thank you very much. once i see your new build i will add my 2 cents as well but for now really i cant help much as there is just so much wrong with it. the vesta is such a great ship and you can pull off multiple builds just my opinion but pick a few things you would like to specialize in and build around it. oh, dont go…
i really dont know where to start:eek you need to change absolutely everything. in theory there is no right or wrong build as the vesta can do so many things good but you blew this theory out the airlock. i really cant find anything good about this build, you did everything wrong:eek:
FED- tac defiant engineer soverign sci vesta KLINGON tac chel grett or mirror qin sci varanus eng negvar or mirror vorcha ROMULAN tac scimitar sci scimitar my engineers just sit unless a team pvp or stf dictates we need one but almost never. i have not touched my klingon sci for a very long time all my toons are lvl 50 and…
apparently almost no one did not get the point. there are no dedicated store or fleet ships but just 1 tier 5 fleet which almost no one can get. all i ask is for the option for this. i am not talking about which ship is best now but why there has not been any dedicated science ships besides the obvious one for end game…
actually this is a romulan bop without the bop universal bridge officers and i have one. i wouldnt even qualify this as a good tac ship let alone a science ship. as i had good success with the chel grett and its extra sci slots you would think maybe this ship would work ok but it does not. anyhow this thread is about…
actually i do fly this ship. its absolutely a beautiful ship and right now i run fleet everything on this ship. i am guessing as pure luck i have been doing good in pvp with this ship. in stf well i got a lot of work to do but this is coming from someone with 8 toons so i can do any with my eyes closed. actually my gripe…
yes i prefer running science captains with science ships. i usually keep it career specific as you loose out in the end if you miss match ships to careers. i want my science captain to do what he does best SCIENCE. unlike most who only care about dps i understand that science ships play a pure support role which i find…
the best ship is the ship you have most fun playing in and one which enhances your personal playing style. buy a bunch of cheap ships from the exchange and try them out. once you know go for a fleet version or better variation. even the mirror variations can be great. i would never give up my mirror qin heavy raptor.
why dont you want to pvp. most of this game is rather easy and repetitive. pvp is just another aspect of the game and gives you new challenges to overcome. playing ai is fun but playing another human being which gives you unlimited variation and challenge is well challenging and exiting. and the act of the pvp will enhance…
hey escorts rule. great dps and now very easy to tank. in my opinion escorts have everything. that said i think i have more fun flying my 2 science ships even though science abilities for the most part are way less effective than in the past. but sometimes i just love playing the shield stripper and repair man and at times…
i had massive problems with my card in the beginning and did all that was aforementioned with no success. what worked was to change my clock speed on my shader setting. the higher the speed the more problems i had and dialing back worked. try this.
perfectly stated. this is one area which people dont get. learn your role. on that stated science and engineering ships have been nerfed big time. i have been flying sci ships from the start and have seen how much the science abilities have become almost useless. on that note i have been doing a lot of private pvp with…
sensor scan in theory reduces damage resistance and stealth. it is improved by auxiliary power and starship sensors in your skill tree. although i consider this a weaker ability and at times it seems to really do nothing. as far as science skills in your respec everyone has their own ways going about this but for what you…
tac ensign slots useless? where do you think you place your tactical teams? granted if you run a defiant with 3 tac bridge officers and a all cannon build then yes there is one wasted ensign slot but ships with 2 tac officers those slots are valuable.
exactly why i changed to the mirror qin. when running an all energy build what do you do with that last tac ensign....nothing. at least i have shield heal with the mirror version.
everyone has this problem in the beginning. the easiest least intrusive solution is. a- keep your distance b- if you know your gonna get hit activate your shield abilities and try to take as much damage to as many shields as possible. c- its not a sin to simply hit your speed boost and bug out to live to fight again.
i have used many names and sometimes changes them. there is only one which i have used for 10 years in other trek games which started as a joke but stuck by my side. its the only name for which i was forced by sto to change or get banned. i have seen much worse many times over but they just had to pick on mine. it was...…
and here we go again! i am a cruiser, why cant i kill anything. 1-proper gear 2-know how to fly your ship 3-if you pug dont complain, learn teamwork 4-know your role a engineer is all about keeping alive and keeping others alive not about pure dps. that does not mean there are not good engineers who dont throw out…
the battle cloak is the best invention of any klingon ship. yes the bop is squishy and you dont last long in an extended pounding however the bop is meant to do strafing runs and when in trouble get out. the cloak lets you heal fast and reacquire your target for another devastating attack. the real key is when the cloak…
i have seen it all but this one takes the cake. kitomer elite, 4 escorts and i am in a sov. we take care of the cube then go on from there. not a single person even gave a glance at the probes. after screaming 5 times that a sov cannot cover both sides and with no help whatsoever i decided just to sit and see what will…