Well I've only seen the first two pieces of dialogue... but I've already found something odd.
When our characters press 'continue' he responds with 'that's entirely possible'. What is, exactly? Unless he's continuing on his own observations which means he's talking to himself even though he has a channel open to our ship.
And why is he saying 'good to see you again' when this is the first time I'm encountering him? Unless it's explained later on in the episode, another odd thing I noticed.
Hail ship. Beam down, go to the Holodeck. Shoot three groups of enemies. Play a mini-game. Go to Ten Forward. Read some text while shooting three more groups of enemies that are defeated with one pulsewave shot. Go to Engineering. Play another mini-game. While again shooting three easy enemy groups. Go to Bridge, shoot some enemies.
Beam back, fight an easy fight against the Forrestal. Read dialogue with La Forge on what is to come.
This was hardly what I would call an episode. The most interesting part was the description at the very end which is likely what we'll see in future episodes.
Episodes that will, hopefully, take a bit longer to complete with some real resistance. This was disappointing and not something I would have announced weeks before releasing it.
Sorry to say it, but I'd give it a 3 out of 10. The only good things here are the presence of La Forge and the new interior.
I didn't really mind this episode being on the shorter side considering Brushfire was pretty long, especially if you played it on advanced or elite. It was just an appetizer episode to introduce us to La'forge and to give us a hint at what is to come in the next season and I think it succeeded.
I don't really know where to start with this mission, La Forge implies there is a prior working relationship during his conversation.
there are a few z-axis conflicts on the galaxy class interior damage texture layer, it's fighting with the original non damaged layer.
La forge "blinks" when you start to come off the transporter pad, i mean the entire npc model disappears momentarily then the model returns.
The dominated crew have a green aura around their head, but their heads are missing. even if another lifeform had taken control of these crew members minds, their heads wouldn't disappear.
The mission is a bit short compared to what i would expect from Cryptic and a lack of options regarding that mini boss, all you got is to take him alive.
Questions are in the open, why couldn't we speak with an early 24th century crew member to find out what happened to the forrestal?
Tam? or Kes?
The Caitian captain, where was she during all this adventure?
What does all this got to do with the Nexus?
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I didn't really mind this episode being on the shorter side considering Brushfire was pretty long, especially if you played it on advanced or elite. It was just an appetizer episode to introduce us to La'forge and to give us a hint at what is to come in the next season and I think it succeeded.
True, having a shorter episode in-between isn't necessarily bad... but I was expecting a bit more than this, given that it was announced a few weeks ago already.
Now it feels like this was all just to build up to the real content - for which we have to wait a few weeks again. That's disappointing to me.
What's with the Uniform choices? The crew that went missing recently doesn't use the Odyssey uniform and the one that went missing previously is wearing the WoK uniform long after it stopped being worn.
Geordi got his head stuck in the lintel of the door to ten forward, presumably a new feature in the ai pathfinding, he dangled for the remainder of the time on that deck.
Reg's fantasy women were folk he knew and we as the viewers knew that he knew. Not some random salmon pink girl, would have been better to show it being the person who is in the bar later. This was a rehash of the mirrors and smoke moon segment only in a tinier space.
Vulcan security officer sounded particularly wooden, even for a vulcan.
Ocampan barmaid? I suppose telepathy helps speed up service.
Engineering fight was another cramped dull wave affair and apparently we apply the neural whasnames with a standard energy weapon.
I had to stand on the barrier for the warpcore to be repaired, interaction hitbox obviously too small an area and the character isn't a midget either.
Weird glowy guy made of stars, more a TOS villian that TNG.
Overall very short with the feeling of it being rushed and thrown together from an assortment of generic sto things.
What's with the Uniform choices? The crew that went missing recently doesn't use the Odyssey uniform and the one that went missing previously is wearing the WoK uniform long after it stopped being worn.
I can't remember, how many years had the Forrestal been missing in the Nexus?
Kinda short, and hoping that Captain La Forge saying "Good to see you again" has to do with him being added to earlier episodes. Time travel would also be good, but our Captain's didn't act confused when he said that. Only other problem I had was their wasnt an option to at least attempt to talk the alien down, but it was a Starfleet resolution in the end. Oh and that you did the same thing 3 times in a row: 3 waves of enemies, one mini-game.
_____________________________________________________
Anyone want to give me a Temporal Heavy Dreadnought pack? I'll be your friend
I liked it; short but interesting with a good blend of story and action. Good to have La Forge too.
Also, I'm quite excited about finally having an omni phaser array (at least, I will be in two weeks).
I call it a filler episode at best. Brushfire had way more content and was fun this felt like a slap in the face. Too short but the best part of it, Geordi LaForge.
Pros: Levar Burton does an excellent job Gal interior is gorgeous 360 phaser array - TYVM!!
Cons: Way too short Who the hell is the main boss? We don't go into the Nexus. Pretty pointless the Nexus being there really.
So I'd score this at a generous 4/10 personally.
I hope some of the cons I've listed are addressed in the next episode.
Also, when is the main story arc going to pick up - why are the Tzenkethi blowing up planets? What are the crystals theyre scared of? The last 2 or 3 episodes have not moved this plot along at all IMHO
Short but fun. I should be able to replay this mission across multiple characters without it feeling like too much of a slog. I like that. I'm interested in learning more about this strange entity. This mission certainly laid out the ground work for more missions in the future if Cryptic feels like exploring that.
A nice mission to show off the new Galaxy interior. I Liked it.
But the console is bugged, I upgraded it to Mk VIII (I was promoted whith turning in the mission), and chat said the following when I tried to equip it:
[Inventory] You do not meet the requirements for this item.
Yeah I'm afraid like another said it really felt like a filler mission, something like a quickie foundry mission that was grabbed and had a celebrity thrown in to disguise the otherwise bland nature thereof. However, I do like Levar revisiting La Forge as a character and it was nice to see him again, but he deserves a better mission in the future.
Also the Nexus seemed like a mere footnote than having any importance as well, when I heard of this mission I expected much more to be going on with it! But that said, hopefully this leads to more business with it next episode perhaps and maybe I'll be surprised, I hope.
This felt like a teaser for a new series of missions likely coming soon. It was short, which I'm fine with, but perhaps it may have been best to market it as a short mini episode so we as players aren't confused by the length. I encountered a few minor bugs similar to what is posted above. Nothing game breaking at all. Just small annoyances. The comment about having met before was confusing but possibly it is setting up a time travel episode coming soon. In the bridge fight the boss either disappeared or got lost in terrain at some point. The mission continued on eventually though.
The last fight against the sparkle man in the ship was just a case of me not moving at all and just shooting after his monologue was done. Not every fight has to be drawn out and long but this felt like a case of going too far in the opposite direction.
How does a ship get "lost" in the Nexus. It's a older ship and would have been ripped apart. Loved the TOS style bad guy but this was too short of a mission and I did not feel really invested in it. Two out of five stars.
Unfortunately, as some others have said, it was a little disappointing.
LeVars's voice work was great, the Galaxy interior equally so.
On the negatives, the already mentioned unusual dialogue, even if we can pretend we have met him before so the 'good to see you' made sense the 'continue' button leading him to talk as though we made a statement is jarring.
The caitian captain in the comm chat looks to be wearing a commander uniform.
When helping Geordi with the warp core the interaction button comes up but nothing worked until standing virtually ontop of the core.
Comments
When our characters press 'continue' he responds with 'that's entirely possible'. What is, exactly? Unless he's continuing on his own observations which means he's talking to himself even though he has a channel open to our ship.
And why is he saying 'good to see you again' when this is the first time I'm encountering him? Unless it's explained later on in the episode, another odd thing I noticed.
Beam back, fight an easy fight against the Forrestal. Read dialogue with La Forge on what is to come.
This was hardly what I would call an episode. The most interesting part was the description at the very end which is likely what we'll see in future episodes.
Episodes that will, hopefully, take a bit longer to complete with some real resistance. This was disappointing and not something I would have announced weeks before releasing it.
Sorry to say it, but I'd give it a 3 out of 10. The only good things here are the presence of La Forge and the new interior.
there are a few z-axis conflicts on the galaxy class interior damage texture layer, it's fighting with the original non damaged layer.
La forge "blinks" when you start to come off the transporter pad, i mean the entire npc model disappears momentarily then the model returns.
The dominated crew have a green aura around their head, but their heads are missing. even if another lifeform had taken control of these crew members minds, their heads wouldn't disappear.
The mission is a bit short compared to what i would expect from Cryptic and a lack of options regarding that mini boss, all you got is to take him alive.
Questions are in the open, why couldn't we speak with an early 24th century crew member to find out what happened to the forrestal?
Tam? or Kes?
The Caitian captain, where was she during all this adventure?
What does all this got to do with the Nexus?
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
True, having a shorter episode in-between isn't necessarily bad... but I was expecting a bit more than this, given that it was announced a few weeks ago already.
Now it feels like this was all just to build up to the real content - for which we have to wait a few weeks again. That's disappointing to me.
At least it will be easy to get the gear I guess.
Reg's fantasy women were folk he knew and we as the viewers knew that he knew. Not some random salmon pink girl, would have been better to show it being the person who is in the bar later. This was a rehash of the mirrors and smoke moon segment only in a tinier space.
Vulcan security officer sounded particularly wooden, even for a vulcan.
Ocampan barmaid? I suppose telepathy helps speed up service.
Engineering fight was another cramped dull wave affair and apparently we apply the neural whasnames with a standard energy weapon.
I had to stand on the barrier for the warpcore to be repaired, interaction hitbox obviously too small an area and the character isn't a midget either.
Weird glowy guy made of stars, more a TOS villian that TNG.
Overall very short with the feeling of it being rushed and thrown together from an assortment of generic sto things.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
I can't remember, how many years had the Forrestal been missing in the Nexus?
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
Anyone want to give me a Temporal Heavy Dreadnought pack? I'll be your friend
Also, I'm quite excited about finally having an omni phaser array (at least, I will be in two weeks).
Pros:
Levar Burton does an excellent job
Gal interior is gorgeous
360 phaser array - TYVM!!
Cons:
Way too short
Who the hell is the main boss?
We don't go into the Nexus. Pretty pointless the Nexus being there really.
So I'd score this at a generous 4/10 personally.
I hope some of the cons I've listed are addressed in the next episode.
Also, when is the main story arc going to pick up - why are the Tzenkethi blowing up planets? What are the crystals theyre scared of? The last 2 or 3 episodes have not moved this plot along at all IMHO
Loved the new interior as well. Will we be getting access to it?
But the console is bugged, I upgraded it to Mk VIII (I was promoted whith turning in the mission), and chat said the following when I tried to equip it:
[Inventory] You do not meet the requirements for this item.
Also the Nexus seemed like a mere footnote than having any importance as well, when I heard of this mission I expected much more to be going on with it! But that said, hopefully this leads to more business with it next episode perhaps and maybe I'll be surprised, I hope.
The last fight against the sparkle man in the ship was just a case of me not moving at all and just shooting after his monologue was done. Not every fight has to be drawn out and long but this felt like a case of going too far in the opposite direction.
not sure I feel comfortable taking this entity that can take over peoples minds to a new location for it to do the same.
What of the crew of the TWOK ship? what happened to them?
Are the Tzenkathi still blowing up planets?!
original join date 2010
Member: Team Trekyards. Visit Trekyards today!
LeVars's voice work was great, the Galaxy interior equally so.
On the negatives, the already mentioned unusual dialogue, even if we can pretend we have met him before so the 'good to see you' made sense the 'continue' button leading him to talk as though we made a statement is jarring.
The caitian captain in the comm chat looks to be wearing a commander uniform.
When helping Geordi with the warp core the interaction button comes up but nothing worked until standing virtually ontop of the core.