but when you've got people trying to kick in the CTA... where everyone gets a drop and the whole point is to just get to the end chest? WTF is really going? Are you guys (devs/forum administrators) actually trying to do something about this? This is likely one of thousands of post about this issue. When is something going to be done about this?
I confirm it. It must be modified as soon as possible. Players are kicked out from Tuern Shore even if there is not a loot to take, or in the CTA ! I listened to players in the CTA saying "I want to kick out that player because it is better for me to have a Healer so that I do not use my potions!!" ... The kick system is making the game frustrating at the moment, and it turns away many players.
I didn't see a lot of kicking in the CTA when i was running it earlier. Just a couple of disconnects that never showed up about halfway thru. As far as needing a healer to not use potions. are you serious? even after last weekends gifts from Tyomora? i collected over 2 stacks from opening those boxes, and have slowly been gaining more from the hidden pouches. (for the record I'm only using 1 of the enchants out of 4 utility slots, the other 3 being dragon hoard.) On top of that the enemies in the CTA this week don't even hit that hard, certainly not hard enough to ever need a potion or heal.
Sigh... My girlfriend had this happen to her last night. This is her first rpg video game ever and she has actually been doing fairly well. She leveled up to 60 mostly on her own (i helped with build ideas but the actual leveling was all her) and she just started doing T1's this week. Unfortunately she picked a Trickster Rogue because she thought she was "cute" (wtfever) and now she is getting frustrated from being kicked without even getting a chance to play (meaning at the beginning of an instance). Last night she decided to run a couple CTA's thinking surely this wouldnt happen there but low and behold it did. I feel bad for her and ANY newer player getting this type of treatment as their first exposure to an MMORPG type game.
My son has pretty much quit playing due to the frustration. I keep plugging along but now that I have leveled all 7 classes to 60 I really have no choice but to run Dungeons. I just wish this could get fixed sooner rather than later.
Kicking is an epidemic that is poisoning and killing this game. I can understand kicking a rogue because you need a cleric or tank at the beginning of a match, or even before the boss. But this isn't even remotely whats happening in this game. People are being kicked so they cant get the boss drop or worse the chest they helped earn. They get kicked for the an extra 5% chance at a drop. Or even when the drops not theirs but because people think its funny. Unfortunately, the reason its getting worse is because countless people have adopted the plan of if you cant beat them then join them. Then have joined the number of guilds whos sole model is to farm dungeons then boot and loot at the expense of these players who are just trying to have a good time. I have numerous friends who have given up the game in frustration over this. This isn't what gaming is about.
To the Mods, please pass the word on that this needs to be addressed before it destroys the game for good. Simple fix. No kicking during or after the boss battle starts.
This kick system is seriously getting out of hand. I'd say it's BEEN out of hand already but when you've got people trying to kick in the CTA... where everyone gets a drop and the whole point is to just get to the end chest? WTF is really going? Are you guys (devs/forum administrators) actually trying to do something about this? This is likely one of thousands of post about this issue. When is something going to be done about this?
This is on the list of Known Issues. There is also a Pinned official Feedback Thread. This new thread is a violation of the RoC.
Oh so we rogues its just normal to get kicked from a T2, even though people don't admit it but I pretty sure know how happy are most of them if a rogue is there to daze enemies for those 10 secs! You can kill them in 5 if you have enough dps! I've saved enough arses just like that but people don't just appreciate it! And people should understand too that not all rogues are the same, some don't brag about how they play and all that s h I t! Me for instance in more interested in pve than pvp, actually I hate it that I have to do pvp for astrals and for some glory! But don't think rogues are useless, in the dread vault(normal) I'm really surprised to see how many incompetents there are around and I end up killing the boss alone. And I'm so happy when someone actually listens to me and follows me to the spot where we should stay! I don't think its very important the class, I think its important the way you use your class!
C'mon guys, there's a whole thread on kicking, take it there and add to the 55+ pages so people can try to sift through it.
On a serious note, I really don't think the devs know how big of an issue this is. Sure they may hear about it, and the mods hear may be upset with all the threads and trying to rope them into one thread. But the fact is, many of us have paid money. People say the game is new n will have issues. But its not, its 2 years old. We don't even have chat filters, just stuck with big blobs of texting scrolling by that you can't stop, yet on PC, they can filter the chat by the sections. We paid the money (at least I did and many others, son even over the average $60 game price), yet we get nothing but empty promises with no substantial information. I work in customer service, if I did what these devs do (take money, not fix major issues, not give information on upcoming fixes or ongoing problems) I would be fired faster then I could think.
I understand its the mods job to patrol the forums and squash any BS, i understand that its the Devs job to make the game and fix the issues, but i don't think either groups understand that WE pay the bills. WE keep this game afloat. If WE stopped playing, they would be screwed. Yet they don't give info, at least not on console side, yet WE the backbone of this game, the community that pays money and pays the devs bills, we get no info, alot of issues, and bad customer support.
The kicking is getting worse, not better. Even though it is mostly the communities fault, we as a community have come up with great ideas to help fix the problem. Yet no word on it, no nothing. Great game when its playable (running a dungeon start to finish, doing a dragon without server disconect or lag so bad you wind up dead), but the customer support is unacceptable. Mods want to talk in the shadows(pms) when alot of the times a thread where we talk to them would be better. I could PM a mod about the V2K system, he could tell me its being worked on, but i couldn't even post as it would break the rules. This is unacceptable, yet accepted by so many. Remember guys, WE are the ones who keep the game and servers afloat, WE are a community and WE can do better.
Do you guys even read the forums before coming on here and complaining? If you'd pay attention you could see that they've already released an update stating that this issue would be fixed very soon. It also mentions that some of the other very big complaints are being fixed in the very near future.
Do you guys even read the forums before coming on here and complaining? If you'd pay attention you could see that they've already released an update stating that this issue would be fixed very soon. It also mentions that some of the other very big complaints are being fixed in the very near future.
Check the link before going any further on this topic please.
So what? I believe everyone should create a new post about it each and EVERY time it happens. That's the way things get changed. Knowing them they would say " we thought it fixed itself since no one was complaining anymore." F that. If there is a problem, spam the forums, that's the only chance of a fix you will get from a company like arc.
People are getting jacked off with it so they are creating new threads and in my view rightly so. The kicking is getting out of control now and is even going over to the CTA. Really a CTA which takes 5 mins to complete with no boss drop and people are still getting kicked from it.
Wow so the Community Manager has posted that these kickers should be ashamed of themselves. Really is he having a laugh, the kickers don't give a stuff about what he says about them being ashamed of themselves. They are just greedy and think they have that power to kick because they can.
Also saying that it will be fixed ASAP does not mean that a fix will be coming next month either.
I would also love to see them post the real updated figures of how many people are still playing. Its not going to be 1.6 million now thats for sure and no way will it be higher than that.
Yes I read the known issue new thread. But the info in it is as vague as before. Soon. Soon to me could mean months, could mean hours. Depends. If they put solid info like, within the next two patches fixes will start to be implemented, then yes, that would be great info. I'm happy that they gave us any info at all, truly. But with eso less then two weeks out on consoles, is anyone surprised they are actually trying now?
Go and read all 53 pages of the V2K system, try to gather some ideas. In the hour or so your away, 3 players could post new threads with great ideas that much easier to see and sift through. That V2K thread is bad, simply bad. After a couple pages a new thread is posted there with all the pages of feedback, followed by another, etc etc. Its a regurgitation of info that noone wants to sift through. Its much easier to read one thread, see their ideas, post, move to the next and collaborate. Plus everyone that has an issue deserves to have a voice, er...text. Valid problems are valid problems. Unaddressed issues are still unaddressed issues no matter how pretty a picture someone paints.
It's vague in every game everywhere ever created. And I'd like you to show me a single patch or update from any game anywhere that was able to give an eta that was more than just a vague description that turned out to be accurate every time. You can look to your hearts content and you won't find any.
People want to play a game and act like they have a clue as to when things should happen when they have no idea how the development process works. I takes millions of lines of code to make a game like this and a single typo could take weeks to find much less fix and yet you guys are demanding dozens of fixes in less than 2 months. And that's just a typo. That's not even including server issues, hardware issues or faulty coding. I say get off your high horse.
This is the first game of its kind on this console. Expecting the company to do more than what other companies can even do on their native console is just ignorant at best.
On a serious note, I really don't think the devs know how big of an issue this is.
This is on the list of Known Issues, so it would seem the Devs do indeed know how big of an issue it is. In fact, a fix is in the works according to the Community Manager. This is why new threads about this topic are bad. People are still so angry and misinformed because they are looking in all the wrong places...
So what? I believe everyone should create a new post about it each and EVERY time it happens. That's the way things get changed. Knowing them they would say " we thought it fixed itself since no one was complaining anymore." F that. If there is a problem, spam the forums, that's the only chance of a fix you will get from a company like arc.
Ahh, the crying baby approach... this player-base I swear.....
Yes I read the known issue new thread. But the info in it is as vague as before. Soon. Soon to me could mean months, could mean hours. Depends. If they put solid info like, within the next two patches fixes will start to be implemented, then yes, that would be great info. I'm happy that they gave us any info at all, truly. But with eso less then two weeks out on consoles, is anyone surprised they are actually trying now?
Go and read all 53 pages of the V2K system, try to gather some ideas. In the hour or so your away, 3 players could post new threads with great ideas that much easier to see and sift through. That V2K thread is bad, simply bad. After a couple pages a new thread is posted there with all the pages of feedback, followed by another, etc etc. Its a regurgitation of info that noone wants to sift through. Its much easier to read one thread, see their ideas, post, move to the next and collaborate. Plus everyone that has an issue deserves to have a voice, er...text. Valid problems are valid problems. Unaddressed issues are still unaddressed issues no matter how pretty a picture someone paints.
Ask someone familiar with programming or development of complex games or programs and they'll explain to you it's nearly impossible to predict how long changes will take. They try something and then they have to look at how it effects other aspects of the game and do extensive testing so they don't break things. Even with that, things can still go wrong (I'm sure some still remember Lostmouth being broken as a result of 1.1.1 which otherwise had nothing to do with LoL). For this reason it's TERRIBLE BUSINESS PRACTICE to make any promises about when to expect a change (if you think people get pissy about a lack of definitive information, wait until they promise something by a certain date and then can't deliver). The fact they announced they're working on a solution and it's coming soon is the best you're going to get out of ANY COMPANY IN THE ENTIRE INDUSTRY so if you plan to continue gaming, I recommend adjusting your expectations for transparency.
Hmm, the new known issues thread. Did you know, if you read the previous known issues thread it shows that someone pm'd the manager to make it. Its not like he was...hmm, ill make this thread today. He was asked to, and he did. I give him credit for that. But the main issue, the V2K system which has players leaving, he did post some things on. Except, its what we knew all along, bad people do it, shame on you, a fix is coming. That's no better info then most of the people that post in the threads.
I will continue gaming, but my expectations will not change. Alot of games can be played without these issues. Alot of games don't need devs to assure them everything is going to be ok. This is not one of them. Keep gaming and accepting things as the way they are is a problem. Accepting little to know info is a problem. We are the consumers, they work for US. Period. Maybe they should have done that extensive testing before releasing the game to console. ESO did, and it is coming with everything the PC has. This game is one year older then ESO and we can't even get a chat filter, which is on the PC side already. Even some PC players are baffled by the simple things like that as they were not incorporated.
If they gave a ETA and kept it updated, there would be no issue, no veil to hide behind. I would be happier with, "more problems with this current fix then we expected, will have to push the fix back awhile longer." I'm not looking for an exact date with their head on the chopping block if not met, simply, I'm looking for info. Info that isn't SOON. If my manager said, this this and this needs fixed. How long should it take, I would give an eta, then continue to update if problems occurred.
Yes I'm glad they addressed the community, yes its a relief to know the problems are being worked on. But most of us knew that already.
Ever work in programming? If you did you'd know that giving eta's such as the one you describe will just cause you to lose your job as you'll continually fail to meet them.
Comments
There will always be a need to remove people from your party for legitimate reasons:
- Someone leaves for whatever reason (real life issues, disconnects etc.). You need to replace them. You find a friend or guildie to replace them but the spot keeps getting filled by randoms. So you kick the randoms
- Someone leaves for the same reason and you need to replace them like-for-like (tank for tank, healer for healer). Randoms keep taking the spot, you kick the randoms.
- Someone is almost permanently AFK. You need to replace them.
If we didn't have vote kick, how would you go about replacing people? Have the party leader do it? Submit an in-game ticket for some kind of in-game moderator (dungeonmaster in keeping with the D&D theme?) if such a person were to actually exist?
Its not the legitimate cases that most folks seem to have a problem with though, its the illegitimate ones, where players are being kicked with 5% of a boss to go, or get kicked after the boss is dead, but are unable to retrieve their chest rewards.
I can't think of a reason why you wouldn't want to disable the ability to remove people whilst in combat. If you are making a conscious choice to change the party makeup, then wipe, reset out of combat, kick who you want to kick, and start again with the new full party.
I've never been kick after boss death, but before chest claim, so I don't know exactly what happens, but surely some kind of timer could be implemented, so that after being kicked from the party, you can still interact with the instance, loot your chest etc. Would have thought you could also bind the chest to the players who killed the boss at the point of boss death, so kicking someone and inviting someone new means the new person can't see the chest. Also means the person who was there for the kill and got kicked, can go back in the instance and claim the reward. This way you'd prevent an exploit where people could just keep inviting people in, loot the chest, kick them, invite someone else, loot the chest, kick them etc. You'd also have to bind the player to the instance and have some kind of instance reset timer a la WoW.
Bit of a ramble, anyway - you have to treat the cause, not the symtom. The cause being greedy/lazy people who want others to do their work for them, but take all the credit. Not being able to kick in combat, and binding chests to players who kill the boss does that, whilst still retaining vote kick for legitimate uses.
Admitedly, you could still kick someone who has spent 2 hours clearing the dungeon prior to the final boss, which would still suck, but I can't think of a way to prevent that.
My point - Had I not re-queued and been put back into that group I would not have gotten the piece of gear I was missing and wanting from that Dungeon. And to be kicked for no obvious reason right at the last boss is just ignorant and very discouraging. I am not sure I want to do any more Dungeons with the current ability to just randomly get the boot for nothing. Its silly and very childish to say the least.
Anyways that's my story. I just hope this gets fixed some how some way and soon. There are several Dungeons I have yet to experience and would love to at least once.
I like this game, but this boot and loot culture is going to ruin the game for a lot of people. Some of us have the luxury of running full teams at all times, but most will not. Fix it, devs, or lose a large portion of your player base.
"I saw you out there. I don't know what came over me, but I couldn't let you die. I found something inside of myself, something incredibly heroic. I mean, not to brag, but objectively..." -Peter Quill
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so your ok with it because you weren't kicked?????????????
http://nw-forum.perfectworld.com/showthread.php?945471-Xbox-One-Known-Issues
There is hope on the horizon!
Get the Forums Enhancement Extension!
I've been kicked three times in a row after the boss has been defeated. I have been kicked because I wasn't the class the group needed - I have no problem with that at all, but this is ridiculous. I'm playing for free right now so my input is worth what I've spent; however, any consideration that I had to spend money when I can't play is gone until there is either a solution to this issue or a consequence for those who do it.
We get to boss and lose first try. The low gear guy decides he cant finish.... bum bum bum. New guy comes in. Waves of kick votes start coming, on everyone.
This guy decided the group wasnt to his liking, he tried to vote out me 4 times after he failed with other people. Eventually he kicks the people around us out. And then me.
Not really knowing the kick system im not sure how to quicly vote him out in time. 3 hours wasted no reward at all. Still gotta do it for rhex, maybe tomorrow... sigh
I confirm it. It must be modified as soon as possible. Players are kicked out from Tuern Shore even if there is not a loot to take, or in the CTA ! I listened to players in the CTA saying "I want to kick out that player because it is better for me to have a Healer so that I do not use my potions!!" ... The kick system is making the game frustrating at the moment, and it turns away many players.
My son has pretty much quit playing due to the frustration. I keep plugging along but now that I have leveled all 7 classes to 60 I really have no choice but to run Dungeons. I just wish this could get fixed sooner rather than later.
To the Mods, please pass the word on that this needs to be addressed before it destroys the game for good. Simple fix. No kicking during or after the boss battle starts.
This is on the list of Known Issues. There is also a Pinned official Feedback Thread. This new thread is a violation of the RoC.
http://nw-forum.perfectworld.com/announcement.php?f=1281
FeelTheBern
On a serious note, I really don't think the devs know how big of an issue this is. Sure they may hear about it, and the mods hear may be upset with all the threads and trying to rope them into one thread. But the fact is, many of us have paid money. People say the game is new n will have issues. But its not, its 2 years old. We don't even have chat filters, just stuck with big blobs of texting scrolling by that you can't stop, yet on PC, they can filter the chat by the sections. We paid the money (at least I did and many others, son even over the average $60 game price), yet we get nothing but empty promises with no substantial information. I work in customer service, if I did what these devs do (take money, not fix major issues, not give information on upcoming fixes or ongoing problems) I would be fired faster then I could think.
I understand its the mods job to patrol the forums and squash any BS, i understand that its the Devs job to make the game and fix the issues, but i don't think either groups understand that WE pay the bills. WE keep this game afloat. If WE stopped playing, they would be screwed. Yet they don't give info, at least not on console side, yet WE the backbone of this game, the community that pays money and pays the devs bills, we get no info, alot of issues, and bad customer support.
The kicking is getting worse, not better. Even though it is mostly the communities fault, we as a community have come up with great ideas to help fix the problem. Yet no word on it, no nothing. Great game when its playable (running a dungeon start to finish, doing a dragon without server disconect or lag so bad you wind up dead), but the customer support is unacceptable. Mods want to talk in the shadows(pms) when alot of the times a thread where we talk to them would be better. I could PM a mod about the V2K system, he could tell me its being worked on, but i couldn't even post as it would break the rules. This is unacceptable, yet accepted by so many. Remember guys, WE are the ones who keep the game and servers afloat, WE are a community and WE can do better.
http://nw-forum.perfectworld.com/showthread.php?945471-Xbox-One-Known-Issues
Check the link before going any further on this topic please.
Get the Forums Enhancement Extension!
So what? I believe everyone should create a new post about it each and EVERY time it happens. That's the way things get changed. Knowing them they would say " we thought it fixed itself since no one was complaining anymore." F that. If there is a problem, spam the forums, that's the only chance of a fix you will get from a company like arc.
Wow so the Community Manager has posted that these kickers should be ashamed of themselves. Really is he having a laugh, the kickers don't give a stuff about what he says about them being ashamed of themselves. They are just greedy and think they have that power to kick because they can.
Also saying that it will be fixed ASAP does not mean that a fix will be coming next month either.
I would also love to see them post the real updated figures of how many people are still playing. Its not going to be 1.6 million now thats for sure and no way will it be higher than that.
Go and read all 53 pages of the V2K system, try to gather some ideas. In the hour or so your away, 3 players could post new threads with great ideas that much easier to see and sift through. That V2K thread is bad, simply bad. After a couple pages a new thread is posted there with all the pages of feedback, followed by another, etc etc. Its a regurgitation of info that noone wants to sift through. Its much easier to read one thread, see their ideas, post, move to the next and collaborate. Plus everyone that has an issue deserves to have a voice, er...text. Valid problems are valid problems. Unaddressed issues are still unaddressed issues no matter how pretty a picture someone paints.
People want to play a game and act like they have a clue as to when things should happen when they have no idea how the development process works. I takes millions of lines of code to make a game like this and a single typo could take weeks to find much less fix and yet you guys are demanding dozens of fixes in less than 2 months. And that's just a typo. That's not even including server issues, hardware issues or faulty coding. I say get off your high horse.
This is the first game of its kind on this console. Expecting the company to do more than what other companies can even do on their native console is just ignorant at best.
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This is on the list of Known Issues, so it would seem the Devs do indeed know how big of an issue it is. In fact, a fix is in the works according to the Community Manager. This is why new threads about this topic are bad. People are still so angry and misinformed because they are looking in all the wrong places...
FeelTheBern
FeelTheBern
FeelTheBern
I will continue gaming, but my expectations will not change. Alot of games can be played without these issues. Alot of games don't need devs to assure them everything is going to be ok. This is not one of them. Keep gaming and accepting things as the way they are is a problem. Accepting little to know info is a problem. We are the consumers, they work for US. Period. Maybe they should have done that extensive testing before releasing the game to console. ESO did, and it is coming with everything the PC has. This game is one year older then ESO and we can't even get a chat filter, which is on the PC side already. Even some PC players are baffled by the simple things like that as they were not incorporated.
If they gave a ETA and kept it updated, there would be no issue, no veil to hide behind. I would be happier with, "more problems with this current fix then we expected, will have to push the fix back awhile longer." I'm not looking for an exact date with their head on the chopping block if not met, simply, I'm looking for info. Info that isn't SOON. If my manager said, this this and this needs fixed. How long should it take, I would give an eta, then continue to update if problems occurred.
Yes I'm glad they addressed the community, yes its a relief to know the problems are being worked on. But most of us knew that already.
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