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Yes, 3/5 is intended, people! [T6] Vorgon Ytijara Dreadnought Cruiser

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  • tobiashirttobiashirt Member Posts: 534 Arc User
    Addendum to my napkin math on dps... I have an engineer in a raider whose sustained DPS varies between 25-35k but who can wipe out whole small waves of ships with a single torpedo spread.

    So, most of the runs, he'd be below the 35k 'comfort' point but the high spikes mean that he has a role and doesn't feel lacking for power.

    I'm sure a scientist would do more, as would slotting the ICF trait, but this is a combo of ship and career which does a lower average because it lacks any inherent damage sources from a combination of captain powers/ship traits/ship mechanics.
  • meimeitoomeimeitoo Member Posts: 10,807 Arc User
    tobiashirt wrote: »
    Hmm, 50m/5 = 10m. 15min = 900s. 10,000,000/900 ~ 11.1k

    Thus, 35k is an exaggeration, and 10k may not be a perfectly equal share, but it's not far off. 35k might be more of a comfort issue, but it is not a completion issue.


    I keep agreeing with ruin, that 10K is functionally indistinguishable from AFK. I also agree with seaofsorrows, that it's highly unlikely someone actually *does* 10k these days. If only ppl would parse, I'm sure they'd see they're actually doing much more. :) You get 10k from your Fleet Support pet alone.
    2u4ikno.jpg
  • darkknightucfdarkknightucf Member Posts: 1,534 Media Corps
    meimeitoo wrote: »
    tobiashirt wrote: »
    Hmm, 50m/5 = 10m. 15min = 900s. 10,000,000/900 ~ 11.1k

    Thus, 35k is an exaggeration, and 10k may not be a perfectly equal share, but it's not far off. 35k might be more of a comfort issue, but it is not a completion issue.


    I keep agreeing with ruin, that 10K is functionally indistinguishable from AFK. I also agree with seaofsorrows, that it's highly unlikely someone actually *does* 10k these days. If only ppl would parse, I'm sure they'd see they're actually doing much more. :) You get 10k from your Fleet Support pet alone.

    After doing several PuGLyfe runs in ISA, I can attest that 15K is barely above AFK status. You'd get more usefulness from a player if they used GWells, heals, and debuffs than actual weapons. I was testing the new Polaron Energy projectile, and there were people in the runs doing under 15K. Even when using the old tactics, they wouldn't be able to meet the "optional" requirement. Go to my channel and look at the last stream to see for yourself.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • ruinthefunruinthefun Member Posts: 1,293 Arc User
    edited July 6
    tobiashirt wrote: »
    5/3 has a small advantage on approach, 3/5 has a small advantage on retreat. Problem Solved :smiley:

    Both are functionally identical on broadside, and 3/5 means you're not as weak turning away when you need to pull back for healing. Just slot a rank 1 copy of BO or Target Subsystems to be used when something is in your aft or when you turn to expose different shield facings.
    There's no pulling back in a ship that slow. Additionally, the rules of STO mean that if you actually did manage to break contact with the enemy, it doesn't matter if you received healing or not, you're already dead: 0 DPS.
    tobiashirt wrote: »
    &Hmm, 50m/5 = 10m. 15min = 900s. 10,000,000/900 ~ 11.1k
    You've got a math error in there: It's just 50M, there's no 5. But you did point out one thing correctly: The HP inflation of VIL has raised the minimum bar to not be functionally AFK to 55K.
  • tunebreakertunebreaker Member Posts: 847 Arc User
    ruinthefun wrote: »

    &Hmm, 50m/5 = 10m. 15min = 900s. 10,000,000/900 ~ 11.1k
    You've got a math error in there: It's just 50M, there's no 5. But you did point out one thing correctly: The HP inflation of VIL has raised the minimum bar to not be functionally AFK to 55K.[/quote]

    55k would be for full team, 11k per single person, I think that's what tobias calculated. Sure, in practice it would be a bit higher than that, cause enemy hull regenerates, but not that much higher. If it'd be 55k for just a single person, you would see *lots* of complaining posts in forums/reddit/elsewhere how impossible the mission is. My Jem'hadar does currently ~30k-40k and vast majority of time I'm the highest DPSer in the team - I rarely see the optional failed.
    meimeitoo wrote: »

    I also agree with seaofsorrows, that it's highly unlikely someone actually *does* 10k these days. If only ppl would parse, I'm sure they'd see they're actually doing much more. :) You get 10k from your Fleet Support pet alone.

    You should pug more often. ;) While the number of sub-10k people have dropped drastically over the past few years or so, we still have plenty of those left.

    Also, something to consider - it's not actually that easy to pull high numbers when you're just starting out. Fleet Support (and/or other hangar pets) might inflate your numbers if you get lucky, but that's not consistent. Sure, seeing that I'm mostly answering to some of the best players in the game (at least from those who frequent the forums) who can throw **** gear on a ship and still perform reasonably well, you might not believe me, but when was the last time you tutored totally fresh players?

    Someone who is still in their freebie T4 ship, has mostly white/green items, *maybe* something from fleet, certainly nothing from reputation (cause he haven't had the opportunity to do it yet), no ship traits and only a handful of good personal traits (those that come by default) and no funds to buy anything better. That newbie might not even be dumb, he reads tooltips reasonably well and doesn't put together an abomination of torpedo "tank" that relies on placates and FAW, but he can't know every trick and tip just yet, and without proper muscle memory, as well as better gear, he won't do much. Mind you, they'll still probably beat 10k mark at this point, and reach 20k, maybe even 30k when they bother to just upgrade their weapons to mk XIV.

    However, being *fairly* competent in a pug environment where everyone else tend to totally suck, that newbie will grab the most aggro to which he is not used to react to, dies often (which lowers his DPS) and so most probably goes onto totally wrong path of slotting every +DRR and durability boost he can find, sacrificing dmg and making himself as "turtle-ish" as possible.

    Now, you can say that free gear has become a lot better over the few last years, and you're absolutely correct. But now picture the situation where you have to choose between, say, Quantum Phase and Sol Defense. Would you be able to give better answer than "it depends" when asked? Maybe, but would you be able to make a decision being a totally new player? And that's also supposing that the new player has actually taken the time to replay the same mission for 2 additional times. And even then, they don't have the proper training how and when to activate something, where to be at the right time etc.

    What I'm trying to say with my long-**** post is that sure, it's easy to point at people doing less DPS than you'd like and say "hah, learn how to mash spacebar, doing X DPS is so easy". (I'm totally guilty of doing that as well) Sure, for us who have spent so much time and effort in/on this game, it's very easy. And probably a big chunk of those who end up doing 5k in our ISAs are braindead. But it's important to remind ourselves, that it's not so easy road when you're just starting out and don't have the necessary skills, nor the means to be good.
  • pottsey5gpottsey5g Member Posts: 2,178 Arc User
    edited July 6
    ruinthefun wrote: »
    tobiashirt wrote: »
    5/3 has a small advantage on approach, 3/5 has a small advantage on retreat. Problem Solved :smiley:

    Both are functionally identical on broadside, and 3/5 means you're not as weak turning away when you need to pull back for healing. Just slot a rank 1 copy of BO or Target Subsystems to be used when something is in your aft or when you turn to expose different shield facings.
    There's no pulling back in a ship that slow. Additionally, the rules of STO mean that if you actually did manage to break contact with the enemy, it doesn't matter if you received healing or not, you're already dead: 0 DPS.
    tobiashirt wrote: »
    &Hmm, 50m/5 = 10m. 15min = 900s. 10,000,000/900 ~ 11.1k
    You've got a math error in there: It's just 50M, there's no 5. But you did point out one thing correctly: The HP inflation of VIL has raised the minimum bar to not be functionally AFK to 55K.
    Isn’t the 5 to represent the team? 55k for the team not per player and that’s 55k bare minimum to just make it in time with zero mistakes or wasted DPS. So at 10k you would fail. The team needs 55k minimum ideally 75k to 100k to have some time spare to cover mistakes. 15k might still to be low if people are wasting DPS on transformers and the gate.

    EDIT: Personally I prefer to talk team DPS as I like to boost the teams DPS over my own. The way I see it, as long as you are adding at least 15k to 20k to the team even if it’s not directly from yourself then all is good.

    Another way to look at it is due to power creep and the HP inflation 10k is so low its heading into ground combat DPS numbers. It’s below ground combat records as well.
  • meimeitoomeimeitoo Member Posts: 10,807 Arc User
    meimeitoo wrote: »
    I also agree with seaofsorrows, that it's highly unlikely someone actually *does* 10k these days. If only ppl would parse, I'm sure they'd see they're actually doing much more. :) You get 10k from your Fleet Support pet alone.

    You should pug more often. ;) While the number of sub-10k people have dropped drastically over the past few years or so, we still have plenty of those left.

    Also, something to consider - it's not actually that easy to pull high numbers when you're just starting out. Fleet Support (and/or other hangar pets) might inflate your numbers if you get lucky, but that's not consistent. Sure, seeing that I'm mostly answering to some of the best players in the game (at least from those who frequent the forums) who can throw **** gear on a ship and still perform reasonably well, you might not believe me, but when was the last time you tutored totally fresh players?

    I rarely tutor fresh players, as I'm not really in a position of true authority to teach other players how it's done. :)
    Someone who is still in their freebie T4 ship, has mostly white/green items, *maybe* something from fleet, certainly nothing from reputation (cause he haven't had the opportunity to do it yet), no ship traits and only a handful of good personal traits (those that come by default) and no funds to buy anything better. That newbie might not even be dumb, he reads tooltips reasonably well and doesn't put together an abomination of torpedo "tank" that relies on placates and FAW, but he can't know every trick and tip just yet, and without proper muscle memory, as well as better gear, he won't do much. Mind you, they'll still probably beat 10k mark at this point, and reach 20k, maybe even 30k when they bother to just upgrade their weapons to mk XIV.

    I do remember the newbie struggle when I was leveling my Rom alt, back when (and, to a degree, even my new Jem, even though he started out at lv 60: still with **** gear, of course). And I can appreciate that. The pertinent question here, of course, what is said newbie doing in an ISA?! They should be doing Normal queues. Now, before anyone says I'm being Elitist again, I follow my own advice: like you'll never see me in, say, your HSE runs. For one, I would totally embarrass myself; but, more importantly, I would severely hamper the team. I simpy have the wherewithal to understand I have no place in there. I can't output the kind of DPS needed for those queues. And I would just constantly die (because that's the other thing about underperforming: the enemies will start to overwhelm you, and you'll just die; and if anything is being 'functionally AFK', then it's being dead :P).
    What I'm trying to say with my long-**** post is that sure, it's easy to point at people doing less DPS than you'd like and say "hah, learn how to mash spacebar, doing X DPS is so easy". (I'm totally guilty of doing that as well) Sure, for us who have spent so much time and effort in/on this game, it's very easy. And probably a big chunk of those who end up doing 5k in our ISAs are braindead. But it's important to remind ourselves, that it's not so easy road when you're just starting out and don't have the necessary skills, nor the means to be good.

    And I certainly didn't mean to come off as Elitist. That Sci Captain I said I know, that can 'out-DPS me 3:1 easily,' that was you, btw. :) So, I'm fully aware what it means to have others severely outperform you. Nonetheless, I think seaofsorrows had a point, when he said that doing 10k -- if you're not a complete newbie, true -- is actually pretty hard, and that you'd probably have to sabotage your own build a bit, in order to achieve that. I also said, in another thread, today, that I generally don't mind ppl being AFK (functionally, or otherwise), as long as the mission isn't materially impacted by it (aka, fails). I normally just do my own thing, and, if anything, am usually ere feeling proud we pulled it off, after all, even with an AFK-er present (or not present, rather).
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  • meimeitoomeimeitoo Member Posts: 10,807 Arc User
    To make an on-topic remark, LOL, today I heard the ship apparently turns real slow to boot. Sigh. Unless it has some sort of must-have Trait, chances now are I won't be training it up even.

    Seriously, Cryptic, what were you thinking?! Introduce some Science Mine skill books, for crying out-loud, so we can at least do the whole Mine Spiel.
    2u4ikno.jpg
  • avoozuulavoozuul Member Posts: 1,344 Arc User
    edited July 6
    I said it before and I'll say it again, it should've been a science vessel. To me they've managed to make every next Vorgon ship less interesting than the previous.
  • tunebreakertunebreaker Member Posts: 847 Arc User
    meimeitoo wrote: »
    I rarely tutor fresh players, as I'm not really in a position of true authority to teach other players how it's done. :)

    Worked out well enough with you tutoring me, back then. :)
    meimeitoo wrote: »
    I do remember the newbie struggle when I was leveling my Rom alt, back when (and, to a degree, even my new Jem, even though he started out at lv 60: still with **** gear, of course). And I can appreciate that. The pertinent question here, of course, what is said newbie doing in an ISA?! They should be doing Normal queues. Now, before anyone says I'm being Elitist again, I follow my own advice: like you'll never see me in, say, your HSE runs. For one, I would totally embarrass myself; but, more importantly, I would severely hamper the team. I simpy have the wherewithal to understand I have no place in there. I can't output the kind of DPS needed for those queues. And I would just constantly die (because that's the other thing about underperforming: the enemies will start to overwhelm you, and you'll just die; and if anything is being 'functionally AFK', then it's being dead :P).

    Granted, I haven't actually tried normal queues in ages, but I would suspect they don't pop at all, or at least not nearly as frequently as advanced queues.
    About HSE, I'm fairly sure majority of my HSEs have had at least one player in team who is worse than you. You shouldn't be so negative about your own performance! Sure, it's a tough queue, and not everyone would be able to beat it, but it's not impossible, and you'd totally be able to carry your weight there.
    meimeitoo wrote: »
    And I certainly didn't mean to come off as Elitist. That Sci Captain I said I know, that can 'out-DPS me 3:1 easily,' that was you, btw. :) So, I'm fully aware what it means to have others severely outperform you. Nonetheless, I think seaofsorrows had a point, when he said that doing 10k -- if you're not a complete newbie, true -- is actually pretty hard, and that you'd probably have to sabotage your own build a bit, in order to achieve that. I also said, in another thread, today, that I generally don't mind ppl being AFK (functionally, or otherwise), as long as the mission isn't materially impacted by it (aka, fails). I normally just do my own thing, and, if anything, am usually ere feeling proud we pulled it off, after all, even with an AFK-er present (or not present, rather).

    No, you didn't come off as elitist. And definitely you and Sea have a point, just as I wrote earlier myself too, some ppl actually do seem to sabotage themselves in order to do that low dmg, no argument there (or I don't know what they do to manage doing 3k with mk XIV weapons), it's just that I felt the need to point out the generalization, perhaps even moreso to other readers than you, and explain that it's not *always* trolling when someone does sub-10k, for example.
    And again, that specific Sci Captain has at least partially you to thank for that. :)
  • meimeitoomeimeitoo Member Posts: 10,807 Arc User
    meimeitoo wrote: »
    I rarely tutor fresh players, as I'm not really in a position of true authority to teach other players how it's done. :)

    Worked out well enough with you tutoring me, back then. :)

    Nah. You simply still had crappy green gear, back when. :) You've always been better than me.
    Granted, I haven't actually tried normal queues in ages, but I would suspect they don't pop at all, or at least not nearly as frequently as advanced queues.

    I must admit, that's a fairly good counter-point. :) Normal queues (when there are higher alternatives) probably don't pop ever, come to think of it.
    No, you didn't come off as elitist. And definitely you and Sea have a point, just as I wrote earlier myself too, some ppl actually do seem to sabotage themselves in order to do that low dmg, no argument there (or I don't know what they do to manage doing 3k with mk XIV weapons), it's just that I felt the need to point out the generalization, perhaps even moreso to other readers than you, and explain that it's not *always* trolling when someone does sub-10k, for example.

    And you were right pointing that out. And, for the record, I never go about telling ppl they 'suck' in chat or something. For one, it's very rude; but overall, I simply don't care enough about AFK-ers (or very low performers). And everything is relative, as I would be someone else's low-performer in another team.
    And again, that specific Sci Captain has at least partially you to thank for that. :)

    And again, that specific Sci Captain is a very kind man, but my knowledge of Science really doesn't extend much beyond what I heard GLaDOS say in the Portal series. :P Let alone that I could teach you anything about it. Nevertheless, your nice words always do make me feel better. :)
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  • seaofsorrowsseaofsorrows Member Posts: 5,572 Arc User
    No, you didn't come off as elitist. And definitely you and Sea have a point, just as I wrote earlier myself too, some ppl actually do seem to sabotage themselves in order to do that low dmg, no argument there (or I don't know what they do to manage doing 3k with mk XIV weapons), it's just that I felt the need to point out the generalization, perhaps even moreso to other readers than you, and explain that it's not *always* trolling when someone does sub-10k, for example.
    And again, that specific Sci Captain has at least partially you to thank for that. :)

    You actually made a pretty good point that I had not considered.

    When talking about the '10k Barrier' my comments were entirely toward experienced players with upgraded gear. The issue for me is that I hear the comment that '10k is effectively AFK,' and it's countered by players saying they only do about 10k themselves. Thing is, and I am not going to name names, these are people that routinely take part in dialogue here on the forums, they know at least basic technique and seem to know what items and sets work best for them. Those people saying they 'only do 10k' probably only feel this way because they don't parse. The truth is that they do significantly more as that old barrier is no longer relevant. They're better players then they think they are, they just aren't parsing.. which is totally fine. I actually don't like to parse anymore either.

    The scenario I had not considered is one you brought up about the actual new player. The player that just hit 50 for the first time ever, flying the freebie T5 ship with the gear that they happen to find a long the way. The player still learning how everything works. Now, while I really don't think that player should be in advanced queues to begin with, I will say that in that case 10k would not only not be AFK.. it would actually be a pretty herculean effort. 10k for a player like that would be stellar.. so the statement of 10k being effectively AFK is only conditionally true.

    There are people on this forum saying they only do about 10k, and I honestly believe that in reality they probably do at least twice that. The new player however.. probably most are easily sub 10k. The truth is, I have played so long I just completely forgot about the new player scenario.
  • mustrumridcully0mustrumridcully0 Member Posts: 11,490 Arc User
    edited July 6
    ]No, you didn't come off as elitist. And definitely you and Sea have a point, just as I wrote earlier myself too, some ppl actually do s The truth is, I have played so long I just completely forgot about the new player scenario.
    That is probably true for a lot of us.

    When I started with my new Jem'Hadar, I was probably closest to a new player as well, and it felt emberassing sometimes. But I sitll wasn't really a new player - I could just transfer some EC and buy decent gear and duty officers or a bunch of phoenix upgrades from my account bank with some research or tech accelerators, and transfer Dilithium from the Exchange, and unlock some rewards from my Delta and Tempoeral recruitment.

    I really don't know how things are for new players.


    The last time I was a new player, the highest gear was Mark X Purples, there were no set items, and endgame ships were the Deep Space Science Vessel, the Star Cruiser or the Fleet Escort (nowadays called the Patrol Escort, if anyone would still bother calling ships without a Tier 6 version by name.). Endgame currency were Marks of Exploration or Honor, IIRC. Science Team was a shield damage reduction buff and Beam Fire At Will only affected one beam, IIRC.


    beggingtotheevileditmonsterhere
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • kronin#4685 kronin Member Posts: 252 Arc User
    I don't want to get drawn into the DPS vs tactics debate, but I do want to add one point to the discussion. Some players with low DPS make good use of team buffs and team heals. Ditto for drains and debuffs thrown at the enemy. If my ship can only do about 8k damage, and yours can do 100k, but then I boost your damage by 20%, then I am now contributing 28k damage to the fight. If your ship has one hit point left, is about to get hit by an enemy torpedo, and then I boost your health and/or defenses so that you survive the attack, then I just contributed a lot more than raw DPS to the fight. If I hit the enemy with a tractor beam just as it was about to evade a plasma torpedo spread from my ally, what would that do for my DPS? A low DPS player may not be able to compensate completely with good tactics, but they are still worth more than an AFKer. If I had to choose, I'd pick a good team player with a bad ship over being short one ship anytime.

    As for the actual topic of the thread, when has an event ship ever been the best ship for DPS anyway? As I understand it, these free event ships are not meant to be la creme de la creme. They are supposed to be decent ships for the new/f2p crowd, look cool (to some players, at least), be a refreshing novelty from the usual ships, and be a useful admiralty card. I think it scores well on all those points.

    As for the effectiveness of the ship, I think that will have more to do with how it's flown, as opposed to how it's set up. The 3-5 set up does not prevent it from being used like a beam boat. Here's what I'm going to do. As soon as I get in range, fire a full spread of torpedoes, and then turn and give them my broadside. Fire away with beams until they start to chase me or weaken that shield. Then I'll turn and give them my rear shield to shoot at for a while as I give them a blast of 4 beams, 2 omnis and another full spread of torpedoes. Once my rear shield gets low or they start to turn away, then I turn and give them my other shield (which should be fresh) and my broadsides again. I'm sure others can come up with better tactics, but something like that currently works for me.

    Then there are tactics that are more humorous than effective. Full spread with five torpedo launchers against a swarm of hur'q on your six would be awesome. Here is my challenge to you high DPS players. What is the most absurd build you can put on this thing and still take first place in a normal PVE queue?
  • tunebreakertunebreaker Member Posts: 847 Arc User
    I don't want to get drawn into the DPS vs tactics debate, but I do want to add one point to the discussion. Some players with low DPS make good use of team buffs and team heals. Ditto for drains and debuffs thrown at the enemy. If my ship can only do about 8k damage, and yours can do 100k, but then I boost your damage by 20%, then I am now contributing 28k damage to the fight. If your ship has one hit point left, is about to get hit by an enemy torpedo, and then I boost your health and/or defenses so that you survive the attack, then I just contributed a lot more than raw DPS to the fight. If I hit the enemy with a tractor beam just as it was about to evade a plasma torpedo spread from my ally, what would that do for my DPS? A low DPS player may not be able to compensate completely with good tactics, but they are still worth more than an AFKer. If I had to choose, I'd pick a good team player with a bad ship over being short one ship anytime.

    In principle, I agree with you, however, there are some additional notes I need to add.

    Firstly, a good team player healer/drainer still tends to dish out fairly good amount of damage. And why not, you've got weapon slots and it'd be a waste not to use them. I've run with the very best in game and their DPS usually doesn't drop below 30k. When it comes to debuffers (as Attack Pattern Beta is one of their main tool), the expected damage output is usually even higher.
    Now, I'm not saying that you can't be a good healer if you don't do X amount of DPS, certainly not. However, the ability of still being able to deal *some* amount of damage in addition to whatever else you're doing certainly adds a degree of "professionalism" (for the lack of better word).

    Secondly, the way the game functions, many players have (rightly so) taken up a mentality of "enemies can't hurt you if they are dead", meaning they believe it's most useful to just kill all the enemies as fast as possible. In most queues, especially in normal/advanced, it works very well, and I would argue it's the most time-efficient way to complete queues when you fully DPS your way through the enemies. Sure, in order to blast your way through the hardest of elites just relying on DPS alone (particularly HSE - Hive Onslaught), one needs so much firepower that it's only attainable by a handful of very best players, but nevertheless it remains true that with enough damage in team, one eliminates the need for tanks/healers/debuffers/whatever else, it's just the sheer amount of damage that can be problematic to amass.
    As for the effectiveness of the ship, I think that will have more to do with how it's flown, as opposed to how it's set up. The 3-5 set up does not prevent it from being used like a beam boat. Here's what I'm going to do. As soon as I get in range, fire a full spread of torpedoes, and then turn and give them my broadside. Fire away with beams until they start to chase me or weaken that shield. Then I'll turn and give them my rear shield to shoot at for a while as I give them a blast of 4 beams, 2 omnis and another full spread of torpedoes. Once my rear shield gets low or they start to turn away, then I turn and give them my other shield (which should be fresh) and my broadsides again. I'm sure others can come up with better tactics, but something like that currently works for me.

    I just earlier remarked in my fleet chat that it doesn't matter that the weapon layout is a bit unorthodox, most of us are just going to run 8 single beams on it anyway. Something that has also been mentioned several times in this very thread, I believe.
    Here is my challenge to you high DPS players. What is the most absurd build you can put on this thing and still take first place in a normal PVE queue?

    I believe you underestimate us DPS players, as well as our abilities to make absurd things fly. :D
    Not the newest event ship (yet), cause it hasn't been out for very long, but me and @mmps1 have thrown plenty of ridiculous builds together, including the day we decided to absolutely sabotage ourselves and still ended up breaking the "magic 10k barrier". @e30ernest took 2nd place in CCA with only a single torpedo. And yet another friend of mine did a build where main source of damage came from Boarding Parties, think he managed to finally also get somewhere close to 30k with it.

    However, thanks for the tip, and if me and Nirett get the ships, as well as some spare time, we might very well do something "111% Srs Bzns" with it. ;)
  • mmps1mmps1 Member Posts: 381 Arc User
    I'm going to make a backwards flying mine layer with torps too, if that helps for an absurd build. I find it amusing to think folks reckon deeps players are 111% srs bznz with all their builds. The most idiotic and fun builds I've seen have come from dps folks.
    "Mr talks down to the peasants."
  • miirikmiirik Member Posts: 453 Arc User
    I'm surprised nobody has made a video of it yet. There is always those people that will blow their lobi to finish it off faster.
  • seaofsorrowsseaofsorrows Member Posts: 5,572 Arc User
    miirik wrote: »
    I'm surprised nobody has made a video of it yet. There is always those people that will blow their lobi to finish it off faster.

    Anyone that spends lobi on this ship is absolutely insane.
  • echattyechatty Member Posts: 2,981 Arc User
    edited July 8
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.

    Yes, I have a lot of time on my hands *Chuckle* But still, I don't mind. It's just the lag, rubberbanding and SNRs and getting booted that upsets me more than doing seven Flying Highs. I actually enjoy those.
    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

    xp8s7wd.jpg
  • seaofsorrowsseaofsorrows Member Posts: 5,572 Arc User
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.

    Yes, I have a lot of time on my hands *Chuckle* But still, I don't mind. It's just the lag, rubberbanding and SNRs and getting booted that upsets me more than doing seven Flying Highs. I actually enjoy those.

    Seven times? Wow.. I have to give you credit!

    I am doing it twice because I never got the carrier from last year, and that's more then enough for me. The event is easy and all that, it's just that it gets pretty boring doing it day after day.. and doing it twice a day makes it a little more monotonous.

    I seriously can't imagine 7/day.. you're a stronger gamer then I am chatty! :smile:
  • echattyechatty Member Posts: 2,981 Arc User
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.

    Yes, I have a lot of time on my hands *Chuckle* But still, I don't mind. It's just the lag, rubberbanding and SNRs and getting booted that upsets me more than doing seven Flying Highs. I actually enjoy those.

    Seven times? Wow.. I have to give you credit!

    I am doing it twice because I never got the carrier from last year, and that's more then enough for me. The event is easy and all that, it's just that it gets pretty boring doing it day after day.. and doing it twice a day makes it a little more monotonous.

    I seriously can't imagine 7/day.. you're a stronger gamer then I am chatty! :smile:

    Thank you. I just wanted to do something to help my family out cause they're either busy or can't play cause computer. Yeah, it can get boring, but I still enjoy it. I guess cause it's something I'll never do IRL that I can do there. Even love the races/hunts when I can do them and not be booted.

    Also, guess I'm just old enough to not be bothered by much anymore :)
    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

    xp8s7wd.jpg
  • meimeitoomeimeitoo Member Posts: 10,807 Arc User
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.


    You realize you don't have to, right?! The ship is an account unlock, so you only ever need to do it on 1 toon. :)
    2u4ikno.jpg
  • seaofsorrowsseaofsorrows Member Posts: 5,572 Arc User
    meimeitoo wrote: »
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.


    You realize you don't have to, right?! The ship is an account unlock, so you only ever need to do it on 1 toon. :)

    I assumed she was doing multiple ships on a couple different accounts.. You're not doing it for every character on the same account are you Chatty? because meimeitoo is right.. you don't have to do that. You only have to do it once per ship per account.. the ships unlock account wide.
  • rattler2rattler2 Member Posts: 42,069 Arc User
    It does sound like multiple accounts and different ships.
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
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  • meimeitoomeimeitoo Member Posts: 10,807 Arc User
    meimeitoo wrote: »
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.


    You realize you don't have to, right?! The ship is an account unlock, so you only ever need to do it on 1 toon. :)

    I assumed she was doing multiple ships on a couple different accounts.. You're not doing it for every character on the same account are you Chatty? because meimeitoo is right.. you don't have to do that. You only have to do it once per ship per account.. the ships unlock account wide.

    I probably read her wrong. :)
    2u4ikno.jpg
  • baddmoonrizinbaddmoonrizin Member Posts: 3,778 Community Moderator
    meimeitoo wrote: »
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.


    You realize you don't have to, right?! The ship is an account unlock, so you only ever need to do it on 1 toon. :)

    I assumed she was doing multiple ships on a couple different accounts.. You're not doing it for every character on the same account are you Chatty? because meimeitoo is right.. you don't have to do that. You only have to do it once per ship per account.. the ships unlock account wide.

    I read her comment as she has 2 accounts plus she's doing the event on the separate accounts of some of her family as well, so she's helping them unlock the ship.
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  • burstorionburstorion Member Posts: 1,520 Arc User
    edited July 8
    Dreadnought turret boat sounds like a fun setup for this... 5 rainbow heavy turrets on the back, wide arc/single cannons on the front (or torpedo) or a minelayer/turretboat

    Turn is a bit low, but I've made the bort t5/vo'quv hit 30 to 40 degree turn constantly so this should be no different

    My plan for it though is to recreate my 'stinger' build - which involved the reverse tbr (from the doff)to grab and drag the enemy behind my ship while throwing shockwaves, web mines, heavy tachyon mine, ewp and all manner of pain to the aft (or just a wall of single cannon with csv and heavy turrets fore)

    It'll be intresting to see what crazy builds people come up for this unique vessel
  • echattyechatty Member Posts: 2,981 Arc User
    meimeitoo wrote: »
    echatty wrote: »
    Agreed, sea. Even if I had the lobi, I would never spend it on any Event ship, unless I know I'm going to miss getting all the vouchers by the task.

    I'm doing it now seven times. My SIL has all three Vorgon ships slotted now and doesn't have the time to get in there and do it, my son needs to fix his computer before he can play and I have two accounts. My grandson doesn't seem to want to do it, and has the carrier and this one slotted, so I'm doing all of them in the mornings.


    You realize you don't have to, right?! The ship is an account unlock, so you only ever need to do it on 1 toon. :)

    I assumed she was doing multiple ships on a couple different accounts.. You're not doing it for every character on the same account are you Chatty? because meimeitoo is right.. you don't have to do that. You only have to do it once per ship per account.. the ships unlock account wide.

    I read her comment as she has 2 accounts plus she's doing the event on the separate accounts of some of her family as well, so she's helping them unlock the ship.

    This is correct. My son can't play right now because his computer needs more memory. My SIL runs into time constraints a lot and my grandson doesn't always get on and play. And I have two accounts.

    I'm actually doing 8 runs. My SIL has all three Vorgon ships slotted now, my grandson had the carrier already slotted on a toon, so I'm doing two runs for him. My son only has this year's slotted and I have two accts, a Lifer and a F2P.

    So, eight runs. And yes, I enjoy doing them.
    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

    xp8s7wd.jpg
  • seaofsorrowsseaofsorrows Member Posts: 5,572 Arc User
    burstorion wrote: »
    Dreadnought turret boat sounds like a fun setup for this... 5 rainbow heavy turrets on the back, wide arc/single cannons on the front (or torpedo) or a minelayer/turretboat

    That might be fun to try just for fun. Won't break any DPS records, but that sounds like you could make it work. It's either something like that, all turrets, or all beams. Yours is a bit more creative.

    echatty wrote: »

    This is correct. My son can't play right now because his computer needs more memory. My SIL runs into time constraints a lot and my grandson doesn't always get on and play. And I have two accounts.

    I'm actually doing 8 runs. My SIL has all three Vorgon ships slotted now, my grandson had the carrier already slotted on a toon, so I'm doing two runs for him. My son only has this year's slotted and I have two accts, a Lifer and a F2P.

    So, eight runs. And yes, I enjoy doing them.

    That makes sense. Your family is lucky they have you to do that for them. Very kind of you. :smile:
  • echattyechatty Member Posts: 2,981 Arc User
    burstorion wrote: »
    Dreadnought turret boat sounds like a fun setup for this... 5 rainbow heavy turrets on the back, wide arc/single cannons on the front (or torpedo) or a minelayer/turretboat

    That might be fun to try just for fun. Won't break any DPS records, but that sounds like you could make it work. It's either something like that, all turrets, or all beams. Yours is a bit more creative.

    echatty wrote: »

    This is correct. My son can't play right now because his computer needs more memory. My SIL runs into time constraints a lot and my grandson doesn't always get on and play. And I have two accounts.

    I'm actually doing 8 runs. My SIL has all three Vorgon ships slotted now, my grandson had the carrier already slotted on a toon, so I'm doing two runs for him. My son only has this year's slotted and I have two accts, a Lifer and a F2P.

    So, eight runs. And yes, I enjoy doing them.

    That makes sense. Your family is lucky they have you to do that for them. Very kind of you. :smile:

    We all enjoy the game when we can. My husband is retired and I've always mostly been stay-at-home, so I've always had lots of time on my hands. May as well make the best of it by helping out my family, who are all F2P cause they can't afford a LTS even with the sale. I couldn't afford it either, I have a very good friend who gifted me with one.
    Now a LTS and loving it.

    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.

    xp8s7wd.jpg
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