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**Toward a Better Bajor: Proposed Solution for the Planet's Problems**

It's come to my attention recently that the Bajor map is in need of updating. The new lighting system has made it impossible for a day/night cycle to exist, and this has created a raft of issues for the game.

A proposal came to me for how Bajor could be fixed, and a small but compelling story arc added to further enrich STO.

To wit:
The Bajorans are a hateful, fractious, and violent people. Why not add a short story about rival hate groups on Bajor starting a war of mass destruction, resulting in all the population centers being destroyed and the surface being rendered uninhabitable?

Bajor could be updated to be a map of rubble, with the lighting a consistent dim twilight, some mix of the sun's rays trying to penetrate a thick layer of particulate matter in the atmosphere and terrestrial light from burning or glowing ruined cities.

Captains could travel to Bajor and help survey the damage, and take environmental readings to determine when it would be safe for people to go live there.

If the developers wanted to extend the story later on, there could be a small arc about terraforming the Bajoran grave world to make it habitable to Cardassians, with an aim toward turning it over to them as reparations for the Federation's role in the Dominion War.
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Comments

  • smokebaileysmokebailey Member Posts: 4,130 Arc User
    ~face palm~
    dvZq2Aj.jpg
  • rattler2rattler2 Member Posts: 53,052 Community Moderator
    And the verdict is...
    mlfw10865-facehoof.gif
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
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  • iconiansiconians Member Posts: 6,987 Arc User
    It's come to my attention recently that the Bajor map is in need of updating. The new lighting system has made it impossible for a day/night cycle to exist, and this has created a raft of issues for the game.

    A proposal came to me for how Bajor could be fixed, and a small but compelling story arc added to further enrich STO.

    To wit:
    The Bajorans are a hateful, fractious, and violent people. Why not add a short story about rival hate groups on Bajor starting a war of mass destruction, resulting in all the population centers being destroyed and the surface being rendered uninhabitable?

    Bajor could be updated to be a map of rubble, with the lighting a consistent dim twilight, some mix of the sun's rays trying to penetrate a thick layer of particulate matter in the atmosphere and terrestrial light from burning or glowing ruined cities.

    Captains could travel to Bajor and help survey the damage, and take environmental readings to determine when it would be safe for people to go live there.

    If the developers wanted to extend the story later on, there could be a small arc about terraforming the Bajoran grave world to make it habitable to Cardassians, with an aim toward turning it over to them as reparations for the Federation's role in the Dominion War.

    7HXQoxc.gif​​
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  • jexsamxjexsamx Member Posts: 2,782 Arc User
    edited April 2017
  • binkleyboy#3920 binkleyboy Member Posts: 31 Arc User
    A very fine suggestion in a forum filled with mostly nonsense complaints.

    I would like to add this as well: as a part of the war between the rival hate groups, one group developed a doomsday weapon that would genetically target and kill all members of the Bajoran species. This weapon was only intended to be used in the event that they're defeat was imminent, because they would rather die(and take their enemy with them) than be forced to live under the slavery of their enemy group.

    This genetic weapon could spread via anyone who visited the planet until it eventually infected all Bajorans in the game.

    It could be a fun event kind of like the recruitment drives with goals for the playerbase to meet. Different levels of infection.

    Interesting!
  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    my-reaction-when-I-get-into-an-argument-with-women-homer-simpson-hide-in-bush-disappears.gif

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  • markhawkmanmarkhawkman Member Posts: 35,230 Arc User
    I think the first step is to reunify the Cardassian and Bajoran peoples. The Cardassians were once an enlightened race who had meaningful lives. Then their society collapsed in a series of civil wars and the only surviros of those wars are the deformed mutants you see today. I say "deformed mutants" because apparently the Cardassians once looked much the same as the Bajorans still do today and it wasn't until they bombed each other into oblivion that they changed.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    Easy solution, port the mirror Bajor map over for prime Bajor, and Shea will call it home again.​​
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    We come in peace, SHOOT TO KILL!
  • blueweakblueweak Member Posts: 60 Arc User
    Hello,

    I am Butts, Dear Leader of Starfleet Dental and I approve this message.


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  • risian4risian4 Member Posts: 3,711 Arc User
    - Yawn -

    This is getting old. Let's propose something new instead. Like bombing the sh*t out of Ferenginar. Or make an episode where we see them destroy their own planet while, I don't know, emitting some sort of gases in their search for short term profit that will slowly destroy their atmosphere.

    Those ugly, capitalistic narrow-minded creatures have no right to exist and this would be a nice way to get rid of them. It'd be as fitting an end as the Bajorans destroying themselves in a religious war.

    And the Cardassians already did something similar I believe. I'm sure you guys can be more creative and original (also than me :) )
  • saurializardsaurializard Member Posts: 3,640 Arc User
    How about dropping a MOAPB (Mother Of All Protomatter Bombs) on StarFleet Dental HQs to get rid of the undiplomatic provocations and make them pay for it?
    I would have suggested walls, but they tend to build bridges to counter them and live under.
    #TASforSTO
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  • reyan01reyan01 Member Posts: 14,393 Arc User


    Replace the words 'Bajorans' and 'Bajor' with 'Cardassians' and 'Cardassia' and you've just described post (Dominion) war Cardassia.


  • angrytargangrytarg Member Posts: 10,419 Arc User
    edited April 2017
    952f04687b41b35aec4078d5d2ca94da1234113822_full.gif

    Why is this in General Discussion, by the way?​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • risian4risian4 Member Posts: 3,711 Arc User
    And while we're at it, let's have the Romulans sue the Cardassians in Q's court of intergalactic law for ripping off their entire theme and concept in every way except doing it more poorly. Then Q can find them guilty and erase them from the galaxy.

    And the Ferengi can finally wake up to the fact that capitalism and a profit motive make no bloody sense whatsoever in a galaxy where replicators and holograms exist, and commit mass suicide.

    Three of the most annoying races in Trek gone, sounds like addition by subtraction to me.

    Well there's still cultures without those technologies. Which the Ferengi are happy to exploit therefore.

    Ehm, I mean, which they're happy to assist in their development by bringing trade and such to those cultures suffering from backwardness of course.

    They're not really unlike the Cardassians if we look at their * cough * good motives. Q may erase them, but I still like the idea of bombs. The more violent, the better right? At least that's what I got from the OP's proposal.
  • baddmoonrizinbaddmoonrizin Member Posts: 7,036 Community Moderator
    Yikes! It's starting to get angry up in here. :o
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  • risian4risian4 Member Posts: 3,711 Arc User
    I don't know about others, but I'm not angry. I quite liked the idea. It can be applied to so many species :)
  • capnspankycapnspanky Member Posts: 6 Arc User
    It's come to my attention recently that the Bajor map is in need of updating. The new lighting system has made it impossible for a day/night cycle to exist, and this has created a raft of issues for the game.

    A proposal came to me for how Bajor could be fixed, and a small but compelling story arc added to further enrich STO.

    To wit:
    The Bajorans are a hateful, fractious, and violent people. Why not add a short story about rival hate groups on Bajor starting a war of mass destruction, resulting in all the population centers being destroyed and the surface being rendered uninhabitable?

    Bajor could be updated to be a map of rubble, with the lighting a consistent dim twilight, some mix of the sun's rays trying to penetrate a thick layer of particulate matter in the atmosphere and terrestrial light from burning or glowing ruined cities.

    Captains could travel to Bajor and help survey the damage, and take environmental readings to determine when it would be safe for people to go live there.

    If the developers wanted to extend the story later on, there could be a small arc about terraforming the Bajoran grave world to make it habitable to Cardassians, with an aim toward turning it over to them as reparations for the Federation's role in the Dominion War.

    I don't know why this is getting so much hate, seems like a modest proposal to me.
    CvXHhAV.gif
  • thay8472thay8472 Member Posts: 5,901 Arc User
    Hmmm these Bajorans are pretty bad, they don't even acknowledge my Bajoran character ... so ... I say we let the Mirror Universe attack Bajor then ask the Terran commander very nicely for those mirror hull markings.
  • markhawkmanmarkhawkman Member Posts: 35,230 Arc User
    risian4 wrote: »
    And while we're at it, let's have the Romulans sue the Cardassians in Q's court of intergalactic law for ripping off their entire theme and concept in every way except doing it more poorly. Then Q can find them guilty and erase them from the galaxy.

    And the Ferengi can finally wake up to the fact that capitalism and a profit motive make no bloody sense whatsoever in a galaxy where replicators and holograms exist, and commit mass suicide.

    Three of the most annoying races in Trek gone, sounds like addition by subtraction to me.
    Well there's still cultures without those technologies. Which the Ferengi are happy to exploit therefore.

    Ehm, I mean, which they're happy to assist in their development by bringing trade and such to those cultures suffering from backwardness of course.

    They're not really unlike the Cardassians if we look at their * cough * good motives. Q may erase them, but I still like the idea of bombs. The more violent, the better right? At least that's what I got from the OP's proposal.
    Well, replicators aren't free to use. you have to build and power the things. So replicated goods aren't free either. Thus materials such as dilithium are valued because of the enormous amount of energy required to replicate them.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • theraven2378theraven2378 Member Posts: 5,808 Arc User
    bloodyriz wrote: »
    Easy solution, port the mirror Bajor map over for prime Bajor, and Shea will call it home again.​​

    The Imperium approves that plan
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • angrytargangrytarg Member Posts: 10,419 Arc User
      edited April 2017
      risian4 wrote: »
      And while we're at it, let's have the Romulans sue the Cardassians in Q's court of intergalactic law for ripping off their entire theme and concept in every way except doing it more poorly. Then Q can find them guilty and erase them from the galaxy.

      And the Ferengi can finally wake up to the fact that capitalism and a profit motive make no bloody sense whatsoever in a galaxy where replicators and holograms exist, and commit mass suicide.

      Three of the most annoying races in Trek gone, sounds like addition by subtraction to me.
      Well there's still cultures without those technologies. Which the Ferengi are happy to exploit therefore.

      Ehm, I mean, which they're happy to assist in their development by bringing trade and such to those cultures suffering from backwardness of course.

      They're not really unlike the Cardassians if we look at their * cough * good motives. Q may erase them, but I still like the idea of bombs. The more violent, the better right? At least that's what I got from the OP's proposal.
      Well, replicators aren't free to use. you have to build and power the things. So replicated goods aren't free either. Thus materials such as dilithium are valued because of the enormous amount of energy required to replicate them.

      Keep in mind replicators do not create stuff out of thin air. They need the required base (molecules? I don't know how far they break stuff down) to reassemble into whatever you replicate - they are just transporters, taking apart and reassemble stuff so you need to have resources to use them.​​
      lFC4bt2.gif
      ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
      "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
      "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
      "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
    • jbmonroejbmonroe Member Posts: 809 Arc User
      You know, ever since what's-her-face was banned from the forums, it's been downright dull in here.

      And it was things like this that got what's-her-face banned from the forums.

      Also, while we're at it, let's bring some hard-core isolation by way of trade interdiction to those fun-loving Risians who foment anger toward the gentle inhabitants of Ferenginar, whom, I might point out, are very lucrative customers for those aforementioned swimsuit-wearing socialists.

      (*click* Captain to engineering--could you turn down the hyperbolic amplifier a few notches? *click*)
      boldly-watched.png
    • tobiashirttobiashirt Member Posts: 630 Arc User
      edited April 2017
      Moderated out for discussing moderation.
      Post edited by baddmoonrizin on
    • tobiashirttobiashirt Member Posts: 630 Arc User
      capnspanky wrote: »
      It's come to my attention recently that the Bajor map is in need of updating. The new lighting system has made it impossible for a day/night cycle to exist, and this has created a raft of issues for the game.

      A proposal came to me for how Bajor could be fixed, and a small but compelling story arc added to further enrich STO.

      To wit:
      The Bajorans are a hateful, fractious, and violent people. Why not add a short story about rival hate groups on Bajor starting a war of mass destruction, resulting in all the population centers being destroyed and the surface being rendered uninhabitable?

      Bajor could be updated to be a map of rubble, with the lighting a consistent dim twilight, some mix of the sun's rays trying to penetrate a thick layer of particulate matter in the atmosphere and terrestrial light from burning or glowing ruined cities.

      Captains could travel to Bajor and help survey the damage, and take environmental readings to determine when it would be safe for people to go live there.

      If the developers wanted to extend the story later on, there could be a small arc about terraforming the Bajoran grave world to make it habitable to Cardassians, with an aim toward turning it over to them as reparations for the Federation's role in the Dominion War.

      I don't know why this is getting so much hate, seems like a modest proposal to me.

      Says the person with a sigpic that looks like it's literally designed to hurt other people.
    • risian4risian4 Member Posts: 3,711 Arc User
      jbmonroe wrote: »
      Also, while we're at it, let's bring some hard-core isolation by way of trade interdiction to those fun-loving Risians who foment anger toward the gentle inhabitants of Ferenginar, whom, I might point out, are very lucrative customers for those aforementioned swimsuit-wearing socialists.

      Good idea. Although I think it could be more agressive. I believe that was the original intent. Isolation alone won't destroy Risa or its inhabitants so I think we need to look for more draconian measures.

      Something along the lines of 'if what's yours is ours, then what is ours, is yours'. This could then be used to unleash all sorts of plagues, bad weather, diseases, deep-frozen Breen etc. on the Risians. Depending on where the visitor is coming from ... and what he's suffering from of course.
    • saurializardsaurializard Member Posts: 3,640 Arc User
      edited April 2017
      Moderated out response to moderated post.
      Post edited by baddmoonrizin on
      #TASforSTO
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    • alethkiraenalethkiraen Member Posts: 306 Arc User
      edited April 2017
      Maybe the Circle could see a resurgence as part of this update, OP?
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      To boldly funk where no-one has funked before.
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