There is a difference between the Characters and ships. This will not effect the balance of Tact captain vs Science/Engineering provided they are flying the same ship. What this changes is escort vs Cruiser/Science ship, and to be honest escorts do need a bit of help. Escorts were meant to be the dps ships with the caveat…
To do what you want (i.e. make your BOFFs into new characters), without it being the same as starting a new character and just giving them the look of one of your bridge officers (with or without a fast track to max level), would be a lot of design work to do well. I personally, would rather they take that time to make the…
This is the reason why after trying several different science ships while I was building a drain boat I settled on the Breen carrier. It also feels like it does more dps on your targets once the shields are down because of the pets. Mine is set up to use all beams and the kinetic cutting beam, the breen carrier turns a…
That's kind of the idea I have, but with a little modification. Let's take the example of the Vesta class ships. Let's say it has three consoles slots for this purpose, one from each version of the ship. Now, as a player, you can run all three without having to give up any other consoles like you suggest. But having it…
Instead of redesigning the consoles themselves, I feel like they should create a new type of slot for "device" consoles to go into. Like, 1-2 console slots that are "universal" slots (only universal consoles can go there) so that those consoles that add a neat little activate-able ability that is really a dps loss to have…
Yes, they have a crystalline exoskeleton and all the "squishy" bits on the inside. They are as much spiders as we are apes. Though, they are silicon based instead of carbon based like us. Also, just to be crystal clear, for all we know "Tholian silk" might be made from Tholians as much as an "American Hamburger" is made…
I can understand why they wanted to change the system so that you only have one shot at the ships, but they really should have had a "last chance" event giving people one last opportunity to get the ships. So, for example, this year you could queue all four ships, and possibly get them all, but after this years event is…
So, you have to remember that during the Enterprise time frame of the Mirror Universe, the Terran Empire was not on the cutting edge of technology (just like ours at the time) and they were fighting multiple rebellions from other species. Getting a hold of future technology allowed them to switch from being an Empire…
The original premise of the mirror universe is that it has a moral inversion specifically occurring with Earth. That's the "mirror" part, which just happens to cause other "opposites" to occur. The Bajorans were actually enslaved by the Terran Empire, so when Spock started to disarm the empire the Cardassians and Klingons…
It was established somewhere (it might have been a book) that the Federation and Mirror Universe history parted ways in the time leading up to World War III. In the prime timeline, WWIII was bad enough to make the world realize they needed to stop fighting each other, but because the mirror universe missed out on this…
Actually, there is a very easy fix. They should convert all of the "old" reputations into a generic reputation mark, and then keep the specific mark for any new reputation. For example, right now all of the marks except the iconian marks would be converted to generic reputation marks so that you can use them in any…
A first step before releasing any more carriers should be revamping how carrier pets function. The AI for them is not very good. On top of that, fighters (While I agree they should be a bit squishy) die way too quickly and they do not really scale. There needs to be better commands to issue to them as well. A lot of times…
You have to keep in mind that just because there is a war on, does not mean people don't still have to do their job. Kurland, for example, is commander of DS9. So, he's going to be at DS9. During the Dominion war, the crew of DS9 basically stayed on DS9 during the war. There was a brief time they were running abouts like…
I typically use the breen carrier for my energy drain build and I really like it. The intel seat helps too. While I do not feel comfortable enough with Science builds to give you a seggestion (I am normally an escort person) when chosing your carrier pets, don't forget if you have the breen raider unlocked you can get…
I think they kind of missed a big oppertunity on this system. What they should have did (though I will admit it would take a lot more work) is make both a DOFF system for starships, like they announced, *AND* a version that is "BOFFs in Space." The key would be that the ships are linked, so if you send it off on a mission,…
Read here: http://www.arcgames.com/en/games/neverwinter/news/detail/1001240 and sustitute ship for companion. The die will probably be based off ship seating arrangements so will be Tac/Eng/Sci/Uni and may also include special missions which need a special type of die which we shall call Intel/Pilot/Command. Die rolling…
This is probably because klingon uniforms aren't really uniforms, not like Star Fleet uniforms anyways. It's kind of the differences between your "uniform" of white dress shirt and black slacks if you work at a restaurant and the uniform you would wear if you were in the U.S. Navy. Someone from the Navy who got a job at…
I would have to agree. While the loss of life involved with the destruction of Romulus and Remus was horrible, it along with the Iconian threat did have the effect of bringing together some of the largest powers in the alpha and beta quadrents. It is unrealistic of them to think that they will be able to use that weapon to…
Technically, the Peregrine fighters were already old and repurposed when they were used in the Dominion War. In TNG peregrines were a courier ship that were modified by the Maquis. After seeing how useful the Maquis made them by refitting them as fighters, they did the same thing themselves for the Dominion War and they…
I always thought so too since the revamped the trait system. At first it was not too huge of a deal, since there were not as many traits as there are now it was not such a big deal if you did a hybrid set up between ground and space, but with the number of traits availible now if you don't do 9 space traits when you are a…
They definitly need to boost the survivability of fighters. Normally on my T5-U Heavy escort Carrier I would use the Yellowstones, which don't die too often. I switched back to the scopids to try out the trait from the T6 Heavy Escort Carrier and in a lot of fights I could not even keep the fighters alive (and that was…
This is sort of what they are refering to with 9/9. They mean that you will be seperating out the space and ground traits so you can slot 9 space AND 9 ground and you will not have to do any trait swapping when transitioning between play styles.
Using that weapon to win would actually be very hard without TRIBBLE everythnig up. Any alteration short of getting rid of the iconians compelte will just result in the same thing that is happening now, but maybe just deleyed until later. Completely getting rid of the iconians too is not a good idea, as all their…
I could be wrong, but my understanding was that the amount of upgrade chance you get is related to the number of tech points you add, meaning that if filling out the tech points gives you a 5% chance for an upgrade, you will have that 5% chance regardless of you using a ton of white teh upgrades or only a handful of purple…
That would be easy. You just duplicate the personal traits and make one space only and one ground only. So, if right now you start with 3 and gain one every 10 levels, then in the new system you start with 3 space *and* 3 ground and then every level you gain one of each so that at lvl 60 you have 9 space and 9 ground…
What they should do is combine "old" rep currencies as new ones are released. That is right now there should only be generic currency and Iconian marks. When the next reputation is released all of the iconian marksshould be converted to generic marks and you have to earn the new mark as normal. This would help prevent…
It alters time, space (and distance) do not matter. If you remove the iconians, they never exsisted in the first place to go to the Andramida galaxy. Also, the whole point of the episode with the Time ship is they were fixing the fact that they made the ship in the first place. They built it, used it on an enemy and…
I am unsure about the new tutorial, but in the old one you started as an ensign on your ship (you are basically Harry Kim) and fate kills off all the other Senior officers except you. After finishing the tutorial you get promoted to Lieutenant (Junior grade) and put in command of the ship. I know you are on your shakedown…
STO does not really skip anything, even on the romulan and klingon sides. It does not make sense for your character to be anything lower than an ensign (or the Romulan and klingon equivelents), since to be in chage you have to be an officer. By default the enlisted ranks are unneeded. Commodore is the same thing as rear…