The orcus neck is pretty cheap in the AH. it is the belt and artifact that are more expensive. And yes, you can continue to use the Mulhorand items until you get twisted, the mulhorand gear is actually equivalent in weapon damage (most important stat) to a epic artifact weapon so you don't lose too many stats, and you save yourself a lot of RP
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The orcus neck is pretty cheap in the AH. it is the belt and artifact that are more expensive. And yes, you can continue to use the Mulhorand items until you get twisted, the mulhorand gear is actually equivalent in weapon damage (most important stat) to a epic artifact weapon so you don't lose too many stats, and you save yourself a lot of RP
Thanks! I actually got myself the lostmauth set since it's not that expensive anymore, and still has pretty good stats overall, and it's gonna be a while till I can actually get the orcus set. Going to keep the mulhorand stuff till twisted then, thanks for your reply!
I have seen posted elsewhere that Protectors Camaraderie only stacks to 12% no matter how many mount bonuses you use. Obviously you believe differently or you would not be doing what you do...lol Could you share your experience with the bonus? Thank you very much! Love your guides, and contributions.
I have seen posted elsewhere that Protectors Camaraderie only stacks to 12% no matter how many mount bonuses you use. Obviously you believe differently or you would not be doing what you do...lol Could you share your experience with the bonus? Thank you very much! Love your guides, and contributions.
I was the one posting that thread. The bonus no longer compunds, but it still adds. What it used to do is add stats to your already buffed (by the bonus) stats, and not according to your original said power. With 4 Camaraderie + 1 Friendship I end up gaining 22% total, they fixed both the tooltip and the mechanics of the bonus, it works correctly now.
Thanks for the heads up! Now off to make some rearrangements! Have you tried Cavalry?
I'd say Tenser's Transformation is a terrible power to have Cavalry with, I use it between fights, rarely ever during since I have to pause my entire routine and wait for it to kick in, that's one of the only reasons it'll never stick. I was looking for something more passive that doesn't require my involvement to make it proc, hence why Camaraderie is a much better choice (and doesn't have a 60 second CD).
(the Orcus set is an increase of 30 - 35% than the fixed Lostmauth set, hence why it's a significant increase in DPS and worth switching to.) if the increase is 30-35% than lost set and the lost set is 2%-3% of my total damage, so than means spend 3M-4M ad's to get a total of 4% damage from set, 1% increase from lost set.
(the Orcus set is an increase of 30 - 35% than the fixed Lostmauth set, hence why it's a significant increase in DPS and worth switching to.) if the increase is 30-35% than lost set and the lost set is 2%-3% of my total damage, so than means spend 3M-4M ad's to get a total of 4% damage from set, 1% increase from lost set.
How do you get 1% here? An increase of 30% FROM the already buffed damage of the lostmauth set on top of your overall damage. Hence, if you do 100% damage (just a random number) with the lostmauth set, you'll do 130% with the Orcus set, that was my whole point. If you don't wish to switch sets then don't switch, you can do your own testing.
Wait... So they fixed the DPS dependent Lostmauth set (30-40% more DPS) only to introduce a new DPS dependent Orcus set (30-35% more DPS)???
I know some classes are discussing non set items as an alternative. The Orcus set is only for the set bonus as the inherent stats on each item aren't very helpful. Is it possible that a non set alternative could be better overall? For example: greater Dex belt, imperial cloak, and thayan book of the dead? More points in Strength and Dex, and Power and Crit stats in items... I feel all equally contribute to DPS, or is the set bonus for Orcus set so good that the throw away stats on the items not an issue? The LM set already had most of those stats for our class plus the reduced but still effective set bonus. I would love to see some tests with +4 attribute belts and Artifact alternatives. Probably something you worked on prior to making your swap to the LM set, I believe you ran a greater Dex belt for awhile?
Another question: this might be reinventing the wheel but hear me out. What if we forget everything we know about crit, crit severity, and race choice and went full power build using the cub comp that procs on non crits? All of the things that make the GWF what it is, has nothing to do with crit and have to do with stacks and flat damage buffs. If we look at crit as a throw away stat and change all our enchants to Radiants and swap to gear focusing on ArP / Recovery (for the feated power buff) .... I know power builds have been discussed in the past but we didn't have that companion back then or the harsh Diminishing returns. I have a TR friend that started slowly moving over to a power build and is already seeing results, without the companion. I'm thinking of making a second GWF and going all power and comparing the 2. I think a swap at this level would be too expensive but would be interesting to see.
Wait... So they fixed the DPS dependent Lostmauth set (30-40% more DPS) only to introduce a new DPS dependent Orcus set (30-35% more DPS)???
Snip
Orcus doesn't even come close to the damage the Lostmauth set used to do before the fix, I said and I will say again, the Orcus set is doing 30% more damage than the POST-FIX Lostmauth set. If you have to compare between Orcus and the pre-fix Lostmauth set, the LOL set would win hands down, Orcus doesn't even come close. So no, it's not broken.
For a power build to beat a crit build at the current meta and stats we provide, you're going to have over around 100k power at all times to be viable and do as much damage. I spent a few weeks testing crit severity vs. bonus damage and which one is better overall at higher rates (crit or power), crit won, yet, going overboard with severity isn't a great idea either. I did consider going back to my Greater Dex, but I end up losing damage. Despite the loss of stats (armpen, power) Orcus is still more damage no matter how you put it. I realize people have a hard time to stomach the change but it is what it is. I race re-rolled so I don't lose any of my important attributes, both my STR and DEX are perfectly equal and a +1 for either this or that wouldn't matter on the long run.
Thanks for clearing that up about the Orcus set, I misunderstood the 30% you were describing as 30% total damage and not as a comparison to the LM set's current damage.
As per the power build. All of the gear for GWF that doesn't have crit has either ArP or Recovery which work well with our feat. I know stacking ArP past 60% is pointless for most classes in PvE and is considered wasted stats but not so much for us since we get that 20% back as power. Now since we are throwing away all things crit, there's no point in putting points into Dexterity or Stacking Crit Severity so going Half Orc is also unnecessary. You could go full Strength/Con and roll Human. More base hp and RI% which would be even better in PvP. You could run all Archons in your companion slots or CA damage. All Radiants instead of Azures in Offense, Azures in your defense slots because Defense is also power (heroic feat). Perfect bonding pets stacking power/recovery. I think you could easily get up to 100k power. Now add the new augment companion cub that proc's on non crits..
I know this is a huge rework of skills, stats, gears, enchants, companions, race reroll ect. But I am extremely curious if it could come close to or surpass a high crit build. Especially since crit severity is really mitigated heavily in PvP this would allow you to be a bit more flexible. Do you know if there are any players currently trying to shoot the moon and go full power builds on PC currently? I'm on Xbox where things are a bit more expensive and we lack a test server. Btw thanks for everything you have contributed thus far for our class. It's been extremely helpful!
Thanks for clearing that up about the Orcus set, I misunderstood the 30% you were describing as 30% total damage and not as a comparison to the LM set's current damage.
As per the power build. All of the gear for GWF that doesn't have crit has either ArP or Recovery which work well with our feat. I know stacking ArP past 60% is pointless for most classes in PvE and is considered wasted stats but not so much for us since we get that 20% back as power. Now since we are throwing away all things crit, there's no point in putting points into Dexterity or Stacking Crit Severity so going Half Orc is also unnecessary. You could go full Strength/Con and roll Human. More base hp and RI% which would be even better in PvP. You could run all Archons in your companion slots or CA damage. All Radiants instead of Azures in Offense, Azures in your defense slots because Defense is also power (heroic feat). Perfect bonding pets stacking power/recovery. I think you could easily get up to 100k power. Now add the new augment companion cub that proc's on non crits..
I know this is a huge rework of skills, stats, gears, enchants, companions, race reroll ect. But I am extremely curious if it could come close to or surpass a high crit build. Especially since crit severity is really mitigated heavily in PvP this would allow you to be a bit more flexible. Do you know if there are any players currently trying to shoot the moon and go full power builds on PC currently? I'm on Xbox where things are a bit more expensive and we lack a test server. Btw thanks for everything you have contributed thus far for our class. It's been extremely helpful!
If we're talking about the PVP scene, the picture is very different there. I flag with 22k armpen and around the same amount of power, high LS, HP boon, etc. It's extreeeeemely different than PVE. Going high crit for PVP is waste of time and resources, moreover - the Orcus set in PVP is something else, I really like it. The current PVP meta for PVP is exactly what I described, the more mitigation people stack, the higher your armpen should be. For PVE I already did the theorycrafting over a month ago, a power build cannot (by theory) do more damage than a crit build at the moment, unless, as I said, you can have over 100k power at all times (or close to that). Sadly I do not have the time to test it on preview as I'm a law student, I hope someone will take off the glove at some point though and make a point. I don't think I'd be proven wrong unless my math was incorrect (which is entirely possible since there's little to no accurate information on the crit severity formula ever since mod 6).
@rinat114 your pictures are busted.I think that was where your feats were shown.Can you fix them I am planning to reroll my GWF since it was done with half-knowledge and second opinion other than me would be nice
even though crit severity is highly mitigated in pvp, a crit is still better in pvp than a non-crit. because base crit sev is 75% and the most resistance you can get is like 45% to crits, so a crit is going to be better in pvp by 30%, not counting all the feats and skills that proc off crits (not as much for gwfs, but important for CWs or SWs).
In pve a GWF build utilizing the owlbear would need to run punishing charge and daggers and anything else with a charge ability on it (provided those skills proc the owlbear, and proc per target). and stack power and recovery on your bonding pet to pump out more cooldowns. Then, if rinat is right and you need 100k power to equal a crit build, then you need to run with a DC who uses AA. I dunno, it could be an interesting build. I don't have an owlbear to test with so /shrug
Guild - The Imaginary Friends We are searching for slave labor, will pay with food from our farm!
@rinat114 your pictures are busted.I think that was where your feats were shown.Can you fix them I am planning to reroll my GWF since it was done with half-knowledge and second opinion other than me would be nice
Hey. The pictures are working fine for me and for other people I checked with. Anyhow here's the same screenshot just from another server that's not Imgur:
Which is in your opinion the best bonind using companion (Lightfoot thief, Zhentarim warlock or Shadow demon)?
I like my Warlock best, I've tried a bunch of others but none of them compared speed wise, which is for me the most important aspect at the moment (with how easy the content is and how fast things die).
Which is in your opinion the best bonind using companion (Lightfoot thief, Zhentarim warlock or Shadow demon)?
I like my Warlock best, I've tried a bunch of others but none of them compared speed wise, which is for me the most important aspect at the moment (with how easy the content is and how fast things die).
I bin playing with the sell sword now for about 2 months and i can say it is a really nice comp to use with 3 offense slots and one of its powers is Consumed by battle ( The final strike of wicked strike now shreds 10% of the target defenses) and i think it procs the bonding just as fast as the warlock. And nice build Lia nice you are spending so much time testing stuff for you to share with all of us.
Hey, I want to start a Half-Orc GWF, and I love this build, 200%. But I'd like to know, how do you have your power points distributed? I've gone through Power Calculator and found I can get all of the powers you listed here to three points by level 70 at least. How would you suggest I distribute points? Could you by any chance link a set up from the Power Calculator?
Hey, I want to start a Half-Orc GWF, and I love this build, 200%. But I'd like to know, how do you have your power points distributed? I've gone through Power Calculator and found I can get all of the powers you listed here to three points by level 70 at least. How would you suggest I distribute points? Could you by any chance link a set up from the Power Calculator?
Power points (for Powers) you will just have to get over time. Overflow XP will give you additional ones. (there is a possibility that the Sharandar Campaign will have a task for a Power point but that is still on Preview only so uncertain).
@rinat114 Hey Lia, just wanted to share a thing with you about my build since you did share yours. Call it food for thought
We have practically everything the same except I ditched the Sentinel tree completely. Went 5 points Student of the Sword and Vicious Advantage. So I'm using Battle Fury instead of Daring Shout now (I simply love the Stamina recharge ). The last 5 points went into Battle Awareness. So Slam is now my daily-to-go. As soon is I hit Slam I get 25% more power which is a realy big boost if you hit it while everything procs. Especialy once my guild builds the Barracks (Power all the way) . The only worry I have now is to watch where I'm standing so that I have Combat Advantage. But that is not a big issue. You probably already tested this but for me this build feels good.
@rinat114 Hey Lia, just wanted to share a thing with you about my build since you did share yours. Call it food for thought
We have practically everything the same except I ditched the Sentinel tree completely. Went 5 points Student of the Sword and Vicious Advantage. So I'm using Battle Fury instead of Daring Shout now (I simply love the Stamina recharge ). The last 5 points went into Battle Awareness. So Slam is now my daily-to-go. As soon is I hit Slam I get 25% more power which is a realy big boost if you hit it while everything procs. Especialy once my guild builds the Barracks (Power all the way) . The only worry I have now is to watch where I'm standing so that I have Combat Advantage. But that is not a big issue. You probably already tested this but for me this build feels good.
Do you use any additional tool to help you generate action point? I have thought about this build when I respect but I was not so sure about generating action points. DC sigil could be great if not wheel is also so useful.
Do you use any additional tool to help you generate action point? I have thought about this build when I respect but I was not so sure about generating action points. DC sigil could be great if not wheel is also so useful.
Nah, just normal gear things. I do big numbers without Slam, I think of it more as a bonus. But I will try to get my AP gain up via reinforcements for a more constant buff.
My crit chance (without any buffs, Weapon Master, companion etc.) is currently 54%, which is not that high. :P Do you still recommend Wrathful Determination or should I use Weapon Master?
My crit chance (without any buffs, Weapon Master, companion etc.) is currently 54%, which is not that high. :P Do you still recommend Wrathful Determination or should I use Weapon Master?
100% crit chance is just not that important anymore, so yes, I would still switch to WD.
Also @vida44, I was running a similar build for a few weeks with high AP gain for pretty much 100% uptime of Slam, but it didn't cut it damage wise. It's fun to play, but you'll end up falling behind in damage. Slam is merely around 8 - 9k extra power, given the uptime and the use of other dailies at times, it's problematic. Also CA is pretty easy to get if you have another GWF or a proper GF in the party, they'll mark the mobs for you, yet pay attention - marking the mobs yourself has significance! You do 20% more damage instead of 8% if it's someone else's mark and that's before feats and CA bonus damage.
hi Lia. maybe I missed it tried to look this section over. anyway to the point. you recommend to stay with a augment until we get to bis or close to it. since augments don't hit anyone just boost your stats what would be your ideas on mounts and mount stats until I can beef my bonding stones to perfect or at least grater.
Comments
And yes, you can continue to use the Mulhorand items until you get twisted, the mulhorand gear is actually equivalent in weapon damage (most important stat) to a epic artifact weapon so you don't lose too many stats, and you save yourself a lot of RP
We are searching for slave labor, will pay with food from our farm!
Going to keep the mulhorand stuff till twisted then, thanks for your reply!
I have seen posted elsewhere that Protectors Camaraderie only stacks to 12% no matter how many mount bonuses you use. Obviously you believe differently or you would not be doing what you do...lol Could you share your experience with the bonus? Thank you very much! Love your guides, and contributions.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
I know some classes are discussing non set items as an alternative. The Orcus set is only for the set bonus as the inherent stats on each item aren't very helpful. Is it possible that a non set alternative could be better overall? For example: greater Dex belt, imperial cloak, and thayan book of the dead? More points in Strength and Dex, and Power and Crit stats in items... I feel all equally contribute to DPS, or is the set bonus for Orcus set so good that the throw away stats on the items not an issue? The LM set already had most of those stats for our class plus the reduced but still effective set bonus. I would love to see some tests with +4 attribute belts and Artifact alternatives. Probably something you worked on prior to making your swap to the LM set, I believe you ran a greater Dex belt for awhile?
For a power build to beat a crit build at the current meta and stats we provide, you're going to have over around 100k power at all times to be viable and do as much damage. I spent a few weeks testing crit severity vs. bonus damage and which one is better overall at higher rates (crit or power), crit won, yet, going overboard with severity isn't a great idea either. I did consider going back to my Greater Dex, but I end up losing damage. Despite the loss of stats (armpen, power) Orcus is still more damage no matter how you put it. I realize people have a hard time to stomach the change but it is what it is. I race re-rolled so I don't lose any of my important attributes, both my STR and DEX are perfectly equal and a +1 for either this or that wouldn't matter on the long run.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
As per the power build. All of the gear for GWF that doesn't have crit has either ArP or Recovery which work well with our feat. I know stacking ArP past 60% is pointless for most classes in PvE and is considered wasted stats but not so much for us since we get that 20% back as power. Now since we are throwing away all things crit, there's no point in putting points into Dexterity or Stacking Crit Severity so going Half Orc is also unnecessary. You could go full Strength/Con and roll Human. More base hp and RI% which would be even better in PvP. You could run all Archons in your companion slots or CA damage. All Radiants instead of Azures in Offense, Azures in your defense slots because Defense is also power (heroic feat). Perfect bonding pets stacking power/recovery. I think you could easily get up to 100k power. Now add the new augment companion cub that proc's on non crits..
I know this is a huge rework of skills, stats, gears, enchants, companions, race reroll ect. But I am extremely curious if it could come close to or surpass a high crit build. Especially since crit severity is really mitigated heavily in PvP this would allow you to be a bit more flexible. Do you know if there are any players currently trying to shoot the moon and go full power builds on PC currently? I'm on Xbox where things are a bit more expensive and we lack a test server. Btw thanks for everything you have contributed thus far for our class. It's been extremely helpful!
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
In pve a GWF build utilizing the owlbear would need to run punishing charge and daggers and anything else with a charge ability on it (provided those skills proc the owlbear, and proc per target). and stack power and recovery on your bonding pet to pump out more cooldowns. Then, if rinat is right and you need 100k power to equal a crit build, then you need to run with a DC who uses AA. I dunno, it could be an interesting build. I don't have an owlbear to test with so /shrug
We are searching for slave labor, will pay with food from our farm!
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
Hey Lia, just wanted to share a thing with you about my build since you did share yours. Call it food for thought
We have practically everything the same except I ditched the Sentinel tree completely. Went 5 points Student of the Sword and Vicious Advantage. So I'm using Battle Fury instead of Daring Shout now (I simply love the Stamina recharge ).
The last 5 points went into Battle Awareness. So Slam is now my daily-to-go. As soon is I hit Slam I get 25% more power which is a realy big boost if you hit it while everything procs. Especialy once my guild builds the Barracks (Power all the way) .
The only worry I have now is to watch where I'm standing so that I have Combat Advantage. But that is not a big issue.
You probably already tested this but for me this build feels good.
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My crit chance (without any buffs, Weapon Master, companion etc.) is currently 54%, which is not that high. :P Do you still recommend Wrathful Determination or should I use Weapon Master?
Also @vida44, I was running a similar build for a few weeks with high AP gain for pretty much 100% uptime of Slam, but it didn't cut it damage wise. It's fun to play, but you'll end up falling behind in damage. Slam is merely around 8 - 9k extra power, given the uptime and the use of other dailies at times, it's problematic. Also CA is pretty easy to get if you have another GWF or a proper GF in the party, they'll mark the mobs for you, yet pay attention - marking the mobs yourself has significance! You do 20% more damage instead of 8% if it's someone else's mark and that's before feats and CA bonus damage.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
maybe I missed it tried to look this section over. anyway to the point. you recommend to stay with a augment until we get to bis or close to it. since augments don't hit anyone just boost your stats what would be your ideas on mounts and mount stats until I can beef my bonding stones to perfect or at least grater.