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Difficulty Feedback (was "Terrible Elite Mode")

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  • imperionoctemimperionoctem Member Posts: 0 Arc User
    edited October 2014
    stf65 wrote: »
    i think i have. not everyone needs to do 25k in an astf.

    and the goal here is to get people off their 2-3k ships and pretending that they are kings of the hill because they can take out a cube in a missions with their low dps. it's not challenging to get your dps up to 10k, 15k, and so on. people need to stop thinking just because they can autofire something to death in a regular mission with their rainbow boats they're a good player.

    Games are for fun. Competition is for winning. Maybe don't infect the joy of the former with the blight of the latter. Just a thought.
    _____________________
    Fix the problem, not the blame
  • opo98opo98 Member Posts: 435 Arc User
    edited October 2014
    Are you sure you aren't just feeling bad for yourself? Why would a newbie think that he should try Advanced first?

    Again, not talking about me. There are some people with actual sympathy in the world.
  • tyrannyfighter22tyrannyfighter22 Member Posts: 93 Arc User
    edited October 2014
    Funny thing is, I am confident you have yet to complete an Advanced qeue. If so, post a vid.

    Yeah the dude you were responding to is just a flat out moron. He makes it sound like people are complaining about the hardest tier being too hard which isnt even close to reality. People are pissed because a tier UNDER the hardest is now facepalm hard which in turn destroys most peoples ability to farm R&D mats. We can easily earn marks and dil from other places but as of now (correct me if I am wrong) the only place to get the advanced mat packs are in the advanced and elite ques.
  • stf65stf65 Member Posts: 0 Arc User
    edited October 2014
    opo98 wrote: »
    Okay, let's go with the superior upgrade shall we? 850k EC each. Whee, we just spent now 15 million EC to upgrade ONE WEAPON.
    do you not understand that you can craft superiors at level 15 and that you don't need to buy them? you really don't understand crafting.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited October 2014
    Well... I was one of those people bragging about how easy it was... I find the new levels... Exciting...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • resumodresumod Member Posts: 62 Arc User
    edited October 2014
    stf65 wrote: »
    it doesn't require funds. you don't need to tons of money to make a good ship. you can buy fleet mods with ingame currency, and so on. you can get doffs just by running the missions.

    you seem to want to believe that a newb should be able to do an astf in a week. that's not the case. but if you take some time you do stfs and other rep missions and build a boat that can easily do advanced queues without major issues.

    but as usual, everyone's comments are about immediate gratification and making it happen now. you didn't get to 50 in 1 day, you shouldn't expect to be able to do the advanced and elite queues in 1 day of reaching 50 either. you build toward it.

    And where to get the Fleetmarks?
    Where to get the EC? The rate of drops is reduced to none existance, even when playing the story on elite.
    stf65 wrote: »
    you do get that you can craft mk 14 epic gear without ever needing to have done a rep? thanks to crafting rep gear isn't the only thing that matters in the game any more. you can take any gear and make it into something fantastic.
    Again, where to get the EC for the Upgrades where to get the DI (I play KDF and most of the time i get around 1500 Di out of one marauding run and between 50 and 100k EC).
    Or if they should craft on their own, where to get the purple R&D mats.
  • stf65stf65 Member Posts: 0 Arc User
    edited October 2014
    opo98 wrote: »
    Again, not talking about me. There are some people with actual sympathy in the world.
    you are talking about you. you're just using the white knight facade.
  • trelane87trelane87 Member Posts: 242 Arc User
    edited October 2014
    woodwhity wrote: »
    Short answer: L2P.



    Drainer in the team are king for the moment ;)

    Ya I don't know about that, I used to be able to knock out a couple subsystems with my drains.. even on tribble before launch I was still doing alright with drains. But now I'm having more luck using an escort with my sci toon instead of my drain boat... I guess sci ships are only for PVP now :rolleyes:
  • opo98opo98 Member Posts: 435 Arc User
    edited October 2014
    stf65 wrote: »
    do you not understand that you can craft superiors at level 15 and that you don't need to buy them? you really don't understand crafting.

    What level are superiors for crafting again? Oh that's right. 15. I'm sure every newbie/average joe has 15 in the relevant crafting skill to do that.

    Plus there is the cost of getting all the materials to craft them in the first place.
  • stf65stf65 Member Posts: 0 Arc User
    edited October 2014
    resumod wrote: »
    And where to get the Fleetmarks?
    Where to get the EC? The rate of drops is reduced to none existance, even when playing the story on elite.
    you get marks even from doing normal stfs. you get fleet marks by doing fleet missions; and most of them aren't advanced queues. you can get ecs just by selling vendor trash. i earn of 300k ecs a day just doing my 8k dilithium run popping dinos.
  • opo98opo98 Member Posts: 435 Arc User
    edited October 2014
    stf65 wrote: »
    you are talking about you. you're just using the white knight facade.

    I think you need not resort to personal attacks. I haven't done so to you. You can check my build on STO Gateway if need be. I don't need you to tell me what I think and feel.
  • chk231chk231 Member Posts: 161 Arc User
    edited October 2014
    Borg neural processors should be rewarded in normal difficulty. This will address some of the newbies
    not being able to get them issues.

    People will do content if the rewards are worth it. Make it like 1 processor for normal, and maybe 2 or 3 for Advanced, and really good awards for Elite.....reward the player accordingly for the difficulty, and there won't be as many problems.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited October 2014
    opo98 wrote: »
    Honestly Cryptic, are you kidding with the Advanced difficulty? I personally enjoy how hard it is, but it is pretty much impossible for a newbie/novice pilot to even complete those missions.

    Well, a newbie/novice pilot should not be playing "Advanced", as it's for lvl 51-60. Normal is for novice players, Advanced for experienced players, and Elite for masochists.
  • opo98opo98 Member Posts: 435 Arc User
    edited October 2014
    chk231 wrote: »
    Borg neural processors should be rewarded in normal difficulty. This will address some of the newbies
    not being able to get them issues.

    People will do content if the rewards are worth it. Make it like 1 processor for normal, and maybe 2 or 3 for Advanced, and really good awards for Elite.....reward the player accordingly for the difficulty, and there won't be as many problems.

    I like this idea. It allows people to get what they need in Normal to do Advanced, then Elite and so on.
  • stf65stf65 Member Posts: 0 Arc User
    edited October 2014
    opo98 wrote: »
    What level are superiors for crafting again? Oh that's right. 15. I'm sure every newbie/average joe has 15 in the relevant crafting skill to do that.

    Plus there is the cost of getting all the materials to craft them in the first place.
    you really can't be this stupid.

    a newb crafts as he's going along from 1 to 50. it's not something you have to start at level 50. even if you just daily it you can be at level 15 in 100 days; and if you actually craft things you can be there in a month with minimal resources cost. by the time someone's at 50 he could have everything at level 15 with ease.

    this is all just you not wanting to do anything other then the way you want to do it and pretending you care about anyone else.
  • opo98opo98 Member Posts: 435 Arc User
    edited October 2014
    tekehd wrote: »
    Well, a newbie/novice pilot should not be playing "Advanced", as it's for lvl 51-60. Normal is for novice players, Advanced for experienced players, and Elite for masochists.

    I only wish Elite were for masochists. As it stands, it is easy to complete Elite if you can do Advanced, and I think that is a little skewed.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited October 2014
    opo98 wrote: »
    Good luck to the new players attempting to get the gear to go to Advanced difficulty. Oh wait, that's right. They can't because in order to get the gear they have to play advanced.

    Oh, if only your logic worked, because then that would be the intended outcome.

    You play normal, gain familiarity with your ship and its abilities and firepower, then move to Advanced to get rep gear. As "new" players are moving up they will be having access to Mk XIII gear as they get to the point where they can do advanced content for rep grind/equipment.
  • ummaxummax Member Posts: 529 Arc User
    edited October 2014
    I am using an old ship for this as i was a returning player and i started playing just a couple weeks before they announced the new delta rising so i held off. I pay the monthly subscription to cryptic because i am not a fan of "pay 2 win" so i grind dilithium for zen this feels more like I earned the ships.

    On a couple of my very old guys I had carriers I can do advanced with some sweat however on one guy he has a ship that there is no way I can do even the normals so I am having to use the ones with carriers to grind dilithium because I do not believe in paying 100+ bucks for ships I pay 15 bucks a month and get some zen and grind the rest.

    I still enjoy the game but i do have one character and possibly two i have not tried the romulan one yet that cannot really progress unless the quest line unlocks the adventure ground zone allowing me to at least get some gear. I do think advanced are overdone a bit because it says level 50-60 but if i was not in those carriers with very good armour I would get one shotted I am sure. The normals I found are almost as time consuming as the advanced (think about it your doing normals in lesser gear but still taking a long time to complete them).

    My guys have decent dps but the marks awarded I think should be higher along with dilithium unless the goal is to push people into the new line of ships. If this is the goal then there needs to be some ingame version the concept of freemium is not to force people to open their wallets. The concept of freemium is supposed to be that the people feel entertained enough to open their wallets and pay what they can afford.

    On that note i have almost enough zens saved up to purchase my guy who can't do any of the pve q's anymore a t6 ship. At the moment he is kinda a killjoy in the fleet he is in because all he can do is ground missions and finish the quest line in the dyson sphere in the hopes of unlocking the one for delta quadrant he can't do any q's now.

    OH well. I wont be pushed to pay more then I am willing to pay or can afford for my entertainement. The fact that I am feeling pressured by the all mighty dollar also makes me want to dig my heals in more and pay them less. I am sure it has this effect on other people as well.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited October 2014
    valoreah wrote: »
    Newer players are supposed to start with Normal queues first. That's the thinking anyway.

    Yeah ... because that has worked so well until now ... both in space and especially on ground .
  • chk231chk231 Member Posts: 161 Arc User
    edited October 2014
    Is it possible to get Borg MK XI stuff or is it all just MK XII ? There should be a tier for new players starting out.

    I guess the only way around this is to item upgrade your gear or craft it or buy it off the exchange or purchase from rep stores or whatever else is out there... until you are powerful enough to run Advanced Queues....but I really think rewards should be adjusted accordingly...
  • saedeithsaedeith Member Posts: 628 Arc User
    edited October 2014
    chk231 wrote: »
    Borg neural processors should be rewarded in normal difficulty. This will address some of the newbies
    not being able to get them issues.

    People will do content if the rewards are worth it. Make it like 1 processor for normal, and maybe 2 or 3 for Advanced, and really good awards for Elite.....reward the player accordingly for the difficulty, and there won't be as many problems.


    This seems reasonable to me but don't stop with the processors. The queue should give the corresponding mat on normal. I wouldn't automatically give them as rewards, it would be chance based so people do have to work for them. 1 for normal, 2 advanced, 3 elite would be fair.
  • opo98opo98 Member Posts: 435 Arc User
    edited October 2014
    stf65 wrote: »
    you really can't be this stupid.

    a newb crafts as he's going along from 1 to 50. it's not something you have to start at level 50. even if you just daily it you can be at level 15 in 100 days; and if you actually craft things you can be there in a month with minimal resources cost. by the time someone's at 50 he could have everything at level 15 with ease.

    this is all just you not wanting to do anything other then the way you want to do it and pretending you care about anyone else.

    Tone it down, I'll agree with everything you said if you like that. I don't understand why you can't put yourself in a new players shoes?

    I mean really, you are meeting my passionate postings with personal attacks and rage instead of logical argument. It's hard to read someone's post after they call you "stupid" or a ""white knight".

    Do you talk to people this way in real life?
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited October 2014
    aelfwin1 wrote: »
    Yeah ... because that has worked so well until now ... both in space and especially on ground .

    Yeah, that was basically how it was supposed to work before as well...... of course because an optional fail would not lose you the whole mission in an higher-difficulty queue, so it was easier to carry the novice who did not pay attention and did their own thing. Not true anymore, and until they give up or learn on their own pugs for adv will be annoying because no one listens, takes instruction or does much past cursing at people to encourage the ones who do listen not to.

    Unfortuneatly they have yet to develop a system to apply patches to players.
  • knockyknocky Member Posts: 0 Arc User
    edited October 2014
    Still in the same godamn STF I was when I posted on the 1st page.

    Optional time limit failed of course.....but by God we will get our 400 dil

    7,152,715 Tac Cube....it just makes the 20 minutes just to kill it FUN!

    Thank you for showing us what real FUN is Devs
    [SIGPIC][/SIGPIC]
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited October 2014
    I don't plan on upgrading every Tier 5 upgradable ship I own right away. I'm not one who usually plays through the queues much so until I feel I have to upgrade, I'll be content with what I have on me for the time being as I go through the progression.

    TSC_Signature_Gen_4_-_Vegeta_Small.png
  • chk231chk231 Member Posts: 161 Arc User
    edited October 2014
    Post suggestions on what has to be changed in Advanced. Maybe it should be tuned down a bit. Games go through balance changes all the time. Say specifically what you think should be modified.
  • stf65stf65 Member Posts: 0 Arc User
    edited October 2014
    opo98 wrote: »
    Tone it down, I'll agree with everything you said if you like that. I don't understand why you can't put yourself in a new players shoes?

    I mean really, you are meeting my passionate postings with personal attacks and rage instead of logical argument. It's hard to read someone's post after they call you "stupid" or a ""white knight".

    Do you talk to people this way in real life?
    See, when you can't refute the points you try to misdirect.

    just accept that how you want to do things isn't how most newbs coming into the game will be doing things. they're gonna level and craft as they go. they're going to upgrade gear and weapons as they're playing. they're not gonna be as focused on rep stuff as we were coming up because for them there's more avenues to getting good gear besides just reps.

    the newbs are playing in a much bigger arena then we were. we spent years grinding the same stfs over and over to get the 'good' gear, but that isn't needed any more. now people can just take their favor breen set or whatever and make it great.

    the newbs are gonna have it much easier then we did. they'll do advanced queues for fun to challenge themselves rather then necessity.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited October 2014
    opo98 wrote: »
    You seem to forget that we speak of the rainbow boats here. I'm talking newbies with no funds to be able to get that kind of DPS. Tell me it's easy to get 15k DPS while surviving a metric ton of incoming damage while using mk xii blue exchange gear and a mirror/basic zen ship.

    All you need to do to test this is unequip all your rep gear, all your rep passives and get out of your shiny super-ship. Guaranteed it won't work for adv.

    Oh please - we used to do Fleet runs of old Elite IS with vanilla T5 ships and MkX common (aka White) gear and were successful. Normal shouldn't be difficult for newbies; BUT gone are the days you can just fly anywhere on a map (not paying attention) and just spamming FAW. So, they'll have to do Normals to LEARN the encounter and start getting better gear to advance...OMG! sounds like STO is trying to become an actual MMO with a cooperative end game that requires players to pay attention and consider builds. That paradigm worked out SO HORRIBLY for MMOs like WoW in the past, what is Cryptic thinking?....oh, wait.

    STO was honestly an ultra casual joke with past updates where we had players complaining if they couldn't get the new cooperative content on farm status by the end of the first day of release. the majority of MMOs out there DON'T DO expansions that way, and it now seems Cryptic is trying to follow suit...THE HORROR!:D
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • resumodresumod Member Posts: 62 Arc User
    edited October 2014
    stf65 wrote: »
    you get marks even from doing normal stfs. you get fleet marks by doing fleet missions; and most of them aren't advanced queues. you can get ecs just by selling vendor trash. i earn of 300k ecs a day just doing my 8k dilithium run popping dinos.

    15 marks + 55 from daly make 70marks/day if just using the daly. 30 are needed for the daly project makes 40. One space set is 3000, ground 1500. "just" 75 days for a space set.
    Afaik fleet missions have buffed up too and the reward for normal isn't that high.
    EC and vendor trash, yeah. You noticed the reduced drop rate in DR allready? I played 2 missions and found 7 items that will worth around 20k when vendoring. I played on elite...
    And popping Dinos. Well, throw out your reptraits, throw away your repgear, throw out your lockboxtraits, get only mission reward or cheap ground gear and pop the Dinos. But don't be to surprised if the Dinos pop you.


    And a noob can't craft from 1 to 50. At best from 10 to 50 because the doffsystem unlocks at level 10. And if you get the right officers there is an other question.
  • lowy1lowy1 Member Posts: 964 Arc User
    edited October 2014
    It's obvious things are wonky. I did the Tholian Red Alert and Tau Dewa Patrol this morning and the Tholian Alert was ROFL Stomped in in under 5 minutes. I did the Patrol on Elite and it took me about 30 minutes to complete, but I got 2.5 levels and 2 Mastery levels on my ship.
    HzLLhLB.gif

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