Lol. You PUG CANNOT play without stealth. What more to say?
You so f *** scared to lose your cheese mod and keep crying and crying and crying. make me lmao harder please)
i can HAMSTER **** u without even go stealth small pug. i dont even know who the *** u are. just give out your name ingame
crollax you seem to have the impression that no other class should have a chance against a rogue 1v1, well except maybe another rogue...
You talk about things from the PAST, we are talking about in the PRESENT, i remember rogues 3 impact shotting cw's on mod0, so ****ing what ?
crollax you seem to have the impression that no other class should have a chance against a rogue 1v1, well except maybe another rogue...
You talk about things from the PAST, we are talking about in the PRESENT, i remember rogues 3 impact shotting cw's on mod0, so ****ing what ?
yes i dont know or care mod1 i start this game in begging of mod2 and i just say what i seen m2 m3 m4 always we had counter class on node and so far if there is a more pwoerful class then us on 1v1 we will never be able to take fun from game because we will never be able to fight they will just put that class on node and easy peasy
Who u think can hold enemy node better then tr??????????????????????????????
Nooneeeeeeeeeeeeeeeeeee
and what u need to hold enemy node in pre vs pre (if u have ever made) u need survive and if u dont have it u need to at least beat any class on 1v1 to hold it and pull 2 on u
and hold 2 so far there is 2 on me i cant show my dps because i have to stand ind dfansive mode alot to dont get die thats how it suppose to be.
yes i dont know or care mod1 i start this game in begging of mod2 and i just say what i seen m2 m3 m4 always we had counter class on node and so far if there is a more pwoerful class then us on 1v1 we will never be able to take fun from game because we will never be able to fight they will just put that class on node and easy peasy
mod2 tr's we ok, mod3 and 4 were somewhat weak and needed a small buff, i am not saying a tr should lose 1v1 against a specifik class 100%, but ALL classes, including dps dc's now, should have a CHANCE against rogues 1v1, dosen't meant the rogue will allways lose, infact the good ones will still win.
As it is now there is no counter for a rogue 1v1 except another rogue, or send 2v1 on node and HOPE for the best, it's exactly what you describe it will happen to rogues, except its happening on all other classes now.
i really cant arguee with all of these HATERS i dont care what u say what u think write if u want tons of topic and nerf as much as u want tr. its done for me
trs was always week on the node against some classes we are ENEMY NODE HOLDER so practiclyy we have to be able to beat all classes 1v1 to hold it yea?
and hw the *** u can talk in tr's side while u just play in your life gf?
u pugs just cry on forum ALOTTTT and these ((CLEAVER)) DEVS LISTEN U PUGS ALOT
i remember 30k take down gwf
one shot cws
untouchable HAMSTER hrs (long time)
unfinished gf daily
and while all of these happen we were trying to land our stupid no damage hardest atwill in game duelist flurry to u guyz realy?????
when gf could clear people during that reflection period it was clear it was overpowered, it wasn't ok to be that defensive and still do that amount of dmg. So the tuning down was good. You saying that you shouldn't be able to lose to any 1v1 and should be able to win 1v2s is evident for you not wanted balance. A lot of people including myself advocated for trs getting more damage, but not piercing damage. You are raging for no reason. Your reasoning is flawed. You do not want balance and you want to be overpowered. Tr's have never ever been the weakest in any mod. Even mod4 which was arguable their weakest mod was fixed when gf reflection got nerfed. DC's were the weakest mod4 and tr's were still the go to class for node holding. Still about the second if not first most important class. Ya i speak as a gf but so what? i have recording a lot of people fighting each other and watch it, or i watch my fights. You tr's can not be trust because you think balance for tr's is being able to beat every other class in a 1v2.
when gf could clear people during that reflection period it was clear it was overpowered, it was ok to be that defensive and still do that amount of dmg. So the tuning down was good. You saying that you shouldn't be able to lose to any 1v1 and should be able to win 1v2s is evident for you not wanted balance. A lot of people including myself advocated for trs getting more damage, but not piercing damage. You are raging for no reason. Your reasoning is flawed. You do not want balance or want to be overpowered. Tr's have never ever been the weakest in any mod. Even mod4 which was arguable their weakest mod was fixed when gf reflection got nerfed. DC's were the weakest mod4 and tr's were still the go to class for node holding. Still about the second if not first most important class. Ya i speak as a gf but so what? i have recording a lot of people fighting each other and watch it, or i watch my fights. You tr's can not be trust because you think balance for tr's is being able to beat every other class in a 1v2.
I could take a few damage nerfs, but I can't live without stealth..
Holding back cap in mod 4 didn't exist, the only thing tr was there for was to make through node 2 alive
Also just an fyi to anyone, I don't take video evidence from anyone primarily because skill and situation is highly subjective
when gf could clear people during that reflection period it was clear it was overpowered, it was ok to be that defensive and still do that amount of dmg. So the tuning down was good. You saying that you shouldn't be able to lose to any 1v1 and should be able to win 1v2s is evident for you not wanted balance. A lot of people including myself advocated for trs getting more damage, but not piercing damage. You are raging for no reason. Your reasoning is flawed. You do not want balance and you want to be overpowered. Tr's have never ever been the weakest in any mod. Even mod4 which was arguable their weakest mod was fixed when gf reflection got nerfed. DC's were the weakest mod4 and tr's were still the go to class for node holding. Still about the second if not first most important class. Ya i speak as a gf but so what? i have recording a lot of people fighting each other and watch it, or i watch my fights. You tr's can not be trust because you think balance for tr's is being able to beat every other class in a 1v2.
i agree with godmode,
And TRs probably shouldnt receive the stealth rework, but definately a major tonedown on damage, but... we will have to see when this goes live
Also, crollax are you mentally ******ed? you begin saying that tr isnt OP, then say you should be able to keep 1v2ing on a node and winning, then you say that yes tr is OP.... please pick a side already
crollax are you mentally ******ed? you begin saying that tr isnt OP, then say you should be able to keep 1v2ing on a node and winning, then you say that yes tr is OP.... please pick a side already
Don't bother with that brain damaged kid, he seriously has issues.
Over time you learn not to take him seriously. He's a b*tch.
So aside from the extreme flames we've encountered along the way, it seems pretty evident that the majority of the population believe that the stealth rework should not happen
And the same majority believe that a damage nerf is necessary
And interestingly enough, 85% of people who want a stealth rework also want a damage nerf, this points to a biased psyche and I left the option in the poll primarily to see who is and who isn't a complete detractor for TR
it has to be one or the other. nerfing both would make them the weakest seeing as every class hits extremely hard. They wouldn't be able to kill anyone and most likely would get killed because they don't have heals to compensate.
full stop.
every TR knows there, every TR reported that in preview feedback.
they choose the wrong nerf path, they fixed nothing they just entirely broke 1 tree (saboteur)
executioner is and always was a pug smashing tree. The last tree is a brawler who does not rely on stealth because guess what? no feats rely on it ...... thanks god.
people will still complain because they are not able to say if someone is perma or just press tab once every 20 seconds.
Pugs will still complain about pug smashing tree even calling them perma for what so ever reasons.
the end of the day conclusion is that TR is not able anymore to handle (not to kill) a 2vs1 situation with some pressure.
In regards to 1vs1 1 path is still able to do something the other....lemme just skip about them, they will just die in the most sad ways.
wanna do a vid?
my trapper HR want to show you what real damages are to a 2 seconds visible TR.
In conclusion, because i know any of you really cares about what i m writing:
they worked to offer TR class 3 viable trees.
2 out of tree will soon be unplayable.
Saboteur is really the greatest joke, a stealthy visible tree...sounds great right?
Our job was to backcap, update: send the GF because im not gonna do it anymore, even in 1vs1 situation as backcapper you are know forced to itc ss bns + stealth depletion + visibility ....no i m not going to do that.
Good luck fellow GFs (this is not a provocation godmode, i just think you gf are now the only one near to do something acceptable)
In general 1vs1 situation this is what happens:
-saboteur: at the first at will he is visible for 2 seconds ----> double dodge , he is alive (enemy lost 2000 hp from cloud of steel wow), he does it again, (enemy lost 2000 hp from another cloud of steel so much wow) ----> he tried to do that again but wooow he is f*****d no more dodges, he gets repelled-entagled to death the enemy lost 4000 HP ( lets say 8000 he was running with itc ).
-scoundrel well it's kind of fine, stealth used just as filler for cooldowns.
-executioner: the TR walk straight in stealth to hit its lashing blade , he walks, still walks....wow DODGED.
Fellow TR now starts crying, he is visible with no other damaging encounters ( ss itc lashing blade ) but that may not be a problem.
Fellow TR stops crying and look at lashing blade cooldown while double dodging, he is visible after all.... WOWWWW 20 SECONDS COOLDOWN, fellow tr press START and types /killme.
instead of nerfing point 1-2-3 they just did as always, over nerfing. Well better now than after 2x RP weekend.
Comments
i can HAMSTER **** u without even go stealth small pug. i dont even know who the *** u are. just give out your name ingame
You talk about things from the PAST, we are talking about in the PRESENT, i remember rogues 3 impact shotting cw's on mod0, so ****ing what ?
crollax@crollax add me ingame live or ptr come and offer 1v1 i will not go stealth and *** u even tho easy
yes i dont know or care mod1 i start this game in begging of mod2 and i just say what i seen m2 m3 m4 always we had counter class on node and so far if there is a more pwoerful class then us on 1v1 we will never be able to take fun from game because we will never be able to fight they will just put that class on node and easy peasy
Nooneeeeeeeeeeeeeeeeeee
and what u need to hold enemy node in pre vs pre (if u have ever made) u need survive and if u dont have it u need to at least beat any class on 1v1 to hold it and pull 2 on u
and hold 2 so far there is 2 on me i cant show my dps because i have to stand ind dfansive mode alot to dont get die thats how it suppose to be.
its boring as fukkkkkkkkkkkkkkkkk and tons of scrub tr can do that easy
mod2 tr's we ok, mod3 and 4 were somewhat weak and needed a small buff, i am not saying a tr should lose 1v1 against a specifik class 100%, but ALL classes, including dps dc's now, should have a CHANCE against rogues 1v1, dosen't meant the rogue will allways lose, infact the good ones will still win.
As it is now there is no counter for a rogue 1v1 except another rogue, or send 2v1 on node and HOPE for the best, it's exactly what you describe it will happen to rogues, except its happening on all other classes now.
see u ingame
DO U KNOW WHAT IS ROGUE? IF U DONT LIKE STEALTH GO PLAY ANOTHER GAME WHICH THERE IS NO ROGUE
I could take a few damage nerfs, but I can't live without stealth..
Holding back cap in mod 4 didn't exist, the only thing tr was there for was to make through node 2 alive
Also just an fyi to anyone, I don't take video evidence from anyone primarily because skill and situation is highly subjective
i agree with godmode,
And TRs probably shouldnt receive the stealth rework, but definately a major tonedown on damage, but... we will have to see when this goes live
Also, crollax are you mentally ******ed? you begin saying that tr isnt OP, then say you should be able to keep 1v2ing on a node and winning, then you say that yes tr is OP.... please pick a side already
Don't bother with that brain damaged kid, he seriously has issues.
Over time you learn not to take him seriously. He's a b*tch.
And the same majority believe that a damage nerf is necessary
And interestingly enough, 85% of people who want a stealth rework also want a damage nerf, this points to a biased psyche and I left the option in the poll primarily to see who is and who isn't a complete detractor for TR
1) shocking execution damage
2) gloaming cut damage + utility
3) Bloodbath interaction with shadowy opportunity.
full stop.
every TR knows there, every TR reported that in preview feedback.
they choose the wrong nerf path, they fixed nothing they just entirely broke 1 tree (saboteur)
executioner is and always was a pug smashing tree. The last tree is a brawler who does not rely on stealth because guess what? no feats rely on it ...... thanks god.
people will still complain because they are not able to say if someone is perma or just press tab once every 20 seconds.
Pugs will still complain about pug smashing tree even calling them perma for what so ever reasons.
the end of the day conclusion is that TR is not able anymore to handle (not to kill) a 2vs1 situation with some pressure.
In regards to 1vs1 1 path is still able to do something the other....lemme just skip about them, they will just die in the most sad ways.
wanna do a vid?
my trapper HR want to show you what real damages are to a 2 seconds visible TR.
In conclusion, because i know any of you really cares about what i m writing:
they worked to offer TR class 3 viable trees.
2 out of tree will soon be unplayable.
Saboteur is really the greatest joke, a stealthy visible tree...sounds great right?
Our job was to backcap, update: send the GF because im not gonna do it anymore, even in 1vs1 situation as backcapper you are know forced to itc ss bns + stealth depletion + visibility ....no i m not going to do that.
Good luck fellow GFs (this is not a provocation godmode, i just think you gf are now the only one near to do something acceptable)
In general 1vs1 situation this is what happens:
-saboteur: at the first at will he is visible for 2 seconds ----> double dodge , he is alive (enemy lost 2000 hp from cloud of steel wow), he does it again, (enemy lost 2000 hp from another cloud of steel so much wow) ----> he tried to do that again but wooow he is f*****d no more dodges, he gets repelled-entagled to death the enemy lost 4000 HP ( lets say 8000 he was running with itc ).
-scoundrel well it's kind of fine, stealth used just as filler for cooldowns.
-executioner: the TR walk straight in stealth to hit its lashing blade , he walks, still walks....wow DODGED.
Fellow TR now starts crying, he is visible with no other damaging encounters ( ss itc lashing blade ) but that may not be a problem.
Fellow TR stops crying and look at lashing blade cooldown while double dodging, he is visible after all.... WOWWWW 20 SECONDS COOLDOWN, fellow tr press START and types /killme.
instead of nerfing point 1-2-3 they just did as always, over nerfing. Well better now than after 2x RP weekend.
And the stealth reveal truly is clunky, and feels incredibly ungraceful and defiantly not like a rogue at all