Today, right now as I write this, the total number of players currently in the game is 24 players.
That isn't enough to do anything when you start to consider a possible average player, how many are new players, how many are middle of the road players, how many actually can handle end game? I was wondering why I would que into REQ and see players using the trash free artifacts that are given when you first sign up for Undermountain quest chain. Where they were dps class and being out damaged by a devout cleric.
Can this game sustain itself with 24 players, when players realize they can't run any content because there isnt a big enough player pool to pull from to run anything with, so they in turn quit playing?