As it say's here: http://sto.perfectworld.com/news/?p=928221 "the new end date has been moved from August 2nd to August 5th, 2013 at 10AM PDT." It's August 5th, 3:47AM PDT RIGHT NOW ( 6 HOURS REMAINING until the deadline ), I'm at 960/1000 (ON 10 CHARACTERS) and THE MISSION HAS BEEN REMOVED. Pathetic. Absolutely pathetic.
I've tried it on Many clothes, it happens on all of them at random. IF the game's Physics engine works how i expect it should, then my guess is it's a bug related to the +0.05 Inertia that the tribble gives, Which would either make your Initial starting (and stopping) movements slightly slower or faster. (Depending on…
This seems to be a random bug. I have Filmed it. me and another person in the same room, Same jetpack, Same tribble buff. www.youtube.com/watch?v=-4e8YNejn0Y My jetpack acts as if I'm too fat (Which probably isn't far from the truth) where as hers goes like a bat out of hell.
I heard one of the requirements for it to work was that you needed to be registered as a beta tester. Maybe something went funny with your account and its glitched out your tribble access? as my XMPP through Trillian is still working here.
I was getting high GPU temps. 95C on my ATi HD4850 So, I took the card out, removed the fan, cleaned the large wall of dust that had built up in the heatsink over the years, Applied new Arctic Silver 5 thermal compound to the GPU/Heatsink. put it all back together.. Now I run STO without it ever going over 55C
Got sick of new romulus very quickly warbird001, so I haven't checked out much of the newer stuff. :::EDIT::: Oh wait, I remember, Holy **** that was an annoying mission. I will do it a few more times to see if there's a sequence to it, and also if the other freighters always trade the same things for the same stuff. If…
If you are getting lag like I am when 10 people all start firing them at once in a confined space, just go to the Game Settings, [Video] settings, tick "Show Advanced Settings" then set Max Physics Debris Objects to 0. Screenshot: http://www.potholestudios.com/ForumsPro/download/id=1129.html This setting will stop any…
errors started about 15 mins ago while playing, couldn't change zones because of same error. couldn't match team level because the team server was down apparently. got stuck at a never ending loadscreen, reloaded the game, got the same error as you elchup47. it's the server. someone probably broke an RJ45 connector :-P…
I disagree, due to the fact that random invites being sent pop up on the players screen, usually over the top of whatever they were doing. Where as chat it's not taking focus from any of the players open windows... Sort of like the difference between asking politley "please join my fleet" (recruitment message) or being…
Dude, never go through a "Storefront" Perfect Example, Here in Australia: Retravision in this town sell Windows 7 Home Premieum, for $350 PC Case Gear (Melbourne Company) Sell the SAME THING for $95 Point is, if you buy it legit, you can find it cheaper than most stores if you know where to look. And as for needing a USB…
One simple customisation I'd like to see is, in the main room on Ops, there's a huge white circle on the ground, (Not yet sure if it's actually for something in one of the higher tiers) But if it isn't for anything, then i would like to see the Fleet's Emblem on it.
Aye. Gigantic ships (i have an Odyssey and a Kitty Cruiser) would take forever to right themselves. so you probably are correct that it wouldn't help. But what about the Special Moves buttons, where a ship can perform a dodge-roll type thing. Probably better for smaller ships, as large ships doing it would be mental. But…
Also, i'm not sure that it would, if it implied a system like Halo Reach has in the space fighters, where when the controls are left for a little the ship automatically rotates back to galactic "upright" that way, although it would still be more disorientating than the current system, the fact it would default back to…
Well, Collision damage as far as i am concerned should be on only in specific situations. If it was all on the time it would be bad, as other players would grief everyone by ramming into others for the hell of it. but i do believe that if a collision damage situation was introduced, it should be on for planets, asteroids,…
B) is my fav also. simple, easy, no nonsense. but because it would take time to code, i will agree that A) is a good "quick fix" Oh, i thought when he said "if I make a private room" he meant a Custom one that he made, not an auto-teamed one.
entirely cosmetic, probably wouldn't be too hard to implement. I too would like to see this. but other bugs in the game should be fixed before adding more cosmetic stuff in.
Well, the other thread where much the same but worse (yes even from me) was closed only when players sent a direct message to Askray seems alerting a mod directly is faster than submitting a ticket.
Good point, but i still think most players wouldn't bother. Yeah, going to rare is a good thing, OR if anything, dropping lockboxes to "common" would also be a good thing. that way you atleast don't get the pointless UI asking you to roll on lockboxes. Agreed. Aye, i will keep that in mind next time I'm in a group with a…
the problem with this is 90% (if not more) players would have not changed their default loot type. most of those probably don't even know that they can. so in the end the system would almost always be on the current settings that is is on now. "default" Free for All is a bad idea, because the second a loot drops everyone…
That is quite sad that this is happening, as from what i can see the fleet base system is set up for Teamwork primarily. "Work together for the benefit of all in the fleet." I can't say my fleet has the issues that you have outlined here, we have even been encouraging a bit of competition (Special ranks awarded for getting…