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Vaadwaur Lock Box Overview

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    raventomoeraventomoe Member Posts: 723 Arc User
    edited January 2015
    risian4 wrote: »
    I feel for the players that play Engineers. With the new tactical kit module, one of their captain ground abilities is just given away to tactical officers.

    It may be less predictable than Orbital Strike, but still... was it really necessary to give tactical captains yet another powerful ability?

    Well in hindsight...I always questioned why this ability was given to Engineers. Granted, I love it but calling in orbital bombardment support from your ship sounded more tactical than engineer.
    "The Multiverse, the ultimate frontier..."
    Thus begins...Lyrical Trek
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    crowley875crowley875 Member Posts: 187 Arc User
    edited January 2015
    Ah some cool stuff coming up from those lock boxes. Awesome to fly around in one of those Vaadwaur ships. 1 question though: Do we have to open up a million lock boxes again for even a slight chance of getting one of those fancy ships?
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    morrik13morrik13 Member Posts: 14 Arc User
    edited January 2015
    I love the outfits, and the ships. I cannot wait to acquire them.
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    gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited January 2015
    crowley875 wrote: »
    Ah some cool stuff coming up from those lock boxes. Awesome to fly around in one of those Vaadwaur ships. 1 question though: Do we have to open up a million lock boxes again for even a slight chance of getting one of those fancy ships?

    Assuming the odds match all previous boxes (except the no longer relevant gold boxes), then yes. About 200 has been the rate.
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    themetalstickmanthemetalstickman Member Posts: 1,010 Arc User
    edited January 2015
    Lovin' those costumes and very cool ships. This looks much more interesting than the delta box.

    Yeah. Aside from the corrosive plasma, the delta box wasn't that great.
    Og12TbC.jpg

    Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.

    I dare you to do better.
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    farmallmfarmallm Member Posts: 4,630 Arc User
    edited January 2015
    Since I don't have an account bank. To swap over the crystals. I see only my KDF will get the double barrel rifle. Since they are bind on pickup. Oh well at least one character will get it. It will work well with him since he melee with his other weapon. So I can make good use out of it. This will make me play my KDF even more. :D

    Now to see what the regular weapons will be for my other characters.
    Enterprise%20C_zpsrdrf3v8d.jpg

    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
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    gonaliusgonalius Member Posts: 893 Arc User
    edited January 2015
    crowley875 wrote: »
    Do we have to open up a million lock boxes again for even a slight chance of getting one of those fancy ships?

    You could nab one on your very first go. I nabbed a Wells Ship with my third key I ever used - Over a year after I used the first two.
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    dralthcaandralthcaan Member Posts: 27 Arc User
    edited January 2015
    coming with our Anniversary
    An ancient race, desperate to reclaim the glory of their once-great empire, and subjugate or destroy any that would stand in their way - sound familiar? (HINT: It rhymes with “schimonians.”)

    Only thing I could come up with was [REDACTED]... dun suppose we could see any metreon in game eh? Double dose against metreon poisoning.
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    headley523headley523 Member Posts: 14 Arc User
    edited January 2015
    I know that new races means new ships and whatnot, but what happened to Star Trek online actually being about Starfleet/Klingon Empire/Romulan Republic interacting with these races? When did the core factions become all about commandeering other race's starships?

    I would actually like to see new ships that resemble the faction they are for. Granted, I also like the new race ships and the universal consoles (Because all technology is interchangeable with other technology) that can be installed on any ship. But really, this is not Space Adventures online, this is Star Trek online.

    Just my $0.02

    And... flame war in 3...2...1...
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    makocallowaymakocalloway Member Posts: 455 Arc User
    edited January 2015
    Basically along those lines...

    As more "tank" folks have asked for more "damage" to match the more "tank" that the more "damage" folks have picked up along the way.

    You just blew my mind :D
    5rFUCPd.png

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    lystentlystent Member Posts: 1,019
    edited January 2015
    Love that you guys have kept the budget ships.
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    eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited January 2015
    Meow, I love the Supurrrrrmeowcy trait ... STF's might get a bit easier with it, specially after the new time restrictions on the failures. ^^ I don't care about balance, I neve did PVP and I never will. :)
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
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    rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,047 Community Moderator
    edited January 2015
    Mmmm... Vaadwaur guns...

    Depending on what kind we get, my KDF just might have some new guns to play with. And of course my Fed main has to be a packrat and collect some guns...
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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    lessley00lessley00 Member Posts: 1,200 Arc User
    edited January 2015
    Hell I planned on creating Peter Quill and the space avengers but oh well...

    I WANTED TOO SEE A VAADWAUR JUGGERNAUT PLAYABLE!!

    Why must the tank vanity pet be a toy and not those cool TANKS! OMG! VAADWAUR HEAVY HOWITZER COMBAT PET!! HELL YEAH!!
    Captain Joseph Riker, U.S.S. Odyssey==General V'Mar, U.S.S. Blackwater-A==Admiral Laura Holmes, U.S.S. Forward Unto Dawn
    Grand Master Thotok, son of Koloth, I.K.S. Sompek==Dahar Master Shanara, I.K.S. Balth'Quv

    Admiral R'Tath V'Tirex, R.R.W. Dhael Glohha'enh==Commander Ta'eth Korval, R.R.W Hachae ch'Rhian==Admiral Vranuk, R.R.W Delevhas
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    daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2015
    Now that we are getting that particular outfit, can I please haz one of these with a really, really big gun...???

    :cool:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
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    wayofderawayofdera Member Posts: 0 Arc User
    edited January 2015
    Cryptic,

    The lockbox looks interesting, if I wanted more alien stuff to fly, wear, or use. But I really do not. I understand others do, and I'm glad for them.;)

    However, this is yet another lockbox I will not be getting, as all I really want to fly is iconic ships of the line, old, and eventually (I hope) new, for the playable factions already in game.

    I was really hoping the big deal for the 5th STO anniversary, would be the release of a 4th faction in game. Preferably the Cardassians, or Dominion.

    Anyways, maybe one day we can get another lockbox that focus on faction ships, past, present, future that are in game, rather than yet another alien lockbox.:(
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    odyssey47odyssey47 Member Posts: 524 Arc User
    edited January 2015
    wayofdera wrote: »
    Cryptic,

    The lockbox looks interesting, if I wanted more alien stuff to fly, wear, or use. But I really do not. I understand others do, and I'm glad for them.;)

    However, this is yet another lockbox I will not be getting, as all I really want to fly is iconic ships of the line, old, and eventually (I hope) new, for the playable factions already in game.

    I was really hoping the big deal for the 5th STO anniversary, would be the release of a 4th faction in game. Preferably the Cardassians, or Dominion.

    Anyways, maybe one day we can get another lockbox that focus on faction ships, past, present, future that are in game, rather than yet another alien lockbox.:(

    Yeah I can't believe they didn't release two expansions three months apart. Get on it DEVS!
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    boweninugamiboweninugami Member Posts: 76 Arc User
    edited January 2015
    Hmm....okay, not a big escort fan..I have enough for my tacs. Now the console and the modules are what have my attention.

    And the APU crusier, depending on the layout for my Rom and Klink.
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    fliporicanfliporican Member Posts: 101 Arc User
    edited January 2015
    caboose6 wrote: »
    I sense that many people will be making Star-Lord toons.

    That's what I thought when I saw the new clothing....Star-Lord and since you can inter-mix the costume...I just can't wait to see various versions of Star-Lord running around.
    image.php?name=Sabio&ship=Renaissance&fleet=10th+MACO+Cavalry+Regiment&txtcol=EDE979&fac=fed&spezies=Human&klasse=Starfleet+Tactical+Officer&rank=vadm&image=01
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    mrspidey2mrspidey2 Member Posts: 959 Arc User
    edited January 2015
    Hm, I preferred the NPC-version of the Astika. It didn't have that raised "ridge" that basically obscures the front view of the bridge at the back.

    Or is that just some special ship mode that you can toggle, like with the Guramba or the Dyson ships?

    Interesting Trivia:
    Both, Manasa and Astika are figures from Hinduism.
    http://en.wikipedia.org/wiki/Astika_(Hinduism)
    2bnb7apx.jpg
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    questeriusquesterius Member Posts: 8,332 Arc User
    edited January 2015
    Hmm....okay, not a big escort fan..I have enough for my tacs. Now the console and the modules are what have my attention.

    And the APU crusier, depending on the layout for my Rom and Klink.

    I may also grab one of those. The ship just screams full turret build.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    bobogheimbobogheim Member Posts: 31 Arc User
    edited January 2015
    What about the bridge for the Vaadwaur ship?
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    lessley00lessley00 Member Posts: 1,200 Arc User
    edited January 2015
    wayofdera wrote: »
    Cryptic,

    The lockbox looks interesting, if I wanted more alien stuff to fly, wear, or use. But I really do not. I understand others do, and I'm glad for them.;)

    However, this is yet another lockbox I will not be getting, as all I really want to fly is iconic ships of the line, old, and eventually (I hope) new, for the playable factions already in game.

    I was really hoping the big deal for the 5th STO anniversary, would be the release of a 4th faction in game. Preferably the Cardassians, or Dominion.

    Anyways, maybe one day we can get another lockbox that focus on faction ships, past, present, future that are in game, rather than yet another alien lockbox.:(

    I glad the vaadwaur lockbox is out because I plan on having freelancing chars is the future. I flan to have a Ferengi flying the D'Kora marauder, A Vorta or Jem'hadar flying a Jem'hadar carrier, a Hirogen flying a apex battleship, maybe a Voth, and a Vaadwaur flying the hvy artillery vessel. While everyone else sticks to their factional ships and weapons.
    Captain Joseph Riker, U.S.S. Odyssey==General V'Mar, U.S.S. Blackwater-A==Admiral Laura Holmes, U.S.S. Forward Unto Dawn
    Grand Master Thotok, son of Koloth, I.K.S. Sompek==Dahar Master Shanara, I.K.S. Balth'Quv

    Admiral R'Tath V'Tirex, R.R.W. Dhael Glohha'enh==Commander Ta'eth Korval, R.R.W Hachae ch'Rhian==Admiral Vranuk, R.R.W Delevhas
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    coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited January 2015
    reyan01 wrote: »
    Forced to agree.

    And I, for one, am most definitely NOT looking forward to the unwelcome 'return' of BFAW Scimitards, because this ridiculous trait has that written all over it :(

    Return? I didn't know they left?
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    yakodymyakodym Member Posts: 362 Arc User
    edited January 2015
    Everybody is excited about yet another new lockbox content...

    ...and I'm just sitting here in my mirror heavy cruiser retrofit, saving up for all the TNG costumes, so that I could never buy any other piece of clothing, ever.

    (Also, even though it has been said before, it's becoming even funnier how the Federation, Klingons and Romulans were at war since only like forever, capturing each other's ships fair and square, as seen in the "Doomsday Device" mission - but the only way to get a ship your faction didn't make - not counting the instances where it is a part of a mission - is to wait until some random explorers in some random piece of universe stumble upon a new civilisation, and BOOM, suddenly Lobi Consortium will somehow already have about a bajillion of them salvaged, ready to use and included in their lockbox business, just waiting for you to unpack them... :-D)
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    nicha0nicha0 Member Posts: 1,456 Arc User
    edited January 2015
    The response we have seen to players’ interactions with the Vaadwaur enemy group has been overwhelmingly positive since the launch of Delta Rising.

    Am I the only one that laughed at this?
    Delirium Tremens
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    hfmuddhfmudd Member Posts: 881 Arc User
    edited January 2015
    der Fifth Column vill RISE AGAIN!!
    Join Date: January 2011
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    gulberatgulberat Member Posts: 5,505 Arc User
    edited January 2015
    Yes really. That's a key plot point and even mentioned directly in the article. When they were first discovered, their technology was woefully out of date and no one considered them a potential threat despite that they had a nasty attitude. Sometime between now and then, and nobody yet knows how, they got their hands on a major technology and resource upgrade. It took everyone by surprise.

    Of course, it's not just a plot point or a way to justify making a major threat out of a one shot villain of the week, it also parallels the real rise of TRIBBLE Germany from a beaten down and impoverished nation ground under the heels of the victorious Allies to a major world power able to launch a devastating conquest assault across a large chunk of the Eastern Hemisphere in just a few years. The Vaads are already TRIBBLE analogues, so the parallel fits.

    The more I started thinking about it, the more parallels like this came to mind, and now I really start to even have reservations about using any part of their uniforms or outfits, and wonder if I should avoid that even with how good they look aesthetically. It seems like it could send the wrong message the more I consider it. :-/

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
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