Mount Name | Power Name | Target Cap | Total Mag. | Crit Avoid fix? | Other Fixes |
---|---|---|---|---|---|
(Many) | Explosive Equalizer | 8 -> 15 | 1000 | N/A | Power name text no longer appears with damage pop-ups. |
Armored Bulette | Ferocious Roar | 5 -> 15 | 800 | N/A | The debuff tooltip now has a brief description. |
Balgora | Hell's Impact | 5 -> 15 | 830 -> 865 | Yes | Combat Log entry is now Hell's Impact instead of Hell's Flame. DoT now lasts 10 seconds, up from 6, and ticks 5 times, up from 4. |
Legendary Barlgura | Meteoric Impact | 5 -> 15 | 800 | Yes | Combat Log entry is now Meteoric Impact instead of Fist Slam. |
Black Unicorn / Omen of Despair | Dark Vortex / Vortex of Despair | 15 | 690 -> 700 | N/A | This power now applies a 10-second Damage Reduction debuff (7.5% at 100% Mount Bolster). See dev note below table for more. |
Champion's Armored Bulette | Terrifying Roar | 5 -> 15 | 800 | N/A | The debuff tooltip now has a brief description. |
Eclipse Lion | Eclipsed Armament | 5 -> 15 | 600 | N/A | None |
Legendary Carpet of Flying | Vortex | 8 -> 15 | 700 -> 800 | N/A | None |
Legendary / Marvelous Reconnaissance Balloons | Legendary / Marvelous Balloon Bombardment | 5 -> 15 | 800 -> 920 | Yes | Buffs provided by treasure pickups now grant 7.5% of a stat, up from 1.5%. (This is static and not affected by Mount Bolster.) Treasures can no longer be picked up by enemy players in PvP. Treasures no longer count as allies for effects like positional Combat Advantage. The float text when picking up a treasure is now light blue instead of red. |
New Year's Dragonnel | Lunar Fireball | 15 | 1365 -> 2750 | N/A | Fixed an issue where ranking up the New Year's Dragonnel ranked up Tiger's Charge (New Year's Tiger mount) instead of Lunar Fireball. Fixed an issue that caused the power to deal half its intended damage, and a separate issue that caused the single-target portion to deal 1980 magnitude instead of 2000. As a result, it previously dealt 1365 magnitude total to a single target (and 375 to splash targets), and now deals 2750 (with 750 to splash targets). |
Nightfire Dragonnel | Mystic Fireball | 5 -> 15 | 907 -> 1060 | Yes | DoT now consistently deals 4 ticks instead of 5, but the DoT magnitude buff (total 307 -> 460) still makes this a buff. The fiery ground FX no longer tend to reappear for a second after fading. |
Space Guppy School | School's in Session | 15 | 700 | N/A | Just tooltip fixes here! |
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Mount Name | Power Name | Target Cap | Total Mag. | Crit Avoid fix? | Other Fixes |
---|---|---|---|---|---|
Arcane Whirlwind | Arcane Maelstrom | 10 -> 15 | 333* -> 1000 | N/A | Hit detection radius dropped to 12', down from 30' Fixed issue where hits would not consistently be detected. (Previously, 333mag was applied immediately and 667mag depended on this detection.) Removed Repel portion of power (kept Knockback portion). Unfixed: When the power reaches the target cap, the whirlwind will become stuck in place before it fades. Unfixed: When the whirlwind fades on top of knockback-immune enemies, the combat log shows it giving "0 knockback." |
Beholder Personal Tank | Disintegration Beam | 5 -> 15 | 1000 | N/A | None |
Black Ice Warhorse | Black Ice Storm | 5 -> 15 | 1000 | Yes | None |
Black Unicorn | Dark Vortex | 5 -> 15 | 600 -> 690 | Yes | Damage type is now Necrotic instead of untyped; now benefits from Magical Damage Boost. Another buff coming in a later build |
Omen of Despair | Vortex of Despair | 8 -> 15 | 600 -> 690 | Yes | Damage type is now Necrotic instead of untyped; now benefits from Magical Damage Boost. Damage now properly looks at Omen of Despair rank instead of Black Unicorn rank. (Generally buff or neutral effect for most players.) Another buff coming in a later build |
Brown Siege Bear | Cannon Siege Volley | 5 -> 15 | 1150 | Yes | Now consistently deals 10 volleys (previously did 9 despite animation/fx), increasing effective magnitude. |
Polar Siege Bear | Arcane Siege Volley | 5 -> 15 | 1150 | Yes | Now consistently deals 10 volleys (previously did 9 despite animation/fx), increasing effective magnitude. |
Celestial Stag | Call of the Stars | 10 -> 15 | 920 | Yes | Damage now properly looks at Celestial Stag rank instead of Cosmos Stag rank. (Generally buff or neutral effect for most players.) Range of the target indicator reduced to 15', from 20', to match actual effect radius. (Actual radius did not change.) Now deals Arcane damage instead of untyped damage; now benefits from Magical Damage Boost. No longer pops "0 movement speed" combat log entries for control-immune enemies. |
Cosmos Stag | Call of the Cosmos | 10 -> 15 | 920 | Yes | Range of the target indicator reduced to 15', from 20', to match actual effect radius. (Actual radius did not change.) Now deals Arcane damage instead of untyped damage; now benefits from Magical Damage Boost. No longer pops "0 movement speed" combat log entries for control-immune enemies. |
Feywild Stag | Call of the Heavens | 10 -> 15 | 920 | Yes | Now properly looks at Feywild Stag rank instead of Cosmos Stag rank. (Generally buff or neutral effect for most players.) Range of the target indicator reduced to 15', from 20', to match actual effect radius. (Actual radius did not change.) Damage now deals Arcane damage instead of untyped damage; now benefits from Magical Damage Boost. No longer pops "0 movement speed" combat log entries for control-immune enemies. |
Celestial / Divine Wings | Divine Intervention | 8 -> 15 | 1000 | N/A | Changed from 80' length 80' radius cylinder (effectively 80'x160'!) in front of player to 30' radius sphere centered on player. No longer shows name pop-up when applying damage to enemies, only when applying Repel. Unfixed: Combat log shows "0 Repel" against repel-immune enemies. |
Confetti Machination | Confetti Catastrophe | 5 -> 15 | 800 | Yes | None |
Deadly Driderform | Lolth's Gift | 15* | 851.4 -> 920 | N/A | Enemies and allies no longer compete for target cap; can hit 15 enemies AND 25 allies. Now consistently deals 12 ticks of damage, up from 11. Per-tick damage slightly reduced (77.4 -> 76.6 mag), but combined with above changes, power is buffed. Buff/debuff tooltips now have text. |
Hag's Cauldron (Lgd) | Cauldron Gasses | 15* | 720 -> 690 | Yes | Now consistently deals 10 ticks, up from 9. Enemies and allies no longer compete for target cap; can hit 15 enemies AND 25 allies. Tooltip was incorrect about per-tick damage (reported 115, was 80). Despite on-paper 4.17% nerf, the tick & CritAvoid changes probably buff this overall. |
Hag's Cauldron (Myt) | Cauldron Fumes | 15* | 540 -> 690 | Yes | Now consistently deals 10 ticks, up from 9. Enemies and allies no longer compete for target cap; can hit 15 enemies AND 25 allies. Tooltip was incorrect about per-tick damage (reported 115, was 60). |
Infernal War Machine | Mow Down | 10 -> 15 | 333* -> 1000 | N/A | Hit detection radius dropped to 12', down from 30' Fixed issue where hits would not consistently be detected. (Previously, 333mag was applied immediately and 667mag depended on this detection.) Removed Repel portion of power (kept Knockback portion). Unfixed: When the power reaches the target cap, the war machine will become stuck in place before it fades. Unfixed: When the war machine fades on top of knockback-immune enemies, the combat log shows it giving "0 knockback." Note: These look like the Arcane Whirlwind notes because the power is constructed similarly. |