Captain Michael Burnham proves yet again that she's too ignorant to know that she's not qualified to wear the uniform, much less the four pips of Captaincy.
Captain Michael Burnham, Season 04; Ep. 01 "Kobayashi Maru'' Starts off well enough. However, with 10 minutes remaining in the episode, Burnham lives through being exposed fully to vacuum. Once back in the Discovery, she tells the President of the UFP that she's an idiot if she thinks she's an idiot. Go watch it. It will all click once you've seen it.
And! Once you've seen it, you can't unsee it!
That's all, Folks!!
Comments
I also really don't understand why Book's transformer ship was being used like a Starfleet shuttle ought to have been.
If they're not going to have her parking her bum and instead acting like a loose-cannon First Officer, who could get away with such things, then forget about Voyager...she shouldn't even be captaining Discovery.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I could live with it if she was totally alone on the ship. If it was literally just a one-woman show, not figuratively.
In absolutely every episode, it's Burnham or bust. There's no room for any of the other characters to develop, because she's always the best. The only one who can ever save the day. There's just no room to manoeuvre and ironically, Discovery might work if only her character was killed.
She needs to grow up. You basically need Burnham from 10 or 20-years in the future to arrive and take over, when she's middle-aged, cool-headed and ready to be a "captain". At the moment, she is NOT ready to be responsible for the lives of a crew. Yeah, she throws herself into the fray with no hesitation...but a captain is more than that. A Captain goes down with their ship...but why do I imagine that Burnham would be outside the ship, in an EVA Suit, trying to fix a problem that she could have delegated...and then get given the Voyager-J when Discovery goes down in flames?
A Captain is detached and either she's not acting it, she's not being written as such, or there's some other glaring error in giving her the chair. They need to "grow" the character as an officer would grow to become a captain. At the moment, she wouldn't pass the command exam! Deanna would make a better ship's captain, because at least she'll make that call.
Seriously...Discovery needs to make this woman behave the way a captain should and captain's don't leave the bridge. Well, unless you're Captain Kirk, but no one is Captain Kirk. Annddd let's not get into Mike being from the TOS era...she's still not calm and cool-headed as a Captain should be.
I agree with you 100% Reyan01, kayajay, and legendarylycan.
I'll share something with you guys that my wife told me way back before Discovery had even aired its first Season One Episode. She told me that if that actor (who plays Burnham) is to be the focus of the show that I might not like this series. I asked her why is that; she told me that Sonequa Martin-Green was in one of her shows: The Walking Dead. My wife said Green was a terrible actor--and that she couldn't find any way to like her character. I think she may have even said she was glad they killed her off or whatever.
Anyways, I tried really hard to like Discovery by focusing on the other actors and ignoring Burnham. It doesn't work as well as I wish it could.
You're not wrong. She actually reminds me of Danny Dyer in the respect that when you cast Danny Dyer in a role, the character you get is Danny Dyer. And nothing against Danny Dyer, because he does what he does well...I'm just not convinced that she's necessarily as likeable a person to get away with just playing herself, playing captain.
Yep. She didn't take it onboard. It didn't register whatsoever and she didn't even consider for a moment that she might be being given some fair and sound advice. She's right, she's always right and everyone else is wrong. There's no character growth or development, which is essential now that she's captain. Her behaviour wasn't ever appropriate for any officer, but it's certainly not for a captain. I know exactly what would happen though if Starfleet tried to relieve her though...the crew would side with her and they'd all just skip off on Discovery, rogue.
She needs to cool her jets, accept her responsibility and stay on deck one. Until she behaves like a captain, it's just not believable that she'd be allowed to be one, even in times of crisis.
She actually is a good dramatic actress, which is why Fuller delayed the show to give her time to finish her run in The Walking Dead (which underutilized her talents too). Her forte seems to be nested personality layers, she plays the spy/traitor/multiple personality villain type really well, which was probably what Fuller was looking for if he planned to explore the Human-hosting-Vulcan-Katra-fragment thing much.
When CBS decided to cram several of Fuller's pitches together and use a standard fixed-cast serial format instead of the two-or-three arc per season anthologies they kind of blurred the Burnham character so she does not have a solid center to switch from one personality to the other, and that along with the sometimes-cheesy melodramatic dialog spotlights her weaknesses instead of her strengths as an actress.
I honestly felt the same way about Archer and Reed. Quantum Leap gave Scott such room to manoeuvre as an actor and Desmond's actually gave Dominic a more character too. It really can come down to casting, which is of course why Genevieve was replaced...it totally wasn't the right role for her, despite how good of an actor she is in other things.
In the original Alien, Veronica believed she'd been cast as Ripley when she turned up to start filming on the first day and only then found out she was Lambert...but I can't imagine her playing Ripley. They made the right casting decision, so having a cast of great actors isn't always enough, if they're playing the wrong roles.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Chris Pratt as Mario is downright stupid, especially since Charles Martinet has proven in Skyrim, among others, he can act other than repeating catchphrases, he's available (heck, he's even in the movie as someone else).
And Jesus Christ, after so many decades, we want to properly hear him FULLY play Mario as a complete developed character at least once.
It also doesn't help that, outside of some of Pratt's controversial takes, it also happens when his Star Lord is being overshadowed by Chadwick Boseman -may he rest in power-'s way more badass version from the What If series.
The clips I've seen of Pattinson as Year One Batman look pretty awesome, to be honest. A lot will hinge on how well he can play the dichotomy between Bruce Wayne, international playboy, and the Darknight Detective, and having seen him in Water For Elephants I'm willing to give it the benefit of the doubt.
And thus I'll see what's going on with Mario and Pratt. Is the use of a frankly bigoted Italian-accent stereotype really that central to the character?
In fairness, Val Kilmer and Doug Ross worked together to kill the franchise in the 90's, until Nolan brought it back.
Pratt though...his is an apt name, for any English person.
Exposure to vacuum does not cause instant death, back in the 60s a NASA astronaut was accidentally exposed to a vacuum for 30 seconds without dieing, and theoretically a human should be able to survive for a minute and a half though most would lose consciousness after about 15 seconds. Burnham was only exposed for a second or two at most, so she'd be fine.
As for her leaving the ship herself yes it was a mistake, but I think it's fine as long as future episodes treat this as a learning experience and show her accepting her place as being on the bridge delegating these tasks to her crew going forward. When first taking a leadership role it's easy to feel like you need to do everything yourself even though that isn't your job.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Then, again, it's also in the same universe where a breach sucks everything violently into space and force fields take just enough time to activate to lose at least one crewmember and emergency transportation when blown into space doesn't exist.
Also the same problem with the hulls of any aquatic-based ship - like the ones in the recently released Aquatics species pack for Stellaris - one small crack in the hull on some of those pressurized water containers and they'll rupture violently.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
That is why all the large open areas NuTrek likes to show are a very bad idea in a starship, there is so much more air in the section trying to escape, especially one with big windows and thin skins like the DSC ships. You can see in the silly blowout scenes that the outer hull is built a bit like a house wall and isn't very thick.
In TOS, (according to Roddenberry and Jefferies in interviews and convention talks) the Enterprise hull was nine inches of tritanium armor over a duranium pressure hull (they never said how thick that was) and that all the equipment (with a few exceptions like the physical deflector dish) was fixable from the inside.
If you look at the big Enterprise model at the Smithsonian the hull has that kind of hammered look that tanks, heavy construction vehicles, and armored ships and other things with very thick metal hulls get after a while, but unfortunately the budget of the show did not allow them to shoot extreme closeups much.
In fact, most of the passes that were supposed to be used as stock shots were lost and could not be reshot, that is why they reused the few they had left so much, and most of those used the three-foot model instead of the eleven-foot one (because the ones using that model were the bulk of the missing ones) so that level of detail was not even in the shots.
Also, if you look at the sets and listen to the dialog in The Conscience of the King, it didn't have any windows in the outer hull except for the three on either side of the shuttlebay in the "catwalk" tubes. The glowing "window like lights" as they were called in memos were left undefined, they were just a convenient way of showing the audience (who were assumed to have seen a cruise liner before) how big the ship was supposed to be without burning dialog time talking about it every few episodes.
Holes punched or burned in the TOS ship's hull were probably more like the railgun hole in The Expanse, a baseball to basketball sized hole (or maybe a blown seal or ruptured seam) instead of a huge garage door sized chunk of hull ripping away.
Also, in addition to all the hull-adjacent rooms being fairly small, all of those 'A' shaped archways in the halls are section seal doors that close when there is danger of a hull puncture but are left open the rest of the time to help keep the crew from feeling they are living in a rat maze.
From what I've heard movies and TV shows greatly exaggerate just how violent it is.
After all, even if the ship is pressurized as much as air at sea level on Earth, that still only gives you a pressure differential of one atmosphere. Submarines have tougher hulls than spaceships out here in the real world, because they have to survive pressure differentials of up to nine hundred atmospheres.
Maybe a Mod could change the title to something like Disco S4 episode discussion (warning spoilers)?
Even when DS9 went serial in its last season mainly, it didn't end every episode like that. I know the whole point is to get the audience to tune in next week to see what happened next, but everything in the hour before should make the audience want to do that.
Thread title amended, as requested. Sorry for the delay; we had a run in with a turkey that turned out to be quite tasty