Yeeeeahh. Why don't you take your TRIBBLE somewhere else. We are having a honest conversation about game mechanics, and both your posts are unrelated to the point of spam. We have a nice shiny "DOOOOM" Thread over that-a-way. Have a nice day. -Agoeb
This is great too! The thread is simply to spread awareness that this is a damage type we don't usually encounter, and to have people actually check what kind of gear they are bringing in. That bit of armor you have stashed away in the bank might actually be a lot better than what you're wearing in this case.
Yeah, you can. I just played it a second time with a friend, and I think he only got like one group to join. Tuvok was as disappointed in him as a Vulcan can get. XD
I really lost my taste for the Kobali when I found out they weren't just using the bodies left in the temple, but were also using the ones our crews were killing to "protect" them.
I took a screenshot while I was cruising around Fluidic Space. I think it captures my efforts with the upgraded Federation ships quite nicely, and what I prefer to use in Delta Rising.
Alright thanks! I've found what you meant in the Dstore as well, it will be very useful. Though, now I've kind of hit a wall, one I mentioned in the original post. I equipped my Paratrinic shield from my main ship, and it once again dropped it's cap and regeneration. Dknight mentioned this was normal, as escorts suffer in…
Ok. So sticking Maco/Borg sets is probably the best course of action it seems. I do have a couple questions though. The maco sheild was mentioned, but in comparason to the Paratrinic array, the cap is blown out of the water. Now, when using on these weak hulled ships, wouldn't I want the Paratrinic, and use it as a "second…
Thanks for the speedy reply Dknight! But I'm afraid you may have missed a line above. This thread is not asking for new versions, but ideas on tweaking the current versions with in game equipment to make them useable at higher levels. Also, thanks for the tip on the 10 decrease! I wasn't aware! :)