Unpacking the crates would still have problem of having to have space available to unpack them into and then having to sort through all the DOffs that were unpacked. A drag and drop of the crate to the donate window would eliminate this entirely.
"Gorn Tunic' is not available for use with 23rd century Gorn bare chest. I mean really - the Gorn Tunic is a 23rd century costume, but there is no option to use the 23rd century Gorn chest with it? You know, as 'seen on TV' in the TOS episode 'Arena'. What make this doubly weird is that the promotional material for the TOS…
I'd love for them to open this area for characters. It would be really easy for them to do - just have the turbo lift door at the end of the hallway in the classroom section on the ground floor have an option to take you to the shuttlebay. Logically this is also where characters would be dropped off after using the 'Take…
Well, if that's the case, they ought to remove Grym entirely from ESD and First City and only have him at Drozana Station and DS9. If they want to force inconvenience into the game, it should be universal in its application.
Maybe I should have made the title of this thread different. 'Where are all the missing canon knives?' All the 'special' device based and throwing knives are a cool addition, but why don't we have access to use everyday fighting knives like the Mirror knife, D'k tahg, and so forth? We obviously have a mechanic to use them…
Nah, she was probably standing by his side the whole way, drenched in as much blood as he was. A mirror Dr. Crusher is nothing to sneeze at - especially with the goal of becoming the Emperor's mother which would give her vast amounts of power with very little risk. He's the public face/target of the Empire, while she…
I think it's Foundry 2.0 They threw out all the old Foundry code (that no one knew how to use any more) and replaced it entirely with brand new code that will integrate much more seamlessly into the game. It will come with a well-documented instruction manual for future dev team members, allowing them to easily work with…
Looks like they did a graphics update on the Academy. Why? Who knows - it was fine the way it was. The only thing I can think of is that they were finally going to integrate the Academy shuttlebay map from the tutorial - which I am all for - but somehow forgot to add the actual turbolift and associated dialog box to take…
I'd love to see an 'auto fill' option on ships for each mission - something akin to the First Officer suggestion option in the Duty Officer interface. It takes FOREVER to hand pick ships when you are filling all nine slots available. Allowing the interface to add the ships with the highest stats would be a huge time saver.…
So true. The sad thing is to correct this 'metric' would require next to no time development-wise. As an ex-Foundry author, I can tell you it would take me all of 10 minutes to place that NPC and hook up the dialog window. And that includes testing time to see that it works.
I just want this consumable to be on par stacking-wise like most other non-combat consumables in-game. And yes, personally it would save quite some space across all my characters.
I'm not sure why so many people are arguing against this. It's an asset in game already, let's use it. It's a great bit of scenery to add to the 'realism' of this video game. And it just makes sense - we have a cool shuttle bay on ESD which gives us an option the take a shuttle to the Academy - but when that option is…
Fantastic episode! Except for one thing... SPOILERS: You've been warned. I absolutely hated the turn at the end. I wanted to shiv Tilly about a dozen times the entire episode - and then suddenly be her ally at the end against Janeway was too much. All I can say is this better be a double-cross where Janeway set up the…
Lol - a LOT of things we acquire in this game don't make sense for Starfleet officers, what's one more? As for Romulan Republic officers, how about simply having them spend it on mansions, or gardens, etc. on New Romulus then? Klingon officers could buy their own private hunting or family house world (or moon). Seems to me…
For insane amounts of fleet credits. Again, they are available for next to nothing (all white quality, but still) on 23c ESD - IF YOU KNOW AHEAD OF TIME TO STAY AND GRIND OUT THE REQUIRED CURRENCY. If you don't, well - you're screwed. A SEPERATE instance of 23c ESD - not the same one used when making TOS characters - would…
When did Cryptic say this? What was breaking? I could see 'exploits', or at least what the devs termed it, going back and picking up TOS Bridge Officers and skills that unless you KNEW ahead of time you would never be able to return, missed out on getting. That is why they need to have a SEPARATE instance of 23c. ESD that…
I sure hope they have an option to RETURN to the 23rd century for our Temporal Agents in the new 'fixes'. A simple copy/paste separate instance of 23rd century ESD (with all NPCs) would be perfect. Just have a dialog option on Philip Crey on modern ESD to go back in time. (it would be at a point our before our character's…
Well we really don't need a full blown Academy created on New Romulus (remember how limited our Dev team is now). Just adding a simple copy/paste contact that provides all Academy services would work great with only a miniscule amount of dev time needed.