Well... I was one of those people bragging about how easy it was... I find the new levels... Exciting...
I don't. My strategy has always been to fly around an STF with my eyes closed while repeatedly hammering the spacebar. If that's no longer a viable approach Cryptic has obviously done something wrong and I demand nerfs!
omg you people. just read some of the actual crafting threads. not the ones you normally post in where you complain about everything, but the ones where actual crafters are telling you how to get to 15 quickly without spending tons of resources.
you guys are massively uniformed, probably due to all the mental rage keeping you from learning anything, and so keep repeating the same stupidity over and over. i feel like i'm in the deep south in the late 1800s around here: all hate biased stereotypes with no ability to actually learn what's going on.
Make a level 1 and do all you said without using recources of any of your other chars. Do all the stuff you want to tell us. Show us that you are right. Good luck, you will need it. Until then you are the raging troll here.
Btw, i just played one char up before the XP bonus event with the old droprates. Funfact, the more EC you allready have, the faster you gather EC.
Crafting beside the 20h projects cost DI and Mats. You can get white and green and sometimes blue mats from Doffing. But you might be level 20 if your stock is good enough to craft anything.
The problem is the DI. 5 to 1000 DI (crit on a 20h + 20h cooldown one) (or 2000 for Contra, 40k EC for one contra) for a fed player. KDF gets some more.
May be I'm just a good player but free ship Star cruiser and the advance STF haven't proven to be much of a challenge for me yet. But may be I just been lucky that I been with players with big enough ships that they can cover for my lack of a decent ship and fire power or perhaps I just got a exceptionally well equipped ship, I don't think I have, through the Vaadwaur Cluster torpedo pack a punch, free weapon for doing the missions.
I haven't spent a penny on this game either.
But it is a time for me to get a new ship through, after months of saving up my Dilithium, Guardian Cruiser or Eclipse Intel Cruiser or shall I hold until cryptic release a Tier 6 vessel I actually like the look off, decisions decisions decisions.
May be I'm just a good player but free ship Star cruiser and the advance STF haven't proven to be much of a challenge for me yet. But may be I just been lucky that I been with players with big enough ships that they can cover for my lack of a decent ship and fire power or perhaps I just got a exceptionally well equipped ship.
I haven't spent a penny on this game either.
But it is a time for me to get a new ship through, after months of saving up my Dilithium, Guardian Cruiser or Eclipse Intel Cruiser or shall I hold until cryptic release a Tier 6 vessel I actually like the look off, decisions decisions decisions.
I'm glad you have had a good experience so far. Surprising with pugs. Are you sure you did it on Advanced though?
My personal advice for ships at least would be to wait until T6 fleet ships come out, or bleed major EC for the new lockbox ships.
Ya I don't know about that, I used to be able to knock out a couple subsystems with my drains.. even on tribble before launch I was still doing alright with drains. But now I'm having more luck using an escort with my sci toon instead of my drain boat... I guess sci ships are only for PVP now :rolleyes:
No, look in the thread about finally advanced Borg disconnected with all optionals. Particle gen sci builds with tactical captains are able to obliterate anything. The M
I have to agree with the op, I have been developing a new alt, and I have a build put together using what a get from the rep, and what I can afford on the exchange.
I have even cheated a little and I have a plas leach, a tu chimera, marion dulmar doff and a full aux2batt with all purple doffs, and I am having a great deal of bother with the missions.
Okay, let's go with the superior upgrade shall we? 850k EC each. Whee, we just spent now 15 million EC to upgrade ONE WEAPON.
Not to mention the superiors are just flat out not worth it.
Don't assume I'm talking about me. I have all that stuff already, it cost me a fortune. But, I've also been playing for 3 years. I can't imagine someone trying to amass that wealth when they just start out.
Well, I paid 400K EC each for about 85 Superior beam weapons upgrades last Sunday. IT IS THE SECOND DAY PEOPLE...... I actually flipped them all and made ~30 million off of people who don't think or understand all of the game... that's the problem here with most of the posts.
How many specialization points have you spent? What level are you? Starship Mastery? A player, as a top end geared lvl 50 has no business in a Advanced STF with out getting your stuff right first.
join Date: Sep 2009 - I want my changeling lava lamp!
I am going to have to completely agree with deokkent on this one.
Making it take longer has nothing to do with difficulty, and, is not what people openly announced they wanted.
In fact one of the concrete, certified requests consistently was to make the game more than "escorts online" and have the "mmo trinity" validate all types of gameplay such as tanking, controlling and healing.
If you look what system changes they did in notepad for this round, nothing the community asked was added and that goes for everyone on every level.
Well, I paid 400K EC each for about 85 of them last Sunday. IT IS THE FIRST DAY PEOPLE......
I actually flipped them all and made ~30 million off of people who don't think or understand all of the game... that's the problem here with most of the posts.
I'm pretty sure people generally understand the game. 34 million EC to be able to flip those is no small task for a newbie in the first place.
Besides, there are people that like to play the game differently than "Stock Traders Online". I'm happy you make so much money, but not everyone plays like that.
Annnd the superiority complex attitude is why I go way out of my way to be nice to noobs & outright tell uppity teammates where to stuff it. I was treated like TRIBBLE when I first ventured into Old Elites. Some exchanges were downright abusive & almost scared me off. Not gonna let that happen to noobs, BTDT, they need leeway until they get the hang of it. You can tell who the noobs are versus griefers.
You practice on Normal until you're super comfortable in Normal queues, then you start the Old Elites. We all know this, none of us went in them pre-existing pros, it took a little practice. It took me a while to not go boom in CCE, and man did it feel great the first time I placed 3rd.
Why people seem to think they & their top-notch out-the-door build should be the be all, end all status quo for who should jump in -- noobs need not apply -- is beyond me. If that's how you feel, that's what private queues are for, use them. The rest of the players need to flesh it out some first. That's going to be a lot more difficult now. If people come in trying, and have to put up with TRIBBLE attitudes AND a massively (at first glance) harder queue, then kiss the pool of players for it goodbye. The HP needs to be reduced by a good clip, attitudes are a whole different ball of wax for another thread. though.
Good luck to the new players attempting to get the gear to go to Advanced difficulty. Oh wait, that's right. They can't because in order to get the gear they have to play advanced.
Oh, if only your logic worked, because then that would be the intended outcome.
I pointed this out several times while this stuff was on Tribble. If they make it availible to obtain the stuff people need even from normal, albeit at a much much smaller rate - like 1 BNP and 10-15% chance of a purple mat, we wouldn't have the issues we're having now. People that are unprepared or just want to play relaxed would still be able to progress, even if it's a snail's pace.
As it is now, everyone needs to do advanced at least, since normal doesn't get the whole variety of items that are essential in the game's progression. Only the new advanced is really testing players' skill and gear, so in order to have a better chance to do it people need good gear. But in order to get good gear people must do advanced at least because there's no other way around.
See the problem here, Cryptic? Why don't you add a small chance to obtain the items obtainable from advanced to the normal queues? It will save you a world of rage and probably a few customers as well.
Frack this.. Cant even finist the fleet alert. Horrible.
My thoughts exactly!
And I even have fleet gear and a T5-U Breen Warship.
It's not that I die, it's others die, or the team as a whole doesn't do enough DPS to win.
It's appalling... does Cryptic even test this out with say, Mirror uni ships and mission gear first.
Also some of the PvE's don't even have a Advanced or Elite, yet FFA is practically impossible to finish now.
i guess leveling to 60 does not count as progression anymore
what Imadude3 said. What I meant by progression was doing the story missions and leveling up my characters to Level 60 and beyond with investing in the specialization system. You don't need to Upgrade to tier 5-U to complete the Delta Quandrant story missions at all.
The problem with that is they can't get mats (borg neural processor, ect) for decent rep gear outside of the very rare chance of getting a drop in the rep reward boxes.
Wow you don't even get the processors on normal?
WTFlek!!
Annnd the superiority complex attitude is why I go way out of my way to be nice to noobs & outright tell uppity teammates where to stuff it. I was treated like TRIBBLE when I first ventured into Old Elites. Some exchanges were downright abusive & almost scared me off. Not gonna let that happen to noobs, BTDT, they need leeway until they get the hang of it. You can tell who the noobs are versus griefers.
You practice on Normal until you're super comfortable in Normal queues, then you start the Old Elites. We all know this, none of us went in them pre-existing pros, it took a little practice. It took me a while to not go boom in CCE, and man did it feel great the first time I placed 3rd.
Why people seem to think they & their top-notch out-the-door build should be the be all, end all status quo for who should jump in -- noobs need not apply -- is beyond me. If that's how you feel, that's what private queues are for, use them. The rest of the players need to flesh it out some first. That's going to be a lot more difficult now. If people come in trying, and have to put up with TRIBBLE attitudes AND a massively (at first glance) harder queue, then kiss the pool of players for it goodbye. The HP needs to be reduced by a good clip, attitudes are a whole different ball of wax for another thread. though.
^^ What she said...; my main ship, a T5-U Fleet Nebula, still hasn't cracked 4k dps; rather, it's setup for support and exotic damage...and that's by choice...; I'm more than happy to do my part in a successful run, through healing/repairing and herding up those mobs with a super-buffed up Grav Well III/Graviton Pulse Generator combo for the pew-pewers to pick off....
You play your way and don't give me any grief about it, and I'll do the same...; plus, I'm still pleasantly surprised when someone thanks me for saving their skidplate!
do you not understand that you can craft superiors at level 15 and that you don't need to buy them? you really don't understand crafting.
And newbies are supposed to get the very rare mats needed to craft these where exactly?
Because so far that consists of...
1) pay considerable EC prices on the Exchange.
2) Pay actual money and hope you get the right one with the C-store
3) Cough up 1000 dilithium and hope you get one and its the right one from the academy
4) Grind Advanced and/or Elite ques and hope you get one.
Newsflash : You're not "going through the progression" if you don't plan on upgrading anything ... or are you talking about something spiritual here ?
So i guess engaging in the story missions and climbing my toon toward 60 doesn't count as progress ?
Weird.
And here I thought that my enjoying the game the way I choose to, was okay.
Apparently I'm not one of the "In" crowd today unless I scream to the heavens about how bad all this is.
Let's see.
1. Enjoying new episodes
2. Have had no problems finding groups (PUGS even) to run thru a few of the STF type missions on Advanced.
3. Succeeded in a higher % of said PUG STFs than we failed. Even got the optional once in ISA.
4. Ship still T5.
5. Equipment as yet unupgraded.
6. Didn't have to pay for anything yet, and enjoying the heck outta the new stuff.
Sure some things could use retuning.
But Cryptic has already been in the forums acknowledging this.
It was even Geko, the Lead Designer.
Shrug.
Guess I really just don't understand all the bellyaching this time.
Guess this means, I'm not playing the game right.
Or maybe, having ... you know ... fun while engaging with the content IS the right way to play.
If a casual player like me can be enjoying all this, DESPITE all the rage saying casual players will hate this (or some form thereof), all the whining and moaning makes no sense.
I've seen again and again , "This is the death of the casual player!" , "This is only for Uber Leetz" , "Casuals will hate this." etc etc , yadda yadda yadda.
All the fools saying that. You're wrong.
Whatever, best to avoid these forums anyway.
I never know why I come back here.
Maybe it's just to laugh at all the funny.
Say Iconians hasn't posted in awhile.
The increased difficulty and the new ships are completely separate things.
Ummm , not quite .
Example from the new lockbox ship :
The Benthan Assault Cruiser is a Tier 6 starship.
(snip)
Hull Strength: 37,500 at level 40, 43,125 at level 50 and 50,000 at level 60
^^T6 ships level with you , thus the increased difficulty and the new ships are linked , which was not he case with the ships from LOR .
I'm only at level 51 right now, being a casual player. I know some people are already 60.
I'm still 50 something .
With only 17 missions in DR , I'm taking it slooooowly .
When people claim they suck because they don't have the best ships, it's nothing more than an excuse. With the same ship, @sarcasmdetector gets 30k and I get 15k. Piloting skill makes the difference.
Piloting is a small part of it .
The rest is consoles from the Lobi store and Doffs that can cost millions of EC .
And that does not include the cost of gearing up to Mk 13-14 .
That , plus knowing how to optimize stuff helps ... -- knowledge tat comes from experimenting , which in turn = more costs .
Reducing @sarcasmdetector's knowledge to "piloting" does him a disservice .
Having said that , more then one person has noted that the reoccurring theme in his builds is EPTW & BFAW .
Maybe it's the PVP-er in me who thinks this , but them ain't skills .
The issue is that the previous difficulty coddled the player base so that weaksauce ships doing 3k DPS were fine in ISE. This is no longer the case - people need to know what they're doing, or they'll fail.
In time, this will pass. People will step up to the challenge. It just takes time for people's ego to deflate, and realize that their 5k builds were never any good, it was just the enemy that sucked.
I have some 15K builds and I even have 2.5k build (my fleet K'Tang) .
I love them each , and since I level toons for specific ships , I have a lot of toons that are in various states , and until now I was able to have fun with each in STF's .
Unlike others , I won't delete toons , and I won't consolidate .
I have only stayed as long as I've had because I enjoyed flying my ships and I loved the Borg STF's .
If I can no longer enjoy the stuff I loved , then maybe it's time to reconsider my time in STO .
After nearly 5 years , it might not be such a bad thing .
And just for the record , I did get the optional in the new Advanced ISE a couple of times with my better builds with teams from the public ESTF channel .
But I'm well aware that I have many builds that will never get there as things stand .
I think the Problem isn't in the Difficulty per se... but in the horrendously inflated HP...
Unless you're a Hardcore Guy you will even have to take your sweet time with those ******n Kazon Carriers... I sure did, I mean, I certainly not good... probably way under 10k DPS but still, never had Problems before (especially after a little optimizing) and now it takes Minutes to take down one ******n Ship, not even in an STF, when playing on Advanced or Elite (was still on Elite from before DR).
My thoughts exactly!
And I even have fleet gear and a T5-U Breen Warship.
It's not that I die, it's others die, or the team as a whole doesn't do enough DPS to win.
It's appalling... does Cryptic even test this out with say, Mirror uni ships and mission gear first.
Also some of the PvE's don't even have a Advanced or Elite, yet FFA is practically impossible to finish now.
you guys realize this was on purpose right? cryptic has said this was intended.
they want the game to be this difficult(even thought it isn not difficult at all, only boring), i find it interesting the 180 change they did from rep boxes mechanics giving MK XI/XII purp stuff to this... thing they have now.
PWE must have forced this on them(or maybe it was cryptic's own idea, who knows), in order to force new players to buy stuff, i seriously doubt they're going to change it, unless there is an ACTUAL hit to their bottom line/playerbase numbers.
Comments
I don't. My strategy has always been to fly around an STF with my eyes closed while repeatedly hammering the spacebar. If that's no longer a viable approach Cryptic has obviously done something wrong and I demand nerfs!
Btw, i just played one char up before the XP bonus event with the old droprates. Funfact, the more EC you allready have, the faster you gather EC.
Crafting beside the 20h projects cost DI and Mats. You can get white and green and sometimes blue mats from Doffing. But you might be level 20 if your stock is good enough to craft anything.
The problem is the DI. 5 to 1000 DI (crit on a 20h + 20h cooldown one) (or 2000 for Contra, 40k EC for one contra) for a fed player. KDF gets some more.
I haven't spent a penny on this game either.
But it is a time for me to get a new ship through, after months of saving up my Dilithium, Guardian Cruiser or Eclipse Intel Cruiser or shall I hold until cryptic release a Tier 6 vessel I actually like the look off, decisions decisions decisions.
I'm glad you have had a good experience so far. Surprising with pugs. Are you sure you did it on Advanced though?
My personal advice for ships at least would be to wait until T6 fleet ships come out, or bleed major EC for the new lockbox ships.
No, look in the thread about finally advanced Borg disconnected with all optionals. Particle gen sci builds with tactical captains are able to obliterate anything. The M
I have even cheated a little and I have a plas leach, a tu chimera, marion dulmar doff and a full aux2batt with all purple doffs, and I am having a great deal of bother with the missions.
I am making a thread on this because I need help
http://skillplanner.stoacademy.com/?build=tuchimera_0 <<<<<<Wep setup
Lol, sincere absolute genius. I had a chuckle out of that one.
I think you hit Cryptic's mission statement right there with the new difficulty.
Unfortunately, I think the "get out" part is more likely.
Well, I paid 400K EC each for about 85 Superior beam weapons upgrades last Sunday. IT IS THE SECOND DAY PEOPLE...... I actually flipped them all and made ~30 million off of people who don't think or understand all of the game... that's the problem here with most of the posts.
How many specialization points have you spent? What level are you? Starship Mastery? A player, as a top end geared lvl 50 has no business in a Advanced STF with out getting your stuff right first.
Making it take longer has nothing to do with difficulty, and, is not what people openly announced they wanted.
In fact one of the concrete, certified requests consistently was to make the game more than "escorts online" and have the "mmo trinity" validate all types of gameplay such as tanking, controlling and healing.
If you look what system changes they did in notepad for this round, nothing the community asked was added and that goes for everyone on every level.
Rp, pvp, casual you name it
i guess leveling to 60 does not count as progression anymore
I'm pretty sure people generally understand the game. 34 million EC to be able to flip those is no small task for a newbie in the first place.
Besides, there are people that like to play the game differently than "Stock Traders Online". I'm happy you make so much money, but not everyone plays like that.
You practice on Normal until you're super comfortable in Normal queues, then you start the Old Elites. We all know this, none of us went in them pre-existing pros, it took a little practice. It took me a while to not go boom in CCE, and man did it feel great the first time I placed 3rd.
Why people seem to think they & their top-notch out-the-door build should be the be all, end all status quo for who should jump in -- noobs need not apply -- is beyond me. If that's how you feel, that's what private queues are for, use them. The rest of the players need to flesh it out some first. That's going to be a lot more difficult now. If people come in trying, and have to put up with TRIBBLE attitudes AND a massively (at first glance) harder queue, then kiss the pool of players for it goodbye. The HP needs to be reduced by a good clip, attitudes are a whole different ball of wax for another thread. though.
I pointed this out several times while this stuff was on Tribble. If they make it availible to obtain the stuff people need even from normal, albeit at a much much smaller rate - like 1 BNP and 10-15% chance of a purple mat, we wouldn't have the issues we're having now. People that are unprepared or just want to play relaxed would still be able to progress, even if it's a snail's pace.
As it is now, everyone needs to do advanced at least, since normal doesn't get the whole variety of items that are essential in the game's progression. Only the new advanced is really testing players' skill and gear, so in order to have a better chance to do it people need good gear. But in order to get good gear people must do advanced at least because there's no other way around.
See the problem here, Cryptic? Why don't you add a small chance to obtain the items obtainable from advanced to the normal queues? It will save you a world of rage and probably a few customers as well.
My thoughts exactly!
And I even have fleet gear and a T5-U Breen Warship.
It's not that I die, it's others die, or the team as a whole doesn't do enough DPS to win.
It's appalling... does Cryptic even test this out with say, Mirror uni ships and mission gear first.
Also some of the PvE's don't even have a Advanced or Elite, yet FFA is practically impossible to finish now.
Other post : http://sto-forum.perfectworld.com/showthread.php?p=19914551
what Imadude3 said. What I meant by progression was doing the story missions and leveling up my characters to Level 60 and beyond with investing in the specialization system. You don't need to Upgrade to tier 5-U to complete the Delta Quandrant story missions at all.
Wow you don't even get the processors on normal?
WTFlek!!
^^ What she said...; my main ship, a T5-U Fleet Nebula, still hasn't cracked 4k dps; rather, it's setup for support and exotic damage...and that's by choice...; I'm more than happy to do my part in a successful run, through healing/repairing and herding up those mobs with a super-buffed up Grav Well III/Graviton Pulse Generator combo for the pew-pewers to pick off....
You play your way and don't give me any grief about it, and I'll do the same...; plus, I'm still pleasantly surprised when someone thanks me for saving their skidplate!
And newbies are supposed to get the very rare mats needed to craft these where exactly?
Because so far that consists of...
1) pay considerable EC prices on the Exchange.
2) Pay actual money and hope you get the right one with the C-store
3) Cough up 1000 dilithium and hope you get one and its the right one from the academy
4) Grind Advanced and/or Elite ques and hope you get one.
Probably fubar considering once one has mastered Advanced Elite sounds like its a cake walk.
'The weak will perish'
It's official guys, Cryptic are now all Undine.
I want that BoP!!
Especially since Cryptic killed off the BoP's end-game feasibility by making everything kill it in one hit.
Yes... with a 600K hull rating I think I'd be quite happy in a BoP.
So i guess engaging in the story missions and climbing my toon toward 60 doesn't count as progress ?
Weird.
And here I thought that my enjoying the game the way I choose to, was okay.
Apparently I'm not one of the "In" crowd today unless I scream to the heavens about how bad all this is.
Let's see.
1. Enjoying new episodes
2. Have had no problems finding groups (PUGS even) to run thru a few of the STF type missions on Advanced.
3. Succeeded in a higher % of said PUG STFs than we failed. Even got the optional once in ISA.
4. Ship still T5.
5. Equipment as yet unupgraded.
6. Didn't have to pay for anything yet, and enjoying the heck outta the new stuff.
Sure some things could use retuning.
But Cryptic has already been in the forums acknowledging this.
It was even Geko, the Lead Designer.
Shrug.
Guess I really just don't understand all the bellyaching this time.
Guess this means, I'm not playing the game right.
Or maybe, having ... you know ... fun while engaging with the content IS the right way to play.
If a casual player like me can be enjoying all this, DESPITE all the rage saying casual players will hate this (or some form thereof), all the whining and moaning makes no sense.
I've seen again and again , "This is the death of the casual player!" , "This is only for Uber Leetz" , "Casuals will hate this." etc etc , yadda yadda yadda.
All the fools saying that. You're wrong.
Whatever, best to avoid these forums anyway.
I never know why I come back here.
Maybe it's just to laugh at all the funny.
Say Iconians hasn't posted in awhile.
Ummm , not quite .
Example from the new lockbox ship :
The Benthan Assault Cruiser is a Tier 6 starship.
(snip)
Hull Strength: 37,500 at level 40, 43,125 at level 50 and 50,000 at level 60
^^T6 ships level with you , thus the increased difficulty and the new ships are linked , which was not he case with the ships from LOR .
I'm still 50 something .
With only 17 missions in DR , I'm taking it slooooowly .
Piloting is a small part of it .
The rest is consoles from the Lobi store and Doffs that can cost millions of EC .
And that does not include the cost of gearing up to Mk 13-14 .
That , plus knowing how to optimize stuff helps ... -- knowledge tat comes from experimenting , which in turn = more costs .
Reducing @sarcasmdetector's knowledge to "piloting" does him a disservice .
Having said that , more then one person has noted that the reoccurring theme in his builds is EPTW & BFAW .
Maybe it's the PVP-er in me who thinks this , but them ain't skills .
I have some 15K builds and I even have 2.5k build (my fleet K'Tang) .
I love them each , and since I level toons for specific ships , I have a lot of toons that are in various states , and until now I was able to have fun with each in STF's .
Unlike others , I won't delete toons , and I won't consolidate .
I have only stayed as long as I've had because I enjoyed flying my ships and I loved the Borg STF's .
If I can no longer enjoy the stuff I loved , then maybe it's time to reconsider my time in STO .
After nearly 5 years , it might not be such a bad thing .
And just for the record , I did get the optional in the new Advanced ISE a couple of times with my better builds with teams from the public ESTF channel .
But I'm well aware that I have many builds that will never get there as things stand .
Unless you're a Hardcore Guy you will even have to take your sweet time with those ******n Kazon Carriers... I sure did, I mean, I certainly not good... probably way under 10k DPS but still, never had Problems before (especially after a little optimizing) and now it takes Minutes to take down one ******n Ship, not even in an STF, when playing on Advanced or Elite (was still on Elite from before DR).
of course they test it....they send fools like smirk and his god code to test it for us....nothing like keep it real huh!
they want the game to be this difficult(even thought it isn not difficult at all, only boring), i find it interesting the 180 change they did from rep boxes mechanics giving MK XI/XII purp stuff to this... thing they have now.
PWE must have forced this on them(or maybe it was cryptic's own idea, who knows), in order to force new players to buy stuff, i seriously doubt they're going to change it, unless there is an ACTUAL hit to their bottom line/playerbase numbers.
Ppl adapted with tactics & choice of players with specific careers , not doubling or tripling or quadrupling their DPS through spending .
Cryptic just turned nearly 5 year old content that was pretty easy to do into a super DPS festival .
If this wasn't so sad , it'd be funny .
... and yeas , I'm one of those ppl who keeps asking for the old STF's ...