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Mount Name | Power Name | Target Cap | Total Mag. | Crit Avoid fix? | Other Fixes |
---|---|---|---|---|---|
Arcane Whirlwind | Arcane Maelstrom | 10 -> 15 | 333* -> 1000 | N/A | Hit detection radius dropped to 12', down from 30' Fixed issue where hits would not consistently be detected. (Previously, 333mag was applied immediately and 667mag depended on this detection.) Removed Repel portion of power (kept Knockback portion). Unfixed: When the power reaches the target cap, the whirlwind will become stuck in place before it fades. Unfixed: When the whirlwind fades on top of knockback-immune enemies, the combat log shows it giving "0 knockback." |
Beholder Personal Tank | Disintegration Beam | 5 -> 15 | 1000 | N/A | None |
Black Ice Warhorse | Black Ice Storm | 5 -> 15 | 1000 | Yes | None |
Black Unicorn | Dark Vortex | 5 -> 15 | 600 -> 690 | Yes | Damage type is now Necrotic instead of untyped; now benefits from Magical Damage Boost. Another buff coming in a later build |
Omen of Despair | Vortex of Despair | 8 -> 15 | 600 -> 690 | Yes | Damage type is now Necrotic instead of untyped; now benefits from Magical Damage Boost. Damage now properly looks at Omen of Despair rank instead of Black Unicorn rank. (Generally buff or neutral effect for most players.) Another buff coming in a later build |
Brown Siege Bear | Cannon Siege Volley | 5 -> 15 | 1150 | Yes | Now consistently deals 10 volleys (previously did 9 despite animation/fx), increasing effective magnitude. |
Polar Siege Bear | Arcane Siege Volley | 5 -> 15 | 1150 | Yes | Now consistently deals 10 volleys (previously did 9 despite animation/fx), increasing effective magnitude. |
Celestial Stag | Call of the Stars | 10 -> 15 | 920 | Yes | Damage now properly looks at Celestial Stag rank instead of Cosmos Stag rank. (Generally buff or neutral effect for most players.) Range of the target indicator reduced to 15', from 20', to match actual effect radius. (Actual radius did not change.) Now deals Arcane damage instead of untyped damage; now benefits from Magical Damage Boost. No longer pops "0 movement speed" combat log entries for control-immune enemies. |
Cosmos Stag | Call of the Cosmos | 10 -> 15 | 920 | Yes | Range of the target indicator reduced to 15', from 20', to match actual effect radius. (Actual radius did not change.) Now deals Arcane damage instead of untyped damage; now benefits from Magical Damage Boost. No longer pops "0 movement speed" combat log entries for control-immune enemies. |
Feywild Stag | Call of the Heavens | 10 -> 15 | 920 | Yes | Now properly looks at Feywild Stag rank instead of Cosmos Stag rank. (Generally buff or neutral effect for most players.) Range of the target indicator reduced to 15', from 20', to match actual effect radius. (Actual radius did not change.) Damage now deals Arcane damage instead of untyped damage; now benefits from Magical Damage Boost. No longer pops "0 movement speed" combat log entries for control-immune enemies. |
Celestial / Divine Wings | Divine Intervention | 8 -> 15 | 1000 | N/A | Changed from 80' length 80' radius cylinder (effectively 80'x160'!) in front of player to 30' radius sphere centered on player. No longer shows name pop-up when applying damage to enemies, only when applying Repel. Unfixed: Combat log shows "0 Repel" against repel-immune enemies. |
Confetti Machination | Confetti Catastrophe | 5 -> 15 | 800 | Yes | None |
Deadly Driderform | Lolth's Gift | 15* | 851.4 -> 920 | N/A | Enemies and allies no longer compete for target cap; can hit 15 enemies AND 25 allies. Now consistently deals 12 ticks of damage, up from 11. Per-tick damage slightly reduced (77.4 -> 76.6 mag), but combined with above changes, power is buffed. Buff/debuff tooltips now have text. |
Hag's Cauldron (Lgd) | Cauldron Gasses | 15* | 720 -> 690 | Yes | Now consistently deals 10 ticks, up from 9. Enemies and allies no longer compete for target cap; can hit 15 enemies AND 25 allies. Tooltip was incorrect about per-tick damage (reported 115, was 80). Despite on-paper 4.17% nerf, the tick & CritAvoid changes probably buff this overall. |
Hag's Cauldron (Myt) | Cauldron Fumes | 15* | 540 -> 690 | Yes | Now consistently deals 10 ticks, up from 9. Enemies and allies no longer compete for target cap; can hit 15 enemies AND 25 allies. Tooltip was incorrect about per-tick damage (reported 115, was 60). |
Infernal War Machine | Mow Down | 10 -> 15 | 333* -> 1000 | N/A | Hit detection radius dropped to 12', down from 30' Fixed issue where hits would not consistently be detected. (Previously, 333mag was applied immediately and 667mag depended on this detection.) Removed Repel portion of power (kept Knockback portion). Unfixed: When the power reaches the target cap, the war machine will become stuck in place before it fades. Unfixed: When the war machine fades on top of knockback-immune enemies, the combat log shows it giving "0 knockback." Note: These look like the Arcane Whirlwind notes because the power is constructed similarly. |
Comments
DoT now lasts 10 seconds, up from 6, and ticks 5 times, up from 4.
See dev note below table for more.
Treasures can no longer be picked up by enemy players in PvP.
Treasures no longer count as allies for effects like positional Combat Advantage.
The float text when picking up a treasure is now light blue instead of red.
Fixed an issue that caused the power to deal half its intended damage, and a separate issue that caused the single-target portion to deal 1980 magnitude instead of 2000.
As a result, it previously dealt 1365 magnitude total to a single target (and 375 to splash targets), and now deals 2750 (with 750 to splash targets).
The fiery ground FX no longer tend to reappear for a second after fading.
There are more mounts I'd like to try to get to, but I don't want to promise what I haven't done yet!
Companions can now be affected by the buff (though it prioritizes players first). They get the DPS buff.
Note: Allied NPCs are not affected by the buff.
The buff tooltip now has text.
The movement speed debuff now consistently refreshes, instead of dropping off every other tick.
The debuff no longer briefly shows 2 stacks with each tick.
Debuff tooltip text has been added.
Unfixed: These powers fire their FX relative to the player character's facing, but actual hitbox is relative to camera facing.
Combat log entry is now Frozen Stamp instead of Fist Slam.
Combat log entry for Lovely Stomp is now correct, instead of being named Imperious Stomp.
Lovely Stomp no longer shows a Lovely Emperor Beetle spawning in for each enemy it hits.
Tooltip now shows knockback behavior and distance.
Knockdown duration now a flat 3 seconds instead of scaling based on Mount Bolster.
Ideally, the Crit Avoidance fix still makes it an overall buff.
Still hits 1 random target in range with each tick.
Knockdown duration in tooltip fixed; was 10, is now 1.
Shield now affects all allies, not just party members. Players prioritized first.
Thanks for bearing with me! I hope most (or all) of these changes are welcome. While I'm certain there are some mount powers I've missed, this is hopefully a big stride toward standardizing the max targets for AoE mount powers.