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is dps biggest mistake ???

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  • spyralpegacyonspyralpegacyon Member Posts: 408 Arc User
    OP, I'd like you to do me the following favors:​​

    One look at OP's inability to grammar and punctuate should have told you everything about what he's posting, Vel.
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  • reyan01reyan01 Member Posts: 15,536 Arc User
    reyan01 wrote: »
    reyan01 wrote: »
    I don’t really know what to think of the whole ‘DPS’ thing.
    On one hand, if players want to team up in their DPS channel teams and blast through ISA in 43 seconds, fine – whatever – if that’s what you enjoy.
    On the other hand, it has gotten to the point where what little fun was left in PuG ISA has been sucked out. It seems fairly rare to land in a PuG that doesn’t contain someone who averages 50k (or more) DPS. Which, as someone who only manages a paltry 15k DPS, leaves me as little more than a spectator, safe in the disheartening knowledge that I was 100% redundant in that instance.

    But that’s just me – I don’t expect everyone to hate vape runs, it’s just happens that I do. And the fact that they’ve become so very commonplace in PuGs again is painfully disappointing. And it can, sadly, only get worse.

    m8 just play whay you like,this dps thing cant go much further,game can handle all this stress. second thing as i wrote before what is enuff dps 500k ,1 mill,2 mill.. where you gona go with damage???

    big thing right now in upcomming space simulations is exploaration,and franchise that is synonim for exploaration is wasting resources on dps.

    i heard 14 times today,im done with grind i will go play elite dangerous..enuff said.can you blame them??

    this game needs a balance.all mmos good mmos are good becouse they are well balanced.if all is about damage why we have tac,sci,eng, officers to play,just make all tac and kaboom:D


    finally, there is no reason to hate anybody,its just a game.pvp players are about balance ,you cant be best or good if you have better gear,better consoles.etc..i like old skool pvp.:D

    spreding hate in star trek game is just stupid,so big no to hate..


    'Play how you want' is a double-edged sword.

    My point was that if I enter a PuG and a DPS fixed player in a 70k BFAW build enters an instance, I am not playing the way I want to - I'm watching HIM play how HE wants to.

    find fleet members.check that you all have more or less the same gear ,play and have fun..these days if you run pug ,you need one player with dps explosions and no fun for rest of you..i hope this will help you..chers:D

    Which is exactly what I meant when I said this matter is a double-edged sword, because one could argue that the high DPS player should stick to high DPS channels....
  • kittyflofykittyflofy Member Posts: 1,004 Arc User

    Is 40k DPS ok to queue up and play?
    [/quote]

    40k DPS is more than enough. Even with 20k dps you will be more than fine.
  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    OP, I'd like you to do me the following favors:
    • Beat HSE/GTGE in a team of 16k or less dps players/ships.
    • Explain to me how introducing new components gives the devs more time to work on other projects
    • Explain to me how I'm not actually having fun, I'm in fact bored, and I just don't know it
    • Explain to me how 100k+ players don't have teamwork
    • Explain to me why one of either PvE or PvP is inherently better than the other

    One look at OP's inability to grammar and punctuate should have told you everything about what he's posting, Vel.

    I already knew he couldn't; the point was already lost on him. Just trying to offer perspective to anyone reading this thread.​​
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • e30erneste30ernest Member Posts: 1,794 Arc User
    I believe that Vel's point is that some elite STFs (particularly the Iconian space elites and Hive Space) requires a huge amount of DPS (60k+ per player) to complete. 16k is therefore not enough for all content.

  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    e30ernest wrote: »
    I believe that Vel's point is that some elite STFs (particularly the Iconian space elites and Hive Space) requires a huge amount of DPS (60k+ per player) to complete. 16k is therefore not enough for all content.

    That would sure be one of them.

    ​​
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • darthraiderxxxdarthraiderxxx Member Posts: 200 Arc User
    More tactics and teamplay? Like adding Tachyon beam to Borg stfs or adding a condition that you have to heal a certain NPC alive in BHE? You see the threads with people whining over those changes? Your average STO player barely can handle the enemies we currently have in game. Asking for more teamplay and tactics would probably kill the game. Shooting stuff is the easiest content both to design and to handle for the average player here.
  • e30erneste30ernest Member Posts: 1,794 Arc User
    e30ernest wrote: »
    I believe that Vel's point is that some elite STFs (particularly the Iconian space elites and Hive Space) requires a huge amount of DPS (60k+ per player) to complete. 16k is therefore not enough for all content.

    Guys you cant past this dps mind thing...if you want more people in the game ,new people ,dps needs to die..

    You need more tactics,this is mmo.you need real drops,not mk 12 drops,value cca 30k e.c.
    game needs real teamplay,without consoles there is no dps.dps is not skill.I can play pvp match with mi friends with 3 common phasers and have fun,whole team ,and opponent will have nothing just 3 common phasers ,we dont need even shields.but with 3 phaser if i want to survive i need to use skill.

    But if you strip your ship,no consoles no damage..no dps.no fun.

    i wrote 16 for advanced,reason game stability,in elite stfs there is more spawning,more spawning,more lag.

    85% of population plays advanced space Qs,.
    people play ground stfs,less time invested,same reward..why bother with Ginanormus Hp monsters if you can run ground stf..

    Game needs more task oriented game,not pew,pew game..Why, this is star trek game.

    you can lock dps on 30k,for elite stfs.later when cryptic fix the game.if they ever fix the game. so all are in the same boat,then you have skilled players and less skilled players.



    Then you ad 3. or 4. options how you can finish stf,idk 1 is brute force,2 second if all ships have cloack,stay in cloak whole duration of stf.3.destroy some vital enemies post,no reinforcements..etc,,this game needs more imagination.

    current gameplay is warp there,kill xzbjkkj enemies.warp to x point,kill again xy gjbjk enemies,oh we have third jump,kill again xy enemis.warp one more time ,kill boss..yey you win .use trillion dps to kill all..

    this is mi last post,about this.you have mi opinion.im not thinking dps in general is bad but if you have star trek game,game needs to be star trek game not shoot me online game..
    cheers:D


    Dude above please check mi grammmmmmmmmmmmmmmmmar please... :wink: i know you will feel much better.


    Mi girlfrind teach english if you want real cheack we can check your writing,im using more german and slavic languages..dont have use for english,real use right now.



















    Ok, say DPS is locked down to top at 30k... Once you've set that hard-cap, all of the game's content will have to be adjusted, where elite will be at 30k. Advanced will be set at what level? 10k?

    DPS will still exist since this is a combat game where damage is dealt. You can halve the numbers, but in the end people will still cap out that DPS and some people won't be able to and threads like this will exist.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    Can't we all just get along?
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • thetaninethetanine Member Posts: 1,366 Arc User
    edited July 2015
    ...pilot ship is unplayble...

    How are 'pilot ships unplayable' ?

    I have all three of the Romulan Pilot Ships, and they are fracking awesome to command IN MY OPINION.

    Please, explain to me why you'd say pilot ships are unplayable. I have a genuine interest to hear what you have to say on this matter. I am not trolling you AsgardFurry. No sarcasm intended.
    ​​
    STAR TREK
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  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    You might
    More tactics and teamplay? Like adding Tachyon beam to Borg stfs or adding a condition that you have to heal a certain NPC alive in BHE? You see the threads with people whining over those changes? Your average STO player barely can handle the enemies we currently have in game. Asking for more teamplay and tactics would probably kill the game. Shooting stuff is the easiest content both to design and to handle for the average player here.
    true story

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  • shandypandyshandypandy Member Posts: 632 Arc User
    Can't we all just get along?

    Seems not.​​
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  • sf911sf911 Member Posts: 284 Arc User
    For some us DPS is fun.
    Theorycrafting, optimizing and min-maxing our builds is fun.
    Improving our piloting is fun.
    Why not?
    Fun is subjective.
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