I believe that Vel's point is that some elite STFs (particularly the Iconian space elites and Hive Space) requires a huge amount of DPS (60k+ per player) to complete. 16k is therefore not enough for all content.
I believe that Vel's point is that some elite STFs (particularly the Iconian space elites and Hive Space) requires a huge amount of DPS (60k+ per player) to complete. 16k is therefore not enough for all content.
That would sure be one of them.
SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci
More tactics and teamplay? Like adding Tachyon beam to Borg stfs or adding a condition that you have to heal a certain NPC alive in BHE? You see the threads with people whining over those changes? Your average STO player barely can handle the enemies we currently have in game. Asking for more teamplay and tactics would probably kill the game. Shooting stuff is the easiest content both to design and to handle for the average player here.
I believe that Vel's point is that some elite STFs (particularly the Iconian space elites and Hive Space) requires a huge amount of DPS (60k+ per player) to complete. 16k is therefore not enough for all content.
Guys you cant past this dps mind thing...if you want more people in the game ,new people ,dps needs to die..
You need more tactics,this is mmo.you need real drops,not mk 12 drops,value cca 30k e.c.
game needs real teamplay,without consoles there is no dps.dps is not skill.I can play pvp match with mi friends with 3 common phasers and have fun,whole team ,and opponent will have nothing just 3 common phasers ,we dont need even shields.but with 3 phaser if i want to survive i need to use skill.
But if you strip your ship,no consoles no damage..no dps.no fun.
i wrote 16 for advanced,reason game stability,in elite stfs there is more spawning,more spawning,more lag.
85% of population plays advanced space Qs,.
people play ground stfs,less time invested,same reward..why bother with Ginanormus Hp monsters if you can run ground stf..
Game needs more task oriented game,not pew,pew game..Why, this is star trek game.
you can lock dps on 30k,for elite stfs.later when cryptic fix the game.if they ever fix the game. so all are in the same boat,then you have skilled players and less skilled players.
Then you ad 3. or 4. options how you can finish stf,idk 1 is brute force,2 second if all ships have cloack,stay in cloak whole duration of stf.3.destroy some vital enemies post,no reinforcements..etc,,this game needs more imagination.
current gameplay is warp there,kill xzbjkkj enemies.warp to x point,kill again xy gjbjk enemies,oh we have third jump,kill again xy enemis.warp one more time ,kill boss..yey you win .use trillion dps to kill all..
this is mi last post,about this.you have mi opinion.im not thinking dps in general is bad but if you have star trek game,game needs to be star trek game not shoot me online game..
cheers:D
Dude above please check mi grammmmmmmmmmmmmmmmmar please... i know you will feel much better.
Mi girlfrind teach english if you want real cheack we can check your writing,im using more german and slavic languages..dont have use for english,real use right now.
Ok, say DPS is locked down to top at 30k... Once you've set that hard-cap, all of the game's content will have to be adjusted, where elite will be at 30k. Advanced will be set at what level? 10k?
DPS will still exist since this is a combat game where damage is dealt. You can halve the numbers, but in the end people will still cap out that DPS and some people won't be able to and threads like this will exist.
I have all three of the Romulan Pilot Ships, and they are fracking awesome to command IN MY OPINION.
Please, explain to me why you'd say pilot ships are unplayable. I have a genuine interest to hear what you have to say on this matter. I am not trolling you AsgardFurry. No sarcasm intended.
More tactics and teamplay? Like adding Tachyon beam to Borg stfs or adding a condition that you have to heal a certain NPC alive in BHE? You see the threads with people whining over those changes? Your average STO player barely can handle the enemies we currently have in game. Asking for more teamplay and tactics would probably kill the game. Shooting stuff is the easiest content both to design and to handle for the average player here.
Comments
I already knew he couldn't; the point was already lost on him. Just trying to offer perspective to anyone reading this thread.
SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci
Tacs are overrated.
Game's best wiki
Build questions? Look here!
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
That would sure be one of them.
SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci
Tacs are overrated.
Game's best wiki
Build questions? Look here!
Ok, say DPS is locked down to top at 30k... Once you've set that hard-cap, all of the game's content will have to be adjusted, where elite will be at 30k. Advanced will be set at what level? 10k?
DPS will still exist since this is a combat game where damage is dealt. You can halve the numbers, but in the end people will still cap out that DPS and some people won't be able to and threads like this will exist.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
How are 'pilot ships unplayable' ?
I have all three of the Romulan Pilot Ships, and they are fracking awesome to command IN MY OPINION.
Please, explain to me why you'd say pilot ships are unplayable. I have a genuine interest to hear what you have to say on this matter. I am not trolling you AsgardFurry. No sarcasm intended.
true story
Seems not.
Theorycrafting, optimizing and min-maxing our builds is fun.
Improving our piloting is fun.
Why not?
Fun is subjective.