Huh, well I wasn't expecting that. So tell me, are you going to fix the small mountain of bugs with upgrading items before this goes live or are we just going to get started early on the DR forum rage threads when someone's TR-116B goes from Mk XII to Mk X when someone "upgrades" it?
Not to mention the fact that the only way to get the upgrade kits is by either crafting, which not everyone does; or buying them on the exchange, which everyone knows will be in the tens of millions, if not hundreds of millions of ec. And thanks to the ec nerf not everyone has that much ec. Basically there will be a large part of the player base that will just be unable to upgrade any equipment. This is part of the reason that, no matter how hard I try, I just can't get excited about Delta Rising.
Rumor has it that the upgrade kits are also in the loot table so the only thing it would cost you is the dilithium to apply the kits to your gear. Of course the drop rates are probably so low that it would take about 6 years to acquire enough kits from drops to upgrade an appreciable number of your items.
Pretty much this. If they would charge a set amount of dilith per mark increase, fine. Charging dilith every time you apply a kit is ridiculous and is basically what makes this system a joke.
Technically they DO charge a set amount per Mark increase. The number of Tech Points for a Mark increase is a fixed cost, ergo by extension the number of kits needed to get that many TP is a fixed cost, ergo by extension the amount of dilithium is a fixed cost, it's just not a lump-sum cost but spread out over each upgrade kit that's applied.
What is NOT a fixed cost is trying to increase the Rarity of the item once its Mark level has been maxed out.
2) Judging from the [Rad] mod on your example item, I take it rarity upgrades still assign the mod randomly with no way to select?
Set gear has fixed mods. They didn't want a player to upgrade a piece of set gear only to get a random mod from the pool of mods and then feel that they had to discard it and try again to get the mod they want. All other gear has random added mods except for the Epic quality upgrade which also has a fixed mod.
It doesn't get any new mods. I don't know if this is a bug or not. Like I said at the top of this post, there are a lot of bugs in the system, so pushing it live before October is baffling to me.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
It is, in part, according to... ...the Gear Upgrade Event! article. Since you'd be missing out on any possibility (however improbable) of getting a Quality upgrade when working with Ultra Rare items, I'd stick to upgrading only your Very Rare items if you want to tinker with it in this early form. Since this is Holodeck, I'd at least wait a bit before actually using them since all expenditures will be final... unlike Tribble, you can't just copy over your character again to try something else, so you have to be more careful about how you use your resources.
The only thing I'm planning on is upgrading "TRIBBLE" level [Dmgx2][Over] Beam arrays to a usable mk xii (fighting the [Redacted] requires more firepower) but good to know.
Or to put it another way, I won't be risking anything important.:P
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
guys, the gear upgrade system isn't going to be craftable tomorrow. It will just be the once a week free stuff from what I am understanding, right?
It really looks like we can start tomorrow.
" By starting your upgrades now, youll have the opportunity to see just what this kind of gear can do by practicing in our existing queued events and missions. "
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
cool, im glad i will be able to do some upgrading for free
i love my MACO ship set, ive been using MACO since the npcs on DS9
my question is
can the older reputation sets get some love please?
not only a stat re-look but especially a warp core and a 4 piece set bonus like all the other new sets.
that way they are more viable for the harder new content, spent a lot of time collecting marks and BNP the old fashion way.
"Tickle us, do we not laugh? Prick us, do we not bleed? Wrong us, shall we not revenge?" -General Chang
" By starting your upgrades now, youll have the opportunity to see just what this kind of gear can do by practicing in our existing queued events and missions. "
The wording still makes it sound that this is just a practice run
The wording still makes it sound that this is just a practice run
Consider it a live test to see how much players rage about the insane costs versus how many fools and their money are quickly parted.
<
> <
> <
>
Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
The wording still makes it sound that this is just a practice run
takesee backsies? I guess we'll see tomorrow.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
youll be able to use Tech Upgrades to improve your gear to Mark XIII, ultra-rare (ultraviolet) quality! Mark XIV and epic (gold) quality will not be available until Delta Rising is released
I Wonder if:
If i get the upgrades now, but use it after Delta Rising is launched, will there be chance
to get Mk XIV epic (gold) upgrade?
I Wonder if:
If i get the upgrades now, but use it after Delta Rising is launched, will there be chance
to get Mk XIV epic (gold) upgrade?
As far as I know these items are no different from the ones on Tribble, except for being character bound, so yes there's a 2.5% chance that if you wait until DR to use them then you can get a Gold upgrade out of it if you use them on an item that is already Ultra Rare.
However, you can't upgrade any end-game gear for only 3 kits so you would need to either:
1. supply the rest of the kits yourself
2. claim 3 per day to get more of them if that's how the event is set up.. the wording sounds vague enough that this seems to not be the case, however
3. or pass around an account-bound or non-bound item between multiple characters that each claim the 3 upgrades for that item's school
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Your pain runs deep.
Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
Hmm so it looks like unless people went Shields, Engineering, Science and their weapon of choice (usually Beams atm) we are utterly screwed for upgrading before 2017...
There needs to be accelerators added to the catalyst range which can double XP gain otherwise the time sink is ridiculous, not to mention claiming that Dil can accelerate is just a method bordering on extortion. To get to lvl 15 is roughly 100-110 days of research. That's well over 3 months, when you are limited to 4 slots for 80-90% of that time it gets worse, even moreso that you only get an "extra" slot at your first lvl 15.
Getting to lvl 20 is just unattainable in roughly 11 months without use of Dilithium. I'm all for creating content that draws players in, but this does exactly the opposite, it pushes players away as they have to wait for 20hr cooldowns OR spend ridiculous money (real or time based gathering the dil) to accelerate the process. When you can have 4 processes requiring 18K dil to accelerate with a limit of 8-9K refined Dil per day it starts to get really silly, even offensive.
TBH I really think the content of the game needs to be reconsidered first giving players a real reason to play in higher level instances (think more like a WoW raid which is roughly 20-30mins long with high risk/reward potential) and storylines.
Chris Robert's on SC:
"You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
Thx Cryptic for early introduction of upgrade system to get used to it and to prepare a bit.
My toons are around lvl13 in crafting in at least one of the available schools. From what I have read so for white (or green?) upgrade kits from vendors lead to a massive dil sink for the upgrade process. The superior purples ones will be tough to craft even if one is lvl 15 cuz of massive lack of available materials (drops)
Could somebody provide figures how efficient blue upgrade Kits are? I could already craft em myself I guess but what mats/components do I need to do so and could the blue ones be a compromise (dil sink vs. mat availability) for the whole upgrade process?
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
But with the upcoming Specialization, if you get all the abilities, any further Specialization points are automatically converted to Dil Ore - free by all means via technical level-up, after a time
And besides, the higher the tech upgrade, the less Dil you would have to pay. Higher quality and higher mark items will still be fairly expensive, of course, as is the idea
I'm level 60 on trible, 722.000 skill points and have 10 specialization points.
I think you get 1 for about every 36.000, to fill it you need 60 = 2.160.000 skll points before you get any dilitium out of this system (or you can level 7 charaters from 50 to 60, or 3 new character to 60 and 1 to 50). ps: they nerved the amount for skill-points you normaly get.
Yeah... are we still going to need about 30 to just upgrade one item?
A Trill, a Gorn, a Jem'Hadar, Bejoran and a Voth walk into a bar, and the Bartender asks "What is this a Joke?"
"Nope, just my away team" the trill replies before ordering a round for the bar.
There needs to be a way to funnel it out of the economy without it affecting real-money income.
That's BS. It's not a real economy. It's not a fixed value currency. It's not even limited. It's digital, nothing else. there is no limit or constraint on how much the system can generate at any given time because... it doesn't MATTER. The only thing Cryptic is thinking of is "People will be forced to buy zen and convert to dil so that we make a $#!tload of money off the poor suckers" and nothing else!
I just want to say thanks for the upgrade events prior to DR. I hope I'm able to take advantage of them and I'm going to encourage my two sons who play STO to take advantage of it as well.
Cryptic didn't have to be generous enough to do a special bonus event. I get that it's also a bit of PR hype to encourage people to take part in the upgrade system, but freebies are still appreciated by this player. And my unemployed sons definitely like freebies!
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
Comments
Jack squat.
And everyone should avoid the Basic tech upgrades. They're a huge EC/Dilithium sink.
Rumor has it that the upgrade kits are also in the loot table so the only thing it would cost you is the dilithium to apply the kits to your gear. Of course the drop rates are probably so low that it would take about 6 years to acquire enough kits from drops to upgrade an appreciable number of your items.
Technically they DO charge a set amount per Mark increase. The number of Tech Points for a Mark increase is a fixed cost, ergo by extension the number of kits needed to get that many TP is a fixed cost, ergo by extension the amount of dilithium is a fixed cost, it's just not a lump-sum cost but spread out over each upgrade kit that's applied.
What is NOT a fixed cost is trying to increase the Rarity of the item once its Mark level has been maxed out.
Set gear has fixed mods. They didn't want a player to upgrade a piece of set gear only to get a random mod from the pool of mods and then feel that they had to discard it and try again to get the mod they want. All other gear has random added mods except for the Epic quality upgrade which also has a fixed mod.
I haven't upgraded the full set to Gold, but here's the Autocarbine:
https://i.imgur.com/2gKE6mA.jpg
It doesn't get any new mods. I don't know if this is a bug or not. Like I said at the top of this post, there are a lot of bugs in the system, so pushing it live before October is baffling to me.
Joined January 2009
The only thing I'm planning on is upgrading "TRIBBLE" level [Dmgx2][Over] Beam arrays to a usable mk xii (fighting the [Redacted] requires more firepower) but good to know.
Or to put it another way, I won't be risking anything important.:P
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
It really looks like we can start tomorrow.
" By starting your upgrades now, youll have the opportunity to see just what this kind of gear can do by practicing in our existing queued events and missions. "
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
^^^ this right here... I was upgrading on tribble lastnight and it was taking a lot more than 3 superior upgrades to level up a purple mk xii item.
I also add my voice to the chorus asking for lower prices and bug fixes. Thanks again!
i love my MACO ship set, ive been using MACO since the npcs on DS9
my question is
can the older reputation sets get some love please?
not only a stat re-look but especially a warp core and a 4 piece set bonus like all the other new sets.
that way they are more viable for the harder new content, spent a lot of time collecting marks and BNP the old fashion way.
-General Chang
The wording still makes it sound that this is just a practice run
Consider it a live test to see how much players rage about the insane costs versus how many fools and their money are quickly parted.
> <
> <
>
takesee backsies? I guess we'll see tomorrow.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
https://i.imgur.com/U1DlSwd.jpg
Joined January 2009
The biggest problem for me is the inconsistant tech point required for mk/rarity, for example earlier I upgraded.....
216k TP Plasma-Integrated warp core mk XIV Ultra-Rare to Epic
106k TP Assimilated Shield mk XII VR to mk XIII VR
212k TP Assimilated Shield mk XIII VR to mk XIV VR
318k TP Assimilated Shield mk XIV VR to mk XIV UR [5% rarity increase per try]
358k TP Assimilated Shield mk XIV UR to mk XIV EPIC [2% rarity increase per try]
At 12.8k TP for a Superior kit it gets expensive fast upgrading set gear
On a side note nice that the Federation cricket phaser got some love.
Time will only tell!
If i get the upgrades now, but use it after Delta Rising is launched, will there be chance
to get Mk XIV epic (gold) upgrade?
Yes. Just can't do it yet.
As far as I know these items are no different from the ones on Tribble, except for being character bound, so yes there's a 2.5% chance that if you wait until DR to use them then you can get a Gold upgrade out of it if you use them on an item that is already Ultra Rare.
However, you can't upgrade any end-game gear for only 3 kits so you would need to either:
1. supply the rest of the kits yourself
2. claim 3 per day to get more of them if that's how the event is set up.. the wording sounds vague enough that this seems to not be the case, however
3. or pass around an account-bound or non-bound item between multiple characters that each claim the 3 upgrades for that item's school
Joined January 2009
Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
Because there IS NO WAY I AM GOING TO BURN THRU THAT MUCH DIL on 4 characters. NO FRAKING WAY...
I for one am thinking of updating the breen tech so i can put it on a real breen ship
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
There needs to be accelerators added to the catalyst range which can double XP gain otherwise the time sink is ridiculous, not to mention claiming that Dil can accelerate is just a method bordering on extortion. To get to lvl 15 is roughly 100-110 days of research. That's well over 3 months, when you are limited to 4 slots for 80-90% of that time it gets worse, even moreso that you only get an "extra" slot at your first lvl 15.
Getting to lvl 20 is just unattainable in roughly 11 months without use of Dilithium. I'm all for creating content that draws players in, but this does exactly the opposite, it pushes players away as they have to wait for 20hr cooldowns OR spend ridiculous money (real or time based gathering the dil) to accelerate the process. When you can have 4 processes requiring 18K dil to accelerate with a limit of 8-9K refined Dil per day it starts to get really silly, even offensive.
TBH I really think the content of the game needs to be reconsidered first giving players a real reason to play in higher level instances (think more like a WoW raid which is roughly 20-30mins long with high risk/reward potential) and storylines.
"You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
My toons are around lvl13 in crafting in at least one of the available schools. From what I have read so for white (or green?) upgrade kits from vendors lead to a massive dil sink for the upgrade process. The superior purples ones will be tough to craft even if one is lvl 15 cuz of massive lack of available materials (drops)
Could somebody provide figures how efficient blue upgrade Kits are? I could already craft em myself I guess but what mats/components do I need to do so and could the blue ones be a compromise (dil sink vs. mat availability) for the whole upgrade process?
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
I'm level 60 on trible, 722.000 skill points and have 10 specialization points.
I think you get 1 for about every 36.000, to fill it you need 60 = 2.160.000 skll points before you get any dilitium out of this system (or you can level 7 charaters from 50 to 60, or 3 new character to 60 and 1 to 50). ps: they nerved the amount for skill-points you normaly get.
So not particularly special and definately not free then.
Why on Earth would you assume that, the kits are free, upgrading is not. :P
"Nope, just my away team" the trill replies before ordering a round for the bar.
That's BS. It's not a real economy. It's not a fixed value currency. It's not even limited. It's digital, nothing else. there is no limit or constraint on how much the system can generate at any given time because... it doesn't MATTER. The only thing Cryptic is thinking of is "People will be forced to buy zen and convert to dil so that we make a $#!tload of money off the poor suckers" and nothing else!
Cryptic didn't have to be generous enough to do a special bonus event. I get that it's also a bit of PR hype to encourage people to take part in the upgrade system, but freebies are still appreciated by this player. And my unemployed sons definitely like freebies!
Link: How to PM - Twitter @STOMod_Bluegeek